# [Gameboy](https://en.wikipedia.org/wiki/Game_Boy) / [Gameboy Color](https://en.wikipedia.org/wiki/Game_Boy_Color) for MiSTer Platform This is port of [Gameboy for MiST](https://github.com/mist-devel/mist-board/tree/master/cores/gameboy) * Place RBF file into root of SD card. * Place *.gb files into Gameboy folder. ## Features * Original Gameboy & Gameboy Color Support * Super Gameboy Support - Borders, Palettes and Multiplayer * SaveStates * Fastforward * Rewind - Allows you to rewind up to 40 seconds of gameplay * Frameblending - Prevents flicker in some games (e.g. "Chikyuu Kaihou Gun Zas") * Custom Palette Loading * Gameboy Link Port Support - Requires USERIO adapter * Cheats ## Open Source Bootstrap roms This now includes the open source boot ROMs from [https://github.com/LIJI32/SameBoy/](https://github.com/LIJI32/SameBoy/) (for maximum GBC compatibility/authenticity you can still place the Gameboy color bios/bootrom into the Gameboy folder and rename it to boot1.rom) ## Palettes Core supports custom palettes (*.gbp) which should be placed into Gameboy folder. Some examples are available in palettes folder. ## Autoload To autoload custom palette at startup rename it to boot0.rom To autoload favorite game at startup rename it to boot2.rom ## Video output The Gameboy can disable video output at any time which causes problems with vsync_adjust=2 or analog video during screen transitions. Enable the Stabilize video option to fix this at the cost of some latency.