This commit is contained in:
Omar Zafar
2022-08-09 22:06:23 +02:00
parent 716e09c8a0
commit eff7673ea5
40 changed files with 622 additions and 81 deletions

View File

@@ -1,25 +1,25 @@
setname,name,region,version,alternative,parent_title,platform,series,homebrew,bootleg,year,manufacturer,category,linebreak1,resolution,rotation,flip,linebreak2,players,move_inputs,special_controls,num_buttons
1941j,1941- Counter Attack (JP),Japan,,yes,1941- Counter Attack,Capcom CPS-1,19XX,no,no,1990,Capcom,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,2
1941u,"1941- Counter Attack (US, 900227)",USA,900227,yes,1941- Counter Attack,Capcom CPS-1,19XX,no,no,1990,Capcom,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,2
1941,"1941- Counter Attack (W, 900227)",World,900227,no,,Capcom CPS-1,19XX,no,no,1990,Capcom,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,2
1941,"1941- Counter Attack (W, 900227)",World,900227,no,1941- Counter Attack,Capcom CPS-1,19XX,no,no,1990,Capcom,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,2
1941r1,1941- Counter Attack (W),World,,yes,1941- Counter Attack,Capcom CPS-1,19XX,no,no,1990,Capcom,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,2
1942fpa,1942 (Attract Mode) [hb],,Attract Mode,yes,1942,Capcom CPS-0,19XX,yes,no,1984,Capcom,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,2
1942c64,1942 (C64 BGM) [hb],,C64 BGM,yes,1942,Capcom CPS-0,19XX,yes,no,1984,Capcom,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,2
1942b,1942 (First Version),,First Version,yes,1942,Capcom CPS-0,19XX,no,no,1984,Capcom,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,2
galagax,1942 (Galaxy X) [hb],,Galaxy X,yes,1942,Capcom CPS-0,19XX,yes,no,1984,Capcom,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,2
1942a,1942 (Rev A),,Rev A,yes,1942,Capcom CPS-0,19XX,no,no,1984,Capcom,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,2
1942,"1942 (W, Rev B)",World,Rev B,no,,Capcom CPS-0,19XX,no,no,1984,Capcom,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,2
1942,"1942 (W, Rev B)",World,Rev B,no,1942,Capcom CPS-0,19XX,no,no,1984,Capcom,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,2
1942w,1942 (Williams),,Williams,yes,1942,Capcom CPS-0,19XX,no,no,1984,Capcom / Williams,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,2
1943kais01,"1943- Kai Midway Kaisen (Ex Super, v090210) [hb]",,"Ex Super, v090210",yes,1943- The Battle of Midway,Capcom CPS-0,19XX,yes,no,1987,Capcom,Shooter - Vertical,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,3
1943kai,1943- Kai Midway Kaisen (JP),Japan,,no,,Capcom CPS-0,19XX,no,no,1987,Capcom,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,2
1943j,"1943- Midway Kaisen (JP, Rev B)",Japan,Rev B,no,,Capcom CPS-0,19XX,no,no,1987,Capcom,Shooter - Vertical,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,3
1943kai,1943- Kai Midway Kaisen (JP),Japan,,no,1943- The Battle of Midway,Capcom CPS-0,19XX,no,no,1987,Capcom,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,2
1943j,"1943- Midway Kaisen (JP, Rev B)",Japan,Rev B,no,1943- The Battle of Midway,Capcom CPS-0,19XX,no,no,1987,Capcom,Shooter - Vertical,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,3
1943ja,1943- Midway Kaisen (JP),Japan,,yes,1943- The Battle of Midway,Capcom CPS-0,19XX,no,no,1987,Capcom,Shooter - Vertical,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,3
1943jah,1943- Midway Kaisen (no Protection) [hb],,no Protection,yes,1943- The Battle of Midway,Capcom CPS-0,19XX,yes,no,1987,Capcom,Shooter - Vertical,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,3
1943,1943- The Battle of Midway (EU),Europe,,no,,Capcom CPS-0,19XX,no,no,1987,Capcom,Shooter - Vertical,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,3
1943u,1943- The Battle of Midway (US),USA,,no,,Capcom CPS-0,19XX,no,no,1987,Capcom,Shooter - Vertical,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,3
1943,1943- The Battle of Midway (EU),Europe,,no,1943- The Battle of Midway,Capcom CPS-0,19XX,no,no,1987,Capcom,Shooter - Vertical,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,3
1943u,1943- The Battle of Midway (US),USA,,no,1943- The Battle of Midway,Capcom CPS-0,19XX,no,no,1987,Capcom,Shooter - Vertical,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,3
1943ua,1943- The Battle of Midway (US),USA,,yes,1943- The Battle of Midway,Capcom CPS-0,19XX,no,no,1987,Capcom,Shooter - Vertical,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,3
1943h,1943- The Battle of Midway [bl],,,yes,1943- The Battle of Midway,Capcom CPS-0,19XX,no,yes,1987,Capcom,Shooter - Vertical,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,3
1943mii,1943- The Battle of Midway Mark II (US),USA,,no,,Capcom CPS-0,19XX,no,no,1987,Capcom,Shooter - Vertical,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,3
1943mii,1943- The Battle of Midway Mark II (US),USA,,no,1943- The Battle of Midway,Capcom CPS-0,19XX,no,no,1987,Capcom,Shooter - Vertical,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,3
1944,"1944- The Loop Master (EU, 000620)",Europe,000620,no,,Capcom CPS-2,19XX,no,no,2000,Eighting / Raizing / Capcom,Shooter - Vertical,,15kHz,horizontal,yes,,2 (simultaneous),8-way,n/a,2
1944j,"1944- The Loop Master (JP, 000620)",Japan,000620,yes,1944- The Loop Master,Capcom CPS-2,19XX,no,no,2000,Eighting / Raizing / Capcom,Shooter - Vertical,,15kHz,horizontal,yes,,2 (simultaneous),8-way,n/a,2
1944u,"1944- The Loop Master (US, 000620)",USA,000620,yes,1944- The Loop Master,Capcom CPS-2,19XX,no,no,2000,Eighting / Raizing / Capcom,Shooter - Vertical,,15kHz,horizontal,yes,,2 (simultaneous),8-way,n/a,2
@@ -93,7 +93,7 @@ avefenixrf,"Ave Fenix (Recreativos Franco, Spanish, Phoenix) [bl]",,"Recreativos
azurian,Azurian Attack,,,no,,,,no,no,1982,Rait Electronics Ltd,Shooter - Multidirectional,,15kHz,vertical (cw),yes,,2 (alternating),8-way,,2
baby2,Baby Pac-Man 2 (Alt) [hb],,Alt,yes,Pac-Man,,Pac-Man,yes,no,1980,Atari,Maze,,15kHz,vertical (cw),yes,,2 (alternating),4-way,,0
baby3,Baby Pac-Man 3 (Alt) [hb],,Alt,yes,Pac-Man,,Pac-Man,yes,no,1980,Atari,Maze,,15kHz,vertical (cw),yes,,2 (alternating),4-way,,0
baddudes,"Bad Dudes vs. Dragonninja (US, Rev. 1)",USA,Rev. 1,no,Bad Dudes vs. Dragonninja,,,no,no,1988,Data East,Platform,,15kHz,horizontal,n/a,,2 (simultaneous),8-way,n/a,2
baddudes,"Bad Dudes vs. Dragonninja (US, Rev. 1)",USA,Rev. 1,no,Bad Dudes vs. Dragonninja,Data East MEC-M1,,no,no,1988,Data East,Platform,,15kHz,horizontal,n/a,,2 (simultaneous),8-way,n/a,2
bagman,Bagman,,,no,,,,no,no,1982,Valadon Automation,Platform - Climb,,15kHz,vertical (cw),no,,2 (alternating),4-way,,1
bagmans,"Bagman (Stern, Set 1)",,"Stern, Set 1",yes,Bagman,,,no,no,1982,Valadon Automation / Stern,Platform - Climb,,15kHz,vertical (cw),no,,2 (alternating),4-way,,1
bagmans2,"Bagman (Stern, Set 2)",,"Stern, Set 2",yes,Bagman,,,no,no,1982,Valadon Automation / Stern,Platform - Climb,,15kHz,vertical (cw),no,,2 (alternating),4-way,,1
@@ -322,18 +322,18 @@ dorodon2,Dorodon (Set 2),,Set 2,yes,Dorodon,,,no,no,1982,UPL,Maze,,15kHz,vertica
dotrikun,Dottori-Kun (New),,New,no,,Dottori-Kun,,no,no,1990,Sega,Maze,,15kHz,horizontal,no,,1,8-way,,2
