From f445d27dfd99fce7a9b31d7d10b05a76e790a463 Mon Sep 17 00:00:00 2001 From: Locutus73 Date: Wed, 9 Jan 2019 14:20:48 +0100 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index a596637..caebfc7 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,5 @@ # Updater script for MiSTer -The script updates all [MiSTer](https://github.com/MiSTer-devel/Main_MiSTer/wiki) cores, including menu.rbf and the main MiSTer Linux executable; it updates scaler filters, GameBoy palettes and scripts; it can (experimental and risky) optionally update the whole Lynux system. Simply put [update.sh](https://github.com/MiSTer-devel/Updater_script_MiSTer/blob/master/update.sh?raw=true) (please right click for saving the link) in your SD and launch it through MiSTer main menu OSD (press F12 and then Scripts).
+The script updates all [MiSTer](https://github.com/MiSTer-devel/Main_MiSTer/wiki) cores, including menu.rbf and the main MiSTer Linux executable; it updates scaler filters, GameBoy palettes and scripts; it can (experimental and risky) optionally update the whole Linux system. Simply put [update.sh](https://github.com/MiSTer-devel/Updater_script_MiSTer/blob/master/update.sh?raw=true) (please right click for saving the link) in your SD and launch it through MiSTer main menu OSD (press F12 and then Scripts).
It will always use the latest [mister_updater.sh](https://github.com/MiSTer-devel/Updater_script_MiSTer/blob/master/mister_updater.sh) (where the real update code is) form GitHub, so you will never have to deal with "updater updates". You can make an update.ini (same name as the script and placed in the same directory) file with custom user options: see [mister_updater.sh](https://github.com/MiSTer-devel/Updater_script_MiSTer/blob/master/mister_updater.sh) for user options and their explanations.
You can have many differently named copies of [update.sh](https://github.com/MiSTer-devel/Updater_script_MiSTer/blob/master/update.sh?raw=true) and its ini file, for different updating behaviours:
i.e. you can make an *update_arcade.sh* with its *update_arcade.ini* using these settings