input: make button/key remap permanent.

This commit is contained in:
Sorgelig
2023-09-07 22:09:54 +08:00
parent ed28dab2e5
commit 3bfadb39e8
3 changed files with 126 additions and 29 deletions

129
input.cpp
View File

@@ -1149,6 +1149,7 @@ typedef struct
uint8_t has_mmap;
uint32_t mmap[NUMBUTTONS];
uint8_t has_jkmap;
uint16_t jkmap[1024];
int stick_l[2];
int stick_r[2];
@@ -1387,8 +1388,12 @@ static int mapping_dev = -1;
static int mapping_type;
static int mapping_count;
static int mapping_clear;
static int mapping_finish;
static int mapping_set;
static int mapping_current_key = 0;
static int mapping_current_dev = -1;
static uint32_t tmp_axis[4];
static int tmp_axis_n = 0;
@@ -1396,6 +1401,9 @@ static int grabbed = 1;
void start_map_setting(int cnt, int set)
{
mapping_current_key = 0;
mapping_current_dev = -1;
mapping_button = 0;
mapping = 1;
mapping_set = set;
@@ -1406,6 +1414,7 @@ void start_map_setting(int cnt, int set)
}
mapping_count = cnt;
mapping_clear = 0;
mapping_finish = 0;
tmp_axis_n = 0;
if (mapping_type <= 1 && is_menu()) mapping_button = -6;
@@ -1435,6 +1444,11 @@ int get_map_clear()
return mapping_clear;
}
int get_map_finish()
{
return mapping_finish;
}
static uint32_t osd_timer = 0;
int get_map_cancel()
{
@@ -1470,6 +1484,14 @@ static char *get_map_name(int dev, int def)
return name;
}
static char *get_jkmap_name(int dev)
{
static char name[1024];
char *id = get_unique_mapping(dev);
sprintfz(name, "%s_input_%s_jk.map", user_io_get_core_name(), id);
return name;
}
static char *get_kbdmap_name(int dev)
{
static char name[128];
@@ -1493,6 +1515,7 @@ void finish_map_setting(int dismiss)
else if (mapping_type == 3)
{
if (dismiss) memset(input[mapping_dev].jkmap, 0, sizeof(input[mapping_dev].jkmap));
save_map(get_jkmap_name(mapping_dev), &input[mapping_dev].jkmap, sizeof(input[mapping_dev].jkmap));
}
else
{
@@ -2316,11 +2339,9 @@ static void input_cb(struct input_event *ev, struct input_absinfo *absinfo, int
static int key_mapped = 0;
if (ev->type == EV_KEY && mapping && mapping_type == 3 && ev->code == input[dev].mmap[SYS_BTN_OSD_KTGL + 1]) ev->code = KEY_ENTER;
int map_skip = (ev->type == EV_KEY && ((ev->code == KEY_SPACE && mapping_type == 1) || ev->code == KEY_ALTERASE) && (mapping_dev >= 0 || mapping_button<0));
int cancel = (ev->type == EV_KEY && ev->code == KEY_ESC);
int enter = (ev->type == EV_KEY && ev->code == KEY_ENTER);
int map_skip = (ev->type == EV_KEY && mapping && ((ev->code == KEY_SPACE && mapping_type == 1) || ev->code == KEY_ALTERASE) && (mapping_dev >= 0 || mapping_button<0));
int cancel = (ev->type == EV_KEY && ev->code == KEY_ESC && !(mapping && mapping_type == 3 && mapping_button));
int enter = (ev->type == EV_KEY && ev->code == KEY_ENTER && !(mapping && mapping_type == 3 && mapping_button));
int origcode = ev->code;
if (!input[dev].has_mmap)
@@ -2413,6 +2434,15 @@ static void input_cb(struct input_event *ev, struct input_absinfo *absinfo, int
input[dev].has_map++;
}
if (!input[dev].has_jkmap)
{
if (!load_map(get_jkmap_name(dev), &input[dev].jkmap, sizeof(input[dev].jkmap)))
{
memset(input[dev].jkmap, 0, sizeof(input[dev].jkmap));
}
input[dev].has_jkmap = 1;
}
if (!input[dev].num)
{
int assign_btn = ((input[dev].quirk == QUIRK_PDSP || input[dev].quirk == QUIRK_MSSP) && (ev->type == EV_REL || ev->type == EV_KEY));
@@ -2544,6 +2574,18 @@ static void input_cb(struct input_event *ev, struct input_absinfo *absinfo, int
osd_timer = 0;
}
if (mapping && mapping_type == 3)
{
printf("cancel = %d, enter = %d\n", cancel, enter);
if (map_skip)
{
mapping_finish = 1;
ev->value = 0;
}
osd_event = 0;
}
//mapping
if (mapping && (mapping_dev >= 0 || ev->value)
