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Integrate Aznable codebase
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src/shared/ui.h
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src/shared/ui.h
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/*============================================================================
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Aznable OS - User interface functions
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Author: Jim Gregory - https://github.com/JimmyStones/
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Version: 1.1
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Date: 2021-07-15
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This program is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 3 of the License, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program. If not, see <http://www.gnu.org/licenses/>.
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===========================================================================*/
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#ifndef UI_H
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#define UI_H
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extern char asc_0;
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extern char asc_1;
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#define char_corner_round_tl 149
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#define char_corner_round_tr 137
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#define char_corner_round_bl 138
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#define char_corner_round_br 139
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#define char_line_h 131
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#define char_line_v 130
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#define char_t_up 177
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#define char_dot 27
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#define char_cross 155
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// Set all character RAM to specified character
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extern void clear_chars(char c);
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// Set area of character RAM to specified character
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extern void clear_char_area(char c, unsigned char tx, unsigned char ty, unsigned char bx, unsigned char by);
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// Set all character background colours to specified
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extern void clear_bgcolor(char color);
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// Write string to character RAM
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extern void write_string(const char *string, char color, unsigned char x, unsigned char y);
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// Write formatted string to character RAM (signed char data)
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extern void write_stringfs(const char *format, char color, unsigned char x, unsigned char y, signed char data);
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// Write formatted string to character RAM (unsigned char data)
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extern void write_stringf(const char *format, char color, unsigned char x, unsigned char y, unsigned char data);
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// Write formatted string to character RAM (unsigned short data)
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extern void write_stringf_ushort(const char *format, char color, unsigned char x, unsigned char y, unsigned short data);
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// Write formatted string to character RAM (signed short data)
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extern void write_stringf_short(const char *format, char color, unsigned char x, unsigned char y, signed short data);
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// Write formatted string to character RAM (unsigned long data)
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extern void write_stringf_ulong(const char *format, char color, unsigned char x, unsigned char y, unsigned long data);
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// Write single char to character RAM and colour RAM
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extern void write_char(unsigned char c, char color, unsigned char x, unsigned char y);
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// Write row of consecutive chars to character RAM and colour RAM
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extern void write_char_row(unsigned char c, char color, unsigned char x, unsigned char y, unsigned char count);
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// Set colour of single char
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extern void set_fgcolour(char color, char x, char y);
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// Set background colour of single char
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extern void set_bgcolour(char color, char x, char y);
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// Write row of consecutive chars to character RAM and colour RAM
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extern void write_bgcol_row(char color, unsigned char x, unsigned char y, unsigned char count);
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// Write grouped bits to character RAM
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extern void write_bits(char bits[], char multi, unsigned char first, unsigned char length, char color, unsigned char x, unsigned char y);
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// Draw box outline with specified character
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extern void box(unsigned char tx, unsigned char ty, unsigned char bx, unsigned char by, char c, char color);
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// Draw UI panel
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extern void panel(char tx, char ty, char bx, char by, char color);
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// Shaded panel
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extern void panel_shaded(char tx, char ty, char bx, char by, char color_high, char color1, char color2);
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extern void fill(char tx, char ty, char bx, char by, char c, char color);
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extern void fill_bgcol(char tx, char ty, char bx, char by, char color);
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// Draw page border
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extern void page_border(char color);
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extern void draw_charactermap();
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#endif
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