Reset SNES type on name reading.
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@@ -214,6 +214,7 @@ static void user_io_read_core_name()
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is_menu_type = 0;
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is_x86_type = 0;
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is_no_type = 0;
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is_snes_type = 0;
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core_name[0] = 0;
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// get core name
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