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Game is running, MPEG implementation is faking the process No actual MPEG decoding involved
33 lines
354 B
NASM
33 lines
354 B
NASM
section .text
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org $400000
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vector:
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dc.l $300
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dc.l main
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dc.l 0,0
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main:
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move.l #0,d0
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move.l #0,a0
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move.l #(1024*512/4),d1
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erasebank0:
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move.l d0,(a0)
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add.l #4,a0
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add.l #-1,d1
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bne erasebank0
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move.l #$200000,a0
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move.l #(1024*512/4),d1
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erasebank1:
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move.l d0,(a0)
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add.l #4,a0
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add.l #-1,d1
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bne erasebank1
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endless:
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bra endless
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