Files
SharpKey/main/include/LED.h
2022-09-04 14:51:38 +01:00

182 lines
7.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// Name: LED.h
// Created: Mar 2022
// Version: v1.0
// Author(s): Philip Smart
// Description: Class definition for the control of a single LED. The LED is used to indicate to a
// user a desired status. This class is normally instantiated as a singleton and
// manipulated by public methods.
// Credits:
// Copyright: (c) 2019-2022 Philip Smart <philip.smart@net2net.org>
//
// History: Mar 2022 - Initial write.
// v1.01 May 2022 - Initial release version.
//
// Notes: See Makefile to enable/disable conditional components
//
/////////////////////////////////////////////////////////////////////////////////////////////////////////
// This source file is free software: you can redistribute it and#or modify
// it under the terms of the GNU General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This source file is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
/////////////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef LED_H
#define LED_H
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <iostream>
#include <vector>
#include <map>
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "freertos/semphr.h"
#include "esp_log.h"
#include "esp_system.h"
#include "soc/timer_group_struct.h"
#include "soc/timer_group_reg.h"
#include "driver/timer.h"
#include "PS2KeyAdvanced.h"
#include "PS2Mouse.h"
#include "NVS.h"
// NB: Macros definitions put inside class for clarity, they are still global scope.
// Define a class to encapsulate a LED and required control mechanisms,
class LED {
// Macros.
//
#define NUMELEM(a) (sizeof(a)/sizeof(a[0]))
// Constants.
#define LED_VERSION 1.01
public:
// Interface LED activity modes.
enum LED_MODE {
LED_MODE_OFF = 0x00,
LED_MODE_ON = 0x01,
LED_MODE_BLINK_ONESHOT = 0x02,
LED_MODE_BLINK = 0x03,
};
// Interface LED duty cycle.
enum LED_DUTY_CYCLE {
LED_DUTY_CYCLE_OFF = 0x00,
LED_DUTY_CYCLE_10 = 0x01,
LED_DUTY_CYCLE_20 = 0x02,
LED_DUTY_CYCLE_30 = 0x03,
LED_DUTY_CYCLE_40 = 0x04,
LED_DUTY_CYCLE_50 = 0x05,
LED_DUTY_CYCLE_60 = 0x06,
LED_DUTY_CYCLE_70 = 0x07,
LED_DUTY_CYCLE_80 = 0x08,
LED_DUTY_CYCLE_90 = 0x09,
};
// Prototypes.
LED(uint32_t hwPin);
LED(void);
virtual ~LED(void) {};
void identify(void) { };
// LED Control.
bool setLEDMode(enum LED_MODE mode, enum LED_DUTY_CYCLE dutyCycle, uint32_t maxBlinks, uint64_t usDutyPeriod, uint64_t msInterPeriod);
IRAM_ATTR static void ledInterface(void *pvParameters);
void ledInit(uint8_t ledPin);
// Helper method to identify the sub class, this is used in non volatile key management.
// Warning: This method wont work if optimisation for size is enabled on the compiler.
const char *getClassName(const std::string& prettyFunction)
{
// First find the CLASS :: METHOD seperation.
size_t colons = prettyFunction.find("::");
// None, then this is not a class.
if (colons == std::string::npos)
return "::";
// Split out the class name.
size_t begin = prettyFunction.substr(0,colons).rfind(" ") + 1;
size_t end = colons - begin;
// Return the name.
return(prettyFunction.substr(begin,end).c_str());
}
// Template to aid in conversion of an enum to integer.
template <typename E> constexpr typename std::underlying_type<E>::type to_underlying(E e) noexcept
{
return static_cast<typename std::underlying_type<E>::type>(e);
}
// Method to return the class version number.
virtual float version(void)
{
return(LED_VERSION);
}
// Method to return the name of the inferface class.
virtual std::string ifName(void)
{
return(className);
}
protected:
private:
// Prototypes.
// Structure to maintain configuration for the LED.
//
typedef struct {
bool valid; // The configuration is valid and should be processed.
bool updated; // This configuration is an update to override current configuration.
enum LED_MODE mode; // Mode of LED activity.
enum LED_DUTY_CYCLE dutyCycle; // Duty cycle of the BLINK LED period.
uint32_t maxBlinks; // Maximum number of blinks before switching to LED off mode.
uint64_t dutyPeriod; // Period, is micro-seconds of the full duty cycle.
uint64_t interPeriod; // Period, is milli-seconds between LED activity.
} t_ledConfig;
// Structure to maintain an active setting for the LED. The LED control thread uses these values to effect the required lighting of the LED.
typedef struct {
// Current, ie. working LED config acted upon by the LED thread.
t_ledConfig currentConfig;
// New config to replace current on next state.
t_ledConfig newConfig;
// Led GPIO pin.
uint8_t ledPin;
// Runtime parameters for state machine and control.
uint32_t blinkCnt; // count of blink on periods.
// Mutex to block access to limit one thread at a time.
SemaphoreHandle_t mutexInternal;
} t_ledControl;
// Variables to control the LED.
t_ledControl ledCtrl;
// Name of the class for this instantiation.
std::string className;
// Thread handle for the LED control thread.
TaskHandle_t TaskLEDIF = NULL;
};
#endif // LED_H