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Vectrex_MiSTer/Vectrex.sv
2023-11-23 03:37:27 +08:00

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Systemverilog

//============================================================================
// Vectrex
//
// Port to MiSTer
// Copyright (C) 2017-2019 Sorgelig
//
// This program is free software; you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by the Free
// Software Foundation; either version 2 of the License, or (at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
// more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//============================================================================
module emu
(
//Master input clock
input CLK_50M,
//Async reset from top-level module.
//Can be used as initial reset.
input RESET,
//Must be passed to hps_io module
inout [48:0] HPS_BUS,
//Base video clock. Usually equals to CLK_SYS.
output CLK_VIDEO,
//Multiple resolutions are supported using different CE_PIXEL rates.
//Must be based on CLK_VIDEO
output CE_PIXEL,
//Video aspect ratio for HDMI. Most retro systems have ratio 4:3.
//if VIDEO_ARX[12] or VIDEO_ARY[12] is set then [11:0] contains scaled size instead of aspect ratio.
output [12:0] VIDEO_ARX,
output [12:0] VIDEO_ARY,
output [7:0] VGA_R,
output [7:0] VGA_G,
output [7:0] VGA_B,
output VGA_HS,
output VGA_VS,
output VGA_DE, // = ~(VBlank | HBlank)
output VGA_F1,
output [1:0] VGA_SL,
output VGA_SCALER, // Force VGA scaler
output VGA_DISABLE, // analog out is off
input [11:0] HDMI_WIDTH,
input [11:0] HDMI_HEIGHT,
output HDMI_FREEZE,
`ifdef MISTER_FB
// Use framebuffer in DDRAM
// FB_FORMAT:
// [2:0] : 011=8bpp(palette) 100=16bpp 101=24bpp 110=32bpp
// [3] : 0=16bits 565 1=16bits 1555
// [4] : 0=RGB 1=BGR (for 16/24/32 modes)
//
// FB_STRIDE either 0 (rounded to 256 bytes) or multiple of pixel size (in bytes)
output FB_EN,
output [4:0] FB_FORMAT,
output [11:0] FB_WIDTH,
output [11:0] FB_HEIGHT,
output [31:0] FB_BASE,
output [13:0] FB_STRIDE,
input FB_VBL,
input FB_LL,
output FB_FORCE_BLANK,
`ifdef MISTER_FB_PALETTE
// Palette control for 8bit modes.
// Ignored for other video modes.
output FB_PAL_CLK,
output [7:0] FB_PAL_ADDR,
output [23:0] FB_PAL_DOUT,
input [23:0] FB_PAL_DIN,
output FB_PAL_WR,
`endif
`endif
output LED_USER, // 1 - ON, 0 - OFF.
// b[1]: 0 - LED status is system status OR'd with b[0]
// 1 - LED status is controled solely by b[0]
// hint: supply 2'b00 to let the system control the LED.
output [1:0] LED_POWER,
output [1:0] LED_DISK,
// I/O board button press simulation (active high)
// b[1]: user button
// b[0]: osd button
output [1:0] BUTTONS,
input CLK_AUDIO, // 24.576 MHz
output [15:0] AUDIO_L,
output [15:0] AUDIO_R,
output AUDIO_S, // 1 - signed audio samples, 0 - unsigned
output [1:0] AUDIO_MIX, // 0 - no mix, 1 - 25%, 2 - 50%, 3 - 100% (mono)
//ADC
inout [3:0] ADC_BUS,
//SD-SPI
output SD_SCK,
output SD_MOSI,
input SD_MISO,
output SD_CS,
input SD_CD,
//High latency DDR3 RAM interface
//Use for non-critical time purposes
output DDRAM_CLK,
input DDRAM_BUSY,
output [7:0] DDRAM_BURSTCNT,
output [28:0] DDRAM_ADDR,
input [63:0] DDRAM_DOUT,
input DDRAM_DOUT_READY,
output DDRAM_RD,
output [63:0] DDRAM_DIN,
output [7:0] DDRAM_BE,
output DDRAM_WE,
//SDRAM interface with lower latency
output SDRAM_CLK,
output SDRAM_CKE,
output [12:0] SDRAM_A,
output [1:0] SDRAM_BA,
inout [15:0] SDRAM_DQ,
output SDRAM_DQML,
output SDRAM_DQMH,
output SDRAM_nCS,
output SDRAM_nCAS,
output SDRAM_nRAS,
output SDRAM_nWE,
`ifdef MISTER_DUAL_SDRAM
//Secondary SDRAM
//Set all output SDRAM_* signals to Z ASAP if SDRAM2_EN is 0
input SDRAM2_EN,
output SDRAM2_CLK,
output [12:0] SDRAM2_A,
output [1:0] SDRAM2_BA,
inout [15:0] SDRAM2_DQ,
output SDRAM2_nCS,
output SDRAM2_nCAS,
output SDRAM2_nRAS,
output SDRAM2_nWE,
`endif
input UART_CTS,
output UART_RTS,
input UART_RXD,
output UART_TXD,
output UART_DTR,
input UART_DSR,
// Open-drain User port.
