Files
Gameboy_MiSTer/rtl/mappers/mmm01.v
paulb-nl 731c4759dc 2p Sachen & Rocket mappers (#180)
* Add Rocket mapper

* Bootrom: Adjust Logo write to VRAM

Sachen verifies part of the logo in VRAM

* Add Sachen mapper
2021-10-07 13:08:29 +08:00

170 lines
5.6 KiB
Verilog

module mmm01 (
input enable,
input clk_sys,
input ce_cpu,
input savestate_load,
input [63:0] savestate_data,
inout [63:0] savestate_back_b,
input has_ram,
input [3:0] ram_mask,
input [8:0] rom_mask,
input [14:0] cart_addr,
input cart_a15,
input [7:0] cart_mbc_type,
input cart_wr,
input [7:0] cart_di,
input [7:0] cram_di,
inout [7:0] cram_do_b,
inout [16:0] cram_addr_b,
inout [22:0] mbc_addr_b,
inout ram_enabled_b,
inout has_battery_b
);
wire [22:0] mbc_addr;
wire ram_enabled;
wire [7:0] cram_do;
wire [16:0] cram_addr;
wire has_battery;
wire [63:0] savestate_back;
assign mbc_addr_b = enable ? mbc_addr : 23'hZ;
assign cram_do_b = enable ? cram_do : 8'hZ;
assign cram_addr_b = enable ? cram_addr : 17'hZ;
assign ram_enabled_b = enable ? ram_enabled : 1'hZ;
assign has_battery_b = enable ? has_battery : 1'hZ;
assign savestate_back_b = enable ? savestate_back : 64'hZ;
// --------------------- CPU register interface ------------------
// https://wiki.tauwasser.eu/view/MMM01
reg [8:0] rom_bank_reg;
reg [3:0] ram_bank_reg;
reg [3:0] rom_bank_we_n_18_15;
reg [1:0] ram_bank_we_n_14_13;
reg ram_enable, map_en;
reg mbc1_mode, mbc1_mode_we_n;
reg rom_mux;
assign savestate_back[ 8: 0] = rom_bank_reg;
assign savestate_back[12: 9] = ram_bank_reg;
assign savestate_back[16:13] = rom_bank_we_n_18_15;
assign savestate_back[18:17] = ram_bank_we_n_14_13;
assign savestate_back[ 19] = ram_enable;
assign savestate_back[ 20] = map_en;
assign savestate_back[ 21] = mbc1_mode;
assign savestate_back[ 22] = mbc1_mode_we_n;
assign savestate_back[ 23] = rom_mux;
assign savestate_back[63:24] = 0;
always @(posedge clk_sys) begin
if(savestate_load & enable) begin
rom_bank_reg <= savestate_data[ 8: 0]; //9'd0;
ram_bank_reg <= savestate_data[12: 9]; //4'd0;
rom_bank_we_n_18_15 <= savestate_data[16:13]; //4'd0;
ram_bank_we_n_14_13 <= savestate_data[18:17]; //2'd0;
ram_enable <= savestate_data[ 19]; //1'd0;
map_en <= savestate_data[ 20]; //1'd0;
mbc1_mode <= savestate_data[ 21]; //1'd0;
mbc1_mode_we_n <= savestate_data[ 22]; //1'd0;
rom_mux <= savestate_data[ 23]; //1'd0;
end else if(~enable) begin
rom_bank_reg <= 9'd0;
ram_bank_reg <= 4'd0;
rom_bank_we_n_18_15 <= 4'd0;
ram_bank_we_n_14_13 <= 2'd0;
ram_enable <= 1'd0;
map_en <= 1'd0;
mbc1_mode <= 1'd0;
mbc1_mode_we_n <= 1'd0;
rom_mux <= 1'd0;
end else if(ce_cpu) begin
if (cart_wr & ~cart_a15) begin
case(cart_addr[14:13])
2'b00: begin // 0x0000-0x1FFF: RAM Enable register
