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* Rework timer modules to resolve #101 Sound clock is passed to the APU but is not currently being used. Work needed to match this up. * Rename APU frame clock. * VHDL-2008 fix. * Fix APU clock to 1x CPU clock. * Clarify machine cycles in timer. * Whitespace * Add APU channel enables for debugging. * Fix timer generated sound clk R14 - Audio issues remain for 2X CPU games * Fix issue with 2x gameboy APU sound clock R22 * Re-implement sound clocking in timer module. R25, Remove old code N.B. Likely a bug still here. * Fix timer generated APU clock to 4 MiHz cycle. R27 * Tidy up. Remove attribution in timer module since doing a full rewrite. * Disabling TAC can generate a clock-edge Thanks to @paulb-nl for pointing out * Prevent name clash * Rework timer modules to resolve #101 Sound clock is passed to the APU but is not currently being used. Work needed to match this up. * Rename APU frame clock. * VHDL-2008 fix. * Fix APU clock to 1x CPU clock. * Clarify machine cycles in timer. * Whitespace * Add APU channel enables for debugging. * Fix timer generated sound clk R14 - Audio issues remain for 2X CPU games * Fix issue with 2x gameboy APU sound clock R22 * Re-implement sound clocking in timer module. R25, Remove old code N.B. Likely a bug still here. * Fix timer generated APU clock to 4 MiHz cycle. R27 * Tidy up. Remove attribution in timer module since doing a full rewrite. * Disabling TAC can generate a clock-edge Thanks to @paulb-nl for pointing out * Prevent name clash * Remove unused variable * Set en_len_r on same cycle as en_len * Buffer en_len to en_len_r properly * Remove debug tools
4.8 KiB
4.8 KiB