Core name in joystick button definition as a hint.
This commit is contained in:
7
menu.cpp
7
menu.cpp
@@ -660,7 +660,7 @@ void HandleUI(void)
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static char opensave;
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char *p;
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char s[40];
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static char s[256];
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unsigned char m = 0, up, down, select, menu, right, left, plus, minus;
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char enable;
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static int reboot_req = 0;
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@@ -1298,7 +1298,10 @@ void HandleUI(void)
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}
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OsdWrite(m++, " Core \x16", menusub == 0, 0);
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OsdWrite(m++, " Define joystick buttons \x16", menusub == 1, 0);
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sprintf(s, " Define %s buttons ", is_menu_core() ? "System" : user_io_get_core_name_ex());
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s[27] = '\x16';
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s[28] = 0;
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OsdWrite(m++, s, menusub == 1, 0);
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OsdWrite(m++, " Button/Key remap for game \x16", menusub == 2, 0);
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OsdWrite(4, "", 0, 0);
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