ram_enable <= (cart_di[3:0] == 4'hA); // RAM enable/disable
if (~map_en) begin
ram_bank_we_n_14_13 <= cart_di[5:4]; // RAM bank #WE AA14-13 Low Active
map_en <= cart_di[6];
end
end
2'b01: begin // 0x2000-0x3FFF: ROM Bank register
rom_bank_reg[0] <= cart_di[0]; // ROM bank RA14. Always writable
if (~rom_bank_we_n_18_15[0]) rom_bank_reg[1] <= cart_di[1]; // ROM bank RA15
if (~rom_bank_we_n_18_15[1]) rom_bank_reg[2] <= cart_di[2]; // ROM bank RA16
if (~rom_bank_we_n_18_15[2]) rom_bank_reg[3] <= cart_di[3]; // ROM bank RA17
if (~rom_bank_we_n_18_15[3]) rom_bank_reg[4] <= cart_di[4]; // ROM bank RA18
if (~map_en) begin
rom_bank_reg[6:5] <= cart_di[6:5]; // ROM bank RA20-19
end
end
2'b10: begin // 0x4000-0x5FFF: RAM Bank register
if (~ram_bank_we_n_14_13[0]) ram_bank_reg[0] <= cart_di[0]; // RAM bank AA13
if (~ram_bank_we_n_14_13[1]) ram_bank_reg[1] <= cart_di[1]; // RAM bank AA14
if (~map_en) begin
ram_bank_reg[3:2] <= cart_di[3:2]; // RAM bank AA16-15
rom_bank_reg[8:7] <= cart_di[5:4]; // ROM bank RA22-21
mbc1_mode_we_n <= cart_di[6]; // MBC1 Mode #WE Low Active
end
end
2'b11: begin // 0x6000-0x7FFF: Mode register
if (~mbc1_mode_we_n) mbc1_mode <= cart_di[0];
if (~map_en) begin
rom_bank_we_n_18_15 <= cart_di[5:2]; // ROM bank #WE Low active/Mask RA18-15
rom_mux <= cart_di[6]; // Multiplexer for AA14-13 and RA20-RA19
end
end
endcase
end
end
end
// MBC1 $6000 Mode register
wire [1:0] mbc1_bank2 = (~mbc1_mode & ~cart_addr[14]) ? 2'd0 : ram_bank_reg[1:0];
wire [3:0] ram_bank = { ram_bank_reg[3:2], (rom_mux ? rom_bank_reg[6:5] : mbc1_bank2) };
wire [4:0] rom_bank_low_m = { (rom_bank_reg[4:1] & ~rom_bank_we_n_18_15), rom_bank_reg[0] };
reg [8:0] rom_bank;
always @* begin
rom_bank[8:7] = rom_bank_reg[8:7];
rom_bank[6:5] = (rom_mux) ? mbc1_bank2 : rom_bank_reg[6:5];
rom_bank[4:0] = rom_bank_reg[4:0];
if (~cart_addr[14]) begin
// 0x0000-0x3FFF = Bank 0. // Only unset bits allowed by mask
rom_bank[4:1] = (rom_bank_reg[4:1] & rom_bank_we_n_18_15);
rom_bank[ 0] = 1'b0;
end else if (rom_bank_low_m == 5'd0) begin
// 0x4000-7FFF Bank 0=1
rom_bank[0] = 1'b1;
end
// Fixed to last bank on boot
if (~map_en) rom_bank[8:1] = 8'hFF;
end
// mask address lines to enable proper mirroring
wire [8:0] rom_bank_m = rom_bank & rom_mask; // 512
wire [3:0] ram_bank_m = ram_bank & ram_mask; // 16
assign mbc_addr = { rom_bank_m, cart_addr[13:0] }; // 16k ROM Bank 0-511
assign ram_enabled = ram_enable & has_ram;
assign cram_do = ram_enabled ? cram_di : 8'hFF;
// The only MMM01 cart with RAM is Momotarou Collection 2
// The game with saves is an MBC2 game so these are probably 512 byte banks.
assign cram_addr = { 4'd0, ram_bank_m, cart_addr[8:0] }; // 16x 512 bytes
assign has_battery = (cart_mbc_type == 8'h0D);
endmodule