menu: manual OSD lock, some tweaks.

This commit is contained in:
Sorgelig
2023-08-04 04:33:07 +08:00
parent bfd04a2066
commit 7bf2526b7c
2 changed files with 86 additions and 57 deletions

View File

@@ -329,4 +329,5 @@ controller_unique_mapping=0
; If osd_lock is enabled, allow the OSD to be opened without entering the unlock
; code if less than osd_lock_time seconds have passed since the OSD was closed.
; set to 0 for manual lock from OSD
osd_lock_time=5

142
menu.cpp
View File

@@ -97,6 +97,7 @@ enum MENU
MENU_RESET2,
MENU_UNLOCK1,
MENU_UNLOCK2,
MENU_UNLOCK3,
MENU_JOYSYSMAP,
MENU_JOYDIGMAP,
@@ -982,6 +983,7 @@ void HandleUI(void)
static int store_name;
static int vfilter_type;
static int old_volume = 0;
static uint32_t lock_pass_timeout = 0;
static char cp_MenuCancel;
@@ -1342,7 +1344,7 @@ void HandleUI(void)
break;
}
if (osd_lock_timer == 0) osd_lock_timer = GetTimer(cfg.osd_lock_time * 1000);
if (osd_lock_timer == 0) osd_lock_timer = GetTimer(10 * 1000);
switch (menustate)
{
@@ -1350,11 +1352,12 @@ void HandleUI(void)
case MENU_NONE2:
case MENU_INFO:
if (!cfg.osd_lock[0] || is_menu() || !mgl->done) osd_unlocked = 1;
else if (CheckTimer(osd_lock_timer)) osd_unlocked = 0;
else if (cfg.osd_lock_time && CheckTimer(osd_lock_timer)) osd_unlocked = 0;
break;
case MENU_UNLOCK1:
case MENU_UNLOCK2:
case MENU_UNLOCK3:
break;
default:
@@ -1386,6 +1389,7 @@ void HandleUI(void)
if (menu && !osd_unlocked)
{
menustate = MENU_UNLOCK1;
osd_code_entry[0] = 0;
}
else if (menu || (is_menu() && !video_fb_state()) || (menustate == MENU_NONE2 && !mgl->done && mgl->state == 1))
{
@@ -2497,23 +2501,31 @@ void HandleUI(void)
while(1)
{
n = 0;
menumask = 0x7802f;
menumask = 0x7805d;
if (!menusub) firstmenu = 0;
adjvisible = 0;
MenuWrite(n++, " Core \x16", menusub == 0, 0);
MenuWrite(n++);
if (cfg.osd_lock[0] && !cfg.osd_lock_time)
{
MenuWrite(n++, " Lock OSD", menusub == 1, 0);
MenuWrite(n++);
menumask |= 2;
}
sprintf(s, " Define %s buttons ", is_menu() ? "System" : user_io_get_core_name());
s[27] = '\x16';
s[28] = 0;
MenuWrite(n++, s, menusub == 1, 0);
MenuWrite(n++, " Button/Key remap for game \x16", menusub == 2, 0);
MenuWrite(n++, " Reset player assignment", menusub == 3, 0);
MenuWrite(n++, s, menusub == 2, 0);
MenuWrite(n++, " Button/Key remap for game \x16", menusub == 3, 0);
MenuWrite(n++, " Reset player assignment", menusub == 4, 0);
if (user_io_get_uart_mode())
{
menumask |= 0x10;
menumask |= 0x20;
MenuWrite(n++);
int mode = GetUARTMode();
const char *p = config_uart_msg[mode];
@@ -2521,11 +2533,11 @@ void HandleUI(void)
sprintf(s, " UART mode (%s) ",p);
s[27] = '\x16';
s[28] = 0;
MenuWrite(n++, s, menusub == 4);
MenuWrite(n++, s, menusub == 5);
}
MenuWrite(n++);
MenuWrite(n++, " Video processing \x16", menusub==5);
MenuWrite(n++, " Video processing \x16", menusub==6);
if (audio_filter_en() >= 0)
{
@@ -2607,6 +2619,11 @@ void HandleUI(void)
break;
case 1:
osd_unlocked = 0;
menustate = MENU_NONE1;
break;
case 2:
if (is_minimig())
{
joy_bcount = 7;
@@ -2628,25 +2645,25 @@ void HandleUI(void)
joymap_first = 1;
break;
case 2:
case 3:
start_map_setting(-1);
menustate = MENU_JOYKBDMAP;
menusub = 0;
break;
case 3:
case 4:
reset_players();
menustate = MENU_NONE1;
break;
case 4:
case 5:
{
menustate = MENU_UART1;
menusub = 0;
}
break;
case 5:
case 6:
{
menustate = MENU_VIDEOPROC1;
menusub = 0;
@@ -2859,7 +2876,7 @@ void HandleUI(void)
case MENU_VIDEOPROC2:
if (menu || left)
{