// 0 - D+/RX
// 1 - D-/TX
// 2..6 - USR2..USR6
// Set USER_OUT to 1 to read from USER_IN.
input [6:0] USER_IN,
output [6:0] USER_OUT,
input OSD_STATUS
);
assign ADC_BUS = 'Z;
assign USER_OUT = '1;
assign {UART_RTS, UART_TXD, UART_DTR} = 0;
assign {SD_SCK, SD_MOSI, SD_CS} = 'Z;
assign {DDRAM_CLK, DDRAM_BURSTCNT, DDRAM_ADDR, DDRAM_DIN, DDRAM_BE, DDRAM_RD, DDRAM_WE} = 0;
assign LED_USER = ioctl_download;
assign LED_DISK = 0;
assign LED_POWER = 0;
assign BUTTONS = 0;
assign VGA_SCALER= 0;
assign VGA_DISABLE = 0;
assign HDMI_FREEZE = 0;
wire [1:0] ar = status[17:16];
video_freak video_freak
(
.*,
.VGA_DE_IN(VGA_DE),
.VGA_DE(),
.ARX((!ar) ? (status[20] ? 12'd11 : 12'd9 ) : (ar - 1'd1)),
.ARY((!ar) ? (status[20] ? 12'd9 : 12'd11) : 12'd0),
.CROP_SIZE(0),
.CROP_OFF(0),
.SCALE(status[19:18])
);
`include "build_id.v"
localparam CONF_STR = {
"VECTREX;;",
"-;",
"f1,OVR;",
"F1,VECBINROM;",
"F2,OVR,Load Overlay;",
"OB,Skip logo,No,Yes;",
"-;",
"OK,Orientation,Horz,Vert;",
"OGH,Aspect ratio,Original,Full Screen,[ARC1],[ARC2];",
"OIJ,Scale,Normal,V-Integer,Narrower HV-Integer,Wider HV-Integer;",
"O9,Frame,No,Yes;",
//"O4,Resolution,High,Low;", // AJS - remove this because it ruins the
//overlay
"O23,Phosphor persistance,1,2,3,4;",
"O56,Pseudocolor,Off,1,2,3;",
"O8,Overburn,No,Yes;",
"-;",
// overlay alpha is useful for debugging
"OD,Overlay Alpha,On,Off;",
// blend the vector with the overlay
"OE,Color Vector,Overlay On,White always;",
// tint the vector towards white
"OF,Tint Vector White,On,Off;",
"-;",
"OC,Port 2,Joystick,Speech;",
"OA,CPU Model,1,2;",
"-;",
"R7,Reset;",
"J1,Button 1,Button 2,Button 3,Button 4;",
"V,v",`BUILD_DATE
};
//////////////////// CLOCKS ///////////////////
wire clk_sys;
wire clk_mem;
wire clk_48;
wire pll_locked;
pll pll
(
.refclk(CLK_50M),
.rst(0),
.outclk_0(clk_sys),
.outclk_1(clk_mem),
.outclk_2(clk_48),
.locked(pll_locked)
);
///////////////////////////////////////////////////
wire [31:0] status;
wire [1:0] buttons;
wire [15:0] sdram_sz;
wire [15:0] joystick_0, joystick_1;
wire [15:0] joya_0, joya_1;
wire ioctl_download;
wire ioctl_wr;
wire [24:0] ioctl_addr;
wire [7:0] ioctl_dout;
wire [15:0] ioctl_index;
hps_io #(.CONF_STR(CONF_STR)) hps_io
(
.clk_sys(clk_sys),
.HPS_BUS(HPS_BUS),
.buttons(buttons),
.status(status),
.ioctl_download(ioctl_download),
.ioctl_wr(ioctl_wr),
.ioctl_addr(ioctl_addr),
.ioctl_dout(ioctl_dout),
.ioctl_index(ioctl_index),
.ioctl_wait(0),
.sdram_sz(sdram_sz),
.joystick_l_analog_0(joya_0),
.joystick_l_analog_1(joya_1),
.joystick_0(joystick_0),
.joystick_1(joystick_1)
);
wire [9:0] audio;
assign AUDIO_L = {audio, 6'd0};
assign AUDIO_R = {audio, 6'd0};
assign AUDIO_S = 1;
assign AUDIO_MIX = 0;
wire reset = (RESET | status[0] | status[7] | buttons[1] | ioctl_download | second_reset);
reg second_reset = 0;
always @(posedge clk_sys) begin
integer timeout = 0;
if(ioctl_download && status[11]) timeout <= 5000000;
