mirror of
https://github.com/MiSTer-devel/Main_MiSTer.git
synced 2026-04-12 03:04:02 +00:00
373 lines
18 KiB
INI
373 lines
18 KiB
INI
[MiSTer]
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;debug=1 ; set to 1 to enable debugging messages. Default is 0(disabled).
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key_menu_as_rgui=0 ; set to 1 to make the MENU key map to RGUI in Minimig (e.g. for Right Amiga)
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forced_scandoubler=0 ; set to 1 to run scandoubler on VGA output always (depends on core).
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;ypbpr=0 ; set to 1 for YPbPr on VGA output. (obsolete. see vga_mode)
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vga_mode=rgb ; supported modes: rgb, ypbpr, svideo, cvbs, and subcarrier (for external rgb converters). rgb is default.
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ntsc_mode=0 ; Only for S-Video and CVBS vga_mode. 0 - normal NTSC, 1 - PAL-60, 2 - PAL-M.
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composite_sync=1 ; set to 1 for composite sync on HSync signal of VGA output.
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vga_scaler=0 ; set to 1 to connect VGA to scaler output.
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hdmi_audio_96k=0 ; set to 1 for 96khz/16bit HDMI audio (48khz/16bit otherwise)
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keyrah_mode=0x18d80002 ; VIDPID of keyrah for special code translation (0x23418037 for Arduino Micro)
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vscale_mode=0 ; 0 - scale to fit the screen height.
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; 1 - use integer scale only.
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; 2 - use 0.5 steps of scale.
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; 3 - use 0.25 steps of scale.
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; 4 - integer resolution scaling, use core aspect ratio
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; 5 - integer resolution scaling, maintain display aspect ratio
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vscale_border=0 ; set vertical border for TVs cutting the upper/bottom parts of screen (1-399)
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;bootscreen=0 ; uncomment to disable boot screen of some cores like Minimig.
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;mouse_throttle=10 ; 1-100 mouse speed divider. Useful for very sensitive mice
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rbf_hide_datecode=0 ; 1 - hides datecodes from rbf file names. Press F2 for quick temporary toggle
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menu_pal=0 ; 1 - PAL mode for menu core
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hdmi_limited=0 ; 1 - use limited (16..235) color range over HDMI
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; 2 - use limited (16..255) color range over HDMI, for VGA converters.
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direct_video=0 ; 1 - enable core video timing over HDMI, use only with VGA converters.
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; 2 - auto-mode for HDMI DACs that report 1024x768 resolution (AG6200, CS5213).
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; Power cycle when switching between HDMI displays and DACs. No hot-plug detection.
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hdr=0 ; 1 - enable HDR using HLG (recommended for most users)
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; 2 - enable HDR using the DCI P3 color space (use color controls to tweak, suggestion: set saturation to 80).
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fb_size=0 ; 0 - automatic, 1 - full size, 2 - 1/2 of resolution, 4 - 1/4 of resolution.
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fb_terminal=1 ; 1 - enabled (default), 0 - disabled
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osd_timeout=30 ; 5-3600 timeout (in seconds) for OSD to disappear in Menu core. 0 - never timeout.
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; Background picture will get darker after double timeout
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video_off=0 ; output black frame in Menu core after timeout (is seconds). Valid only if osd_timout is non zero.
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osd_rotate=0 ; Display OSD menu rotated, 0 - no rotation, 1 - rotate right (+90°), 2 - rotate left (-90°)
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vga_sog=0 ; 1 - enable sync on green (needs analog I/O board v6.0 or newer).
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lookahead=2 ; 0 - off, 1–3 - scroll list up to 3 items ahead of cursor near top/bottom
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; 1 - enables the recent file loaded/mounted.
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; WARNING: This option will enable write to SD card on every load/mount which may wear the SD card after many writes to the same place
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; There is also higher chance to corrupt the File System if MiSTer will be reset or powered off while writing.
