--- hide: - toc --- The standard paths are of the form `/media/fat/games/`, where `` is the [internal core name](../developer/corenames.md) of the given system. Please check the respective README file for each core to determine the appropriate full path. ## Standard USB Core Paths They are of the form `/media/usb<0..5>/games/`. Where `<0..5>` indicates the number of USB drives mounted by the operating system. ## Standard CIFS Core Paths They are of the form `/media/fat/cifs/games/`. ## Other Paths There are other valid paths, that are available for backwards-compatibility reasons, and also to ease testing. You should use the standard paths instead whenever possible. ## Path Priority There is a priority order of core paths. When you plug in a USB drive and it has a folder `/games/PSX` on it (mounted locally as `/media/usb<0..5>/games/PSX` when plugged in), then the MiSTer PSX core will look to that folder on the USB drive instead of the local one on the MicroSD at `/media/fat/games/PSX`. Here is the priority list from [Main_MiSTer's file_io.cpp](https://github.com/MiSTer-devel/Main_MiSTer/blob/master/file_io.cpp#L922){target=_blank} in order of highest priority to lowest: 1. `/media/fat` 2. `/media/usb<0..5>` 3. `/media/usb<0..5>/games` 4. `/media/fat/cifs` 5. `/media/fat/cifs/games` 6. `/media/fat/games` If the core's folder isn't found in any of these it should create the folder.