mirror of
https://github.com/MiSTer-devel/InputTest_MiSTer.git
synced 2026-04-19 03:04:18 +00:00
@@ -57,8 +57,8 @@ V_SRC = \
|
||||
$(RTL)/system.v \
|
||||
$(RTL)/dpram.v \
|
||||
$(RTL)/spram.v \
|
||||
$(RTL)/JTFRAME/jtframe_vtimer.v
|
||||
$(RTL)/JTFRAME/jtframe_cen24.v
|
||||
$(RTL)/JTFRAME/jtframe_vtimer.v \
|
||||
$(RTL)/JTFRAME/jtframe_cen24.v \
|
||||
../rtl/tv80/tv80_core.v \
|
||||
../rtl/tv80/tv80_alu.v \
|
||||
../rtl/tv80/tv80_mcode.v \
|
||||
@@ -69,7 +69,7 @@ V_SRC = \
|
||||
C_SRC = \
|
||||
sim_main.cpp \
|
||||
sim/sim_bus.cpp sim/sim_clock.cpp sim/sim_console.cpp sim/sim_video.cpp sim/sim_input.cpp \
|
||||
sim/imgui/imgui_impl_sdl.cpp sim/imgui/imgui_impl_opengl2.cpp sim/imgui/imgui_draw.cpp sim/imgui/imgui_widgets.cpp sim/imgui/imgui_tables.cpp sim/imgui/imgui.cpp
|
||||
sim/imgui/imgui_impl_sdl.cpp sim/imgui/imgui_impl_opengl2.cpp sim/imgui/imgui_draw.cpp sim/imgui/imgui_widgets.cpp sim/imgui/imgui_tables.cpp sim/imgui/imgui.cpp sim/imgui/ImGuiFileDialog.cpp
|
||||
VOUT = obj_dir/Vtop.cpp
|
||||
|
||||
all: $(EXE)
|
||||
|
||||
@@ -15,12 +15,10 @@ Global
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{A2A39241-8334-40A2-8D63-53A6CAEAEA05}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{A2A39241-8334-40A2-8D63-53A6CAEAEA05}.Debug|x64.Build.0 = Debug|x64
|
||||
{A2A39241-8334-40A2-8D63-53A6CAEAEA05}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{A2A39241-8334-40A2-8D63-53A6CAEAEA05}.Debug|x86.Build.0 = Debug|Win32
|
||||
{A2A39241-8334-40A2-8D63-53A6CAEAEA05}.Debug|x86.ActiveCfg = Debug|x64
|
||||
{A2A39241-8334-40A2-8D63-53A6CAEAEA05}.Release|x64.ActiveCfg = Release|x64
|
||||
{A2A39241-8334-40A2-8D63-53A6CAEAEA05}.Release|x64.Build.0 = Release|x64
|
||||
{A2A39241-8334-40A2-8D63-53A6CAEAEA05}.Release|x86.ActiveCfg = Release|Win32
|
||||
{A2A39241-8334-40A2-8D63-53A6CAEAEA05}.Release|x86.Build.0 = Release|Win32
|
||||
{A2A39241-8334-40A2-8D63-53A6CAEAEA05}.Release|x86.ActiveCfg = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
||||
@@ -60,6 +60,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="sim\imgui\imgui.cpp" />
|
||||
<ClCompile Include="sim\imgui\ImGuiFileDialog.cpp" />
|
||||
<ClCompile Include="sim\imgui\imgui_draw.cpp" />
|
||||
<ClCompile Include="sim\imgui\imgui_impl_dx11.cpp" />
|
||||
<ClCompile Include="sim\imgui\imgui_impl_win32.cpp" />
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="obj_dir\Vtop__Dpi.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="obj_dir\Vtop__Syms.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
@@ -69,6 +69,9 @@
|
||||
<ClCompile Include="sim\sim_clock.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="sim\imgui\ImGuiFileDialog.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="sim\imgui\imconfig.h">
|
||||
|
||||
3503
verilator/sim/imgui/ImGuiFileDialog.cpp
Normal file
3503
verilator/sim/imgui/ImGuiFileDialog.cpp
Normal file
File diff suppressed because it is too large
Load Diff
1119
verilator/sim/imgui/ImGuiFileDialog.h
Normal file
1119
verilator/sim/imgui/ImGuiFileDialog.h
Normal file
File diff suppressed because it is too large
Load Diff
70
verilator/sim/imgui/ImGuiFileDialogConfig.h
Normal file
70
verilator/sim/imgui/ImGuiFileDialogConfig.h