else begin
if(!timeout) second_reset <= 0;
else begin
timeout <= timeout - 1;
if(timeout < 1000) second_reset <= 1;
end
end
end
wire hblank, vblank;
assign CLK_VIDEO = clk_sys;
assign CE_PIXEL = 1;
assign VGA_SL = 0;
assign VGA_F1 = 0;
assign VGA_HS = hblank;
assign VGA_VS = vblank;
assign VGA_DE = ~(hblank | vblank);
reg ce_pix;
always @(posedge clk_48) ce_pix <= !ce_pix;
wire [4:0] pers[4] = '{8,4,2,1};
wire [9:0] width[2] = '{540, 332};
wire [9:0] height[2] = '{720, 410};
wire [19:0] wm[2] = '{539*720, 331*410};
wire frame_line;
wire [7:0] r,g,b;
assign VGA_R = status[9] & frame_line ? 8'h40 : new_r;
assign VGA_G = status[9] & frame_line ? 8'h00 : new_g;
assign VGA_B = status[9] & frame_line ? 8'h00 : new_b;
//assign VGA_R = bg_r;
wire fg = |{r,g,b};
wire bg = |{bg_r,bg_g,bg_b};
//
// if fg is non zero, then the beam is at this pixel
// make the color either:
// -- the background color (no alpha) if pixel is dark
// -- the background color tinted towards white if the beam is bright
// if fg is zero, we use the background after an alpha * black has been applied
wire [7:0] new_r = fg ? bbrw : ~status[13] ? bga_r : {bg_r,bg_r};
wire [7:0] new_g = fg ? bbgw : ~status[13] ? bga_g : {bg_g,bg_g};
wire [7:0] new_b = fg ? bbbw : ~status[13] ? bga_b : {bg_b,bg_b};
wire [7:0] bbrw = ~status[15] ? blend_r_w : blend_r;
wire [7:0] bbgw = ~status[15] ? blend_g_w : blend_g;
wire [7:0] bbbw = ~status[15] ? blend_b_w : blend_b;
// tint it towards white when it is brighter, otherwise use the background
// color (no alpha)
// r + (255-r)*tint
// to simplify we want tint ~ 3/4 = ( 1/4 + 1/2 )
wire [7:0] blend_r_w = r > 108 ? (blend_r + ((8'd255-blend_r)>>1) + ((8'd255-blend_r)>>2) ) : blend_r;
wire [7:0] blend_g_w = r > 108 ? (blend_g + ((8'd255-blend_g)>>1) + ((8'd255-blend_g)>>2) ) : blend_g;
wire [7:0] blend_b_w = r > 108 ? (blend_b + ((8'd255-blend_b)>>1) + ((8'd255-blend_b)>>2) ) : blend_b;
wire [7:0] blend_r = ~status[14] ? bg ? { bg_r << 2 | bg_r[0] , bg_r << 2 | bg_r[0]} : r : r;
wire [7:0] blend_g = ~status[14] ? bg ? { bg_g << 2 | bg_g[0] , bg_g << 2 | bg_g[0]} : g : g;
wire [7:0] blend_b = ~status[14] ? bg ? { bg_b << 2 | bg_b[0] , bg_b << 2 | bg_b[0]} : b : b;
wire rom_download = ioctl_download && (ioctl_index[4:0] <= 1) && (ioctl_index[9:8] == 0);
wire bg_download = ioctl_download && ((ioctl_index[4:0] == 2) || (ioctl_index[9:8] == 1));
reg [14:0] addr_mask;
always @(posedge clk_sys) begin
reg old_download;
old_download <= rom_download;
if(~old_download & rom_download) addr_mask <= 0;
if(rom_download && ioctl_wr && (ioctl_addr[14:0] & ~addr_mask)) addr_mask <= ((addr_mask<<1)|15'd1);
end
vectrex vectrex
(
.reset(reset),
.clock(clk_sys),
.cpu(status[10]),
.cart_data(ioctl_dout),
.cart_addr(ioctl_addr),
.cart_mask(addr_mask),
.cart_wr(ioctl_wr & ioctl_download & rom_download ),
.video_r(r),
.video_g(g),
.video_b(b),
.video_hblank(hblank),
.video_vblank(vblank),