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recents=0
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; lastcore - Autoboot the last loaded core (corename autosaved in CONFIG/lastcore.dat) first found on the SD/USB
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; lastexactcore - Autoboot the last loaded exact core (corename_yyyymmdd.rbf autosaved in CONFIG/lastcore.dat) first found on the SD/USB
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; corename - Autoboot first corename_*.rbf found on the SD/USB
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; corename_yyyymmdd.rbf - Autoboot first corename_yyyymmdd.rbf found on the SD/USB
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;bootcore=lastcore ; uncomment to autoboot a core, as the last loaded core.
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; 10-30 timeout before autoboot, comment for autoboot without timeout.
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bootcore_timeout=10
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; Option to load the custom font. Format is plain bitmap 8x8.
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; Supported sizes of font:
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; 768 bytes - chars 32-127 (only alpha + numeric)
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; 1024 bytes - chars 0-127
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; 1136 bytes - chars 0-141
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; up to 2048 - only chars 0-141 will be used.
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; if first 32 chars are empty (for sizes 1024 bytes and more) then they are skipped.
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;font=font/myfont.pf
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; USER button emulation using a keyboard. Usually it's the reset button.
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; 0 - lctrl+lalt+ralt (lctrl+lgui+rgui on keyrah)
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; 1 - lctrl+lgui+rgui
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; 2 - lctrl+lalt+del
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; 3 - same as 0 (lctrl+lalt+ralt on keyrah)
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reset_combo=0
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; !!!!
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; Attention: if video_mode is not set in INI, then MiSTer will try to detect
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; native mode of display and use it instead.
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; Additionally, if dvi_mode is not set (only if video_mode is not set),
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; then MiSTer will try to detect if display is DVI.
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; !!!!
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; set to 1 for DVI mode. Audio won't be transmitted through HDMI in DVI mode.
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;dvi_mode=0
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; 0 - 1280x720@60
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; 1 - 1024x768@60
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; 2 - 720x480@60
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; 3 - 720x576@50
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; 4 - 1280x1024@60
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; 5 - 800x600@60
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; 6 - 640x480@60
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; 7 - 1280x720@50
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; 8 - 1920x1080@60
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; 9 - 1920x1080@50
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;10 - 1366x768@60
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;11 - 1024x600@60
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;12 - 1920x1440@60
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;13 - 2048x1536@60
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;14 - 2560x1440@60
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;
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; custom mode: hact,hfp,hs,hbp,vact,vfp,vs,vbp,Fpix_in_KHz[,hsyncp,vsyncp]
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; example: video_mode=1280,110,40,220,720,5,5,20,74250,+hsync,-vsync
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;
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; calculated mode: width,height,refresh[,flags]
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; example: video_mode=1920,1200,60
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; flags - cvt=CVT timing, cvtrb=CVT-RB timing (default)
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;video_mode=0
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; set to 1-10 (seconds) to display video info on startup/change
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video_info=0
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; Set to 1 for automatic HDMI VSync rate adjust to match original VSync.
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; Set to 2 for low latency mode (single buffer).
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; This option makes video butter smooth like on original emulated system.
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; Adjusting is done by changing pixel clock. Not every display supports variable pixel clock.
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; For proper adjusting and to reduce possible out of range pixel clock, use 60Hz HDMI video
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; modes as a base even for 50Hz systems.
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vsync_adjust=0
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; If your monitor doesn't support either very low (NTSC monitors may not support PAL) or
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; very high (PAL monitors may not support NTSC) then you can set refresh_min and/or refresh_max
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; parameters, so vsync_adjust won't be applied for refreshes outside specified.
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; These parameters are valid only when vsync_adjust is non-zero.
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refresh_min=0
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refresh_max=0
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; These parameters have the same format as video_mode.
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; You need to supply both PAL and NTSC modes if you want vsync_adjust to switch between
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; predefined modes as a base. This will reduce the range of pixel clock.
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;video_mode_ntsc=0
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;video_mode_pal=7
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; Provided below are options for modulating color on the HDMI output.
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; Brightness, contrast and saturation can be set to any value between 0 and 100.
