* New Lanczos filter variants
Using the usual kernels for N=2 and N=3. 4, 8 and 16 phases normalized for 128 and 256 (10bit). Meant to reduce horizontal blur on N64 core when VI bilinear is in use. Less phases produce a closer to original output while adding some diffusion.
* Adding additional Lanczos filters
Using kernels for N=2 and N=3, 256 phases normalized for 128 and 256 (10bit). Realized these filters might be useful for other cores besides N64. Additionally because of the fine granularity these are useful for many screen resolutions
* Two new N64 specific filters
These filters are meant to be used horizontally only. One reduces blur when VI bilinear is ON, the other one adds a tiny bit of blur when VI bilinear is OFF
These filters are meant to be used horizontally only. One reduces blur when VI bilinear is ON, the other one adds a tiny bit of blur when VI bilinear is OFF
* New Lanczos filter variants
Using the usual kernels for N=2 and N=3. 4, 8 and 16 phases normalized for 128 and 256 (10bit). Meant to reduce horizontal blur on N64 core when VI bilinear is in use. Less phases produce a closer to original output while adding some diffusion.
* Adding additional Lanczos filters
Using kernels for N=2 and N=3, 256 phases normalized for 128 and 256 (10bit). Realized these filters might be useful for other cores besides N64. Additionally because of the fine granularity these are useful for many screen resolutions
Using kernels for N=2 and N=3, 256 phases normalized for 128 and 256 (10bit). Realized these filters might be useful for other cores besides N64. Additionally because of the fine granularity these are useful for many screen resolutions
Using the usual kernels for N=2 and N=3. 4, 8 and 16 phases normalized for 128 and 256 (10bit). Meant to reduce horizontal blur on N64 core when VI bilinear is in use. Less phases produce a closer to original output while adding some diffusion.
Using the usual kernels for N=2 and N=3. 4, 8 and 16 phases normalized for 128 and 256 (10bit). Meant to reduce horizontal blur on N64 core when VI bilinear is in use. Less phases produce a closer to original output while adding some diffusion.
* Adds missing "No Interpolation" filter.
* Updates more filters to 64 phase versions
This includes LCD FIlters, SharpBilinear Filters, and a few more
* Adds release zip
* Adds filters that simulate the blending of a composite video signal.
* Adds a number of missing filters:
Scanlines that work at 2x scaling.
Softer Filters that look better at 2x.
Filters that simulate the blending of a composite video signal.
* Release
Adds audio filters to the release ZIP.
Some new video filters: composite blending/2x scanlines/etc
Some gamma files that increase contrast.
* Fixes the release zip