diff --git a/.DS_Store b/.DS_Store
new file mode 100644
index 0000000..dc1c7b8
Binary files /dev/null and b/.DS_Store differ
diff --git a/ArcadeDatabase.csv b/ArcadeDatabase.csv
index 792cf85..2b0fccd 100644
--- a/ArcadeDatabase.csv
+++ b/ArcadeDatabase.csv
@@ -404,7 +404,7 @@ frenzy,Frenzy (Rev RA1),,Rev RA1,no,,Stern based,,no,no,1981,Stern,Shooter - Mul
frogger,Frogger (Konami Bugfixed),,Konami Bugfixed,no,Frogger,Konami Z80,,no,no,1981,Konami,Platform - Climb,,15kHz,vertical (cw),no,,2 (alternating),4-way,,0
frogger,"Frogger (Sega, Set 2)",,"Sega, Set 2",no,Frogger,Konami Z80,,no,no,1981,Konami,Platform - Climb,,15kHz,vertical (cw),yes,,2 (alternating),4-way,,0
futurespy,Future Spy,,,no,,Sega Zaxxon based,,no,no,1982,Sega/Gremlin,Shooter - Isometric,,15kHz,vertical (cw),yes,,2 (alternating),8-way,,2
-gaia,Gaia Crusaders,World,,no,Gaia Crusaders,CAVE 68000,,no,no,1999,CAVE,Fighting,,15kHz,no,no,,2 (simutaneous),8-way,,4
+gaia,Gaia Crusaders,World,,no,Gaia Crusaders,CAVE 68000,,no,no,1999,CAVE,Fighting,,15kHz,horizontal,no,,2 (simutaneous),8-way,,4
galagaef,Galaga (Enduring Freedom) [hb],,,yes,Galaga,Namco Galaga based,Galaga,yes,no,1981,Namco / Midway,Shooter - Gallery,,15kHz,vertical (cw),yes,,2 (alternating),2-way horizontal,,1
galagamf,"Galaga (Fast Shoot, Set 1)",,"Fast Shoot, Set 1",yes,Galaga,Namco Galaga based,Galaga,no,no,1981,Namco / Midway,Shooter - Gallery,,15kHz,vertical (cw),yes,,2 (alternating),2-way horizontal,,1
galagads,Galaga (Fast Shoot) [hb],,Fast Shoot,yes,Galaga,Namco Galaga based,Galaga,yes,no,1981,Namco / Midway,Shooter - Gallery,,15kHz,vertical (cw),yes,,2 (alternating),2-way horizontal,,1
@@ -893,7 +893,7 @@ pzloop2j,"Puzz Loop 2 (JP, 010226)",Japan,010226,yes,Puzz Loop 2,Capcom CPS-2,Pu
uopokoj,Puzzle Uo Poko (Japan),Japan,,no,Puzzle Uo Poko,CAVE 68000,,no,no,1998,CAVE,Puzzle,,15kHz,horizontal,,,2 (simultaneous),2-way vertical,,0
uopoko,Puzzle Uo Poko,World,,no,,CAVE 68000,,no,no,1998,CAVE,Puzzle,,15kHz,horizontal,,,2 (simultaneous),2-way vertical,,0
qbert,"Q'bert (US, Set 1)",USA,Set 1,no,,Konami Unique,Q'bert,no,no,1982,Gottlieb,Platform - Climb,,15kHz,vertical (ccw),yes,,2 (alternating),4-way diagonal,,0
-qbertqub,Q'bert Qubes,,,no,,Konami Unique,Q'bert,no,no,1982,Gottlieb,Platform - Climb,,15kHz,,,,2 (alternating),4-way diagonal,,0
+qbertqub,Q'bert Qubes,,,no,,Konami Unique,Q'bert,no,no,1982,Gottlieb,Platform - Climb,,15kHz,vertical (ccw),,,2 (alternating),4-way diagonal,,0
qadjr,"Quiz & Dragons- Capcom Quiz Game (JP, Resale, 940921)",Japan,"Resale, 940921",yes,Quiz & Dragons,Capcom CPS-1,,no,no,1994,Capcom,Quiz,,15kHz,horizontal,n/a,,2 (simultaneous),n/a,n/a,4
qad,"Quiz & Dragons- Capcom Quiz Game (US, 920701)",USA,920701,no,,Capcom CPS-1,,no,no,1992,Capcom,Quiz,,15kHz,horizontal,n/a,,2 (simultaneous),n/a,n/a,4
qndream,"Quiz Nanairo Dreams- Nijiirochou no Kiseki (JP, 960826)",Japan,960826,no,,Capcom CPS-2,Puzz Loop,no,no,1996,Capcom,Quiz,,15kHz,horizontal,n/a,,2 (simultaneous),4-way,n/a,4
@@ -986,7 +986,7 @@ schaser,Space Chaser,,,no,,Taito 8080,,no,no,1979,Taito,Maze,,15kHz,vertical (cc
spacempr,Space Empire [bl],,,yes,UniWar S,Irem Unique,,no,yes,1980,,Shooter - Gallery,,15kHz,vertical (cw),yes,,2 (alternating),2-way horizontal,,1
spcenctr,Space Encounters,,,no,,Midway 8080,,no,no,1980,Midway,Shooter - Vertical,,15kHz,horizontal,,,1,,positional,1
invaders,Space Invaders,,,no,,Midway 8080,Space Invaders,no,no,1978,Taito,Shooter - Gallery,,15kHz,vertical (ccw),yes,,2 (alternating),2-way horizontal,,1
-,Space Invaders - Space Invaders M,,,no,,Midway 8080,,,,,,,,15kHz,,,,,,,
+,Space Invaders - Space Invaders M,,,no,,Midway 8080,,,,,,,,15kHz,vertical (ccw),yes,,,,,
invad2ct,"Space Invaders Part II (Midway, Cocktail)",,"Midway, Cocktail",yes,Space Invaders,Midway 8080,Space Invaders,no,no,1980,Midway,Shooter - Gallery,,15kHz,vertical (cw),yes,,2 (alternating),2-way horizontal,,1
invadpt2,"Space Invaders Part II (Taito, Bigger ROMs)",,"Taito, Bigger ROMs",yes,Space Invaders,Midway 8080,Space Invaders,no,no,1979,Taito,Shooter - Gallery,,15kHz,vertical (ccw),yes,,2 (alternating),2-way horizontal,,1
spaceplt,Space Pilot (Time Pilot bootleg),,,yes,,Konami Z80,,no,yes,1982,,Shooter - Multidirectional,,15kHz,vertical (cw),no,,2 (alternating),8-way,,1
@@ -1234,7 +1234,7 @@ theend,The End,,,no,,Konami Scramble based,,no,no,1980,Konami,Shooter - Gallery,
theend,The End (BKG),,BKG,no,,Konami Scramble based,,no,no,1980,Konami,Shooter - Gallery,,15kHz,vertical (cw),yes,,2 (alternating),2-way horizontal,,1
theends,The End (Stern),,Stern,yes,The End,Konami Scramble based,,no,no,1980,Konami / Stern,Shooter - Gallery,,15kHz,vertical (cw),no,,2 (alternating),2-way horizontal,,1
theglobp,The Glob (Pac-Man Hardware),,Pac-Man Hardware,no,,Namco Pac-Man hardware,,no,no,1983,Epos Corporation,Platform - Climb,,15kHz,vertical (cw),yes,,2 (alternating),4-way,,2
-theroes,Thunder Heroes,World,,no,Thunder Heroes,CAVE 68000,,no,no,2001,CAVE,Fighting,,15kHz,no,no,,2 (simutaneous),8-way,,4
+theroes,Thunder Heroes,World,,no,Thunder Heroes,CAVE 68000,,no,no,2001,CAVE,Fighting,,15kHz,horizontal,no,,2 (simutaneous),8-way,,4
