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SPCSIM ====== Simulates S-SMP and S-DSP via ghdl. Outputs either a waveform or raw PCM audio file from an SPC source. Building (requires GHDL): # make Just run the testbench and create a raw PCM .AUD file (32k/stereo/16bits/sample) from SNES.SPC: # make run Creating a .GHW file for examining e.g. in GtkWave: # make wave Converting the resulting snes.aud file to snes.wav (requires ffmpeg): # make aud