mirror of
https://github.com/MiSTer-devel/PokemonMini_MiSTer.git
synced 2026-04-26 03:04:36 +00:00
61 lines
1.6 KiB
C
61 lines
1.6 KiB
C
#include <cstdio>
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namespace
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{
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#define GL_ERROR_CASE(glerror)\
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case glerror: snprintf(error, sizeof(error), "%s", #glerror)
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void gl_debug(const char *file, int line) {
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GLenum err;
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while((err = glGetError()) != GL_NO_ERROR){
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char error[128];
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switch(err) {
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GL_ERROR_CASE(GL_INVALID_ENUM); break;
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GL_ERROR_CASE(GL_INVALID_VALUE); break;
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GL_ERROR_CASE(GL_INVALID_OPERATION); break;
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GL_ERROR_CASE(GL_INVALID_FRAMEBUFFER_OPERATION); break;
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GL_ERROR_CASE(GL_OUT_OF_MEMORY); break;
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default: snprintf(error, sizeof(error), "%s", "UNKNOWN_ERROR"); break;
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}
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fprintf(stderr, "%s - %s: %d\n", error, file, line);
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}
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}
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#undef GL_ERROR_CASE
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#define __GL_DEBUG__ gl_debug(__FILE__, __LINE__);
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void validate_shader(GLuint shader, const char *file = 0){
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static const unsigned int BUFFER_SIZE = 512;
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char buffer[BUFFER_SIZE];
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GLsizei length = 0;
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glGetShaderInfoLog(shader, BUFFER_SIZE, &length, buffer);
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if(length > 0)
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{
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printf("Shader %d(%s) compile error: %s\n", shader, (file? file: ""), buffer);
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}
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}
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bool validate_program(GLuint program){
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static const GLsizei BUFFER_SIZE = 512;
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GLchar buffer[BUFFER_SIZE];
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GLsizei length = 0;
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glGetProgramInfoLog(program, BUFFER_SIZE, &length, buffer);
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if(length > 0)
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{
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printf("Program %d link error: %s\n", program, buffer);
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return false;
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}
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return true;
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}
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}
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