kodja,"The King of Dragons (JP, B-Board, 89625B-1)",Japan,"B-Board, 89625B-1",yes,The King of Dragons,Capcom CPS-1,,no,no,1991,Capcom,Beat 'em Up,,15kHz,horizontal,n/a,,3,8-way,,2
kodj,"The King of Dragons (JP, B-Board, 90629B-3)",Japan,"B-Board, 90629B-3",yes,The King of Dragons,Capcom CPS-1,,no,no,1991,Capcom,Beat 'em Up,,15kHz,horizontal,n/a,,3,8-way,,2
kodu,"The King of Dragons (US, 910910)",USA,910910,yes,The King of Dragons,Capcom CPS-1,,no,no,1991,Capcom,Beat 'em Up,,15kHz,horizontal,n/a,,3,8-way,,2
@@ -1441,49 +1441,49 @@ zaxxon,Zaxxon,,,no,,Sega Zaxxon based,Zaxxon,no,no,1982,Sega,Shooter - Isometric
zerotimemc,Zero Time (Marti Colls),,Marti Colls,yes,Galaxian,Namco Galaxian based,,no,yes,1979,Marti Colls,Shooter - Gallery,,15kHz,vertical (cw),yes,,2 (alternating),2-way horizontal,,1
zerotime,Zero Time (Petaco S.A.),,Petaco S.A.,yes,Galaxian,Namco Galaxian based,,no,yes,1979,Petaco S.A.,Shooter - Gallery,,15kHz,vertical (cw),yes,,2 (alternating),2-way horizontal,,1
zigzagb2,"Zig Zag (Dig Dug Conversion, Set 2) [bl]",,"Dig Dug Conversion, Set 2",yes,Dig Dug,Namco Galaga based,Dig Dug,no,yes,1982,,Maze,,15kHz,vertical (cw),no,,2 (alternating),4-way,,1
-comotion,CoMotion,,,no,,Sega Blockade hardware,,no,no,1976,Gremlin,,,15kHz,,,,,,,
+comotion,CoMotion,,,no,,Sega Blockade hardware,,no,no,1976,Gremlin,,,15kHz,horizontal,,,,,,
pingpong,Konami's Ping-Pong,World,,no,,Konami Z80,,no,no,1985,Konami,,,15kHz,horizontal,,,2,2,,
-hellfire,Hellfire (2P set),,2P Set,no,Hellfire,Toaplan 1,,no,no,1989,Toaplan (Taito license),Shooter - Horizontal,,15kHz,no,,,1,8-way,,2
-hellfire1,Hellfire (1P set),,1P Set,yes,Hellfire,Toaplan 1,,no,no,1989,Toaplan (Taito license),Shooter - Horizontal,,15kHz,no,,,1,8-way,,2
-hellfire1a,"Hellfire (1P set, older)",,1P Set,yes,Hellfire,Toaplan 1,,no,no,1989,Toaplan (Taito license),Shooter - Horizontal,,15kHz,no,,,1,8-way,,2
-hellfire2a,"Hellfire (2P set, older)",,2P Set,yes,Hellfire,Toaplan 1,,no,no,1989,Toaplan (Taito license),Shooter - Horizontal,,15kHz,no,,,1,8-way,,2
-outzone,Out Zone,,,no,Out Zone,Toaplan 1,,no,no,1990,Toaplan,Run 'n' Gun - Vertical,,15kHz,yes,vertical (cw),,2 (simultaneous),8-way,,2
-outzonecv,Out Zone (Zero Wing TP-015 PCB Conversion),,Zero Wing TP-015 PCB Conversion,yes,Out Zone,Toaplan 1,,no,no,1990,Toaplan,Run 'n' Gun - Vertical,,15kHz,yes,vertical (cw),,2 (simultaneous),8-way,,2
-outzoneh,Out Zone (harder),,,yes,Out Zone,Toaplan 1,,no,no,1990,Toaplan,Run 'n' Gun - Vertical,,15kHz,yes,vertical (cw),,2 (simultaneous),8-way,,2
-outzonea,Out Zone (old set),,,yes,Out Zone,Toaplan 1,,no,no,1990,Toaplan,Run 'n' Gun - Vertical,,15kHz,yes,vertical (cw),,2 (simultaneous),8-way,,2
-outzoneb,Out Zone (older set),,,yes,Out Zone,Toaplan 1,,no,no,1990,Toaplan,Run 'n' Gun - Vertical,,15kHz,yes,vertical (cw),,2 (simultaneous),8-way,,2
-truxton,Truxton - Tatsujin,,,no,Truxton - Tatsujin,Toaplan 1,,no,no,1989,Toaplan,Shooter - Vertical,,15kHz,yes,vertical (cw),,2 (alternating),8-way,,2
-zerowing,Zero Wing (2P set),,,no,Zero Wing,Toaplan 1,,no,no,1989,Toaplan,Shooter - Horizontal,,15kHz,no,,,2 (simultaneous),8-way,,2
-zerowing1,Zero Wing (1P set),,,yes,Zero Wing,Toaplan 1,,no,no,1989,Toaplan,Shooter - Horizontal,,15kHz,no,,,2 (simultaneous),8-way,,2
-zerowingw,"Zero Wing (2P set, Williams license)",,Williams license,yes,Zero Wing,Toaplan 1,,no,no,1989,Toaplan,Shooter - Horizontal,,15kHz,no,,,2 (simultaneous),8-way,,2
-roadf,Road Fighter (Set 1),World,Set 1,no,,Konami 6809 based,,no,no,1984,Konami,,,15kHz,,,,2,8,,
+hellfire,Hellfire (2P set),,2P Set,no,Hellfire,Toaplan 1,,no,no,1989,Toaplan (Taito license),Shooter - Horizontal,,15kHz,horizontal,,,1,8-way,,2
+hellfire1,Hellfire (1P set),,1P Set,yes,Hellfire,Toaplan 1,,no,no,1989,Toaplan (Taito license),Shooter - Horizontal,,15kHz,horizontal,,,1,8-way,,2
+hellfire1a,"Hellfire (1P set, older)",,1P Set,yes,Hellfire,Toaplan 1,,no,no,1989,Toaplan (Taito license),Shooter - Horizontal,,15kHz,horizontal,,,1,8-way,,2
+hellfire2a,"Hellfire (2P set, older)",,2P Set,yes,Hellfire,Toaplan 1,,no,no,1989,Toaplan (Taito license),Shooter - Horizontal,,15kHz,horizontal,,,1,8-way,,2
+outzone,Out Zone,,,no,Out Zone,Toaplan 1,,no,no,1990,Toaplan,Run 'n' Gun - Vertical,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,2
+outzonecv,Out Zone (Zero Wing TP-015 PCB Conversion),,Zero Wing TP-015 PCB Conversion,yes,Out Zone,Toaplan 1,,no,no,1990,Toaplan,Run 'n' Gun - Vertical,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,2
+outzoneh,Out Zone (harder),,,yes,Out Zone,Toaplan 1,,no,no,1990,Toaplan,Run 'n' Gun - Vertical,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,2
+outzonea,Out Zone (old set),,,yes,Out Zone,Toaplan 1,,no,no,1990,Toaplan,Run 'n' Gun - Vertical,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,2
+outzoneb,Out Zone (older set),,,yes,Out Zone,Toaplan 1,,no,no,1990,Toaplan,Run 'n' Gun - Vertical,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,2
+truxton,Truxton - Tatsujin,,,no,Truxton - Tatsujin,Toaplan 1,,no,no,1989,Toaplan,Shooter - Vertical,,15kHz,vertical (cw),yes,,2 (alternating),8-way,,2