&& !((mapping_type < 2 || !mapping_button) && (cancel || enter))
@@ -2562,45 +2604,83 @@ static void input_cb(struct input_event *ev, struct input_absinfo *absinfo, int
// paddle axis - skip from mapping
if ((ev->type == EV_ABS || ev->type == EV_REL) && (ev->code == 7 || ev->code == 8) && input[dev].quirk != QUIRK_WHEEL) return;
// protection against joysticks generating 2 codes per button
if (ev->type == EV_KEY && !(mapping < 2 && mapping_button == SYS_BTN_OSD_KTGL))
{
if (!mapping_current_key)
{
if (ev->value == 1)
{
mapping_current_key = ev->code;
mapping_current_dev = dev;
}
else return;
}
else
{
if (ev->value == 0 && mapping_current_key == ev->code && mapping_current_dev == dev)
{
mapping_current_key = 0;
}
else return;
}
}
if (ev->type == EV_KEY && mapping_button>=0 && !osd_event)
{
if (mapping_type == 2)
if (mapping_type == 2) // keyboard remap
{
if (ev->code < 256)
{
if (ev->value == 1)
if (!mapping_button)
{
if (mapping_dev < 0)
if (ev->value == 1)
{
mapping_dev = dev;
if (mapping_dev < 0)
{
mapping_dev = dev;
mapping_button = 0;
}
if (!mapping_button) mapping_button = ev->code;
mapping_current_dev = mapping_dev;
}
}
else
{
if (ev->value == 0 && mapping_dev >= 0 && mapping_button != ev->code)
{
input[mapping_dev].kbdmap[mapping_button] = ev->code;
mapping_button = 0;
}
if (!mapping_button) mapping_button = ev->code;
}
if (ev->value == 0 && mapping_dev >= 0 && mapping_button && mapping_button != ev->code)
{
input[mapping_dev].kbdmap[mapping_button] = ev->code;
mapping_button = 0;
}
}
return;
}
else if (mapping_type == 3)
else if (mapping_type == 3) // button remap
{
if (input[dev].mmap[SYS_BTN_OSD_KTGL] == ev->code ||
input[dev].mmap[SYS_BTN_OSD_KTGL + 1] == ev->code ||
input[dev].mmap[SYS_BTN_OSD_KTGL + 2] == ev->code) return;
if (ev->value == 1 && !mapping_button)
{
if (mapping_dev < 0) mapping_dev = dev;
if (mapping_dev == dev && ev->code < 1024) mapping_button = ev->code;
mapping_current_dev = mapping_dev;
}
if (ev->value == 0 && mapping_dev >= 0 && (ev->code<256 || mapping_dev == dev) && mapping_button && mapping_button != ev->code)
if (mapping_dev >= 0 && (ev->code < 256 || mapping_dev == dev) && mapping_button && mapping_button != ev->code)
{
// Technically it's hard to map the key to button as keyboards
// are all the same while joysticks are personalized and numbered.
input[mapping_dev].jkmap[mapping_button] = ev->code;
mapping_button = 0;
if (ev->value == 1)
{
// Technically it's hard to map the key to button as keyboards
// are all the same while joysticks are personalized and numbered.
input[mapping_dev].jkmap[mapping_button] = ev->code;
mapping_current_dev = dev;
}
if (ev->value == 0) mapping_button = 0;
}
return;
}
@@ -2641,6 +2721,7 @@ static void input_cb(struct input_event *ev, struct input_absinfo *absinfo, int
{
input[dev].map[SYS_BTN_OSD_KTGL + mapping_type] = ev->code;
input[dev].map[SYS_BTN_OSD_KTGL + 2] = input[dev].map[SYS_BTN_OSD_KTGL + 1];
mapping_current_key = 0; // allow 2 buttons to be pressed
}
else input[dev].map[mapping_button] = ev->code;
@@ -4642,7 +4723,7 @@ int input_test(int getchar)
//Arduino and Teensy devices may share the same VID:PID, so additional field UNIQ is used to differentiate them
//Reflex Adapt also uses the UNIQ field to differentiate between device modes
if ((input[n].vid == 0x2341 || (input[n].vid == 0x16C0 && (input[n].pid>>8) == 0x4) || (input[n].vid == 0x16D0 && input[n].pid == 0x127E)) && strlen(uniq))
if ((input[n].vid == 0x2341 || (input[n].vid == 0x16C0 && (input[n].pid>>8) == 0x4) || (input[n].vid == 0x16D0 && input[n].pid == 0x127E)) && strlen(uniq))
{
snprintf(input[n].idstr, sizeof(input[n].idstr), "%04x_%04x_%s", input[n].vid, input[n].pid, uniq);
char *p;

