#ifndef GAMECONTROLLER_DB_H #define GAMECONTROLLER_DB_H #include #include #include #define MAX_GCDB_ENTRIES 6 //Including terminating nul #define GUID_LEN 33 bool gcdb_map_for_controller(uint16_t bustype, uint16_t vid, uint16_t pid, uint16_t version, int dev_fd, uint32_t *fill_map); void gcdb_show_string_for_ctrl_map(uint16_t bustype, uint16_t vid, uint16_t pid, uint16_t version,int dev_fd, const char *name, uint32_t *cur_map); #endif