ao486: use WIN+F12 for OSD. Free F12 for generic use.

This commit is contained in:
sorgelig
2017-08-17 20:28:23 +08:00
parent 98598edc7d
commit 98880682e6
2 changed files with 10 additions and 11 deletions

View File

@@ -368,7 +368,7 @@ static const int ev2ps2[] =
NONE, //85 KEY_ZENKAKU
NONE, //86 KEY_102ND
0x78, //87 KEY_F11
OSD_OPEN, //88 KEY_F12
0x07, //88 KEY_F12
NONE, //89 KEY_RO
NONE, //90 KEY_KATAKANA
NONE, //91 KEY_HIRAGANA
@@ -1133,7 +1133,7 @@ static int keyrah_trans(int key, int press)
if (key == KEY_102ND)
{
if (!press && fn == 1) menu_key_set(KEY_F12);
if (!press && fn == 1) menu_key_set(KEY_MENU);
fn = press ? 1 : 0;
return 0;
}
@@ -1262,7 +1262,7 @@ static void joy_digital(int num, uint16_t mask, char press, int bnum)
break;
default:
ev.code = (bnum == 17) ? KEY_F12 : 0;
ev.code = (bnum == 17) ? KEY_MENU : 0;
}
input_cb(&ev, 0);

View File

@@ -1607,21 +1607,20 @@ void user_io_kbd(uint16_t key, int press)
{
if (is_menu_core()) printf("PS2 code(break)%s for core: %d(0x%X)\n", (code & EXT) ? "(ext)" : "", code & 255, code & 255);
if (code & OSD_OPEN) menu_key_set(UPSTROKE | KEY_F12);
else if (osd_is_visible) menu_key_set(UPSTROKE | key);
else
if (osd_is_visible)
{
send_keycode(key, press);
if(key == KEY_MENU) menu_key_set(UPSTROKE | KEY_F12);
else menu_key_set(UPSTROKE | key);
}
//don't block depress so keys won't stick in core if pressed before OSD.
send_keycode(key, press);
}
else
{
if (is_menu_core()) printf("PS2 code(make)%s for core: %d(0x%X)\n", (code & EXT) ? "(ext)" : "", code & 255, code & 255);
if (code & OSD_OPEN)
{
if (press == 1) menu_key_set(KEY_F12);
}
if (((key == KEY_F12) && (!is_x86_core() || (get_key_mod() & (RGUI | LGUI)))) || key == KEY_MENU) menu_key_set(KEY_F12);
else if (osd_is_visible)
{
if (press == 1) menu_key_set(key);