+zerowing,Zero Wing (2P set),,,no,Zero Wing,Toaplan 1,,no,no,1989,Toaplan,Shooter - Horizontal,,15kHz,horizontal,,,2 (simultaneous),8-way,,2
+zerowing1,Zero Wing (1P set),,,yes,Zero Wing,Toaplan 1,,no,no,1989,Toaplan,Shooter - Horizontal,,15kHz,horizontal,,,2 (simultaneous),8-way,,2
+zerowingw,"Zero Wing (2P set, Williams license)",,Williams license,yes,Zero Wing,Toaplan 1,,no,no,1989,Toaplan,Shooter - Horizontal,,15kHz,horizontal,,,2 (simultaneous),8-way,,2
+roadf,Road Fighter (Set 1),World,Set 1,no,,Konami 6809 based,,no,no,1984,Konami,,,15kHz,vertical (cw),,,2,8,,
midres,Midnight Resistance (W),World,,no,Midnight Resistance,Data East MEC-M1,,no,no,1989,Data East,Platformer / Shooting Scrolling,,15kHz,horizontal,,,2,8,,4
midresj,Midnight Resistance (JP),Japan,,yes,Midnight Resistance,Data East MEC-M1,,no,no,1989,Data East,Platformer / Shooting Scrolling,,15kHz,horizontal,,,2,8,,4
midresu,Midnight Resistance (US),USA,,yes,Midnight Resistance,Data East MEC-M1,,no,no,1989,Data East,Platformer / Shooting Scrolling,,15kHz,horizontal,,,2,8,,4
bouldash,Boulder Dash - Boulder Dash Part 2 (W),World,,no,Boulder Dash Part 2,Data East MEC-M1,Boulder Dash,no,no,1990,Data East,Maze / Digging,,15kHz,horizontal,,,2,4,,2
bouldashj,Boulder Dash - Boulder Dash Part 2 (JP),Japan,,yes,Boulder Dash Part 2,Data East MEC-M1,Boulder Dash,no,no,1990,Data East,Maze / Digging,,15kHz,horizontal,,,2,4,,2
cosmo,Cosmo,,,no,invaders,Midway 8080,,no,no,1979,TDS & MINTS,Shooter - Gallery,,15kHz,vertical (cw),yes,,2 (alternating),2-way horizontal,,
-terracre,Terra Cresta (YM3526 set 1),,YM3526 set 1,no,Terra Cresta,Nichibutsu M68000 (Terra Cresta),,no,no,1985,Nichibutsu,Shooter - Vertical,,15kHz,yes,vertical (cw),,,8-way,,2
-terracreo,Terra Cresta (YM3526 set 2),,YM3526 set 2,yes,Terra Cresta,Nichibutsu M68000 (Terra Cresta),,no,no,1985,Nichibutsu,Shooter - Vertical,,15kHz,yes,vertical (cw),,,8-way,,2
-terracrea,Terra Cresta (YM3526 set 3),,YM3526 set 3,yes,Terra Cresta,Nichibutsu M68000 (Terra Cresta),,no,no,1985,Nichibutsu,Shooter - Vertical,,15kHz,yes,vertical (cw),,,8-way,,2
-amatelas,Sei Senshi Amatelass,,,no,Sei Senshi Amatelass,Nichibutsu M68000 (Terra Cresta),,no,no,1986,Nichibutsu,Run 'n' Gun - Vertical,,15kHz,yes,vertical (cw),,,8-way,,2
-amazont,Soldier Girl Amazon (Tecfri license),,Tecfri license,yes,Sei Senshi Amatelass,Nichibutsu M68000 (Terra Cresta),,no,no,1986,Nichibutsu,Run 'n' Gun - Vertical,,15kHz,yes,vertical (cw),,,8-way,,2
-amatelas,Soldier Girl Amazon,,,yes,Sei Senshi Amatelass,Nichibutsu M68000 (Terra Cresta),,no,no,1986,Nichibutsu,Run 'n' Gun - Vertical,,15kHz,yes,vertical (cw),,,8-way,,2
-horekid,Kid no Hore Hore Daisakusen,,,no,Kid no Hore Hore Daisakusen,Nichibutsu M68000 (Terra Cresta),,no,no,1987,Nichibutsu,Puzzle - Platform,,15kHz,yes,vertical (cw),,,8-way,,2
-horekidb,Kid no Hore Hore Daisakusen (Bootleg Set 1),,,yes,Kid no Hore Hore Daisakusen,Nichibutsu M68000 (Terra Cresta),,no,yes,1987,Nichibutsu,Puzzle - Platform,,15kHz,yes,vertical (cw),,,8-way,,2
-horekidb2,Kid no Hore Hore Daisakusen (Bootleg Set 2),,,yes,Kid no Hore Hore Daisakusen,Nichibutsu M68000 (Terra Cresta),,no,yes,1987,Nichibutsu,Puzzle - Platform,,15kHz,yes,vertical (cw),,,8-way,,2
-armedf,Armed F (Japan),Japan,,no,Armed F,Nichibutsu M68000 (Armed F),,no,no,1988,Nichibutsu,Shooter,,15kHz,no,,,1,8-way,,2
-armedff,Armed F (Fillmore license),,Fillmore license,yes,Armed F,Nichibutsu M68000 (Armed F),,no,no,1988,Nichibutsu,Shooter,,15kHz,no,,,1,8-way,,2
-legionj2,"Chouji Meikyuu Legion (Japan ver 1.05, set 2)",Japan,,no,Chouji Meikyuu Legion,Nichibutsu M68000 (Armed F),,no,no,1987,Nichibutsu,Shooter - Vertical,,15kHz,yes,vertical (cw),,,8-way,,2
-legion,Legion - Spinner-87 (World ver 2.03),World,,yes,Chouji Meikyuu Legion,Nichibutsu M68000 (Armed F),,no,no,1987,Nichibutsu,Shooter - Vertical,,15kHz,yes,vertical (cw),,,8-way,,2
-cclimbr2,Crazy Climber 2 (Japan),Japan,,no,Crazy Climber 2,Nichibutsu M68000 (Armed F),,no,no,1988,Nichibutsu,Platformer,,15kHz,no,,,,2-way,,4
-cclimbr2a,"Crazy Climber 2 (Japan, Harder)",Japan,,yes,Crazy Climber 2,Nichibutsu M68000 (Armed F),,no,no,1988,Nichibutsu,Platformer,,15kHz,no,,,,2-way,,4
-kozure,Kozure Ookami (Japan),Japan,,no,Kozure Ookami,Nichibutsu M68000 (Armed F),,no,no,1987,Nichibutsu,Beat 'em' up,,15kHz,no,,,,8-way,,2
-bigfghtr,Tatakae! Big Fighter,,,no,Tatakae! Big Fighter,Nichibutsu M68000 (Armed F),,no,no,1989,Nichibutsu,Shooter - Horizontal,,15kHz,no,,,,8-way,,2
-skyrobo,Sky Robo,,,yes,Tatakae! Big Fighter,Nichibutsu M68000 (Armed F),,no,no,1989,Nichibutsu,Shooter - Horizontal,,15kHz,no,,,,8-way,,2
-terrafj,Terra Force (Japan),Japan,,no,Terra Force,Nichibutsu M68000 (Armed F),,no,no,1987,Nichibutsu,Shooter - Vertical,,15kHz,yes,vertical(cw),,,8-way,,2
-terrafu,Terra Force (US),USA,,yes,Terra Force,Nichibutsu M68000 (Armed F),,no,no,1987,Nichibutsu,Shooter - Vertical,,15kHz,yes,vertical(cw),,,8-way,,2
-terraf,Terra Force,,,yes,Terra Force,Nichibutsu M68000 (Armed F),,no,no,1987,Nichibutsu,Shooter - Vertical,,15kHz,yes,vertical(cw),,,8-way,,2