Normal file
@@ -0,0 +1,70 @@
|
||||
#pragma once
|
||||
|
||||
// uncomment and modify defines under for customize ImGuiFileDialog
|
||||
|
||||
//#define MAX_FILE_DIALOG_NAME_BUFFER 1024
|
||||
//#define MAX_PATH_BUFFER_SIZE 1024
|
||||
|
||||
//#define USE_EXPLORATION_BY_KEYS
|
||||
// this mapping by default is for GLFW but you can use another
|
||||
//#include <GLFW/glfw3.h>
|
||||
// Up key for explore to the top
|
||||
//#define IGFD_KEY_UP GLFW_KEY_UP
|
||||
// Down key for explore to the bottom
|
||||
//#define IGFD_KEY_DOWN GLFW_KEY_DOWN
|
||||
// Enter key for open directory
|
||||
//#define IGFD_KEY_ENTER GLFW_KEY_ENTER
|
||||
// BackSpace for comming back to the last directory
|
||||
//#define IGFD_KEY_BACKSPACE GLFW_KEY_BACKSPACE
|
||||
|
||||
// widget
|
||||
// filter combobox width
|
||||
//#define FILTER_COMBO_WIDTH 120.0f
|
||||
// button widget use for compose path
|
||||
//#define IMGUI_PATH_BUTTON ImGui::Button
|
||||
// standard button
|
||||
//#define IMGUI_BUTTON ImGui::Button
|
||||
|
||||
// locales string
|
||||
//#define createDirButtonString "+"
|
||||
//#define okButtonString " OK"
|
||||
//#define cancelButtonString " Cancel"
|
||||
//#define resetButtonString "R"
|
||||
//#define drivesButtonString "Drives"
|
||||
//#define searchString "Search"
|
||||
//#define dirEntryString "[DIR] "
|
||||
//#define linkEntryString "[LINK] "
|
||||
//#define fileEntryString "[FILE] "
|
||||
//#define fileNameString "File Name : "
|
||||
//#define dirNameString "Directory Path :"
|
||||
//#define buttonResetSearchString "Reset search"
|
||||
//#define buttonDriveString "Drives"
|
||||
//#define buttonResetPathString "Reset to current directory"
|
||||
//#define buttonCreateDirString "Create Directory"
|
||||
//#define OverWriteDialogTitleString "The file Already Exist !"
|
||||
//#define OverWriteDialogMessageString "Would you like to OverWrite it ?"
|
||||
//#define OverWriteDialogConfirmButtonString "Confirm"
|
||||
//#define OverWriteDialogCancelButtonString "Cancel"
|
||||
|
||||
// DateTimeFormat
|
||||
// see strftime functionin <ctime> for customize
|
||||
// "%Y/%m/%d %H:%M" give 2021:01:22 11:47
|
||||
// "%Y/%m/%d %i:%M%p" give 2021:01:22 11:45PM
|
||||
//#define DateTimeFormat "%Y/%m/%d %i:%M%p"
|
||||
|
||||
// theses icons will appear in table headers
|
||||
//#define USE_CUSTOM_SORTING_ICON
|
||||
//#define tableHeaderAscendingIcon "A|"
|
||||
//#define tableHeaderDescendingIcon "D|"
|
||||
//#define tableHeaderFileNameString " File name"
|
||||
//#define tableHeaderFileTypeString " Type"
|
||||
//#define tableHeaderFileSizeString " Size"
|
||||
//#define tableHeaderFileDateTimeString " Date"
|
||||
|
||||
//#define USE_BOOKMARK
|
||||
//#define bookmarkPaneWith 150.0f
|
||||
//#define IMGUI_TOGGLE_BUTTON ToggleButton
|
||||
//#define bookmarksButtonString "Bookmark"
|
||||
//#define bookmarksButtonHelpString "Bookmark"
|
||||
//#define addBookmarkButtonString "+"
|
||||
//#define removeBookmarkButtonString "-"
|
||||
129
verilator/sim/imgui/dirent/ChangeLog
Normal file
129
verilator/sim/imgui/dirent/ChangeLog
Normal file
@@ -0,0 +1,129 @@
|
||||
2018-05-08 Toni Rönkkö
|
||||
|
||||
* Version 1.23.2: fixes bad scandir prototype.