dotrikun,Dottori-Kun (Old),,Old,no,,Dottori-Kun,,no,no,1990,Sega,Maze,,15kHz,horizontal,no,,1,8-way,,2
dotrikun,Dottori-Man Jr [hb],,,no,,Dottori-Kun,,yes,no,1990,Chris Covell,Maze,,15kHz,horizontal,no,,1,8-way,,2
ddragon,Double Dragon (JP),Japan,,yes,Double Dragon,Technos,Double Dragon,no,no,1987,Technos,Beat 'em Up,,15kHz,horizontal,n/a,,2 (simultaneous),8-way,,3
ddragon,Double Dragon (JP),Japan,,no,Double Dragon,Technos,Double Dragon,no,no,1987,Technos,Beat 'em Up,,15kHz,horizontal,n/a,,2 (simultaneous),8-way,,3
ddragonu,"Double Dragon (US, Set 1)",USA,Set 1,yes,Double Dragon,Technos,Double Dragon,no,no,1987,Technos,Beat 'em Up,,15kHz,horizontal,n/a,,2 (simultaneous),8-way,,3
ddragonua,"Double Dragon (US, Set 2)",USA,Set 2,yes,Double Dragon,Technos,Double Dragon,no,no,1987,Technos,Beat 'em Up,,15kHz,horizontal,n/a,,2 (simultaneous),8-way,,3
ddragonub,"Double Dragon (US, Set 3)",USA,Set 3,yes,Double Dragon,Technos,Double Dragon,no,no,1987,Technos,Beat 'em Up,,15kHz,horizontal,n/a,,2 (simultaneous),8-way,,3
ddragonw,"Double Dragon (W, Set 1)",World,Set 1,yes,Double Dragon,Technos,Double Dragon,no,no,1987,Technos,Beat 'em Up,,15kHz,horizontal,n/a,,2 (simultaneous),8-way,,3
ddragonw1,"Double Dragon (W, Set 2)",World,Set 2,yes,Double Dragon,Technos,Double Dragon,no,no,1987,Technos,Beat 'em Up,,15kHz,horizontal,n/a,,2 (simultaneous),8-way,,3
ddragonb2,Double Dragon [bl],,,yes,Double Dragon,Technos,Double Dragon,no,yes,1987,Technos,Beat 'em Up,,15kHz,horizontal,n/a,,2 (simultaneous),8-way,,3
ddragonb2,Double Dragon [bootleg],,,yes,Double Dragon,Technos,Double Dragon,no,yes,1987,Technos,Beat 'em Up,,15kHz,horizontal,n/a,,2 (simultaneous),8-way,,3
ddragon2j,Double Dragon II- The Revenge (JP),Japan,,yes,Double Dragon II,Technos,Double Dragon,no,no,1988,Technos,Beat 'em Up,,15kHz,horizontal,n/a,,2 (simultaneous),8-way,,3
jtdd2,"Double Dragon II- The Revenge (US, Turbo)",USA,Turbo,no,Double Dragon II,Technos,Double Dragon,no,no,1988,Technos Japan,Beat 'em Up,,15kHz,horizontal,n/a,,2 (simultaneous),8-way,,3
ddragon2,Double Dragon II- The Revenge (US),USA,,yes,Double Dragon II,Technos,Double Dragon,no,no,1988,Technos Japan,Beat 'em Up,,15kHz,horizontal,n/a,,2 (simultaneous),8-way,,3
ddragon2,Double Dragon II- The Revenge (W),World,,yes,Double Dragon II,Technos,Double Dragon,no,no,1988,Technos,Beat 'em Up,,15kHz,horizontal,n/a,,2 (simultaneous),8-way,,3
drgninja,"Dragonninja (JP, Rev. 1)",JP,Rev. 1,yes,Bad Dudes vs. Dragonninja,,,no,no,1988,Data East,Platform,,15kHz,horizontal,n/a,,2 (simultaneous),8-way,n/a,2
,,,,,,,,,,,,,,,,,,,,,
ddragon2u,Double Dragon II - The Revenge (US),USA,,yes,Double Dragon II,Technos,Double Dragon,no,no,1988,Technos Japan,Beat 'em Up,,15kHz,horizontal,n/a,,2 (simultaneous),8-way,,3
ddragon2,Double Dragon II - The Revenge (W),World,,no,Double Dragon II,Technos,Double Dragon,no,no,1988,Technos,Beat 'em Up,,15kHz,horizontal,n/a,,2 (simultaneous),8-way,,3
drgninja,"Dragonninja (JP, Rev. 1)",JP,Rev. 1,yes,Bad Dudes vs. Dragonninja,Data East MEC-M1,,no,no,1988,Data East,Platform,,15kHz,horizontal,n/a,,2 (simultaneous),8-way,n/a,2
dland,Dream Land- Super Dream Land (Bubble Bobble) [bl],,Bubble Bobble,yes,Bubble Bobble,,Bubble Bobble,no,yes,1986,Taito,Puzzle - Platform,,15kHz,horizontal,n/a,,2 (simultaneous),2-way horizontal,,2
dremshpr,Dream Shopper,,,no,,,,no,no,1982,Sanritsu,Maze,,15kHz,vertical (ccw),yes,,2 (alternating),4-way,,1
ddsomar1,"Dungeons & Dragons- Shadow over Mystara (AS, 960208)",Asia,960208,yes,Dungeons & Dragons- Shadow over Mystara,Capcom CPS-2,Dungeons & Dragons,no,no,1996,Capcom,Beat 'em Up,,15kHz,horizontal,n/a,,4,8-way,n/a,4
@@ -1454,8 +1454,11 @@ zerowing,Zero Wing (2P set),,,no,Zero Wing,Toaplan 1,,no,no,1989,Toaplan,Shooter
zerowing1,Zero Wing (1P set),,,yes,Zero Wing,Toaplan 1,,no,no,1989,Toaplan,Shooter - Horizontal,,15kHz,no,,,2 (simultaneous),8-way,,2
zerowingw,"Zero Wing (2P set, Williams license)",,Williams license,yes,Zero Wing,Toaplan 1,,no,no,1989,Toaplan,Shooter - Horizontal,,15kHz,no,,,2 (simultaneous),8-way,,2
roadf,Road Fighter (set 1),World,Set 1,no,,,,,,1984,Konami,,,15kHz,,,,2,8,,
midres,Midnight Resistance (World),World,,no,,,,,,1989,Data East,,,15kHz,horizontal,,,2,8,,
bouldash,"Boulder Dash, Boulder Dash Part 2 (World)",World,,no,,,,,,1990,Data East,,,15kHz,horizontal,,,2,4,,
midres,Midnight Resistance (W),World,,no,Midnight Resistance,Data East MEC-M1,,no,no,1989,Data East,Platformer / Shooting Scrolling,,15kHz,horizontal,,,2,8,,4
midresj,Midnight Resistance (JP),Japan,,yes,Midnight Resistance,Data East MEC-M1,,no,no,1989,Data East,Platformer / Shooting Scrolling,,15kHz,horizontal,,,2,8,,4
midresu,Midnight Resistance (US),USA,,yes,Midnight Resistance,Data East MEC-M1,,no,no,1989,Data East,Platformer / Shooting Scrolling,,15kHz,horizontal,,,2,8,,4
bouldash,Boulder Dash - Boulder Dash Part 2 (W),World,,no,Boulder Dash Part 2,Data East MEC-M1,Boulder Dash,no,no,1990,Data East,Maze / Digging,,15kHz,horizontal,,,2,4,,2
bouldashj,Boulder Dash - Boulder Dash Part 2 (JP),Japan,,yes,Boulder Dash Part 2,Data East MEC-M1,Boulder Dash,no,no,1990,Data East,Maze / Digging,,15kHz,horizontal,,,2,4,,2
cosmo,Cosmo,,,no,invaders,,,no,no,1979,TDS & MINTS,Shooter - Gallery,,15kHz,vertical (cw),yes,,2 (alternating),2-way horizontal,,
terracre,Terra Cresta (YM3526 set 1),,YM3526 set 1,no,Terra Cresta,Nichibutsu M68000 (Terra Cresta),,no,no,1985,Nichibutsu,Shooter - Vertical,,15kHz,yes,vertical (cw),,,8-way,,2
terracreo,Terra Cresta (YM3526 set 2),,YM3526 set 2,yes,Terra Cresta,Nichibutsu M68000 (Terra Cresta),,no,no,1985,Nichibutsu,Shooter - Vertical,,15kHz,yes,vertical (cw),,,8-way,,2
@@ -1482,11 +1485,15 @@ joust2,Joust 2 - Survival of the Fittest (revision 2),World,Rev. 2,no,,Williams
yiear,Yie Ar Kung-Fu (program code I),World,Program code I,no,,,,,,1985,Konami,,,15kHz,horizontal,,,2,8,,
manhatan,Manhattan 24 Bunsyo,Japan,,no,jailbrek,,,no,no,1986,Konami,,,15kHz,,no,,2 (alternating),8-way,,
xevious,Super Xevious,,,no,xevious,,,no,no,1982,Namco,Shooter - Vertical,,15kHz,vertical (cw),yes,,2 (alternating),8-way,,
robocop,Robocop (World revision 4),World,Rev. 4,no,,,,,,1988,Data East,Run 'n' Gun - Horizontal,,15kHz,horizontal,,,2,8,,
robocop,"Robocop (W, Rev 4)",World,Rev. 4,no,Robocop,Data East MEC-M1,Robocop,no,no,1988,Data East,Run 'n' Gun - Horizontal,,15kHz,horizontal,,,2,8,,2
robocopj,Robocop (JP),Japan,,yes,Robocop,Data East MEC-M1,Robocop,no,no,1988,Data East,Run 'n' Gun - Horizontal,,15kHz,horizontal,,,2,8,,2
robocopu0,"Robocop (US, Rev 0)",USA,Rev 0,yes,Robocop,Data East MEC-M1,Robocop,no,no,1988,Data East,Run 'n' Gun - Horizontal,,15kHz,horizontal,,,2,8,,2
robocopu,"Robocop (US, Rev 1)",USA,Rev 1,yes,Robocop,Data East MEC-M1,Robocop,no,no,1988,Data East,Run 'n' Gun - Horizontal,,15kHz,horizontal,,,2,8,,2
robocopw,"Robocop (W, Rev 3)",USA,Rev 3,yes,Robocop,Data East MEC-M1,Robocop,no,no,1988,Data East,Run 'n' Gun - Horizontal,,15kHz,horizontal,,,2,8,,2
trackfld,Track & Field,World,,no,,,,,,1983,Konami,Sports,,15kHz,horizontal,,,4,,,
Cosmic Alien,Cosmic Alien,,,,,,,,,1981,Universal,,,15kHz,,,,,,,
hyperspt,Hyper Sports,World,,no,,,,,,1984,Konami,Sports,,15kHz,horizontal,,,4,,,