+terracre,Terra Cresta (YM3526 set 1),,YM3526 set 1,no,Terra Cresta,Nichibutsu M68000 (Terra Cresta),,no,no,1985,Nichibutsu,Shooter - Vertical,,15kHz,vertical (cw),yes,,,8-way,,2
+terracreo,Terra Cresta (YM3526 set 2),,YM3526 set 2,yes,Terra Cresta,Nichibutsu M68000 (Terra Cresta),,no,no,1985,Nichibutsu,Shooter - Vertical,,15kHz,vertical (cw),yes,,,8-way,,2
+terracrea,Terra Cresta (YM3526 set 3),,YM3526 set 3,yes,Terra Cresta,Nichibutsu M68000 (Terra Cresta),,no,no,1985,Nichibutsu,Shooter - Vertical,,15kHz,vertical (cw),yes,,,8-way,,2
+amatelas,Sei Senshi Amatelass,,,no,Sei Senshi Amatelass,Nichibutsu M68000 (Terra Cresta),,no,no,1986,Nichibutsu,Run 'n' Gun - Vertical,,15kHz,vertical (cw),yes,,,8-way,,2
+amazont,Soldier Girl Amazon (Tecfri license),,Tecfri license,yes,Sei Senshi Amatelass,Nichibutsu M68000 (Terra Cresta),,no,no,1986,Nichibutsu,Run 'n' Gun - Vertical,,15kHz,vertical (cw),yes,,,8-way,,2
+amatelas,Soldier Girl Amazon,,,yes,Sei Senshi Amatelass,Nichibutsu M68000 (Terra Cresta),,no,no,1986,Nichibutsu,Run 'n' Gun - Vertical,,15kHz,vertical (cw),yes,,,8-way,,2
+horekid,Kid no Hore Hore Daisakusen,,,no,Kid no Hore Hore Daisakusen,Nichibutsu M68000 (Terra Cresta),,no,no,1987,Nichibutsu,Puzzle - Platform,,15kHz,vertical (cw),yes,,,8-way,,2
+horekidb,Kid no Hore Hore Daisakusen (Bootleg Set 1),,,yes,Kid no Hore Hore Daisakusen,Nichibutsu M68000 (Terra Cresta),,no,yes,1987,Nichibutsu,Puzzle - Platform,,15kHz,vertical (cw),yes,,,8-way,,2
+horekidb2,Kid no Hore Hore Daisakusen (Bootleg Set 2),,,yes,Kid no Hore Hore Daisakusen,Nichibutsu M68000 (Terra Cresta),,no,yes,1987,Nichibutsu,Puzzle - Platform,,15kHz,vertical (cw),yes,,,8-way,,2
+armedf,Armed F (Japan),Japan,,no,Armed F,Nichibutsu M68000 (Armed F),,no,no,1988,Nichibutsu,Shooter,,15kHz,horizontal,,,1,8-way,,2
+armedff,Armed F (Fillmore license),,Fillmore license,yes,Armed F,Nichibutsu M68000 (Armed F),,no,no,1988,Nichibutsu,Shooter,,15kHz,horizontal,,,1,8-way,,2
+legionj2,"Chouji Meikyuu Legion (Japan ver 1.05, set 2)",Japan,,no,Chouji Meikyuu Legion,Nichibutsu M68000 (Armed F),,no,no,1987,Nichibutsu,Shooter - Vertical,,15kHz,vertical (cw),yes,,,8-way,,2
+legion,Legion - Spinner-87 (World ver 2.03),World,,yes,Chouji Meikyuu Legion,Nichibutsu M68000 (Armed F),,no,no,1987,Nichibutsu,Shooter - Vertical,,15kHz,vertical (cw),yes,,,8-way,,2
+cclimbr2,Crazy Climber 2 (Japan),Japan,,no,Crazy Climber 2,Nichibutsu M68000 (Armed F),,no,no,1988,Nichibutsu,Platformer,,15kHz,horizontal,,,,2-way,,4
+cclimbr2a,"Crazy Climber 2 (Japan, Harder)",Japan,,yes,Crazy Climber 2,Nichibutsu M68000 (Armed F),,no,no,1988,Nichibutsu,Platformer,,15kHz,horizontal,,,,2-way,,4
+kozure,Kozure Ookami (Japan),Japan,,no,Kozure Ookami,Nichibutsu M68000 (Armed F),,no,no,1987,Nichibutsu,Beat 'em' up,,15kHz,horizontal,,,,8-way,,2
+bigfghtr,Tatakae! Big Fighter,,,no,Tatakae! Big Fighter,Nichibutsu M68000 (Armed F),,no,no,1989,Nichibutsu,Shooter - Horizontal,,15kHz,horizontal,,,,8-way,,2
+skyrobo,Sky Robo,,,yes,Tatakae! Big Fighter,Nichibutsu M68000 (Armed F),,no,no,1989,Nichibutsu,Shooter - Horizontal,,15kHz,horizontal,,,,8-way,,2
+terrafj,Terra Force (Japan),Japan,,no,Terra Force,Nichibutsu M68000 (Armed F),,no,no,1987,Nichibutsu,Shooter - Vertical,,15kHz,vertical(cw),yes,,,8-way,,2
+terrafu,Terra Force (US),USA,,yes,Terra Force,Nichibutsu M68000 (Armed F),,no,no,1987,Nichibutsu,Shooter - Vertical,,15kHz,vertical(cw),yes,,,8-way,,2
+terraf,Terra Force,,,yes,Terra Force,Nichibutsu M68000 (Armed F),,no,no,1987,Nichibutsu,Shooter - Vertical,,15kHz,vertical(cw),yes,,,8-way,,2
joust2,Joust 2 - Survival of the Fittest (revision 2),World,Rev. 2,no,,Williams 2nd Generation,Joust,no,no,1986,Williams,,,15kHz,vertical (ccw),,,2,8-way,,
joust2r1,Joust 2 - Survival of the Fittest (revision 1),World,Rev. 1,yes,,Williams 2nd Generation,Joust,no,no,1986,Williams,,,15kHz,vertical (ccw),,,2,8-way,,
yiear,Yie Ar Kung-Fu (program code I),World,Program code I,no,,Konami 6809 based,,,,1985,Konami,,,15kHz,horizontal,,,2,8,,
@@ -1648,55 +1648,55 @@ wb35,"Wonder Boy III - Monster Lair (JP, S16A, Set 5)",Japan,Set 5,yes,Wonder Bo
wrestwar,"Wrestle War (W, Set 3)",World,Set 3,no,Wrestle War,Sega System 16,,no,no,1989,Sega,Sports,,15kHz,horizontal,n/a,,2 (simultaneous),8-way,,2
wrestwar1,"Wrestle War (JP, Set 1)",Japan,Set 1,yes,Wrestle War,Sega System 16,,no,no,1989,Sega,Sports,,15kHz,horizontal,n/a,,2 (simultaneous),8-way,,2
wrestwar2,"Wrestle War (W, Set 2)",World,Set 2,yes,Wrestle War,Sega System 16,,no,no,1989,Sega,Sports,,15kHz,horizontal,n/a,,2 (simultaneous),8-way,,2
-pang,Pang,World,,no,Pang,Capcom Mitchell,,no,no,1989,Mitchell,Puzzle - Platform,,15kHz,no,,,2 (simultaneous),4-way,,2
-bbros,Buster Bros. (USA),USA,,yes,Pang,Capcom Mitchell,,no,no,1989,Mitchell,Puzzle - Platform,,15kHz,no,,,2 (simultaneous),4-way,,2
-pompingw,Pomping World (Japan),Japan,,yes,Pang,Capcom Mitchell,,no,no,1989,Mitchell,Puzzle - Platform,,15kHz,no,,,2 (simultaneous),4-way,,2
-spang,Super Pang (World 900914),World,,no,Super Pang,Capcom Mitchell,,no,no,1990,Mitchell,Puzzle - Paltform,,15kHz,no,,,2 (simultaneous),4-way,,2