|
||||
|
||||
2017-08-27 Toni Rönkkö
|
||||
|
||||
* Version 1.23: support readdir_r and scandir functions.
|
||||
|
||||
2017-07-18 Toni Rönkkö
|
||||
|
||||
* Created release branches v1.22 and v1.21 to Git. Published version
|
||||
1.22 at softagalleria.net.
|
||||
|
||||
2016-09-11 Toni Rönkkö
|
||||
|
||||
* Version 1.22: added support for CMake. Thanks to Paul Fultz II.
|
||||
|
||||
2014-09-25 Toni Rönkkö
|
||||
|
||||
* Version 1.21: compiles correctly under Open Watcom. Thanks to
|
||||
Virgil Banowetz for a patch!
|
||||
|
||||
2014-04-07 Toni Rönkkö
|
||||
|
||||
* Version 1.20.1: the zip file from the previous version did not open
|
||||
correctly with Microsoft's compressed folders. Thanks to Alexandre
|
||||
for info!
|
||||
|
||||
2014-03-17 Toni Ronkko
|
||||
|
||||
* Version 1.20: dirent.h compiles correctly in 64-bit architecture.
|
||||
Thanks to Aaron Simmons!
|
||||
|
||||
2014-03-03 Toni Ronkko
|
||||
|
||||
* Version 1.13.2: define DT_LNK for compatibility with Unix
|
||||
programs. Thanks to Joel Bruick for suggestion!
|
||||
|
||||
2013-01-27 Toni Ronkko
|
||||
|
||||
* Version 1.13.1: patch from Edward Berner fixes set_errno() on
|
||||
Windows NT 4.0.
|
||||
|
||||
* Revised wcstombs() and mbstowcs() wrappers to make sure that they do
|
||||
not write past their target string.
|
||||
|
||||
* PATH_MAX from windows.h includes zero terminator so there is no
|
||||
need to add one extra byte to variables and structures.
|
||||
|
||||
2012-12-12 Toni Ronkko
|
||||
|
||||
* Version 1.13: use the traditional 8+3 file naming scheme if a file
|
||||
name cannot be represented in the default ANSI code page. Now
|
||||
compiles again with MSVC 6.0. Thanks to Konstantin Khomoutov for
|
||||
testing.
|
||||
|
||||
2012-10-01 Toni Ronkko
|
||||
|
||||
* Version 1.12.1: renamed wide-character DIR structure _wDIR to
|
||||
_WDIR (with capital W) in order to maintain compatibility with MingW.
|
||||
|
||||
2012-09-30 Toni Ronkko
|
||||
|
||||
* Version 1.12: define PATH_MAX and NAME_MAX. Added wide-character
|
||||
variants _wDIR, _wdirent, _wopendir(), _wreaddir(), _wclosedir() and
|
||||
_wrewinddir(). Thanks to Edgar Buerkle and Jan Nijtmans for ideas
|
||||
and code.
|
||||
|
||||
* Now avoiding windows.h. This allows dirent.h to be integrated
|
||||
more easily into programs using winsock. Thanks to Fernando
|
||||
Azaldegui.
|
||||
|
||||
2011-03-15 Toni Ronkko
|
||||
|
||||
* Version 1.11: defined FILE_ATTRIBUTE_DEVICE for MSVC 6.0.
|
||||
|
||||
2010-08-11 Toni Ronkko
|
||||
|
||||
* Version 1.10: added d_type and d_namlen fields to dirent structure.