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; Hue can be set to 0 - 360, observing the HSL color model.
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; Each component of video_gain_offset can be set to any value between -2 and 2.
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; The order is "gain,offset" repeated three times to cover RGB.
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; Example 1, Inverted colors:
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; video_gain_offset= -1, 1, -1, 1, -1, 1
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; Example 2, Slightly desaturated, warm display:
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; video_saturation= 80
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; video_gain_offset= 1.5, -0.1, 1.3, -0.15, 0.9, 0.05
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video_brightness=50
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video_contrast=50
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video_saturation=100
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video_hue=0
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video_gain_offset=1,0,1,0,1,0
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; These controls have been provided so you can tweak the HDR metadata values regarding
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; peak brightness and average brightness. The defaults are 1000/250 for peak and average
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; respectively.
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; Some displays will completely ignore the values in the HDR packet, some will make use of them.
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; The recommendation is to set hdr_max_nits to your display's peak luminance, while
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; setting hdr_avg_nits to at least hdr_max_nits/4.
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; Please note that setting a peak brightness far above your display's capability may result
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; in clipping in bright parts of the image.
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hdr_max_nits=1000
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hdr_avg_nits=250
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; 1-10 (seconds) to display controller's button map upon first time key press
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; 0 - disable
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controller_info=6
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; JammaSD/J-PAC/I-PAC keys to joysticks translation
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; You have to provide correct VID and PID of your input device
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; Examples: Legacy J-PAC with Mini-USB or USB capable I-PAC with PS/2 connectors VID=0xD209/PID=0x0301
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; USB Capable J-PAC with only PS/2 connectors VID=0x04B4/PID=0x0101
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; JammaSD: VID=0x04D8/PID=0xF3AD
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; jamma_vid/pid (i.e. JammaSD) would be mapped to Players 1 and 2 controllers.
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; jamma2_vid/pid (i.e. J-PAC ) would be mapped to Players 3 and 4 controllers
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; for a possible 4-player JAMMA-VERSUS scenario
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; using two JAMMA USB controller interfaces.
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jamma_vid=0x04D8
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jamma_pid=0xF3AD
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jamma2_vid=0x1111
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jamma2_pid=0x2222
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; Disable merging input devices. Use if only player 1 works.
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; Leave no_merge_pid empty to apply this to all devices with the same VID.
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;no_merge_vid=0x045E
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;no_merge_pid=0x028E
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; Same as above but can add multiple devices (one entry per VIDPID). Format is VIDPID in hex number
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;no_merge_vidpid=0x12345678
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;no_merge_vidpid=0x11112222
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; Dead zone radius definitions.
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; Joystick movements smaller than a defined radius will be neglected.
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; This is good for worn or poorly made joysticks and converters.
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; Devices that match the identifier part of the string will be affected.
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; You can add multiple devices (one entry per identifier).
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; The identifier part is case-insensitive, and the radius can be up to 64 units.
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; Identifier and radius are separated by a whitespace (' ') and/or a comma (',').
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; Accepted formats are:
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;
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; - VIDPID as an eight digit hex number ("0x" can be omitted), then the radius (not hex).
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;deadzone=0x1E8F1603, 25
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;
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; - vid:VID as a four digit hex, then the radius.
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;deadzone=vid:0x1e8f, 25
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;
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; - pid:PID as a four digit hex, then the radius.
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;deadzone=PID:1603 25
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;
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; - The following formats are explained a bit further down:
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;deadzone=usb-1.2/, 10
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;deadzone=7c:10:c9:15:22:33/df:47:3a:12:44:55, 8
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;deadzone=1e8f_1603_55c4dd0c, 5
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; Permanently assign specific controller to specific player.
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; Normally you don't need to use this option, but if you use arcade cabinet with integrated controllers then
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; you may want to use it for specific player regardless which controller is used first.
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; To assign it, you need to provide unique part of this controller ID.
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; In USB debug log you may see list of input devices right after core has been loaded.