hippodrm,Hippodrome (US),USA,,no,,,,,,1989,Data East,Fighting,,15kHz,horizontal,,,2,8,,
hippodrm,Hippodrome (US),USA,,no,Hippodrome,Data East MEC-M1,,no,no,1989,Data East,Fighting,,15kHz,horizontal,,,2,8,,2
finalizra,Finalizer: Super Transformation,World,Set 2,no,finalizr,,,no,no,1985,Konami,Shooter - Vertical,,15kHz,,no,,2 (alternating),8-way,,
Space Panic,Space Panic,,,,,,,,,1981,Universal,Platform,,15kHz,,,,,,,
finalizr,Finalizer: Super Transformation,World,Set 1,no,finalizr,,,no,no,1985,Konami,Shooter - Vertical,,15kHz,,no,,2 (alternating),8-way,,
@@ -1495,7 +1502,11 @@ tshoot,Turkey Shoot - The Day They Took Over,World,Prototype,no,tshoot,Williams
blockade,Blockade,,,no,,,,,,1976,Gremlin,,,15kHz,,,,,,,
hustle,Hustle,,,no,,,,,,1977,Gremlin,,,15kHz,,,,,,,
mx5000,MX5000,World,,no,,,,,,1987,Konami,Shooter - Vertical,,15kHz,,,,2,8,,
secretag,Secret Agent (World revision 3),World,Rev. 3,no,,,,,,1989,Data East,Run 'n' Gun - Horiztontal,,15kHz,horizontal,,,2,8,,
secretag,"Secret Agent (W, Rev 3)",World,Rev. 3,no,Secret Agent,Data East MEC-M1,,no,no,1989,Data East,Run 'n' Gun - Horiztontal,,15kHz,horizontal,,,2,8,,2
secretagj,"Secret Agent (JP, Rev 2)",Japan,Rev. 2,yes,Secret Agent,Data East MEC-M1,,no,no,1989,Data East,Run 'n' Gun - Horiztontal,,15kHz,horizontal,,,2,8,,2
slyspy2,"Sly Spy (US, Rev 2)",USA,Rev. 2,yes,Secret Agent,Data East MEC-M1,,no,no,1989,Data East,Run 'n' Gun - Horiztontal,,15kHz,horizontal,,,2,8,,2
slyspy3,"Sly Spy (US, Rev 3)",USA,Rev. 3,yes,Secret Agent,Data East MEC-M1,,no,no,1989,Data East,Run 'n' Gun - Horiztontal,,15kHz,horizontal,,,2,8,,2
slyspy,"Sly Spy (US, Rev 4)",USA,Rev. 4,yes,Secret Agent,Data East MEC-M1,,no,no,1989,Data East,Run 'n' Gun - Horiztontal,,15kHz,horizontal,,,2,8,,2
subs,Subs,,,no,subs,,Subs,no,no,1978,Atari,<category>Racing</category>,,15kHz,horizontal,,,1,2-way horizontal,,
sbasketb,"Super Basketball (version I, encrypted)",World,"Version I, Encrypted",no,,,,,,1984,Konami,Sports,,15kHz,,,,2,8,,
Magical Spot,Magical Spot,,,,,,,,,1981,Universal,<category>Garden</category>,,15kHz,,,,,,,
@@ -1657,7 +1668,9 @@ shippumd,Shippu Mahou Daisakusen (Japan),Japan,,yes,Kingdom Grandprix,Toaplan 2,
sstriker,Sorcer Striker,World,,no,Sorcer Striker,Toaplan 2,,no,no,1993,Raizing,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
mahoudai,Mahou Daisakusen (Japan),Japan,,yes,Sorcer Striker,Toaplan 2,,no,no,1993,Raizing,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
sstrikerk,Sorcer Striker (Korea),Korea,,yes,Sorcer Striker,Toaplan 2,,no,no,1993,Raizing,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
renegadeb,Renegade (US bootleg),World,,no,Renegade,Technos,,no,no,1986,bootleg,Fighting,,15kHz,no,,,2,8-way,,3
renegade,Renegade (US),USA,,no,Renegade,Technos,,no,no,1986,bootleg,Fighting,,15kHz,no,,,2,8-way,,3
renegadeb,Renegade (US bootleg),USA,,yes,Renegade,Technos,,no,yes,1986,bootleg,Fighting,,15kHz,no,,,2,8-way,,3
kuniokun,Nekketsu Kouha Kunio-kun (Japan),Japan,,yes,Renegade,Technos,,no,no,1986,bootleg,Fighting,,15kHz,no,,,2 (alternating),8-way,,3
kuniokunb,Nekketsu Kouha Kunio-kun (Japan bootleg),Japan,,yes,Renegade,Technos,,no,yes,1986,bootleg,Fighting,,15kHz,no,,,2 (alternating),8-way,,3
nemesis,Nemesis (ROM version),World,,no,Nemesis,GX400,,no,no,1985,Konami,Shooter - Horizontal,,15kHz,no,,,2 (alternating),8-way,,3
nemesisuk,"Nemesis World, ROM version",World,,no,Nemesis,GX400,,no,no,1985,Konami,Shooter - Horizontal,,15kHz,no,,,2 (alternating),8-way,,3
@@ -1688,4 +1701,12 @@ vigilantg,"Vigilante (US, Rev G)",USA,,yes,Vigilante,Irem M75,,no,no,1988,Irem,B
vigilanta,"Vigilante (W, Rev A)",World,,yes,Vigilante,Irem M75,,no,no,1988,Irem,Beat 'em Up,,15kHz,horizontal,n/a,,2 (alternating),8-way,,2
vigilantc,"Vigilante (W, Rev C)",World,,yes,Vigilante,Irem M75,,no,no,1988,Irem,Beat 'em Up,,15kHz,horizontal,n/a,,2 (alternating),8-way,,2
vigilantbl,Vigilante (bootleg),World,,yes,Vigilante,Irem M75,,no,yes,1988,Irem,Beat 'em Up,,15kHz,horizontal,n/a,,2 (alternating),8-way,,2
fitegolf,Fighting Golf,,,no,Fighting Golf,SNK Triple Z80,,no,no,1988,SNK,Sport Golf,,15kHz,vertical (cw),,,2 (alternating),8-way,,2
fitegolf,Fighting Golf,,,no,Fighting Golf,SNK Triple Z80,,no,no,1988,SNK,Sport Golf,,15kHz,vertical (cw),,,2 (alternating),8-way,,2
hotdogst,Hotdog Storm,World,,no,Hotdog Storm,CAVE 68000,,no,no,1996,Marble,Shooter - Vertical,,15kHz,,,,2 (simultaneous),8-way,,3
bandit,Bandit (US),USA,,no,Bandit,Data East MEC-M1,,no,no,1989,Data East,Driving / Race,,15kHz,vertical,,,2 (alternating),8-way,,2
birdtry,"Birdie Try (JP, Rev 2, Rev 1 MCU)",Japan,,no,Birdie Try,Data East MEC-M1,,no,no,1988,Data East,Sports / Golf,,15kHz,vertical,,,2 (alternating),8-way,,2
birdtrya,"Birdie Try (JP, Rev 2)",Japan,,yes,Birdie Try,Data East MEC-M1,,no,no,1988,Data East,Sports / Golf,,15kHz,vertical,,,2 (alternating),8-way,,2
ffantasyj,"Fighting Fantasy (JP, Rev 2)",Japan,,yes,Hippodrome,Data East MEC-M1,,no,no,1989,Data East,Fighting,,15kHz,horizontal,,,2,8,,2
ffantasy,"Fighting Fantasy (JP, Rev 3)",Japan,,yes,Hippodrome,Data East MEC-M1,,no,no,1989,Data East,Fighting,,15kHz,horizontal,,,2,8,,2
ffantasyb,"Fighting Fantasy (JP, Rev X)",Japan,,yes,Hippodrome,Data East MEC-M1,,no,no,1989,Data East,Fighting,,15kHz,horizontal,,,2,8,,2
ffantasya,Fighting Fantasy (JP),Japan,,yes,Hippodrome,Data East MEC-M1,,no,no,1989,Data East,Fighting,,15kHz,horizontal,,,2,8,,2
1 setname name region version alternative parent_title platform series homebrew bootleg year manufacturer category linebreak1 resolution rotation flip linebreak2 players move_inputs special_controls num_buttons
2 1941j 1941- Counter Attack (JP) Japan yes 1941- Counter Attack Capcom CPS-1 19XX no no 1990 Capcom Shooter - Vertical 15kHz vertical (ccw) yes 2 (simultaneous) 8-way 2
3 1941u 1941- Counter Attack (US, 900227) USA 900227 yes 1941- Counter Attack Capcom CPS-1 19XX no no 1990 Capcom Shooter - Vertical 15kHz vertical (ccw) yes 2 (simultaneous) 8-way 2
4 1941 1941- Counter Attack (W, 900227) World 900227 no 1941- Counter Attack Capcom CPS-1 19XX no no 1990 Capcom Shooter - Vertical 15kHz vertical (ccw) yes 2 (simultaneous) 8-way 2
5 1941r1 1941- Counter Attack (W) World yes 1941- Counter Attack Capcom CPS-1 19XX no no 1990 Capcom Shooter - Vertical 15kHz vertical (ccw) yes 2 (simultaneous) 8-way 2
6 1942fpa 1942 (Attract Mode) [hb] Attract Mode yes 1942 Capcom CPS-0 19XX yes no 1984 Capcom Shooter - Vertical 15kHz vertical (ccw) yes 2 (simultaneous) 8-way 2
7 1942c64 1942 (C64 BGM) [hb] C64 BGM yes 1942 Capcom CPS-0 19XX yes no 1984 Capcom Shooter - Vertical 15kHz vertical (ccw) yes 2 (simultaneous) 8-way 2
8 1942b 1942 (First Version) First Version yes 1942 Capcom CPS-0 19XX no no 1984 Capcom Shooter - Vertical 15kHz vertical (ccw) yes 2 (simultaneous) 8-way 2
9 galagax 1942 (Galaxy X) [hb] Galaxy X yes 1942 Capcom CPS-0 19XX yes no 1984 Capcom Shooter - Vertical 15kHz vertical (ccw) yes 2 (simultaneous) 8-way 2
10 1942a 1942 (Rev A) Rev A yes 1942 Capcom CPS-0 19XX no no 1984 Capcom Shooter - Vertical 15kHz vertical (ccw) yes 2 (simultaneous) 8-way 2
11 1942 1942 (W, Rev B) World Rev B no 1942 Capcom CPS-0 19XX no no 1984 Capcom Shooter - Vertical 15kHz vertical (ccw) yes 2 (simultaneous) 8-way 2
