OSD: invert the arrows as well.
This commit is contained in:
16
osd.cpp
16
osd.cpp
@@ -264,12 +264,12 @@ void OsdWriteOffset(unsigned char n, const char *s, unsigned char invert, unsign
|
||||
else if (n == (osd_size-1) && (arrowmask & OSD_ARROW_LEFT)) { // Draw initial arrow
|
||||
unsigned char b;
|
||||
|
||||
spi24(0x00);
|
||||
spi24((invert<<16)| (invert << 8) |invert);
|
||||
p = &charfont[0x10][0];
|
||||
for (b = 0; b<8; b++) spi8(*p++ << offset);
|
||||
for (b = 0; b<8; b++) spi8((*p++ << offset) ^ invert);
|
||||
p = &charfont[0x14][0];
|
||||
for (b = 0; b<8; b++) spi8(*p++ << offset);
|
||||
spi24(0x00);
|
||||
for (b = 0; b<8; b++) spi8((*p++ << offset) ^ invert);
|
||||
spi24((invert << 16) | (invert << 8) | invert);
|
||||
spi_n(invert, 2);
|
||||
i += 24;
|
||||
arrowmask &= ~OSD_ARROW_LEFT;
|
||||
@@ -316,12 +316,12 @@ void OsdWriteOffset(unsigned char n, const char *s, unsigned char invert, unsign
|
||||
if (n == (osd_size-1) && (arrowmask & OSD_ARROW_RIGHT))
|
||||
{ // Draw final arrow if needed
|
||||
unsigned char c;
|
||||
spi24(0x00);
|
||||
spi24((invert << 16) | (invert << 8) | invert);
|
||||
p = &charfont[0x15][0];
|
||||
for (c = 0; c<8; c++) spi8(*p++ << offset);
|
||||
for (c = 0; c<8; c++) spi8((*p++ << offset) ^ invert);
|
||||
p = &charfont[0x11][0];
|
||||
for (c = 0; c<8; c++) spi8(*p++ << offset);
|
||||
spi24(0x00);
|
||||
for (c = 0; c<8; c++) spi8((*p++ << offset) ^ invert);
|
||||
spi24((invert << 16) | (invert << 8) | invert);
|
||||
i += 22;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user