pcecd: calculate seek time.
This commit is contained in:
@@ -88,6 +88,7 @@
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<ClCompile Include="support\neogeo\neogeo_loader.cpp" />
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<ClCompile Include="support\pcecd\pcecd.cpp" />
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<ClCompile Include="support\pcecd\pcecdd.cpp" />
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<ClCompile Include="support\pcecd\seektime.cpp" />
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<ClCompile Include="support\sharpmz\sharpmz.cpp" />
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<ClCompile Include="support\snes\snes.cpp" />
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<ClCompile Include="support\st\st_tos.cpp" />
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@@ -190,6 +190,9 @@
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<ClCompile Include="support\arcade\mra_loader.cpp">
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<Filter>Source Files\support</Filter>
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</ClCompile>
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<ClCompile Include="support\pcecd\seektime.cpp">
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<Filter>Source Files\support</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="battery.h">
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@@ -11,6 +11,8 @@
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#define PCECD_DATA_IO_INDEX 2
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float get_cd_seek_ms(int start_sector, int target_sector);
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pcecdd_t pcecdd;
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pcecdd_t::pcecdd_t() {
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@@ -304,7 +306,6 @@ void pcecdd_t::Reset() {
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void pcecdd_t::Update() {
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if (this->state == PCECD_STATE_READ)
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{
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DISKLED_ON;
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if (this->latency > 0)
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{
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this->latency--;
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@@ -322,8 +323,7 @@ void pcecdd_t::Update() {
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this->can_read_next = false;
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//if (this->toc.sub) mcd_sub_send();
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DISKLED_ON;
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if (this->toc.tracks[this->index].type)
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{
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// CD-ROM (Mode 1)
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@@ -374,7 +374,6 @@ void pcecdd_t::Update() {
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}
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else if (this->state == PCECD_STATE_PLAY)
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{
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DISKLED_ON;
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if (this->latency > 0)
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{
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this->latency--;
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@@ -390,6 +389,7 @@ void pcecdd_t::Update() {
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if (this->toc.tracks[this->index].type)
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return;
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DISKLED_ON;
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FileSeek(&this->toc.tracks[index].f, (this->lba * 2352) - this->toc.tracks[index].offset, SEEK_SET);
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sec_buf[0] = 0x30;
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@@ -512,9 +512,6 @@ void pcecdd_t::CommandExec() {
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new_lba = ((comm[1] << 16) | (comm[2] << 8) | comm[3]) & 0x1FFFFF;
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int cnt_ = comm[4];
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this->lba = new_lba;
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this->cnt = cnt_;
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int index = GetTrackByLBA(new_lba, &this->toc);
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this->index = index;
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@@ -523,6 +520,12 @@ void pcecdd_t::CommandExec() {
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new_lba = this->toc.tracks[index].start;
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}
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this->latency = (int)(get_cd_seek_ms(this->lba, new_lba)/13.33);
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printf("seek time ticks: %d\n", this->latency);
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this->lba = new_lba;
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this->cnt = cnt_;
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if (this->toc.tracks[index].f.opened())
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{
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int offset = (new_lba * this->toc.tracks[index].sector_size) - this->toc.tracks[index].offset;
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@@ -577,6 +580,8 @@ void pcecdd_t::CommandExec() {
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break;
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}
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this->latency = (int)(get_cd_seek_ms(this->lba, new_lba) / 13.33);
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printf("seek time ticks: %d\n", this->latency);
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this->lba = new_lba;
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int index = GetTrackByLBA(new_lba, &this->toc);
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@@ -658,7 +663,7 @@ void pcecdd_t::CommandExec() {
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case PCECD_COMM_READSUBQ: {
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int lba_rel = this->lba - this->toc.tracks[this->index].start;
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buf[0] = 0x0A;
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buf[1] = 0 | 0x80;
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buf[2] = this->state == PCECD_STATE_PAUSE ? 2 : (PCECD_STATE_PLAY ? 0 : 3);
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123
support/pcecd/seektime.cpp
Normal file
123
support/pcecd/seektime.cpp
Normal file
@@ -0,0 +1,123 @@
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/*
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============================================================================
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Name : seektime.c
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Author : Dave Shadoff
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Version :
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Copyright : (C) 2018 Dave Shadoff
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Description : Program to determine seek time, based on start and end sector numbers
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============================================================================
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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typedef struct sector_group {
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int sec_per_revolution;
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int sec_start;
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int sec_end;
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float rotation_ms;