12 1942w 1942 (Williams) Williams yes 1942 Capcom CPS-0 19XX no no 1984 Capcom / Williams Shooter - Vertical 15kHz vertical (ccw) yes 2 (simultaneous) 8-way 2
13 1943kais01 1943- Kai Midway Kaisen (Ex Super, v090210) [hb] Ex Super, v090210 yes 1943- The Battle of Midway Capcom CPS-0 19XX yes no 1987 Capcom Shooter - Vertical 15kHz vertical (cw) yes 2 (simultaneous) 8-way 3
14 1943kai 1943- Kai Midway Kaisen (JP) Japan no 1943- The Battle of Midway Capcom CPS-0 19XX no no 1987 Capcom Shooter - Vertical 15kHz vertical (ccw) yes 2 (simultaneous) 8-way 2
15 1943j 1943- Midway Kaisen (JP, Rev B) Japan Rev B no 1943- The Battle of Midway Capcom CPS-0 19XX no no 1987 Capcom Shooter - Vertical 15kHz vertical (cw) yes 2 (simultaneous) 8-way 3
16 1943ja 1943- Midway Kaisen (JP) Japan yes 1943- The Battle of Midway Capcom CPS-0 19XX no no 1987 Capcom Shooter - Vertical 15kHz vertical (cw) yes 2 (simultaneous) 8-way 3
17 1943jah 1943- Midway Kaisen (no Protection) [hb] no Protection yes 1943- The Battle of Midway Capcom CPS-0 19XX yes no 1987 Capcom Shooter - Vertical 15kHz vertical (cw) yes 2 (simultaneous) 8-way 3
18 1943 1943- The Battle of Midway (EU) Europe no 1943- The Battle of Midway Capcom CPS-0 19XX no no 1987 Capcom Shooter - Vertical 15kHz vertical (cw) yes 2 (simultaneous) 8-way 3
19 1943u 1943- The Battle of Midway (US) USA no 1943- The Battle of Midway Capcom CPS-0 19XX no no 1987 Capcom Shooter - Vertical 15kHz vertical (cw) yes 2 (simultaneous) 8-way 3
20 1943ua 1943- The Battle of Midway (US) USA yes 1943- The Battle of Midway Capcom CPS-0 19XX no no 1987 Capcom Shooter - Vertical 15kHz vertical (cw) yes 2 (simultaneous) 8-way 3
21 1943h 1943- The Battle of Midway [bl] yes 1943- The Battle of Midway Capcom CPS-0 19XX no yes 1987 Capcom Shooter - Vertical 15kHz vertical (cw) yes 2 (simultaneous) 8-way 3
22 1943mii 1943- The Battle of Midway Mark II (US) USA no 1943- The Battle of Midway Capcom CPS-0 19XX no no 1987 Capcom Shooter - Vertical 15kHz vertical (cw) yes 2 (simultaneous) 8-way 3
23 1944 1944- The Loop Master (EU, 000620) Europe 000620 no Capcom CPS-2 19XX no no 2000 Eighting / Raizing / Capcom Shooter - Vertical 15kHz horizontal yes 2 (simultaneous) 8-way n/a 2
24 1944j 1944- The Loop Master (JP, 000620) Japan 000620 yes 1944- The Loop Master Capcom CPS-2 19XX no no 2000 Eighting / Raizing / Capcom Shooter - Vertical 15kHz horizontal yes 2 (simultaneous) 8-way n/a 2
25 1944u 1944- The Loop Master (US, 000620) USA 000620 yes 1944- The Loop Master Capcom CPS-2 19XX no no 2000 Eighting / Raizing / Capcom Shooter - Vertical 15kHz horizontal yes 2 (simultaneous) 8-way n/a 2
93 azurian Azurian Attack no no no 1982 Rait Electronics Ltd Shooter - Multidirectional 15kHz vertical (cw) yes 2 (alternating) 8-way 2
94 baby2 Baby Pac-Man 2 (Alt) [hb] Alt yes Pac-Man Pac-Man yes no 1980 Atari Maze 15kHz vertical (cw) yes 2 (alternating) 4-way 0
95 baby3 Baby Pac-Man 3 (Alt) [hb] Alt yes Pac-Man Pac-Man yes no 1980 Atari Maze 15kHz vertical (cw) yes 2 (alternating) 4-way 0
96 baddudes Bad Dudes vs. Dragonninja (US, Rev. 1) USA Rev. 1 no Bad Dudes vs. Dragonninja Data East MEC-M1 no no 1988 Data East Platform 15kHz horizontal n/a 2 (simultaneous) 8-way n/a 2
97 bagman Bagman no no no 1982 Valadon Automation Platform - Climb 15kHz vertical (cw) no 2 (alternating) 4-way 1
98 bagmans Bagman (Stern, Set 1) Stern, Set 1 yes Bagman no no 1982 Valadon Automation / Stern Platform - Climb 15kHz vertical (cw) no 2 (alternating) 4-way 1
99 bagmans2 Bagman (Stern, Set 2) Stern, Set 2 yes Bagman no no 1982 Valadon Automation / Stern Platform - Climb 15kHz vertical (cw) no 2 (alternating) 4-way 1
322 dotrikun Dottori-Kun (New) New no Dottori-Kun no no 1990 Sega Maze 15kHz horizontal no 1 8-way 2
323 dotrikun Dottori-Kun (Old) Old no Dottori-Kun no no 1990 Sega Maze 15kHz horizontal no 1 8-way 2
324 dotrikun Dottori-Man Jr [hb] no Dottori-Kun yes no 1990 Chris Covell Maze 15kHz horizontal no 1 8-way 2
325 ddragon Double Dragon (JP) Japan yes no Double Dragon Technos Double Dragon no no 1987 Technos Beat 'em Up 15kHz horizontal n/a 2 (simultaneous) 8-way 3
326 ddragonu Double Dragon (US, Set 1) USA Set 1 yes Double Dragon Technos Double Dragon no no 1987 Technos Beat 'em Up 15kHz horizontal n/a 2 (simultaneous) 8-way 3
327 ddragonua Double Dragon (US, Set 2) USA Set 2 yes Double Dragon Technos Double Dragon no no 1987 Technos Beat 'em Up 15kHz horizontal n/a 2 (simultaneous) 8-way 3
328 ddragonub Double Dragon (US, Set 3) USA Set 3 yes Double Dragon Technos Double Dragon no no 1987 Technos Beat 'em Up 15kHz horizontal n/a 2 (simultaneous) 8-way 3
329 ddragonw Double Dragon (W, Set 1) World Set 1 yes Double Dragon Technos Double Dragon no no 1987 Technos Beat 'em Up 15kHz horizontal n/a 2 (simultaneous) 8-way 3
330 ddragonw1 Double Dragon (W, Set 2) World Set 2 yes Double Dragon Technos Double Dragon no no 1987 Technos Beat 'em Up 15kHz horizontal n/a 2 (simultaneous) 8-way 3
331 ddragonb2 Double Dragon [bl] Double Dragon [bootleg] yes Double Dragon Technos Double Dragon no yes 1987 Technos Beat 'em Up 15kHz horizontal n/a 2 (simultaneous) 8-way 3
332 ddragon2j Double Dragon II- The Revenge (JP) Japan yes Double Dragon II Technos Double Dragon no no 1988 Technos Beat 'em Up 15kHz horizontal n/a 2 (simultaneous) 8-way 3
333 jtdd2 Double Dragon II- The Revenge (US, Turbo) USA Turbo no Double Dragon II Technos Double Dragon no no 1988 Technos Japan Beat 'em Up 15kHz horizontal n/a 2 (simultaneous) 8-way 3
334 ddragon2 ddragon2u Double Dragon II- The Revenge (US) Double Dragon II - The Revenge (US) USA yes Double Dragon II Technos Double Dragon no no 1988 Technos Japan Beat 'em Up 15kHz horizontal n/a 2 (simultaneous) 8-way 3
335 ddragon2 Double Dragon II- The Revenge (W) Double Dragon II - The Revenge (W) World yes no Double Dragon II Technos Double Dragon no no 1988 Technos Beat 'em Up 15kHz horizontal n/a 2 (simultaneous) 8-way 3
336 drgninja Dragonninja (JP, Rev. 1) JP Rev. 1 yes Bad Dudes vs. Dragonninja Data East MEC-M1 no no 1988 Data East Platform 15kHz horizontal n/a 2 (simultaneous) 8-way n/a 2
337 dland Dream Land- Super Dream Land (Bubble Bobble) [bl] Bubble Bobble yes Bubble Bobble Bubble Bobble no yes 1986 Taito Puzzle - Platform 15kHz horizontal n/a 2 (simultaneous) 2-way horizontal 2
338 dremshpr Dream Shopper no no no 1982 Sanritsu Maze 15kHz vertical (ccw) yes 2 (alternating) 4-way 1
339 ddsomar1 Dungeons &amp; Dragons- Shadow over Mystara (AS, 960208) Asia 960208 yes Dungeons &amp; Dragons- Shadow over Mystara Capcom CPS-2 Dungeons &amp; Dragons no no 1996 Capcom Beat 'em Up 15kHz horizontal n/a 4 8-way n/a 4
1454 zerowing1 Zero Wing (1P set) yes Zero Wing Toaplan 1 no no 1989 Toaplan Shooter - Horizontal 15kHz no 2 (simultaneous) 8-way 2
1455 zerowingw Zero Wing (2P set, Williams license) Williams license yes Zero Wing Toaplan 1 no no 1989 Toaplan Shooter - Horizontal 15kHz no 2 (simultaneous) 8-way 2
1456 roadf Road Fighter (set 1) World Set 1 no 1984 Konami 15kHz 2 8
1457 midres Midnight Resistance (World) Midnight Resistance (W) World no Midnight Resistance Data East MEC-M1 no no 1989 Data East Platformer / Shooting Scrolling 15kHz horizontal 2 8 4