-ssbros,Super Buster Bros. (USA 901001),USA,,yes,Super Pang,Capcom Mitchell,,no,no,1990,Mitchell,Puzzle - Paltform,,15kHz,no,,,2 (simultaneous),4-way,,2
-spangj,Super Pang (Japan 901023),Japan,,yes,Super Pang,Capcom Mitchell,,no,no,1990,Mitchell,Puzzle - Paltform,,15kHz,no,,,2 (simultaneous),4-way,,2
-batrideru,Armed Police Batrider (USA) (Fri Feb 13 1998),USA,,no,Armed Police Batrider,Toaplan 2,,no,no,1998,Raizing / Eighting,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
-batriderc,Armed Police Batrider (China) (Fri Feb 13 1998),World,,yes,Armed Police Batrider,Toaplan 2,,no,no,1998,Raizing / Eighting,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
-batriderhk,Armed Police Batrider (Hong Kong) (Mon Dec 22 1997),World,,yes,Armed Police Batrider,Toaplan 2,,no,no,1998,Raizing / Eighting,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
-batriderja,Armed Police Batrider (Japan - older version) (Mon Dec 22 1997),Japan,,yes,Armed Police Batrider,Toaplan 2,,no,no,1998,Raizing / Eighting,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
-batriderk,Armed Police Batrider (Korea) (Fri Feb 13 1998),Korea,,yes,Armed Police Batrider,Toaplan 2,,no,no,1998,Raizing / Eighting,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
-batridert,Armed Police Batrider (Taiwan) (Mon Dec 22 1997),Taiwan,,yes,Armed Police Batrider,Toaplan 2,,no,no,1998,Raizing / Eighting,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
-bbakraid,Battle Bakraid - Unlimited Version (USA) (Tue Jun 8 1999),USA,,no,Battle Bakraid,Toaplan 2,,no,no,1999,Eighting,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
-bbakraidja,Battle Bakraid (Japan) (Wed Apr 7 1999),Japan,,yes,Battle Bakraid,Toaplan 2,,no,no,1999,Eighting,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
-bbakraidc,Battle Bakraid - Unlimited Version (China) (Tue Jun 8 1999),World,,yes,Battle Bakraid,Toaplan 2,,no,no,1999,Eighting,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
-bbakraidj,Battle Bakraid - Unlimited Version (Japan) (Tue Jun 8 1999),Japan,,yes,Battle Bakraid,Toaplan 2,,no,no,1999,Eighting,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
-bgaregga,Battle Garegga (Europe - USA - Japan - Asia) (Sat Feb 3 1996),Japan,,no,Battle Garegga,Toaplan 2,,no,no,1996,Raizing - Eighting,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
-bgareggahk,Battle Garegga (Austria - Hong Kong) (Sat Feb 3 1996),World,,yes,Battle Garegga,Toaplan 2,,no,no,1996,Raizing / Eighting,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
-bgareggatw,Battle Garegga (Taiwan - Germany) (Thu Feb 1 1996),Taiwan,,yes,Battle Garegga,Toaplan 2,,no,no,1996,Raizing / Eighting,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
-bgareggat,Battle Garegga (location test) (Wed Jan 17 1996),World,,yes,Battle Garegga,Toaplan 2,,no,no,1996,Raizing / Eighting,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
-bgaregganv,Battle Garegga - New Version (Austria - Hong Kong) (Sat Mar 2 1996),World,,yes,Battle Garegga,Toaplan 2,,no,no,1996,Raizing / Eighting,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
-bgareggacn,Battle Garegga - Type 2 (Denmark - China) (Tue Apr 2 1996),World,,yes,Battle Garegga,Toaplan 2,,no,no,1996,Raizing - Eighting,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
-bgareggat2,Battle Garegga - Type 2 (Europe - USA - Japan - Asia) (Sat Mar 2 1996),Japan,,yes,Battle Garegga,Toaplan 2,,no,no,1996,Raizing / Eighting,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
-kingdmgp,Kingdom Grandprix,World,,no,Kingdom Grandprix,Toaplan 2,,no,no,1994,Raizing / Eighting,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
-shippumd,Shippu Mahou Daisakusen (Japan),Japan,,yes,Kingdom Grandprix,Toaplan 2,,no,no,1994,Raizing / Eighting,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
-sstriker,Sorcer Striker,World,,no,Sorcer Striker,Toaplan 2,,no,no,1993,Raizing,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
-mahoudai,Mahou Daisakusen (Japan),Japan,,yes,Sorcer Striker,Toaplan 2,,no,no,1993,Raizing,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
-sstrikerk,Sorcer Striker (Korea),Korea,,yes,Sorcer Striker,Toaplan 2,,no,no,1993,Raizing,Shooter - Vertical,,15kHz,yes,vertical (ccw),,2 (simultaneous),8-way,,3
-renegade,Renegade (US),USA,,no,Renegade,Technos 6309 based,,no,no,1986,Technos Japan,Fighting,,15kHz,no,,,2 (alternating),8-way,,3
-renegadeb,Renegade (US bootleg),USA,,no,Renegade,Technos 6309 based,,no,no,1986,Technos Japan,Fighting,,15kHz,no,,,2 (alternating),8-way,,3
-kuniokun,Nekketsu Kouha Kunio-kun (Japan),Japan,,no,Renegade,Technos 6309 based,,no,no,1986,bootleg,Fighting,,15kHz,no,,,2 (alternating),8-way,,3
-kuniokunb,Nekketsu Kouha Kunio-kun (Japan bootleg),Japan,,no,Renegade,Technos 6309 based,,no,yes,1986,bootleg,Fighting,,15kHz,no,,,2 (alternating),8-way,,3
-nemesis,Nemesis (ROM version),World,,no,Nemesis,GX400,,no,no,1985,Konami,Shooter - Horizontal,,15kHz,no,,,2 (alternating),8-way,,3