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float rotation_vsync;
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} sector_group;
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#define NUM_SECTOR_GROUPS 14
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sector_group sector_list[NUM_SECTOR_GROUPS] = {
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{ 10, 0, 12572, 133.47, 8.00 },
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{ 11, 12573, 30244, 146.82, 8.81 }, // Except for the first and last groups,
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{ 12, 30245, 49523, 160.17, 9.61 }, // there are 1606.5 tracks in each range
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{ 13, 49524, 70408, 173.51, 10.41 },
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{ 14, 70409, 92900, 186.86, 11.21 },
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{ 15, 92901, 116998, 200.21, 12.01 },
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{ 16, 116999, 142703, 213.56, 12.81 },
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{ 17, 142704, 170014, 226.90, 13.61 },
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{ 18, 170015, 198932, 240.25, 14.42 },
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{ 19, 198933, 229456, 253.60, 15.22 },
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{ 20, 229457, 261587, 266.95, 16.02 },
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{ 21, 261588, 295324, 280.29, 16.82 },
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{ 22, 295325, 330668, 293.64, 17.62 },
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{ 23, 330669, 333012, 306.99, 18.42 }
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};
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static int find_group(int sector_num)
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{
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int i;
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int group_index = 0;
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for (i = 0; i < NUM_SECTOR_GROUPS; i++)
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{
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if ((sector_num >= sector_list[i].sec_start) && (sector_num <= sector_list[i].sec_end))
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{
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group_index = i;
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break;
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}
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}
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return group_index;
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}
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float get_cd_seek_ms(int start_sector, int target_sector)
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{
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int start_index;
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int target_index;
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float track_difference;
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float milliseconds = 0;
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// First, we identify which group the start and end are in
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start_index = find_group(start_sector);
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target_index = find_group(target_sector);
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// Now we find the track difference
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//
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// Note: except for the first and last sector groups, all groups are 1606.48 tracks per group.
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//
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if (target_index == start_index)
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{
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track_difference = (float)(abs(target_sector - start_sector) / sector_list[target_index].sec_per_revolution);
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}
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else if (target_index > start_index)
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{
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track_difference = (sector_list[start_index].sec_end - start_sector) / sector_list[start_index].sec_per_revolution;
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track_difference += (target_sector - sector_list[target_index].sec_start) / sector_list[target_index].sec_per_revolution;
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track_difference += (1606.48 * (target_index - start_index - 1));
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}
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else // start_index > target_index
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{
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track_difference = (start_sector - sector_list[start_index].sec_start) / sector_list[start_index].sec_per_revolution;
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track_difference += (sector_list[target_index].sec_end - target_sector) / sector_list[target_index].sec_per_revolution;
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track_difference += (1606.48 * (start_index - target_index - 1));
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}
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// Now, we use the algorithm to determine how long to wait
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if (abs(target_sector - start_sector) < 2)
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{
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milliseconds = (3 * 1000 / 60);
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}
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if (abs(target_sector - start_sector) < 5)
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{
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milliseconds = (9 * 1000 / 60) + (float)(sector_list[target_index].rotation_ms / 2);
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}
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else if (track_difference <= 80)
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{
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milliseconds = (16 * 1000 / 60) + (float)(sector_list[target_index].rotation_ms / 2);
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}
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else if (track_difference <= 160)
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{
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milliseconds = (22 * 1000 / 60) + (float)(sector_list[target_index].rotation_ms / 2);
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}
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else if (track_difference <= 644)
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{
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milliseconds = (22 * 1000 / 60) + (float)(sector_list[target_index].rotation_ms / 2) + (float)((track_difference - 161) * 16.66 / 80);
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}
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else
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{
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milliseconds = (36 * 1000 / 60) + (float)((track_difference - 644) * 16.66 / 195);
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}
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printf("From sector %d to sector %d:\n", start_sector, target_sector);
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printf("Time = %.2f milliseconds\n", milliseconds);
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return milliseconds;
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}
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