1458 bouldash midresj Boulder Dash, Boulder Dash Part 2 (World) Midnight Resistance (JP) World Japan no yes Midnight Resistance Data East MEC-M1 no no 1990 1989 Data East Platformer / Shooting Scrolling 15kHz horizontal 2 4 8 4
1459 midresu Midnight Resistance (US) USA yes Midnight Resistance Data East MEC-M1 no no 1989 Data East Platformer / Shooting Scrolling 15kHz horizontal 2 8 4
1460 bouldash Boulder Dash - Boulder Dash Part 2 (W) World no Boulder Dash Part 2 Data East MEC-M1 Boulder Dash no no 1990 Data East Maze / Digging 15kHz horizontal 2 4 2
1461 bouldashj Boulder Dash - Boulder Dash Part 2 (JP) Japan yes Boulder Dash Part 2 Data East MEC-M1 Boulder Dash no no 1990 Data East Maze / Digging 15kHz horizontal 2 4 2
1462 cosmo Cosmo no invaders no no 1979 TDS &amp; MINTS Shooter - Gallery 15kHz vertical (cw) yes 2 (alternating) 2-way horizontal
1463 terracre Terra Cresta (YM3526 set 1) YM3526 set 1 no Terra Cresta Nichibutsu M68000 (Terra Cresta) no no 1985 Nichibutsu Shooter - Vertical 15kHz yes vertical (cw) 8-way 2
1464 terracreo Terra Cresta (YM3526 set 2) YM3526 set 2 yes Terra Cresta Nichibutsu M68000 (Terra Cresta) no no 1985 Nichibutsu Shooter - Vertical 15kHz yes vertical (cw) 8-way 2
1485 yiear Yie Ar Kung-Fu (program code I) World Program code I no 1985 Konami 15kHz horizontal 2 8
1486 manhatan Manhattan 24 Bunsyo Japan no jailbrek no no 1986 Konami 15kHz no 2 (alternating) 8-way
1487 xevious Super Xevious no xevious no no 1982 Namco Shooter - Vertical 15kHz vertical (cw) yes 2 (alternating) 8-way
1488 robocop Robocop (World revision 4) Robocop (W, Rev 4) World Rev. 4 no Robocop Data East MEC-M1 Robocop no no 1988 Data East Run 'n' Gun - Horizontal 15kHz horizontal 2 8 2
1489 robocopj Robocop (JP) Japan yes Robocop Data East MEC-M1 Robocop no no 1988 Data East Run 'n' Gun - Horizontal 15kHz horizontal 2 8 2
1490 robocopu0 Robocop (US, Rev 0) USA Rev 0 yes Robocop Data East MEC-M1 Robocop no no 1988 Data East Run 'n' Gun - Horizontal 15kHz horizontal 2 8 2
1491 robocopu Robocop (US, Rev 1) USA Rev 1 yes Robocop Data East MEC-M1 Robocop no no 1988 Data East Run 'n' Gun - Horizontal 15kHz horizontal 2 8 2
1492 robocopw Robocop (W, Rev 3) USA Rev 3 yes Robocop Data East MEC-M1 Robocop no no 1988 Data East Run 'n' Gun - Horizontal 15kHz horizontal 2 8 2
1493 trackfld Track &amp; Field World no 1983 Konami Sports 15kHz horizontal 4
1494 Cosmic Alien Cosmic Alien 1981 Universal 15kHz
1495 hyperspt Hyper Sports World no 1984 Konami Sports 15kHz horizontal 4
1496 hippodrm Hippodrome (US) USA no Hippodrome Data East MEC-M1 no no 1989 Data East Fighting 15kHz horizontal 2 8 2
1497 finalizra Finalizer: Super Transformation World Set 2 no finalizr no no 1985 Konami Shooter - Vertical 15kHz no 2 (alternating) 8-way
1498 Space Panic Space Panic 1981 Universal Platform 15kHz
1499 finalizr Finalizer: Super Transformation World Set 1 no finalizr no no 1985 Konami Shooter - Vertical 15kHz no 2 (alternating) 8-way
1502 blockade Blockade no 1976 Gremlin 15kHz
1503 hustle Hustle no 1977 Gremlin 15kHz
1504 mx5000 MX5000 World no 1987 Konami Shooter - Vertical 15kHz 2 8
1505 secretag Secret Agent (World revision 3) Secret Agent (W, Rev 3) World Rev. 3 no Secret Agent Data East MEC-M1 no no 1989 Data East Run 'n' Gun - Horiztontal 15kHz horizontal 2 8 2
1506 secretagj Secret Agent (JP, Rev 2) Japan Rev. 2 yes Secret Agent Data East MEC-M1 no no 1989 Data East Run 'n' Gun - Horiztontal 15kHz horizontal 2 8 2
1507 slyspy2 Sly Spy (US, Rev 2) USA Rev. 2 yes Secret Agent Data East MEC-M1 no no 1989 Data East Run 'n' Gun - Horiztontal 15kHz horizontal 2 8 2
1508 slyspy3 Sly Spy (US, Rev 3) USA Rev. 3 yes Secret Agent Data East MEC-M1 no no 1989 Data East Run 'n' Gun - Horiztontal 15kHz horizontal 2 8 2
1509 slyspy Sly Spy (US, Rev 4) USA Rev. 4 yes Secret Agent Data East MEC-M1 no no 1989 Data East Run 'n' Gun - Horiztontal 15kHz horizontal 2 8 2
1510 subs Subs no subs Subs no no 1978 Atari <category>Racing</category> 15kHz horizontal 1 2-way horizontal
1511 sbasketb Super Basketball (version I, encrypted) World Version I, Encrypted no 1984 Konami Sports 15kHz 2 8
1512 Magical Spot Magical Spot 1981 Universal <category>Garden</category> 15kHz
1668 sstriker Sorcer Striker World no Sorcer Striker Toaplan 2 no no 1993 Raizing Shooter - Vertical 15kHz yes vertical (ccw) 2 (simultaneous) 8-way 3
1669 mahoudai Mahou Daisakusen (Japan) Japan yes Sorcer Striker Toaplan 2 no no 1993 Raizing Shooter - Vertical 15kHz yes vertical (ccw) 2 (simultaneous) 8-way 3
1670 sstrikerk Sorcer Striker (Korea) Korea yes Sorcer Striker Toaplan 2 no no 1993 Raizing Shooter - Vertical 15kHz yes vertical (ccw) 2 (simultaneous) 8-way 3
1671 renegadeb renegade Renegade (US bootleg) Renegade (US) World USA no Renegade Technos no no 1986 bootleg Fighting 15kHz no 2 8-way 3
1672 renegadeb Renegade (US bootleg) USA yes Renegade Technos no yes 1986 bootleg Fighting 15kHz no 2 8-way 3
1673 kuniokun Nekketsu Kouha Kunio-kun (Japan) Japan yes Renegade Technos no no 1986 bootleg Fighting 15kHz no 2 (alternating) 8-way 3
1674 kuniokunb Nekketsu Kouha Kunio-kun (Japan bootleg) Japan yes Renegade Technos no yes 1986 bootleg Fighting 15kHz no 2 (alternating) 8-way 3
1675 nemesis Nemesis (ROM version) World no Nemesis GX400 no no 1985 Konami Shooter - Horizontal 15kHz no 2 (alternating) 8-way 3
1676 nemesisuk Nemesis World, ROM version World no Nemesis GX400 no no 1985 Konami Shooter - Horizontal 15kHz no 2 (alternating) 8-way 3
1701 vigilanta Vigilante (W, Rev A) World yes Vigilante Irem M75 no no 1988 Irem Beat 'em Up 15kHz horizontal n/a 2 (alternating) 8-way 2
1702 vigilantc Vigilante (W, Rev C) World yes Vigilante Irem M75 no no 1988 Irem Beat 'em Up 15kHz horizontal n/a 2 (alternating) 8-way 2
1703 vigilantbl Vigilante (bootleg) World yes Vigilante Irem M75 no yes 1988 Irem Beat 'em Up 15kHz horizontal n/a 2 (alternating) 8-way 2
1704 fitegolf Fighting Golf no Fighting Golf SNK Triple Z80 no no 1988 SNK Sport Golf 15kHz vertical (cw) 2 (alternating) 8-way 2
1705 hotdogst Hotdog Storm World no Hotdog Storm CAVE 68000 no no 1996 Marble Shooter - Vertical 15kHz 2 (simultaneous) 8-way 3
1706 bandit Bandit (US) USA no Bandit Data East MEC-M1 no no 1989 Data East Driving / Race 15kHz vertical 2 (alternating) 8-way 2
1707 birdtry Birdie Try (JP, Rev 2, Rev 1 MCU) Japan no Birdie Try Data East MEC-M1 no no 1988 Data East Sports / Golf 15kHz vertical 2 (alternating) 8-way 2
1708 birdtrya Birdie Try (JP, Rev 2) Japan yes Birdie Try Data East MEC-M1 no no 1988 Data East Sports / Golf 15kHz vertical 2 (alternating) 8-way 2
1709 ffantasyj Fighting Fantasy (JP, Rev 2) Japan yes Hippodrome Data East MEC-M1 no no 1989 Data East Fighting 15kHz horizontal 2 8 2
1710 ffantasy Fighting Fantasy (JP, Rev 3) Japan yes Hippodrome Data East MEC-M1 no no 1989 Data East Fighting 15kHz horizontal 2 8 2
1711 ffantasyb Fighting Fantasy (JP, Rev X) Japan yes Hippodrome Data East MEC-M1 no no 1989 Data East Fighting 15kHz horizontal 2 8 2
1712 ffantasya Fighting Fantasy (JP) Japan yes Hippodrome Data East MEC-M1 no no 1989 Data East Fighting 15kHz horizontal 2 8 2

