/* ============================================================================ Name : seektime.c Author : Dave Shadoff Version : Copyright : (C) 2018 Dave Shadoff Description : Program to determine seek time, based on start and end sector numbers ============================================================================ */ #include #include #include typedef struct sector_group { int sec_per_revolution; int sec_start; int sec_end; float rotation_ms; float rotation_vsync; } sector_group; #define NUM_SECTOR_GROUPS 14 sector_group sector_list[NUM_SECTOR_GROUPS] = { { 10, 0, 12572, 133.47, 8.00 }, { 11, 12573, 30244, 146.82, 8.81 }, // Except for the first and last groups, { 12, 30245, 49523, 160.17, 9.61 }, // there are 1606.5 tracks in each range { 13, 49524, 70408, 173.51, 10.41 }, { 14, 70409, 92900, 186.86, 11.21 }, { 15, 92901, 116998, 200.21, 12.01 }, { 16, 116999, 142703, 213.56, 12.81 }, { 17, 142704, 170014, 226.90, 13.61 }, { 18, 170015, 198932, 240.25, 14.42 }, { 19, 198933, 229456, 253.60, 15.22 }, { 20, 229457, 261587, 266.95, 16.02 }, { 21, 261588, 295324, 280.29, 16.82 }, { 22, 295325, 330668, 293.64, 17.62 }, { 23, 330669, 333012, 306.99, 18.42 } }; static int find_group(int sector_num) { int i; int group_index = 0; for (i = 0; i < NUM_SECTOR_GROUPS; i++) { if ((sector_num >= sector_list[i].sec_start) && (sector_num <= sector_list[i].sec_end)) { group_index = i; break; } } return group_index; } float get_cd_seek_ms(int start_sector, int target_sector) { int start_index; int target_index; float track_difference; float milliseconds = 0; // 360000 = number of sectors in an 80-minute CD (which weren't available) // if ((start_sector <= 360000) && (start_sector >= 0) && (target_sector <= 360000) && (target_sector >= 0)) { // First, we identify which group the start and end are in start_index = find_group(start_sector); target_index = find_group(target_sector); // Now we find the track difference // // Note: except for the first and last sector groups, all groups are 1606.48 tracks per group. // if (target_index == start_index) { track_difference = (float)(abs(target_sector - start_sector) / sector_list[target_index].sec_per_revolution); } else if (target_index > start_index) { track_difference = (sector_list[start_index].sec_end - start_sector) / sector_list[start_index].sec_per_revolution; track_difference += (target_sector - sector_list[target_index].sec_start) / sector_list[target_index].sec_per_revolution; track_difference += (1606.48 * (target_index - start_index - 1)); } else // start_index > target_index { track_difference = (start_sector - sector_list[start_index].sec_start) / sector_list[start_index].sec_per_revolution; track_difference += (sector_list[target_index].sec_end - target_sector) / sector_list[target_index].sec_per_revolution; track_difference += (1606.48 * (start_index - target_index - 1)); } // Now, we use the algorithm to determine how long to wait if (abs(target_sector - start_sector) <= 3) { milliseconds = (2 * 1000 / 60); } else if (abs(target_sector - start_sector) < 7) { milliseconds = (9 * 1000 / 60) + (float)(sector_list[target_index].rotation_ms * 0.75); } else if (track_difference <= 80) { milliseconds = (17 * 1000 / 60) + (float)(sector_list[target_index].rotation_ms * 0.75); } else if (track_difference <= 160) { milliseconds = (22 * 1000 / 60) + (float)(sector_list[target_index].rotation_ms * 0.75); } else if (track_difference <= 644) { milliseconds = (22 * 1000 / 60) + (float)(sector_list[target_index].rotation_ms * 0.75) + (float)((track_difference - 161) * 16.66 / 80); } else { milliseconds = (36 * 1000 / 60) + (float)(sector_list[target_index].rotation_ms * 0.5) + (float)((track_difference - 644) * 16.66 / 195); } } else milliseconds = 0; printf("From sector %d to sector %d:\n", start_sector, target_sector); printf("Time = %.2f milliseconds\n", milliseconds); return milliseconds; }