require("gba_lib") wait_ns(220000) reg_set(0, gameboy.Reg_GBA_on) reg_set(0, gameboy.Reg_GBA_flash_1m) reg_set(0, gameboy.Reg_GBA_SramFlashEna) reg_set(0, gameboy.Reg_GBA_MemoryRemap ) transmit_rom("armwrestler.gba", 65536+131072 + 0xC000000, nil) print("Game transfered") reg_set_file("tests\\savestate.ss", 58720256 + 0xC000000, 0, 0) print("Savestate transfered") reg_set(100, gameboy.Reg_GBA_CyclePrecalc) reg_set(1, gameboy.Reg_GBA_lockspeed) reg_set(1, gameboy.Reg_GBA_on) reg_set(1, gameboy.Reg_GBA_LoadState) print("GBA ON") brk()