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Reset core unless PLL is locked
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2
tecmo.sv
2
tecmo.sv
@@ -354,7 +354,7 @@ wire player_2_pause = joystick_0[9];
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// GAME
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////////////////////////////////////////////////////////////////////////////////
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wire reset = RESET | status[0] | buttons[1];
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wire reset = RESET | status[0] | buttons[1] | ~locked;
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reg [7:0] sw[8];
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reg [3:0] game_index = 0;
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