-nemesisuk,"Nemesis World, ROM version",World,,no,Nemesis,GX400,,no,no,1985,Konami,Shooter - Horizontal,,15kHz,no,,,2 (alternating),8-way,,3
-gallop,Gallop - Armed Police Unit (Japan),Japan,,no,Gallop - Armed Police Unit,Irem M72,,no,no,1991,IREM,Shooter - Horizontal,,15kHz,no,,,1,8-way,,2
-rtypej,R-Type (Japan),Japan,,no,R-Type,Irem M72,,no,no,1987,IREM,Shooter - Horizontal,,15kHz,no,,,1,8-way,,2
-rtype,R-Type (World),World,,no,R-Type,Irem M72,,no,no,1987,IREM,Shooter - Horizontal,,15kHz,no,,,1,8-way,,2
-rtypejp,R-Type (Japan prototype),Japan,,yes,R-Type,Irem M72,,no,no,1987,IREM,Shooter - Horizontal,,15kHz,no,,,1,8-way,,2
-rtypeu,R-Type (US),USA,,yes,R-Type,Irem M72,,no,no,1987,IREM,Shooter - Horizontal,,15kHz,no,,,1,8-way,,2
-rtypeb,R-Type (World bootleg),World,,yes,R-Type,Irem M72,,no,yes,1987,IREM,Shooter - Horizontal,,15kHz,no,,,1,8-way,,2
-tnk3,TNKIII,,,no,TNKIII,SNK Triple Z80,,no,no,1985,SNK,Shooter / Driving Vertical,,15kHz,yes,vertical (cw),,2 (simultaneous),"8-way,Positional",,2
-tnk3j,T.A.N.K_Japan,Japan,,yes,TNKIII,SNK Triple Z80,,no,no,1985,SNK,Shooter / Driving Vertical,,15kHz,yes,vertical (cw),,2 (simultaneous),"8-way,Positional",,2
-ikari,Ikari Warriors,,,no,Ikari Warriors,SNK Triple Z80,,no,no,1986,SNK,Action,,15kHz,yes,vertical (cw),,2 (simultaneous),8-way,,2
-ikarijp,Ikari Warriors JP,Japan,,yes,Ikari Warriors,SNK Triple Z80,,no,no,1986,SNK,Action,,15kHz,yes,vertical (cw),,2 (simultaneous),8-way,,2
-victroad,Victory Road,,,no,Victory Road,SNK Triple Z80,,no,no,1986,SNK,Action,,15kHz,yes,vertical (cw),,2 (simultaneous),8-way,,2
-dogosoke,Dogou Souken,Japan,,yes,Victory Road,SNK Triple Z80,,no,no,1986,SNK,Action,,15kHz,yes,vertical (cw),,2 (simultaneous),8-way,,2
-aso,ASO - Armored Scrum Object,,,no,ASO - Armored Scrum Object,SNK Triple Z80,,no,no,1985,SNK,Shooter / Flying Vertical,,15kHz,yes,vertical (cw),,2 (simultaneous),8-way,,3
-alphamis,Alpha Mission,,,yes,ASO - Armored Scrum Object,SNK Triple Z80,,no,no,1985,SNK,Shooter / Flying Vertical,,15kHz,yes,vertical (cw),,2 (simultaneous),8-way,,3
-arian,Arian Mission,,,yes,ASO - Armored Scrum Object,SNK Triple Z80,,no,no,1985,SNK,Shooter / Flying Vertical,,15kHz,yes,vertical (cw),,2 (simultaneous),8-way,,3
+pang,Pang,World,,no,Pang,Capcom Mitchell,,no,no,1989,Mitchell,Puzzle - Platform,,15kHz,horizontal,,,2 (simultaneous),4-way,,2
+bbros,Buster Bros. (USA),USA,,yes,Pang,Capcom Mitchell,,no,no,1989,Mitchell,Puzzle - Platform,,15kHz,horizontal,,,2 (simultaneous),4-way,,2
+pompingw,Pomping World (Japan),Japan,,yes,Pang,Capcom Mitchell,,no,no,1989,Mitchell,Puzzle - Platform,,15kHz,horizontal,,,2 (simultaneous),4-way,,2
+spang,Super Pang (World 900914),World,,no,Super Pang,Capcom Mitchell,,no,no,1990,Mitchell,Puzzle - Paltform,,15kHz,horizontal,,,2 (simultaneous),4-way,,2
+ssbros,Super Buster Bros. (USA 901001),USA,,yes,Super Pang,Capcom Mitchell,,no,no,1990,Mitchell,Puzzle - Paltform,,15kHz,horizontal,,,2 (simultaneous),4-way,,2
+spangj,Super Pang (Japan 901023),Japan,,yes,Super Pang,Capcom Mitchell,,no,no,1990,Mitchell,Puzzle - Paltform,,15kHz,horizontal,,,2 (simultaneous),4-way,,2
+batrideru,Armed Police Batrider (USA) (Fri Feb 13 1998),USA,,no,Armed Police Batrider,Toaplan 2,,no,no,1998,Raizing / Eighting,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,3
+batriderc,Armed Police Batrider (China) (Fri Feb 13 1998),World,,yes,Armed Police Batrider,Toaplan 2,,no,no,1998,Raizing / Eighting,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,3
+batriderhk,Armed Police Batrider (Hong Kong) (Mon Dec 22 1997),World,,yes,Armed Police Batrider,Toaplan 2,,no,no,1998,Raizing / Eighting,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,3
+batriderja,Armed Police Batrider (Japan - older version) (Mon Dec 22 1997),Japan,,yes,Armed Police Batrider,Toaplan 2,,no,no,1998,Raizing / Eighting,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,3
+batriderk,Armed Police Batrider (Korea) (Fri Feb 13 1998),Korea,,yes,Armed Police Batrider,Toaplan 2,,no,no,1998,Raizing / Eighting,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,3
+batridert,Armed Police Batrider (Taiwan) (Mon Dec 22 1997),Taiwan,,yes,Armed Police Batrider,Toaplan 2,,no,no,1998,Raizing / Eighting,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,3
+bbakraid,Battle Bakraid - Unlimited Version (USA) (Tue Jun 8 1999),USA,,no,Battle Bakraid,Toaplan 2,,no,no,1999,Eighting,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,3
+bbakraidja,Battle Bakraid (Japan) (Wed Apr 7 1999),Japan,,yes,Battle Bakraid,Toaplan 2,,no,no,1999,Eighting,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,3
+bbakraidc,Battle Bakraid - Unlimited Version (China) (Tue Jun 8 1999),World,,yes,Battle Bakraid,Toaplan 2,,no,no,1999,Eighting,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,3
+bbakraidj,Battle Bakraid - Unlimited Version (Japan) (Tue Jun 8 1999),Japan,,yes,Battle Bakraid,Toaplan 2,,no,no,1999,Eighting,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,3
+bgaregga,Battle Garegga (Europe - USA - Japan - Asia) (Sat Feb 3 1996),Japan,,no,Battle Garegga,Toaplan 2,,no,no,1996,Raizing - Eighting,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,3