View File

@@ -6,7 +6,7 @@
<region>World</region>
<version>900227</version>
<alternative>no</alternative>
<parent_title></parent_title>
<parent_title>1941- Counter Attack</parent_title>
<platform>Capcom CPS-1</platform>
<series>19XX</series>
<homebrew>no</homebrew>

View File

@@ -6,7 +6,7 @@
<region>World</region>
<version>Rev B</version>
<alternative>no</alternative>
<parent_title></parent_title>
<parent_title>1942</parent_title>
<platform>Capcom CPS-0</platform>
<series>19XX</series>
<homebrew>no</homebrew>

View File

@@ -6,7 +6,7 @@
<region>Japan</region>
<version></version>
<alternative>no</alternative>
<parent_title></parent_title>
<parent_title>1943- The Battle of Midway</parent_title>
<platform>Capcom CPS-0</platform>
<series>19XX</series>
<homebrew>no</homebrew>

View File

@@ -6,7 +6,7 @@
<region>Japan</region>
<version>Rev B</version>
<alternative>no</alternative>
<parent_title></parent_title>
<parent_title>1943- The Battle of Midway</parent_title>
<platform>Capcom CPS-0</platform>
<series>19XX</series>
<homebrew>no</homebrew>

View File

@@ -6,7 +6,7 @@
<region>Europe</region>
<version></version>
<alternative>no</alternative>
<parent_title></parent_title>
<parent_title>1943- The Battle of Midway</parent_title>
<platform>Capcom CPS-0</platform>
<series>19XX</series>
<homebrew>no</homebrew>

View File

@@ -6,7 +6,7 @@
<region>USA</region>
<version></version>
<alternative>no</alternative>
<parent_title></parent_title>
<parent_title>1943- The Battle of Midway</parent_title>
<platform>Capcom CPS-0</platform>
<series>19XX</series>
<homebrew>no</homebrew>

View File

@@ -7,7 +7,7 @@
<version>Rev. 1</version>
<alternative>no</alternative>
<parent_title>Bad Dudes vs. Dragonninja</parent_title>
<platform></platform>
<platform>Data East MEC-M1</platform>
<series></series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>

26
mad/Bandit (US).mad Normal file
View File

@@ -0,0 +1,26 @@
<?xml version="1.0" ?>
<misterarcadedescription>
<setname>bandit</setname>
<name>Bandit (US)</name>
<region>USA</region>
<version></version>
<alternative>no</alternative>
<parent_title>Bandit</parent_title>
<platform>Data East MEC-M1</platform>
<series></series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1989</year>
<manufacturer>Data East</manufacturer>
<category>Driving / Race</category>
<resolution>15kHz</resolution>
<rotation>vertical</rotation>
<flip></flip>
<players>2 (alternating)</players>
<move_inputs>8-way</move_inputs>
<special_controls></special_controls>
<num_buttons>2</num_buttons>
</misterarcadedescription>

View File

@@ -0,0 +1,26 @@
<?xml version="1.0" ?>
<misterarcadedescription>
<setname>birdtrya</setname>
<name>Birdie Try (JP, Rev 2)</name>
<region>Japan</region>
<version></version>
<alternative>yes</alternative>
<parent_title>Birdie Try</parent_title>
<platform>Data East MEC-M1</platform>
<series></series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1988</year>
<manufacturer>Data East</manufacturer>
<category>Sports / Golf</category>
<resolution>15kHz</resolution>
<rotation>vertical</rotation>
<flip></flip>
<players>2 (alternating)</players>
<move_inputs>8-way</move_inputs>
<special_controls></special_controls>
<num_buttons>2</num_buttons>
</misterarcadedescription>

View File

@@ -0,0 +1,26 @@
<?xml version="1.0" ?>
<misterarcadedescription>
<setname>birdtry</setname>
<name>Birdie Try (JP, Rev 2, Rev 1 MCU)</name>
<region>Japan</region>
<version></version>
<alternative>no</alternative>
<parent_title>Birdie Try</parent_title>
<platform>Data East MEC-M1</platform>
<series></series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1988</year>
<manufacturer>Data East</manufacturer>
<category>Sports / Golf</category>
<resolution>15kHz</resolution>
<rotation>vertical</rotation>
<flip></flip>
<players>2 (alternating)</players>
<move_inputs>8-way</move_inputs>
<special_controls></special_controls>
<num_buttons>2</num_buttons>
</misterarcadedescription>

View File

@@ -0,0 +1,26 @@
<?xml version="1.0" ?>
<misterarcadedescription>
<setname>bouldashj</setname>
<name>Boulder Dash - Boulder Dash Part 2 (JP)</name>
<region>Japan</region>
<version></version>
<alternative>yes</alternative>
<parent_title>Boulder Dash Part 2</parent_title>
<platform>Data East MEC-M1</platform>
<series>Boulder Dash</series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1990</year>
<manufacturer>Data East</manufacturer>
<category>Maze / Digging</category>
<resolution>15kHz</resolution>
<rotation>horizontal</rotation>
<flip></flip>
<players>2</players>
<move_inputs>4</move_inputs>
<special_controls></special_controls>
<num_buttons>2</num_buttons>
</misterarcadedescription>

View File

@@ -2,18 +2,18 @@
<misterarcadedescription>
<setname>bouldash</setname>
<name>Boulder Dash, Boulder Dash Part 2 (World)</name>
<name>Boulder Dash - Boulder Dash Part 2 (W)</name>
<region>World</region>
<version></version>
<alternative>no</alternative>
<parent_title></parent_title>
<platform></platform>
<series></series>
<homebrew></homebrew>
<bootleg></bootleg>
<parent_title>Boulder Dash Part 2</parent_title>
<platform>Data East MEC-M1</platform>
<series>Boulder Dash</series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1990</year>
<manufacturer>Data East</manufacturer>
<category></category>
<category>Maze / Digging</category>
<resolution>15kHz</resolution>
<rotation>horizontal</rotation>
@@ -22,5 +22,5 @@
<players>2</players>
<move_inputs>4</move_inputs>
<special_controls></special_controls>
<num_buttons></num_buttons>
<num_buttons>2</num_buttons>
</misterarcadedescription>