|
||||
The former is especially useful for determining whether directory
|
||||
entry represents a file or a directory. For more information, see
|
||||
http://www.delorie.com/gnu/docs/glibc/libc_270.html
|
||||
|
||||
* Improved conformance to the standards. For example, errno is now
|
||||
set properly on failure and assert() is never used. Thanks to Peter
|
||||
Brockam for suggestions.
|
||||
|
||||
* Fixed a bug in rewinddir(): when using relative directory names,
|
||||
change of working directory no longer causes rewinddir() to fail.
|
||||
|
||||
2009-12-15 John Cunningham
|
||||
|
||||
* Version 1.9: added rewinddir member function
|
||||
|
||||
2008-01-18 Toni Ronkko
|
||||
|
||||
* Version 1.8: Using FindFirstFileA and WIN32_FIND_DATAA to avoid
|
||||
converting string between multi-byte and unicode representations.
|
||||
This makes the code simpler and also allows the code to be compiled
|
||||
under MingW. Thanks to Azriel Fasten for the suggestion.
|
||||
|
||||
2007-03-04 Toni Ronkko
|
||||
|
||||
* Bug fix: due to the strncpy_s() function this file only compiled in
|
||||
Visual Studio 2005. Using the new string functions only when the
|
||||
compiler version allows.
|
||||
|
||||
2006-11-02 Toni Ronkko
|
||||
|
||||
* Major update: removed support for Watcom C, MS-DOS and Turbo C to
|
||||
simplify the file, updated the code to compile cleanly on Visual
|
||||
Studio 2005 with both unicode and multi-byte character strings,
|
||||
removed rewinddir() as it had a bug.
|
||||
|
||||
2006-08-20 Toni Ronkko
|
||||
|
||||
* Removed all remarks about MSVC 1.0, which is antiqued now.
|
||||
Simplified comments by removing SGML tags.
|
||||
|
||||
2002-05-14 Toni Ronkko
|
||||
|
||||
* Embedded the function definitions directly to the header so that no
|
||||
source modules need to be included in the Visual Studio project.
|
||||
Removed all the dependencies to other projects so that this header
|
||||
file can be used independently.
|
||||
|
||||
1998-05-28 Toni Ronkko
|
||||
|
||||
* First version.
|
||||
21
verilator/sim/imgui/dirent/LICENSE
Normal file
21
verilator/sim/imgui/dirent/LICENSE
Normal file
@@ -0,0 +1,21 @@
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 1998-2019 Toni Ronkko
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
96
verilator/sim/imgui/dirent/README.md
Normal file
96
verilator/sim/imgui/dirent/README.md
Normal file
@@ -0,0 +1,96 @@
|
||||
# Dirent
|
||||
Dirent is a C/C++ programming interface that allows programmers to retrieve
|
||||
information about files and directories under Linux/UNIX. This project
|
||||
provides Linux compatible Dirent interface for Microsoft Windows.
|
||||
|
||||
|
||||
# Installation
|
||||
|
||||
Download the latest Dirent installation package from
|
||||
[GitHub](https://github.com/tronkko/dirent/releases) and
|
||||
unpack the installation file with 7-zip, for example. The installation
|
||||
package contains dirent.h file as well as a few example programs and
|
||||
tests.
|
||||
|
||||
|
||||
## Install Dirent for All Programs
|
||||
|
||||
To make dirent.h available for all C/C++ programs, simply copy the
|
||||
``include/dirent.h`` file to the system include directory. System include
|
||||
directory contains header files such as assert.h and windows.h. In Visual
|
||||
Studio 2008, for example, the system include may be found at
|
||||
``C:\Program Files\Microsoft Visual Studio 9.0\VC\include``.
|
||||
|
||||
Everything you need is included in the single dirent.h file, and you can
|
||||
start using Dirent immediately -- there is no need to add files to your
|
||||
Visual Studio project.
