neogeo: add KOF94 neo quirks.
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@@ -948,23 +948,25 @@ struct NeoQuirk
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uint8_t sma;
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uint8_t mir;
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uint8_t rwait;
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uint8_t pwait;
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};
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static NeoQuirk neo_quirks[] = {
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{0x022, 0, 0, 0, 0, 1, 0 }, // Blue's Journey
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{0x050, 0, 0, 0, 0, 0, 1 }, // Ninja Commando
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{0x052, 1, 0, 0, 0, 0, 0 }, // Super Sidekicks
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{0x047, 1, 0, 0, 0, 0, 0 }, // Fatal Fury 2
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{0x006, 2, 0, 0, 0, 0, 0 }, // Riding Hero
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{0x263, 0, 1, 0, 0, 0, 0 }, // Metal Slug 4
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{0x253, 0, 1, 0, 2, 0, 0 }, // Garou - Mark of the Wolves
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{0x251, 0, 0, 0, 1, 0, 0 }, // King of Fighters 99
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{0x257, 0, 2, 0, 5, 0, 0 }, // King of Fighters 2000
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{0x271, 0, 2, 1, 0, 0, 0 }, // King of Fighters 2003
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{0x266, 0, 2, 0, 0, 0, 0 }, // Matrimelee
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{0x256, 0, 1, 0, 4, 0, 0 }, // Metal Slug 3
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{0x268, 0, 0, 1, 0, 0, 0 }, // Metal Slug 5
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{0x269, 0, 2, 1, 0, 0, 0 }, // SNK vs Capcom
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{0x022, 0, 0, 0, 0, 1, 0, 0 }, // Blue's Journey
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{0x050, 0, 0, 0, 0, 0, 1, 0 }, // Ninja Commando
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{0x052, 1, 0, 0, 0, 0, 0, 0 }, // Super Sidekicks
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{0x047, 1, 0, 0, 0, 0, 0, 0 }, // Fatal Fury 2
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{0x006, 2, 0, 0, 0, 0, 0, 0 }, // Riding Hero
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{0x263, 0, 1, 0, 0, 0, 0, 0 }, // Metal Slug 4
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{0x253, 0, 1, 0, 2, 0, 0, 0 }, // Garou - Mark of the Wolves
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{0x251, 0, 0, 0, 1, 0, 0, 0 }, // King of Fighters 99
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{0x257, 0, 2, 0, 5, 0, 0, 0 }, // King of Fighters 2000
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{0x271, 0, 2, 1, 0, 0, 0, 0 }, // King of Fighters 2003
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{0x055, 0, 0, 0, 0, 0, 1, 1 }, // King of Fighters 94
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{0x266, 0, 2, 0, 0, 0, 0, 0 }, // Matrimelee
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{0x256, 0, 1, 0, 4, 0, 0, 0 }, // Metal Slug 3
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{0x268, 0, 0, 1, 0, 0, 0, 0 }, // Metal Slug 5
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{0x269, 0, 2, 1, 0, 0, 0, 0 }, // SNK vs Capcom
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};
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void load_neo(char *path)
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@@ -1004,11 +1006,12 @@ void load_neo(char *path)
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pvc = neo_quirks[i].pvc;
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mir = !neo_quirks[i].mir;
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rom_wait = neo_quirks[i].rwait;
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p_wait = neo_quirks[i].pwait;
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break;
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}
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}
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printf("PSize=%d, SSize=%d, MSize=%d, V1Size=%d, V2Size=%d, CSize=%d, Name=%s\n", hdr.PSize, hdr.SSize, hdr.MSize, hdr.V1Size, hdr.V2Size, hdr.CSize, hdr.Name);
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printf("ID=0x%X, PSize=%d, SSize=%d, MSize=%d, V1Size=%d, V2Size=%d, CSize=%d, Name=%s\n", hdr.NGH, hdr.PSize, hdr.SSize, hdr.MSize, hdr.V1Size, hdr.V2Size, hdr.CSize, hdr.Name);
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char *p = strrchr(path, '/');
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*p++ = 0;
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uint32_t off = 4096;
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