View File

@@ -5,7 +5,7 @@
<name>Double Dragon (JP)</name>
<region>Japan</region>
<version></version>
<alternative>yes</alternative>
<alternative>no</alternative>
<parent_title>Double Dragon</parent_title>
<platform>Technos</platform>
<series>Double Dragon</series>

View File

@@ -1,8 +1,8 @@
<?xml version="1.0" ?>
<misterarcadedescription>
<setname>ddragon2</setname>
<name>Double Dragon II- The Revenge (US)</name>
<setname>ddragon2u</setname>
<name>Double Dragon II - The Revenge (US)</name>
<region>USA</region>
<version></version>
<alternative>yes</alternative>

View File

@@ -2,10 +2,10 @@
<misterarcadedescription>
<setname>ddragon2</setname>
<name>Double Dragon II- The Revenge (W)</name>
<name>Double Dragon II - The Revenge (W)</name>
<region>World</region>
<version></version>
<alternative>yes</alternative>
<alternative>no</alternative>
<parent_title>Double Dragon II</parent_title>
<platform>Technos</platform>
<series>Double Dragon</series>

View File

@@ -2,7 +2,7 @@
<misterarcadedescription>
<setname>ddragonb2</setname>
<name>Double Dragon [bl]</name>
<name>Double Dragon [bootleg]</name>
<region></region>
<version></version>
<alternative>yes</alternative>

View File

@@ -7,7 +7,7 @@
<version>Rev. 1</version>
<alternative>yes</alternative>
<parent_title>Bad Dudes vs. Dragonninja</parent_title>
<platform></platform>
<platform>Data East MEC-M1</platform>
<series></series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>

View File

@@ -0,0 +1,26 @@
<?xml version="1.0" ?>
<misterarcadedescription>
<setname>ffantasya</setname>
<name>Fighting Fantasy (JP)</name>
<region>Japan</region>
<version></version>
<alternative>yes</alternative>
<parent_title>Hippodrome</parent_title>
<platform>Data East MEC-M1</platform>
<series></series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1989</year>
<manufacturer>Data East</manufacturer>
<category>Fighting</category>
<resolution>15kHz</resolution>
<rotation>horizontal</rotation>
<flip></flip>
<players>2</players>
<move_inputs>8</move_inputs>
<special_controls></special_controls>
<num_buttons>2</num_buttons>
</misterarcadedescription>

View File

@@ -0,0 +1,26 @@
<?xml version="1.0" ?>
<misterarcadedescription>
<setname>ffantasyj</setname>
<name>Fighting Fantasy (JP, Rev 2)</name>
<region>Japan</region>
<version></version>
<alternative>yes</alternative>
<parent_title>Hippodrome</parent_title>
<platform>Data East MEC-M1</platform>
<series></series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1989</year>
<manufacturer>Data East</manufacturer>
<category>Fighting</category>
<resolution>15kHz</resolution>
<rotation>horizontal</rotation>
<flip></flip>
<players>2</players>
<move_inputs>8</move_inputs>
<special_controls></special_controls>
<num_buttons>2</num_buttons>
</misterarcadedescription>

View File

@@ -0,0 +1,26 @@
<?xml version="1.0" ?>
<misterarcadedescription>
<setname>ffantasy</setname>
<name>Fighting Fantasy (JP, Rev 3)</name>
<region>Japan</region>
<version></version>
<alternative>yes</alternative>
<parent_title>Hippodrome</parent_title>
<platform>Data East MEC-M1</platform>
<series></series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1989</year>
<manufacturer>Data East</manufacturer>
<category>Fighting</category>
<resolution>15kHz</resolution>
<rotation>horizontal</rotation>
<flip></flip>
<players>2</players>
<move_inputs>8</move_inputs>
<special_controls></special_controls>
<num_buttons>2</num_buttons>
</misterarcadedescription>

View File

@@ -0,0 +1,26 @@
<?xml version="1.0" ?>
<misterarcadedescription>
<setname>ffantasyb</setname>
<name>Fighting Fantasy (JP, Rev X)</name>
<region>Japan</region>
<version></version>
<alternative>yes</alternative>
<parent_title>Hippodrome</parent_title>
<platform>Data East MEC-M1</platform>
<series></series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1989</year>
<manufacturer>Data East</manufacturer>
<category>Fighting</category>
<resolution>15kHz</resolution>
<rotation>horizontal</rotation>
<flip></flip>
<players>2</players>
<move_inputs>8</move_inputs>
<special_controls></special_controls>
<num_buttons>2</num_buttons>
</misterarcadedescription>

View File

@@ -6,11 +6,11 @@
<region>USA</region>
<version></version>
<alternative>no</alternative>
<parent_title></parent_title>
<platform></platform>
<parent_title>Hippodrome</parent_title>
<platform>Data East MEC-M1</platform>
<series></series>
<homebrew></homebrew>
<bootleg></bootleg>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1989</year>
<manufacturer>Data East</manufacturer>
<category>Fighting</category>
@@ -22,5 +22,5 @@
<players>2</players>
<move_inputs>8</move_inputs>
<special_controls></special_controls>
<num_buttons></num_buttons>
<num_buttons>2</num_buttons>
</misterarcadedescription>

26
mad/Hotdog Storm.mad Normal file
View File

@@ -0,0 +1,26 @@
<?xml version="1.0" ?>
<misterarcadedescription>
<setname>hotdogst</setname>
<name>Hotdog Storm</name>
<region>World</region>
<version></version>
<alternative>no</alternative>
<parent_title>Hotdog Storm</parent_title>
<platform>CAVE 68000</platform>
<series></series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1996</year>
<manufacturer>Marble</manufacturer>
<category>Shooter - Vertical</category>
<resolution>15kHz</resolution>
<rotation></rotation>
<flip></flip>
<players>2 (simultaneous)</players>
<move_inputs>8-way</move_inputs>
<special_controls></special_controls>
<num_buttons>3</num_buttons>
</misterarcadedescription>

View File

@@ -0,0 +1,26 @@
<?xml version="1.0" ?>
<misterarcadedescription>
<setname>midresj</setname>
<name>Midnight Resistance (JP)</name>
<region>Japan</region>
<version></version>
<alternative>yes</alternative>
<parent_title>Midnight Resistance</parent_title>
<platform>Data East MEC-M1</platform>
<series></series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1989</year>
<manufacturer>Data East</manufacturer>
<category>Platformer / Shooting Scrolling</category>
<resolution>15kHz</resolution>
<rotation>horizontal</rotation>
<flip></flip>
<players>2</players>
<move_inputs>8</move_inputs>
<special_controls></special_controls>
<num_buttons>4</num_buttons>
</misterarcadedescription>

View File

@@ -0,0 +1,26 @@
<?xml version="1.0" ?>
<misterarcadedescription>
<setname>midresu</setname>
<name>Midnight Resistance (US)</name>
<region>USA</region>
<version></version>
<alternative>yes</alternative>
<parent_title>Midnight Resistance</parent_title>
<platform>Data East MEC-M1</platform>
<series></series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1989</year>
<manufacturer>Data East</manufacturer>
<category>Platformer / Shooting Scrolling</category>
<resolution>15kHz</resolution>
<rotation>horizontal</rotation>
<flip></flip>
<players>2</players>
<move_inputs>8</move_inputs>
<special_controls></special_controls>
<num_buttons>4</num_buttons>
</misterarcadedescription>

View File

@@ -2,18 +2,18 @@
<misterarcadedescription>
<setname>midres</setname>
<name>Midnight Resistance (World)</name>
<name>Midnight Resistance (W)</name>
<region>World</region>
<version></version>
<alternative>no</alternative>
<parent_title></parent_title>
<platform></platform>
<parent_title>Midnight Resistance</parent_title>
<platform>Data East MEC-M1</platform>
<series></series>
<homebrew></homebrew>
<bootleg></bootleg>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1989</year>
<manufacturer>Data East</manufacturer>
<category></category>
<category>Platformer / Shooting Scrolling</category>
<resolution>15kHz</resolution>
<rotation>horizontal</rotation>
@@ -22,5 +22,5 @@
<players>2</players>
<move_inputs>8</move_inputs>
<special_controls></special_controls>
<num_buttons></num_buttons>
<num_buttons>4</num_buttons>
</misterarcadedescription>

View File

@@ -0,0 +1,26 @@
<?xml version="1.0" ?>
<misterarcadedescription>
<setname>kuniokun</setname>
<name>Nekketsu Kouha Kunio-kun (Japan)</name>
<region>Japan</region>
<version></version>
<alternative>yes</alternative>
<parent_title>Renegade</parent_title>
<platform>Technos</platform>
<series></series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1986</year>
<manufacturer>bootleg</manufacturer>
<category>Fighting</category>
<resolution>15kHz</resolution>
<rotation>no</rotation>
<flip></flip>
<players>2 (alternating)</players>
<move_inputs>8-way</move_inputs>
<special_controls></special_controls>
<num_buttons>3</num_buttons>
</misterarcadedescription>