+bgareggahk,Battle Garegga (Austria - Hong Kong) (Sat Feb 3 1996),World,,yes,Battle Garegga,Toaplan 2,,no,no,1996,Raizing / Eighting,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,3
+bgareggatw,Battle Garegga (Taiwan - Germany) (Thu Feb 1 1996),Taiwan,,yes,Battle Garegga,Toaplan 2,,no,no,1996,Raizing / Eighting,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,3
+bgareggat,Battle Garegga (location test) (Wed Jan 17 1996),World,,yes,Battle Garegga,Toaplan 2,,no,no,1996,Raizing / Eighting,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,3
+bgaregganv,Battle Garegga - New Version (Austria - Hong Kong) (Sat Mar 2 1996),World,,yes,Battle Garegga,Toaplan 2,,no,no,1996,Raizing / Eighting,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,3
+bgareggacn,Battle Garegga - Type 2 (Denmark - China) (Tue Apr 2 1996),World,,yes,Battle Garegga,Toaplan 2,,no,no,1996,Raizing - Eighting,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,3
+bgareggat2,Battle Garegga - Type 2 (Europe - USA - Japan - Asia) (Sat Mar 2 1996),Japan,,yes,Battle Garegga,Toaplan 2,,no,no,1996,Raizing / Eighting,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,3
+kingdmgp,Kingdom Grandprix,World,,no,Kingdom Grandprix,Toaplan 2,,no,no,1994,Raizing / Eighting,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,3
+shippumd,Shippu Mahou Daisakusen (Japan),Japan,,yes,Kingdom Grandprix,Toaplan 2,,no,no,1994,Raizing / Eighting,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,3
+sstriker,Sorcer Striker,World,,no,Sorcer Striker,Toaplan 2,,no,no,1993,Raizing,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,3
+mahoudai,Mahou Daisakusen (Japan),Japan,,yes,Sorcer Striker,Toaplan 2,,no,no,1993,Raizing,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,3
+sstrikerk,Sorcer Striker (Korea),Korea,,yes,Sorcer Striker,Toaplan 2,,no,no,1993,Raizing,Shooter - Vertical,,15kHz,vertical (ccw),yes,,2 (simultaneous),8-way,,3
+renegade,Renegade (US),USA,,no,Renegade,Technos 6309 based,,no,no,1986,Technos Japan,Fighting,,15kHz,horizontal,,,2 (alternating),8-way,,3
+renegadeb,Renegade (US bootleg),USA,,no,Renegade,Technos 6309 based,,no,no,1986,Technos Japan,Fighting,,15kHz,horizontal,,,2 (alternating),8-way,,3
+kuniokun,Nekketsu Kouha Kunio-kun (Japan),Japan,,no,Renegade,Technos 6309 based,,no,no,1986,bootleg,Fighting,,15kHz,horizontal,,,2 (alternating),8-way,,3
+kuniokunb,Nekketsu Kouha Kunio-kun (Japan bootleg),Japan,,no,Renegade,Technos 6309 based,,no,yes,1986,bootleg,Fighting,,15kHz,horizontal,,,2 (alternating),8-way,,3
+nemesis,Nemesis (ROM version),World,,no,Nemesis,GX400,,no,no,1985,Konami,Shooter - Horizontal,,15kHz,horizontal,,,2 (alternating),8-way,,3
+nemesisuk,"Nemesis World, ROM version",World,,no,Nemesis,GX400,,no,no,1985,Konami,Shooter - Horizontal,,15kHz,horizontal,,,2 (alternating),8-way,,3
+gallop,Gallop - Armed Police Unit (Japan),Japan,,no,Gallop - Armed Police Unit,Irem M72,,no,no,1991,IREM,Shooter - Horizontal,,15kHz,horizontal,,,1,8-way,,2
+rtypej,R-Type (Japan),Japan,,no,R-Type,Irem M72,,no,no,1987,IREM,Shooter - Horizontal,,15kHz,horizontal,,,1,8-way,,2
+rtype,R-Type (World),World,,no,R-Type,Irem M72,,no,no,1987,IREM,Shooter - Horizontal,,15kHz,horizontal,,,1,8-way,,2
+rtypejp,R-Type (Japan prototype),Japan,,yes,R-Type,Irem M72,,no,no,1987,IREM,Shooter - Horizontal,,15kHz,horizontal,,,1,8-way,,2
+rtypeu,R-Type (US),USA,,yes,R-Type,Irem M72,,no,no,1987,IREM,Shooter - Horizontal,,15kHz,horizontal,,,1,8-way,,2
+rtypeb,R-Type (World bootleg),World,,yes,R-Type,Irem M72,,no,yes,1987,IREM,Shooter - Horizontal,,15kHz,horizontal,,,1,8-way,,2
+tnk3,TNKIII,,,no,TNKIII,SNK Triple Z80,,no,no,1985,SNK,Shooter / Driving Vertical,,15kHz,vertical (cw),yes,,2 (simultaneous),"8-way,Positional",,2
+tnk3j,T.A.N.K_Japan,Japan,,yes,TNKIII,SNK Triple Z80,,no,no,1985,SNK,Shooter / Driving Vertical,,15kHz,vertical (cw),yes,,2 (simultaneous),"8-way,Positional",,2
+ikari,Ikari Warriors,,,no,Ikari Warriors,SNK Triple Z80,,no,no,1986,SNK,Action,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,2
+ikarijp,Ikari Warriors JP,Japan,,yes,Ikari Warriors,SNK Triple Z80,,no,no,1986,SNK,Action,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,2
+victroad,Victory Road,,,no,Victory Road,SNK Triple Z80,,no,no,1986,SNK,Action,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,2
+dogosoke,Dogou Souken,Japan,,yes,Victory Road,SNK Triple Z80,,no,no,1986,SNK,Action,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,2
+aso,ASO - Armored Scrum Object,,,no,ASO - Armored Scrum Object,SNK Triple Z80,,no,no,1985,SNK,Shooter / Flying Vertical,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,3
+alphamis,Alpha Mission,,,yes,ASO - Armored Scrum Object,SNK Triple Z80,,no,no,1985,SNK,Shooter / Flying Vertical,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,3
+arian,Arian Mission,,,yes,ASO - Armored Scrum Object,SNK Triple Z80,,no,no,1985,SNK,Shooter / Flying Vertical,,15kHz,vertical (cw),yes,,2 (simultaneous),8-way,,3
athena,Athena,,,no,Athena,SNK Triple Z80,,no,no,1986,SNK,Action,,15kHz,vertical (cw),,,2 (simultaneous),8-way,,2