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; For example:
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;
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; opened 0( 0): /dev/input/event8 (1915:0040) 0 "7c:10:c9:15:22:33/df:47:3a:12:44:55" "Flydigi APEX2"
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; ...
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; opened 7( 7): /dev/input/event3 (1997:2535) 0 "usb-ffb40000.usb-1.6/input0" " mini keyboard"
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; opened 9( 9): /dev/input/event0 (046d:4024) 0 "usb-ffb40000.usb-1.2/input2:1/4024-19-a2-39-0a" "Logitech K400"
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;
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; following part is unique identifier in system ^^^^^^^^^^^^^^^^^^^^^^^^^^^
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; So you need to provide part of this string identifying exactly this device. Don't include inputX part as it may change after reboot.
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; Wireless devices usually have format MAC/MAC, wired devices use usb-... format.
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; UPDATE: you may define up to 8 devices to the same player. Use player_1_controller in several lines to assign multiple devices to player 1.
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;
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; Example of such unique part of strings:
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;
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;player_1_controller=usb-1.2/ ;include / at the end so it won't match with something like usb-1.2.3
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;player_2_controller=7c:10:c9:15:22:33/df:47:3a:12:44:55
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;player_3_controller=1915_0040_55c4dd0c ; VID_PID_HASH - VID, PID and unique HASH
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;player_4_controller=1915_0040 ; VID_PID - warning, it will assign all input devices with these VID:PID to same player!
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; Speeds in sniper/non-sniper modes of mouse emulation by joystick
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; 0 - (default) - faster move in non-sniper mode, slower move in sniper mode.
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; 1 - movement speeds are swapped.
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sniper_mode=0
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; Uncomment following option if you don't want to see a second line for long file names in listing.
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;browse_expand=0
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; 0 - disable MiSTer logo in Menu core
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logo=1
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; Custom shared folder for core supporting this feature (currently minimig and ao486 only)
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; Can be relative to core's home dir or absolute path.
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; Path must exist before core start to use it, or it will fail.
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; Make sure USB device is mounted before use shared folder on USB!
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shared_folder=
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; Custom aspect ratio
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;custom_aspect_ratio_1=16:10
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;custom_aspect_ratio_2=1:1
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; use specific (VID/PID) mouse X movement as a spinner and paddle. Use VID=0xFFFF/PID=0xFFFF to use all mice as spinners.
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;spinner_vid=0x1BCF
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;spinner_pid=0x0005
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; spinner_throttle with base value 100 gives one spinner step per one tick. Higher value makes spinner slower.
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; Lower than 100 makes spinner faster. Negative value gives opposite direction.
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;spinner_throttle=-50
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; 0 - X axis, 1 - Y axis, 2 - wheel.
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;spinner_axis=1
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; Default filters for video scaler. Paths must be relative to "Filters" folder without leading slash.
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;vfilter_default=LCD Effects/LCD_Effect_07.txt
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;vfilter_vertical_default=<some_file>
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;vfilter_scanlines_default=<some_file>
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; Default filters for audio. Paths must be relative to "Filters_audio" folder without leading slash.
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;afilter_default=LPF2000_3tap.txt
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; Defines internal joypad mapping from virtual SNES mapping in main to core mapping
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; Set to 0 for name mapping (jn) (e.g. A button in SNES core = A button on controller regardless of position on pad)
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; Set to 1 for positional mapping (jp) (e.g. A button in SNES core = East button on controller regardless of button name)
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gamepad_defaults=0
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; Write out file name under the cursor in browser for external integration
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; External application or script may parse the info and do some additional actions and/or send info to 3rd party server.
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; Warning: it may slowdown the system or add lag while browsing the files in OSD depending on external app/script.
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log_file_entry=0
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; Automatically disconnect (and shutdown) Bluetooth input device if not use specified amount of time.
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; Some controllers have no automatic shutdown built in and will keep connection till battery dry out.
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; 0 - don't disconnect automatically, otherwise it's amount of minutes.
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bt_auto_disconnect=0
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; Reset Bluetooth dongle before pair dialog.