menusub = 5;
menusub = 6;
menustate = MENU_COMMON1;
break;
}
@@ -2991,7 +3008,7 @@ void HandleUI(void)
break;
case 12:
menusub = 5;
menusub = 6;
menustate = MENU_COMMON1;
break;
}
@@ -3239,7 +3256,7 @@ void HandleUI(void)
if (menu || left)
{
menustate = MENU_COMMON1;
menusub = 4;
menusub = 5;
break;
}
@@ -3338,7 +3355,7 @@ void HandleUI(void)
{
ResetUART();
menustate = MENU_COMMON1;
menusub = 4;
menusub = 5;
}
break;
@@ -3355,7 +3372,7 @@ void HandleUI(void)
sprintf(s, "uartspeed.%s", user_io_get_core_name());
FileSaveConfig(s, speeds, sizeof(speeds));
menustate = MENU_COMMON1;
menusub = 4;
menusub = 5;
}
break;
@@ -3934,7 +3951,7 @@ void HandleUI(void)
else
{
menustate = MENU_COMMON1;
menusub = 1;
menusub = 2;
}
}
}
@@ -3944,7 +3961,7 @@ void HandleUI(void)
if (select || menu)
{
menustate = MENU_COMMON1;
menusub = 1;
menusub = 2;
}
break;
@@ -3964,7 +3981,7 @@ void HandleUI(void)
if (menu)
{
menustate = MENU_COMMON1;
menusub = 1;
menusub = 2;
break;
}
else if (select)
@@ -3973,7 +3990,7 @@ void HandleUI(void)
{
case 0:
menustate = MENU_COMMON1;
menusub = 1;
menusub = 2;
break;
case 1:
@@ -4040,7 +4057,7 @@ void HandleUI(void)
{
finish_map_setting(menu);
menustate = MENU_COMMON1;
menusub = 2;
menusub = 3;
}
break;
@@ -4088,31 +4105,60 @@ void HandleUI(void)
break;
case MENU_UNLOCK1:
osd_code_entry[0] = '\0';
OsdSetSize(8);
menumask = 0;
helptext_idx = 0;
menustate = MENU_UNLOCK2;
parentstate = MENU_UNLOCK1;
OsdSetSize(16);
OsdEnable(DISABLE_KEYBOARD);
OsdSetTitle("Menu Locked", 0);
OsdSetTitle("Locked", 0);
for (int r = 0; r < OsdGetSize(); r++) OsdWrite(r);
{
if (strlen(osd_code_entry) >= strlen(cfg.osd_lock))
{
lock_pass_timeout = GetTimer(200);
menustate = MENU_UNLOCK3;
}
int maxlen = strlen(cfg.osd_lock);
int count = strlen(osd_code_entry);
m = 2;
OsdWrite(m++, " Enter unlock code", 0, 0, 1);
OsdWrite(m++, "", 0, 0, 1);
OsdWrite(m++, "", 0, 0, 1);
int i;
for (i = 0; i < (29 - maxlen) / 2; i++) s[i] = ' ';
for (int j = 0; j < maxlen; j++, i++) s[i] = j < count ? 0x7F : 0x8C;
s[i] = '\0';
OsdWrite(m++, s, 0, 0, 1);
OsdUpdate();
}
break;
case MENU_UNLOCK2:
{
const char *append = "";
if (up) append = "U";
else if (down) append = "D";
else if (left) append = "L";
else if (right) append = "R";
else if (select) append = "A";
else if (back) append = "B";
else if (menu) menustate = MENU_NONE1;
{
const char *append = "";
if (up) append = "U";
else if (down) append = "D";
else if (left) append = "L";
else if (right) append = "R";
else if (select) append = "A";
else if (back) append = "B";
else if (menu) menustate = MENU_NONE1;
strcat(osd_code_entry, append);
if (append[0])
{
strcat(osd_code_entry, append);
menustate = MENU_UNLOCK1;
}
}
break;
if (strlen(osd_code_entry) >= strlen(cfg.osd_lock))
case MENU_UNLOCK3:
if (CheckTimer(lock_pass_timeout))
{
if (!strcmp(osd_code_entry, cfg.osd_lock))
{
@@ -4123,29 +4169,11 @@ void HandleUI(void)
}
else
{
osd_code_entry[0] = '\0';
menustate = MENU_UNLOCK1;
osd_code_entry[0] = 0;
}
}
int maxlen = strlen(cfg.osd_lock);
int count = strlen(osd_code_entry);
m = 5;
OsdWrite(m++, " Enter Unlock Code", 0, 0, 1);
OsdWrite(m++, "", 0, 0, 1);
OsdWrite(m++, "", 0, 0, 1);
int i;
for( i = 0; i < ( 29 - maxlen ) / 2; i++ )
s[i] = ' ';
for( int j = 0; j < maxlen; j++, i++ )
{
s[i] = j < count ? '*' : '-';
}
s[i] = '\0';
OsdWrite(m++, s, 0, 0, 1);
break;
}
/******************************************************************/
/* st main menu */