View File

@@ -3,14 +3,14 @@
<setname>renegadeb</setname>
<name>Renegade (US bootleg)</name>
<region>World</region>
<region>USA</region>
<version></version>
<alternative>no</alternative>
<alternative>yes</alternative>
<parent_title>Renegade</parent_title>
<platform>Technos</platform>
<series></series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<bootleg>yes</bootleg>
<year>1986</year>
<manufacturer>bootleg</manufacturer>
<category>Fighting</category>

View File

@@ -1,25 +1,25 @@
<?xml version="1.0" ?>
<misterarcadedescription>
<setname>jtdd2</setname>
<name>Double Dragon II- The Revenge (US, Turbo)</name>
<setname>renegade</setname>
<name>Renegade (US)</name>
<region>USA</region>
<version>Turbo</version>
<version></version>
<alternative>no</alternative>
<parent_title>Double Dragon II</parent_title>
<parent_title>Renegade</parent_title>
<platform>Technos</platform>
<series>Double Dragon</series>
<series></series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1988</year>
<manufacturer>Technos Japan</manufacturer>
<category>Beat 'em Up</category>
<year>1986</year>
<manufacturer>bootleg</manufacturer>
<category>Fighting</category>
<resolution>15kHz</resolution>
<rotation>horizontal</rotation>
<rotation>no</rotation>
<flip></flip>
<players>2 (simultaneous)</players>
<players>2</players>
<move_inputs>8-way</move_inputs>
<special_controls></special_controls>
<num_buttons>3</num_buttons>

26
mad/Robocop (JP).mad Normal file
View File

@@ -0,0 +1,26 @@
<?xml version="1.0" ?>
<misterarcadedescription>
<setname>robocopj</setname>
<name>Robocop (JP)</name>
<region>Japan</region>
<version></version>
<alternative>yes</alternative>
<parent_title>Robocop</parent_title>
<platform>Data East MEC-M1</platform>
<series>Robocop</series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1988</year>
<manufacturer>Data East</manufacturer>
<category>Run 'n' Gun - Horizontal</category>
<resolution>15kHz</resolution>
<rotation>horizontal</rotation>
<flip></flip>
<players>2</players>
<move_inputs>8</move_inputs>
<special_controls></special_controls>
<num_buttons>2</num_buttons>
</misterarcadedescription>

View File

@@ -0,0 +1,26 @@
<?xml version="1.0" ?>
<misterarcadedescription>
<setname>robocopu0</setname>
<name>Robocop (US, Rev 0)</name>
<region>USA</region>
<version>Rev 0</version>
<alternative>yes</alternative>
<parent_title>Robocop</parent_title>
<platform>Data East MEC-M1</platform>
<series>Robocop</series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1988</year>
<manufacturer>Data East</manufacturer>
<category>Run 'n' Gun - Horizontal</category>
<resolution>15kHz</resolution>
<rotation>horizontal</rotation>
<flip></flip>
<players>2</players>
<move_inputs>8</move_inputs>
<special_controls></special_controls>
<num_buttons>2</num_buttons>
</misterarcadedescription>

View File

@@ -0,0 +1,26 @@
<?xml version="1.0" ?>
<misterarcadedescription>
<setname>robocopu</setname>
<name>Robocop (US, Rev 1)</name>
<region>USA</region>
<version>Rev 1</version>
<alternative>yes</alternative>
<parent_title>Robocop</parent_title>
<platform>Data East MEC-M1</platform>
<series>Robocop</series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1988</year>
<manufacturer>Data East</manufacturer>
<category>Run 'n' Gun - Horizontal</category>
<resolution>15kHz</resolution>
<rotation>horizontal</rotation>
<flip></flip>
<players>2</players>
<move_inputs>8</move_inputs>
<special_controls></special_controls>
<num_buttons>2</num_buttons>
</misterarcadedescription>

View File

@@ -0,0 +1,26 @@
<?xml version="1.0" ?>
<misterarcadedescription>
<setname>robocopw</setname>
<name>Robocop (W, Rev 3)</name>
<region>USA</region>
<version>Rev 3</version>
<alternative>yes</alternative>
<parent_title>Robocop</parent_title>
<platform>Data East MEC-M1</platform>
<series>Robocop</series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1988</year>
<manufacturer>Data East</manufacturer>
<category>Run 'n' Gun - Horizontal</category>
<resolution>15kHz</resolution>
<rotation>horizontal</rotation>
<flip></flip>
<players>2</players>
<move_inputs>8</move_inputs>
<special_controls></special_controls>
<num_buttons>2</num_buttons>
</misterarcadedescription>

View File

@@ -2,15 +2,15 @@
<misterarcadedescription>
<setname>robocop</setname>
<name>Robocop (World revision 4)</name>
<name>Robocop (W, Rev 4)</name>
<region>World</region>
<version>Rev. 4</version>
<alternative>no</alternative>
<parent_title></parent_title>
<platform></platform>
<series></series>
<homebrew></homebrew>
<bootleg></bootleg>
<parent_title>Robocop</parent_title>
<platform>Data East MEC-M1</platform>
<series>Robocop</series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1988</year>
<manufacturer>Data East</manufacturer>
<category>Run 'n' Gun - Horizontal</category>
@@ -22,5 +22,5 @@
<players>2</players>
<move_inputs>8</move_inputs>
<special_controls></special_controls>
<num_buttons></num_buttons>
<num_buttons>2</num_buttons>
</misterarcadedescription>

View File

@@ -0,0 +1,26 @@
<?xml version="1.0" ?>
<misterarcadedescription>
<setname>secretagj</setname>
<name>Secret Agent (JP, Rev 2)</name>
<region>Japan</region>
<version>Rev. 2</version>
<alternative>yes</alternative>
<parent_title>Secret Agent</parent_title>
<platform>Data East MEC-M1</platform>
<series></series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1989</year>
<manufacturer>Data East</manufacturer>
<category>Run 'n' Gun - Horiztontal</category>
<resolution>15kHz</resolution>
<rotation>horizontal</rotation>
<flip></flip>
<players>2</players>
<move_inputs>8</move_inputs>
<special_controls></special_controls>
<num_buttons>2</num_buttons>
</misterarcadedescription>

View File

@@ -2,15 +2,15 @@
<misterarcadedescription>
<setname>secretag</setname>
<name>Secret Agent (World revision 3)</name>
<name>Secret Agent (W, Rev 3)</name>
<region>World</region>
<version>Rev. 3</version>
<alternative>no</alternative>
<parent_title></parent_title>
<platform></platform>
<parent_title>Secret Agent</parent_title>
<platform>Data East MEC-M1</platform>
<series></series>
<homebrew></homebrew>
<bootleg></bootleg>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1989</year>
<manufacturer>Data East</manufacturer>
<category>Run 'n' Gun - Horiztontal</category>
@@ -22,5 +22,5 @@
<players>2</players>
<move_inputs>8</move_inputs>
<special_controls></special_controls>
<num_buttons></num_buttons>
<num_buttons>2</num_buttons>
</misterarcadedescription>

View File

@@ -0,0 +1,26 @@
<?xml version="1.0" ?>
<misterarcadedescription>
<setname>slyspy2</setname>
<name>Sly Spy (US, Rev 2)</name>
<region>USA</region>
<version>Rev. 2</version>
<alternative>yes</alternative>
<parent_title>Secret Agent</parent_title>
<platform>Data East MEC-M1</platform>
<series></series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1989</year>
<manufacturer>Data East</manufacturer>
<category>Run 'n' Gun - Horiztontal</category>
<resolution>15kHz</resolution>
<rotation>horizontal</rotation>
<flip></flip>
<players>2</players>
<move_inputs>8</move_inputs>
<special_controls></special_controls>
<num_buttons>2</num_buttons>
</misterarcadedescription>

View File

@@ -0,0 +1,26 @@
<?xml version="1.0" ?>
<misterarcadedescription>
<setname>slyspy3</setname>
<name>Sly Spy (US, Rev 3)</name>
<region>USA</region>
<version>Rev. 3</version>
<alternative>yes</alternative>
<parent_title>Secret Agent</parent_title>
<platform>Data East MEC-M1</platform>
<series></series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1989</year>
<manufacturer>Data East</manufacturer>
<category>Run 'n' Gun - Horiztontal</category>
<resolution>15kHz</resolution>
<rotation>horizontal</rotation>
<flip></flip>
<players>2</players>
<move_inputs>8</move_inputs>
<special_controls></special_controls>
<num_buttons>2</num_buttons>
</misterarcadedescription>

View File

@@ -0,0 +1,26 @@
<?xml version="1.0" ?>
<misterarcadedescription>
<setname>slyspy</setname>
<name>Sly Spy (US, Rev 4)</name>
<region>USA</region>
<version>Rev. 4</version>
<alternative>yes</alternative>
<parent_title>Secret Agent</parent_title>
<platform>Data East MEC-M1</platform>
<series></series>
<homebrew>no</homebrew>
<bootleg>no</bootleg>
<year>1989</year>
<manufacturer>Data East</manufacturer>
<category>Run 'n' Gun - Horiztontal</category>
<resolution>15kHz</resolution>
<rotation>horizontal</rotation>
<flip></flip>
<players>2</players>
<move_inputs>8</move_inputs>
<special_controls></special_controls>
<num_buttons>2</num_buttons>
</misterarcadedescription>