Remove unused vars.
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@@ -714,7 +714,7 @@ void cdd_t::CommandExec() {
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this->status = CD_STAT_PLAY;
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stat[0] = CD_STAT_SEEK;
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stat[0] = CD_STAT_SEEK;
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stat[1] = 0xf;
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stat[2] = 0;
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stat[3] = 0;
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@@ -952,17 +952,12 @@ int cdd_t::ReadCDDA(uint8_t *buf)
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void InterleaveSubcode(uint8_t *subc_data, uint16_t *buf)
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{
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uint8_t dsub[8][12];
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int i, j, n;
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for(i = 0, n=0; i < 96; i+=2,n++)
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for(int i = 0, n=0; i < 96; i+=2,n++)
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{
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int code = 0;
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for (j = 0; j < 8; j++)
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for (int j = 0; j < 8; j++)
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{
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int bits = (subc_data[(j * 12) + (i / 8)] >> (6 - (i&6))) & 3;
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int bits = (subc_data[(j * 12) + (i / 8)] >> (6 - (i&6))) & 3;
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code |= ((bits & 1) << (15 - j));
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code |= ((bits >> 1) << (7 - j));
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}
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@@ -972,10 +967,8 @@ void InterleaveSubcode(uint8_t *subc_data, uint16_t *buf)
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void cdd_t::ReadSubcode(uint16_t* buf)
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{
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uint8_t dsub[8][12];
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uint8_t subc[96];
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if (this->toc.chd_f)
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if (this->toc.chd_f)
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{
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//Just use the read sector call with an offset, since we previously read that sector, it is already in the hunk cache
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if (this->toc.tracks[this->index].sbc_type == SUBCODE_RW_RAW) {
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