|
||||
|
||||
|
||||
## Embed Dirent into Your Own Project
|
||||
|
||||
If you wish to distribute dirent.h alongside with your own source code, then
|
||||
copy ``include/dirent.h`` file to a new sub-directory within your project and
|
||||
add that directory to include path on Windows while omitting the directory
|
||||
under Linux/UNIX. This allows your project to be compiled against native
|
||||
dirent.h on Linux/UNIX while substituting the functionality on Microsoft
|
||||
Windows.
|
||||
|
||||
|
||||
## Examples
|
||||
|
||||
The installation package contains four example programs:
|
||||
|
||||
Program | Purpose
|
||||
-------- | -----------------------------------------------------------------
|
||||
ls | List files in a directory, e.g. ls "c:\Program Files"
|
||||
find | Find files in subdirectories, e.g. find "c:\Program Files\CMake"
|
||||
updatedb | Build database of files in a drive, e.g. updatedb c:\
|
||||
locate | Locate a file from database, e.g. locate notepad.exe
|
||||
|
||||
To build the example programs, first install [CMake](https://cmake.org/).
|
||||
Then, with CMake installed, open command prompt and create a temporary
|
||||
directory ``c:\temp\dirent`` for the build files as
|
||||
|
||||
```
|
||||
c:\
|
||||
mkdir temp
|
||||
mkdir temp\dirent
|
||||
cd temp\dirent
|
||||
```
|
||||
|
||||
Generate build files as
|
||||
|
||||
```
|
||||
cmake d:\dirent
|
||||
```
|
||||
|
||||
where ``d:\dirent`` is the root directory of the Dirent package (containing
|
||||
this README.md and LICENSE file).
|
||||
|
||||
Once CMake is finished, open Visual Studio, load the generated dirent.sln file
|
||||
from the build directory and build the solution. Once the build completes, run
|
||||
the example programs from the command prompt as
|
||||
|
||||
```
|
||||
cd Debug
|
||||
ls .
|
||||
find .
|
||||
updatedb c:\
|
||||
locate cmd.exe
|
||||
```
|
||||
|
||||
|
||||
# Copying
|
||||
|
||||
Dirent may be freely distributed under the MIT license. See the
|
||||
[LICENSE](LICENSE) file for details.
|
||||
|
||||
|
||||
# Alternatives to Dirent
|
||||
|
||||
I ported Dirent to Microsoft Windows in 1998 when only a few alternatives
|
||||
were available. However, the situation has changed since then and nowadays
|
||||
both [Cygwin](http://www.cygwin.com) and [MingW](http://www.mingw.org)
|
||||
allow you to compile a great number of UNIX programs in Microsoft Windows.
|
||||
They both provide a full dirent API as well as many other UNIX APIs. MingW
|
||||
can even be used for commercial applications!
|
||||
1160
verilator/sim/imgui/dirent/dirent.h
Normal file
1160
verilator/sim/imgui/dirent/dirent.h
Normal file
File diff suppressed because it is too large
Load Diff
@@ -33,7 +33,10 @@ void SimBus::QueueDownload(std::string file, int index) {
|
||||
SimBus_DownloadChunk chunk = SimBus_DownloadChunk(file, index);
|
||||
downloadQueue.push(chunk);
|
||||
}
|
||||
|
||||
void SimBus::QueueDownload(std::string file, int index, bool restart) {
|
||||
SimBus_DownloadChunk chunk = SimBus_DownloadChunk(file, index, restart);
|
||||
downloadQueue.push(chunk);
|
||||
}
|
||||
bool SimBus::HasQueue() {
|
||||
return downloadQueue.size() > 0;
|
||||
}
|
||||
@@ -50,7 +53,9 @@ void SimBus::BeforeEval()
|
||||
|
||||
// If last index differs from this one then reset the addresses
|
||||
if (currentDownload.index != *ioctl_index) { ioctl_next_addr = -1; }