View File

@@ -86,6 +86,7 @@ int get_map_button();
int get_map_type();
int get_map_clear();
int get_map_cancel();
int get_map_finish();
void finish_map_setting(int dismiss);
uint16_t get_map_vid();
uint16_t get_map_pid();

View File

@@ -109,6 +109,7 @@ enum MENU
MENU_JOYRESET1,
MENU_JOYKBDMAP,
MENU_JOYKBDMAP1,
MENU_JOYKBDMAP2,
MENU_KBDMAP,
MENU_KBDMAP1,
MENU_BTPAIR,
@@ -984,6 +985,7 @@ void HandleUI(void)
static int vfilter_type;
static int old_volume = 0;
static uint32_t lock_pass_timeout = 0;
static uint32_t menu_timeout = 0;
static char cp_MenuCancel;
@@ -2524,7 +2526,7 @@ void HandleUI(void)
s[27] = '\x16';
s[28] = 0;
MenuWrite(n++, s, menusub == 2, 0);
MenuWrite(n++, " Button/Key remap for game \x16", menusub == 3, 0);
MenuWrite(n++, " Button/Key remap \x16", menusub == 3, 0);
MenuWrite(n++, " Reset player assignment", menusub == 4, 0);
if (user_io_get_uart_mode())
@@ -4022,8 +4024,8 @@ void HandleUI(void)
infowrite( 9, "Button -> Button same pad");
infowrite(10, "Key -> Key");
infowrite(11, "");
infowrite(12, "It will be cleared when you");
infowrite(13, "load the new core");
infowrite(12, " Menu \x16 Finish ");
infowrite(13, "Menu-hold \x16 Clear ");
OsdWrite(14, info_bottom, 0, 0);
OsdWrite(OsdGetSize() - 1, " Cancel", menusub == 0, 0);
break;
@@ -4057,9 +4059,22 @@ void HandleUI(void)
OsdWrite(OsdGetSize() - 1);
}
if (select || menu)
if (select || menu || get_map_finish() || get_map_cancel())
{
int clear = get_map_vid() && (menu || get_map_cancel());
finish_map_setting(clear);
menu_timeout = GetTimer(1000);
OsdWrite(1);
OsdWrite(2, clear ? " Clearing" : " Finishing");
OsdWrite(3);
OsdWrite(OsdGetSize() - 1);
menustate = MENU_JOYKBDMAP2;
}
break;
case MENU_JOYKBDMAP2:
if (CheckTimer(menu_timeout))
{
finish_map_setting(menu);
menustate = MENU_COMMON1;
menusub = 3;
}