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33 lines
1.5 KiB
Markdown
33 lines
1.5 KiB
Markdown
# [Gameboy](https://en.wikipedia.org/wiki/Game_Boy) / [Gameboy Color](https://en.wikipedia.org/wiki/Game_Boy_Color) for MiSTer Platform
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This is port of [Gameboy for MiST](https://github.com/mist-devel/mist-board/tree/master/cores/gameboy)
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* Place RBF file into root of SD card.
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* Place *.gb files into Gameboy folder.
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## Features
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* Original Gameboy & Gameboy Color Support
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* Super Gameboy Support - Borders, Palettes and Multiplayer
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* SaveStates
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* Fastforward
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* Rewind - Allows you to rewind up to 40 seconds of gameplay
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* Frameblending - Prevents flicker in some games (e.g. "Chikyuu Kaihou Gun Zas")
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* Custom Palette Loading
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* Gameboy Link Port Support - Requires USERIO adapter
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* Cheats
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## Open Source Bootstrap roms
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This now includes the open source boot ROMs from [https://github.com/LIJI32/SameBoy/](https://github.com/LIJI32/SameBoy/) (for maximum GBC compatibility/authenticity you can still place the Gameboy color bios/bootrom into the Gameboy folder and rename it to boot1.rom)
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## Palettes
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Core supports custom palettes (*.gbp) which should be placed into Gameboy folder. Some examples are available in palettes folder.
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## Autoload
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To autoload custom palette at startup rename it to boot0.rom
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To autoload favorite game at startup rename it to boot2.rom
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## Video output
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The Gameboy can disable video output at any time which causes problems with vsync_adjust=2 or analog video during screen transitions. Enable the Stabilize video option to fix this at the cost of some latency.
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