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Gameboy_MiSTer/ReadMe.md
SegaSnatcher 8cd6b8dfca Update ReadMe.md (#126)
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Adds basic features list.

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# [Gameboy](https://en.wikipedia.org/wiki/Game_Boy) / [Gameboy Color](https://en.wikipedia.org/wiki/Game_Boy_Color) for MiSTer Platform
This is port of [Gameboy for MiST](https://github.com/mist-devel/mist-board/tree/master/cores/gameboy)
* Place RBF file into root of SD card.
* Place *.gb files into Gameboy folder.
## Features
* Original Gameboy & Gameboy Color Support
* Super Gameboy Support - Borders, Palettes and Multiplayer
* SaveStates
* Fastforward
* Rewind - Allows you to rewind up to 40 seconds of gameplay
* Frameblending - Prevents flicker in some games (e.g. "Chikyuu Kaihou Gun Zas")
* Custom Palette Loading
* Gameboy Link Port Support - Requires USERIO adapter
* Cheats
## Open Source Bootstrap roms
This now includes the open source boot ROMs from [https://github.com/LIJI32/SameBoy/](https://github.com/LIJI32/SameBoy/) (for maximum GBC compatibility/authenticity you can still place the Gameboy color bios/bootrom into the Gameboy folder and rename it to boot1.rom)
## Palettes
Core supports custom palettes (*.gbp) which should be placed into Gameboy folder. Some examples are available in palettes folder.
## Autoload
To autoload custom palette at startup rename it to boot0.rom
To autoload favorite game at startup rename it to boot2.rom
## Video output
The Gameboy can disable video output at any time which causes problems with vsync_adjust=2 or analog video during screen transitions. Enable the Stabilize video option to fix this at the cost of some latency.