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; Some dongles may have problem to pair if not explicitly reset.
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; Some dongles (mostly CSR) have problem to pair with BLE if not reset in advance.
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; Consequence of reset: some input devices get shutdown after reset.
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bt_reset_before_pair=0
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;default Shadow Mask
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;shmask_default=VGA.txt
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;default shadow mask mode:
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; 0 - none, 1 - 1x, 2 - 2x, 3 - 1x Rotated, 4 - 2x Rotated
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;shmask_mode_default=1
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; Wait for specific mount before start the core.
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; Attention: waiting is performing BEFORE core start, so no message will be displayed on screen!
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; It's useful for debugging when core is loaded from USB blaster and games folder is on USB or Network drive.
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; This option cannot be used when defmra in CONFSTR is used (i.e. if arcade rbf is loaded directly not through MRA).
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; This option is ignored for Menu core.
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;waitmount=/media/usb0
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; Overrides for video mode
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; When the core's video mode matches the parameters in the section header, any options in the section override options from MiSTer and core sections.
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; Refresh rate in header is optional and, if present, must match exactly the output from video_info or the logs. For example, if it says "60.0Hz", the header needs to be "@60.0" to match.
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; When the core changes video mode, MiSTer will first look for a matching WIDTHxHEIGHT@VREFRESH section.
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; If no match is found, it will fall back to a matching WIDTHxHEIGHT section with no refresh rate.
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; If there is still no match, MiSTer/core options will be used without overrides.
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; [video=640x400]
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; ...
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; [video=640x400@70.1]
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; ...
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; Wheel centering force 0-100. Default is 50.
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;wheel_force=50
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; Wheel steering angle range. Supported ranges depends on specific wheel model
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; If not set then default (depending on driver) range is used
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;wheel_range=200
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; Enable game mode on HDMI output. It may give you better optimization on some displays, but also
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; can give worse result on others. Default is 0 (non-game).
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;hdmi_game_mode=1
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; Variable Refresh Rate control
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; 0 - Do not enable VRR (send no VRR control frames)
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; 1 - Auto Detect VRR from display EDID.
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; 2 - Force Enable Freesync
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; 3 - Force Enable Vesa HDMI Forum VRR
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vrr_mode=0
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; Minimum framerate in VRR mode.
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vrr_min_framerate=0
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; Maximum framerate in VRR mode (currently only used in Freesync mode).
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vrr_max_framerate=0
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; VESA VRR base framerate. Normally set to the current video mode's output framerate
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vrr_vesa_framerate=0
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; disable autofire if for some reason it's not required and accidentally triggered
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disable_autofire=0
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; Specify a default video processing preset that will be applied to cores.
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; Path is relative to the presets/ directory and can optionally include the .ini extension
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;preset_default=General Hardware/Console - 3rdGen
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; Enable per controller and per USB port mapping, both gamepads and keyboards
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; Even same model of controller connected to different USB ports will have different button sets,
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; thus make sure to define buttons for all controllers if you set this option to 1.
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; Option also accepts VIDPID value to define per-port mapping only for specific VID:PID device.
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; It's useful for DIY controllers using off-the-shelf boards like arduino.
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; You may use several controller_unique_mapping instances to assign several VID:PID.
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;controller_unique_mapping=0x23418037 ; example for Arduino Micro
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controller_unique_mapping=0
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; Protect access to the OSD when a core is running
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; When attempting to access the OSD players will be prompted for an unlock code.
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; U = Up, D = Down, L = Left, R = Right, A = Select, B = Back
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; Setting osd_lock to DUUUD would require entering the sequence Down, Up, Up, Up, Down
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;osd_lock=DUUUD
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; If osd_lock is enabled, allow the OSD to be opened without entering the unlock
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; code if less than osd_lock_time seconds have passed since the OSD was closed.
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; set to 0 for manual lock from OSD
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osd_lock_time=5
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; use custom main for specific core. This option should be used only inside specific core.
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;main=some_binary_file
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