Support for Nintendo Switch controller (pro, nes, snes, joycon)

This commit is contained in:
Sorgelig
2021-08-20 01:55:42 +08:00
parent b76b4bc6a7
commit c4ec5cb40e
5 changed files with 2355 additions and 0 deletions

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@@ -731,6 +731,30 @@ config HID_MULTITOUCH
To compile this driver as a module, choose M here: the
module will be called hid-multitouch.
config HID_NINTENDO
tristate "Nintendo Joy-Con and Pro Controller support"
depends on HID
depends on NEW_LEDS
depends on LEDS_CLASS
select POWER_SUPPLY
help
Adds support for the Nintendo Switch Joy-Cons and Pro Controller.
All controllers support bluetooth, and the Pro Controller also supports
its USB mode.
To compile this driver as a module, choose M here: the
module will be called hid-nintendo.
config NINTENDO_FF
bool "Nintendo Switch controller force feedback support"
depends on HID_NINTENDO
select INPUT_FF_MEMLESS
help
Say Y here if you have a Nintendo Switch controller and want to enable
force feedback support for it. This works for both joy-cons and the pro
controller. For the pro controller, both rumble motors can be controlled
individually.
config HID_NTI
tristate "NTI keyboard adapters"
help

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@@ -78,6 +78,7 @@ obj-$(CONFIG_HID_MAYFLASH) += hid-mf.o
obj-$(CONFIG_HID_MICROSOFT) += hid-microsoft.o
obj-$(CONFIG_HID_MONTEREY) += hid-monterey.o
obj-$(CONFIG_HID_MULTITOUCH) += hid-multitouch.o
obj-$(CONFIG_HID_NINTENDO) += hid-nintendo.o
obj-$(CONFIG_HID_NTI) += hid-nti.o
obj-$(CONFIG_HID_NTRIG) += hid-ntrig.o
obj-$(CONFIG_HID_ORTEK) += hid-ortek.o

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@@ -917,6 +917,11 @@
#define USB_VENDOR_ID_NINTENDO 0x057e
#define USB_DEVICE_ID_NINTENDO_WIIMOTE 0x0306
#define USB_DEVICE_ID_NINTENDO_WIIMOTE2 0x0330
#define USB_DEVICE_ID_NINTENDO_JOYCONL 0x2006
#define USB_DEVICE_ID_NINTENDO_JOYCONR 0x2007
#define USB_DEVICE_ID_NINTENDO_PROCON 0x2009
#define USB_DEVICE_ID_NINTENDO_CHRGGRIP 0x200E
#define USB_DEVICE_ID_NINTENDO_SNESCON 0x2017
#define USB_VENDOR_ID_NOVATEK 0x0603
#define USB_DEVICE_ID_NOVATEK_PCT 0x0600

2315
drivers/hid/hid-nintendo.c Normal file

File diff suppressed because it is too large Load Diff

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@@ -758,6 +758,12 @@ static void joydev_cleanup(struct joydev *joydev)
#define USB_VENDOR_ID_THQ 0x20d6
#define USB_DEVICE_ID_THQ_PS3_UDRAW 0xcb17
#define USB_VENDOR_ID_NINTENDO 0x057e
#define USB_DEVICE_ID_NINTENDO_JOYCONL 0x2006
#define USB_DEVICE_ID_NINTENDO_JOYCONR 0x2007
#define USB_DEVICE_ID_NINTENDO_PROCON 0x2009
#define USB_DEVICE_ID_NINTENDO_CHRGGRIP 0x200E
#define ACCEL_DEV(vnd, prd) \
{ \
.flags = INPUT_DEVICE_ID_MATCH_VENDOR | \
@@ -789,6 +795,10 @@ static const struct input_device_id joydev_blacklist[] = {
ACCEL_DEV(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_2),
ACCEL_DEV(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_DONGLE),
ACCEL_DEV(USB_VENDOR_ID_THQ, USB_DEVICE_ID_THQ_PS3_UDRAW),
ACCEL_DEV(USB_VENDOR_ID_NINTENDO, USB_DEVICE_ID_NINTENDO_PROCON),
ACCEL_DEV(USB_VENDOR_ID_NINTENDO, USB_DEVICE_ID_NINTENDO_CHRGGRIP),
ACCEL_DEV(USB_VENDOR_ID_NINTENDO, USB_DEVICE_ID_NINTENDO_JOYCONL),
ACCEL_DEV(USB_VENDOR_ID_NINTENDO, USB_DEVICE_ID_NINTENDO_JOYCONR),
{ /* sentinel */ }
};