|
||||
|
||||
// if we want to restart the ioctl_addr then reset it
|
||||
// leave it the same if we want to be able to load two roms sequentially
|
||||
if (currentDownload.restart) { ioctl_next_addr = -1; }
|
||||
// Set address and index
|
||||
*ioctl_addr = ioctl_next_addr;
|
||||
*ioctl_index = currentDownload.index;
|
||||
@@ -117,4 +122,4 @@ SimBus::SimBus(DebugConsole c) {
|
||||
|
||||
SimBus::~SimBus() {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,6 +14,7 @@ struct SimBus_DownloadChunk {
|
||||
public:
|
||||
std::string file;
|
||||
int index;
|
||||
bool restart;
|
||||
|
||||
SimBus_DownloadChunk() {
|
||||
file = "";
|
||||
@@ -21,6 +22,10 @@ public:
|
||||
}
|
||||
|
||||
SimBus_DownloadChunk(std::string file, int index) {
|
||||
SimBus_DownloadChunk(file, index, false);
|
||||
}
|
||||
SimBus_DownloadChunk(std::string file, int index, bool restart) {
|
||||
this->restart = restart;
|
||||
this->file = std::string(file);
|
||||
this->index = index;
|
||||
}
|
||||
@@ -41,6 +46,7 @@ public:
|
||||
void BeforeEval(void);
|
||||
void AfterEval(void);
|
||||
void QueueDownload(std::string file, int index);
|
||||
void QueueDownload(std::string file, int index, bool restart);
|
||||
bool HasQueue();
|
||||
|
||||
SimBus(DebugConsole c);
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
#include "sim_clock.h"
|
||||
|
||||
#include "../imgui/imgui_memory_editor.h"
|
||||
#include "../imgui/ImGuiFileDialog.h"
|
||||
|
||||
// Debug GUI
|
||||
// ---------
|
||||
@@ -104,7 +105,7 @@ int verilate() {
|
||||
}
|
||||
|
||||
// Output pixels on rising edge of pixel clock
|
||||
if (clk_sys.IsRising() && top->top__DOT__system__DOT__ce_pix) {
|
||||
if (clk_sys.IsRising() && top->top__DOT__ce_pix ) {
|
||||
uint32_t colour = 0xFF000000 | top->VGA_B << 16 | top->VGA_G << 8 | top->VGA_R;
|
||||
video.Clock(top->VGA_HB, top->VGA_VB, top->VGA_HS, top->VGA_VS, colour);
|
||||
}
|
||||
@@ -220,6 +221,8 @@ int main(int argc, char** argv, char** env) {
|
||||
if (ImGui::Button("RESET")) { resetSim(); } ImGui::SameLine();
|
||||
if (ImGui::Button("START")) { run_enable = 1; } ImGui::SameLine();
|
||||
if (ImGui::Button("STOP")) { run_enable = 0; } ImGui::SameLine();
|
||||
if (ImGui::Button("LOAD"))
|
||||
ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Choose File", ".bin", ".");
|
||||
ImGui::Checkbox("RUN", &run_enable);
|
||||
ImGui::SliderInt("Batch size", &batchSize, 1, 250000);
|
||||
|
||||
@@ -259,6 +262,22 @@ int main(int argc, char** argv, char** env) {
|
||||
//mem_edit_3.DrawContents(top->top__DOT__system__DOT__colram__DOT__mem, 2048, 0);
|
||||
//ImGui::End();
|
||||
|
||||
// File Dialog to load rom
|
||||
if (ImGuiFileDialog::Instance()->Display("ChooseFileDlgKey"))
|
||||
{
|
||||
// action if OK
|
||||
if (ImGuiFileDialog::Instance()->IsOk())
|
||||
{
|
||||
std::string filePathName = ImGuiFileDialog::Instance()->GetFilePathName();
|
||||
std::string filePath = ImGuiFileDialog::Instance()->GetCurrentPath();
|
||||
// action
|
||||
bus.QueueDownload(filePathName, 0, true);
|
||||
}
|
||||
|
||||
// close
|
||||
ImGuiFileDialog::Instance()->Close();
|
||||
}
|
||||
|
||||
ImGui::Begin("CPU Registers");
|
||||
ImGui::Spacing();
|
||||
ImGui::Text("PC 0x%04X", top->top__DOT__system__DOT__T80x__DOT__i_tv80_core__DOT__PC);
|
||||
|
||||
Reference in New Issue
Block a user