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55 lines
2.3 KiB
Markdown
55 lines
2.3 KiB
Markdown
# [Gameboy](https://en.wikipedia.org/wiki/Game_Boy) / [Gameboy Color](https://en.wikipedia.org/wiki/Game_Boy_Color) port to [MiSTer](https://github.com/MiSTer-devel/Main_MiSTer/wiki)
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This branch is a special version for splitscreen multiplayer.
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In case you are searching for the normal Gameboy, please go here:
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https://github.com/MiSTer-devel/Gameboy_MiSTer
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# HW Requirements/Features
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SDRAM addon is required.
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# Foldername
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All Games and BIOS go to GAMEBOY2P folder.
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It is seperated from the normal GAMEBOY folder to ensure safe savegame handling.
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You can create a symlink to GAMEBOY folder if you want to use the same games/BIOS.
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# Status
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Most multiplayer games should be supported and working
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# Savegames
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Saves created contain savegames for both players.
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For compatibility, all saves are 256Kbyte in size, 128 KByte for each player.
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Saves can be copied from singleplayer, but only player 1 will have a savegame then. "Dupe Save to GB 2" option can be used to load singleplayer savegames for both players.
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Saves can be copied to singleplayer, but when saved in singleplayer, the second player savegame is lost.
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# Loading different games
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The option "Rom for second GB" can be used to load two different games. First load the game for Player 1 with the option off, then activate the option and load another game for player 2. Both GBs will reset on loading the second game.
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Loading the game for player 2 with both "Rom for second GB" and "Dupe Save to GB 2" options enabled can be used to load a singleplayer save for player 2 only.
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Saving when playing two different roms will create a combined savegame with the gamename of the second loaded game, which can be loaded again with the same load order next time.
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# Video Output
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Output resolution is 320x144 pixel, which both screen placed next to each other horizontally.
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A seperation line can be enabled in OSD, which will turn the last/first pixel black.
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# Audio Output
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Selectable in OSD:
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- Core 1 to both Channels(left/right)
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- Core 2 to both Channels(left/right)
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- Mix both cores
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- Core 1 to left Channel, Core 2 to right Channel
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# Not included in this version:
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- Savestates/rewind
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- Fastforward
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- Super Gameboy Support
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- Custom Borders
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- Frameblending
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- Real-Time Clock Support
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- Cheats |