.v_orient(status[20]),
.v_width(width[0]), //status[4]]),
.v_height(height[0]), //status[4]]),
.color(status[6:5]),
.pers(pers[status[3:2]]),
.overburn(status[8]),
.frame_line(frame_line),
.speech_mode(status[12]),
.audio_out(audio),
.up_1(joystick_0[4]),
.dn_1(joystick_0[5]),
.lf_1(joystick_0[6]),
.rt_1(joystick_0[7]),
.pot_x_1(joya_0[7:0] ? joya_0[7:0] : {joystick_0[1], {7{joystick_0[0]}}}),
.pot_y_1(joya_0[15:8] ? ~joya_0[15:8] : {joystick_0[2], {7{joystick_0[3]}}}),
.up_2(joystick_1[4]),
.dn_2(joystick_1[5]),
.lf_2(joystick_1[6]),
.rt_2(joystick_1[7]),
.pot_x_2(joya_1[7:0] ? joya_1[7:0] : {joystick_1[1], {7{joystick_1[0]}}}),
.pot_y_2(joya_1[15:8] ? ~joya_1[15:8] : {joystick_1[2], {7{joystick_1[3]}}})
);
//
// Load 16bit color data from the ioctl as a file load
//
// the format is RBGA with each channel taking 4 bits
//
reg dl_wr;
reg [15:0] dl_data;
reg [23:0] dl_addr;
always @(posedge clk_sys) begin
reg [7:0] ioctl_dout_r;
reg [19:0] y;
reg [9:0] vcnt, x;
dl_wr <= 0;
if(ioctl_wr) begin
dl_wr <= 1;
dl_addr <= ioctl_addr[24:1];
if(~ioctl_addr[0]) begin
ioctl_dout_r <= ioctl_dout;
if(!dl_addr) begin
vcnt <= width[0]-1'd1;
x <= 0;
y <= wm[0] - height[0];
dl_addr <= wm[0] + 24'h100000;
end
else begin
y <= y - height[0];
dl_addr <= y + x + 24'h100000;
vcnt <= vcnt - 1'd1;
if(!vcnt) begin
vcnt <= width[0]-1'd1;
x <= x + 1'd1;
y <= wm[0] - height[0];
dl_addr <= wm[0] + x + 24'h100001;
end
end
end
else begin
dl_data <= {ioctl_dout, ioctl_dout_r};
end
end
end
wire [31:0] sd_data;
wire ram_ready;
wire [24:0] sdram_addr = bg_download ? dl_addr : {status[20],pic_addr2[19:0]};
sdram sdram
(
.*,
.init(~pll_locked),
.clk(clk_mem),
.ch1_addr({sdram_addr[19:1],sdram_addr[20],sdram_addr[0]}),
.ch1_dout(sd_data),
.ch1_din(dl_data),
.ch1_req(bg_download ? dl_wr : pic_req),
.ch1_rnw(~bg_download)
);
//
// Alpha Blend is a table lookup to mix the color with black
//
// we can't hardcode it, because when the light comes through
// the overlay we need the original color
//
wire [7:0] bga_r,bga_g,bga_b;
alphablend alphablend(
.clk(clk_48),
.bg_a(bg_a),
.bg_r(bg_r),
.bg_g(bg_g),
.bg_b(bg_b),
.bga_r(bga_r),
.bga_g(bga_g),
.bga_b(bga_b)
);
wire VSync = VGA_VS;
wire[23:0] pic_addr2 = {pic_addr[24:2],1'b0};
reg [15:0] pic_data[2];
reg pic_req;
reg [24:1] pic_addr;
reg [3:0] bg_r,bg_g,bg_b,bg_a;
always @(posedge clk_48) begin
reg old_vs;
reg use_bg = 0;
reg [1:0] cnt;
if(rom_download) use_bg <= 0;
if(bg_download && sdram_sz[2:0]) use_bg <= 1;
pic_req <= 0;
if(use_bg & ~bg_download) begin
if(ce_pix) begin
cnt <= cnt >> 1;
if(cnt[0]) {pic_data[1],pic_data[0]} <= sd_data;
old_vs <= VSync;
if(~(hblank|vblank)) begin
{bg_a,bg_b,bg_g,bg_r} <= pic_data[~pic_addr[1]];
pic_addr <= pic_addr + 2'd1;
if(pic_addr[1]) begin
pic_req <= 1;
cnt <= 2;
end
end
if(~old_vs & VSync) begin
pic_addr <= 0;
pic_req <= 1;
cnt <= 2;
end
end
end
else begin
{bg_a,bg_b,bg_g,bg_r} <= 0;
end
end
endmodule