athena,Athena_Screen_Flip_Fix_ROM_Patch,,,no,Athena,SNK Triple Z80,,no,no,1986,SNK,Action,,15kHz,vertical (cw),,,2 (simultaneous),8-way,,2
athenab,Athena (bootleg),,,yes,Athena,SNK Triple Z80,,no,yes,1986,SNK,Action,,15kHz,vertical (cw),,,2 (simultaneous),8-way,,2
diff --git a/mad/ASO - Armored Scrum Object.mad b/mad/ASO - Armored Scrum Object.mad
index 2ca006b..3d31442 100644
--- a/mad/ASO - Armored Scrum Object.mad
+++ b/mad/ASO - Armored Scrum Object.mad
@@ -16,8 +16,8 @@
Shooter / Flying Vertical
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Alpha Mission.mad b/mad/Alpha Mission.mad
index 7d92d0b..a66bc6a 100644
--- a/mad/Alpha Mission.mad
+++ b/mad/Alpha Mission.mad
@@ -16,8 +16,8 @@
Shooter / Flying Vertical
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Arian Mission.mad b/mad/Arian Mission.mad
index b077876..1e6efe1 100644
--- a/mad/Arian Mission.mad
+++ b/mad/Arian Mission.mad
@@ -16,8 +16,8 @@
Shooter / Flying Vertical
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Armed F (Fillmore license).mad b/mad/Armed F (Fillmore license).mad
index 54feff5..4d031cc 100644
--- a/mad/Armed F (Fillmore license).mad
+++ b/mad/Armed F (Fillmore license).mad
@@ -16,7 +16,7 @@
Shooter
15kHz
- no
+ horizontal
1
diff --git a/mad/Armed F (Japan).mad b/mad/Armed F (Japan).mad
index 0652b45..0cdc04e 100644
--- a/mad/Armed F (Japan).mad
+++ b/mad/Armed F (Japan).mad
@@ -16,7 +16,7 @@
Shooter
15kHz
- no
+ horizontal
1
diff --git a/mad/Armed Police Batrider (China) (Fri Feb 13 1998).mad b/mad/Armed Police Batrider (China) (Fri Feb 13 1998).mad
index 9cf6432..46025fc 100644
--- a/mad/Armed Police Batrider (China) (Fri Feb 13 1998).mad
+++ b/mad/Armed Police Batrider (China) (Fri Feb 13 1998).mad
@@ -17,8 +17,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (ccw)
+ vertical (ccw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Armed Police Batrider (Hong Kong) (Mon Dec 22 1997).mad b/mad/Armed Police Batrider (Hong Kong) (Mon Dec 22 1997).mad
index 47aa373..fce9f63 100644
--- a/mad/Armed Police Batrider (Hong Kong) (Mon Dec 22 1997).mad
+++ b/mad/Armed Police Batrider (Hong Kong) (Mon Dec 22 1997).mad
@@ -17,8 +17,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (ccw)
+ vertical (ccw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Armed Police Batrider (Japan - older version) (Mon Dec 22 1997).mad b/mad/Armed Police Batrider (Japan - older version) (Mon Dec 22 1997).mad
index 432b22d..fb24235 100644
--- a/mad/Armed Police Batrider (Japan - older version) (Mon Dec 22 1997).mad
+++ b/mad/Armed Police Batrider (Japan - older version) (Mon Dec 22 1997).mad
@@ -17,8 +17,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (ccw)
+ vertical (ccw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Armed Police Batrider (Korea) (Fri Feb 13 1998).mad b/mad/Armed Police Batrider (Korea) (Fri Feb 13 1998).mad
index a8f2bb3..4dfe5f7 100644
--- a/mad/Armed Police Batrider (Korea) (Fri Feb 13 1998).mad
+++ b/mad/Armed Police Batrider (Korea) (Fri Feb 13 1998).mad
@@ -17,8 +17,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (ccw)
+ vertical (ccw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Armed Police Batrider (Taiwan) (Mon Dec 22 1997).mad b/mad/Armed Police Batrider (Taiwan) (Mon Dec 22 1997).mad
index 95a354d..74fead8 100644
--- a/mad/Armed Police Batrider (Taiwan) (Mon Dec 22 1997).mad
+++ b/mad/Armed Police Batrider (Taiwan) (Mon Dec 22 1997).mad
@@ -17,8 +17,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (ccw)
+ vertical (ccw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Armed Police Batrider (USA) (Fri Feb 13 1998).mad b/mad/Armed Police Batrider (USA) (Fri Feb 13 1998).mad
index 0cef710..105812f 100644
--- a/mad/Armed Police Batrider (USA) (Fri Feb 13 1998).mad
+++ b/mad/Armed Police Batrider (USA) (Fri Feb 13 1998).mad
@@ -17,8 +17,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (ccw)
+ vertical (ccw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Battle Bakraid (Japan) (Wed Apr 7 1999).mad b/mad/Battle Bakraid (Japan) (Wed Apr 7 1999).mad
index e03ded7..68c2501 100644
--- a/mad/Battle Bakraid (Japan) (Wed Apr 7 1999).mad
+++ b/mad/Battle Bakraid (Japan) (Wed Apr 7 1999).mad
@@ -16,8 +16,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (ccw)
+ vertical (ccw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Battle Bakraid - Unlimited Version (China) (Tue Jun 8 1999).mad b/mad/Battle Bakraid - Unlimited Version (China) (Tue Jun 8 1999).mad
index 0a04394..c0851bb 100644
--- a/mad/Battle Bakraid - Unlimited Version (China) (Tue Jun 8 1999).mad
+++ b/mad/Battle Bakraid - Unlimited Version (China) (Tue Jun 8 1999).mad
@@ -16,8 +16,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (ccw)
+ vertical (ccw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Battle Bakraid - Unlimited Version (Japan) (Tue Jun 8 1999).mad b/mad/Battle Bakraid - Unlimited Version (Japan) (Tue Jun 8 1999).mad
index 1a2429e..1c872a6 100644
--- a/mad/Battle Bakraid - Unlimited Version (Japan) (Tue Jun 8 1999).mad
+++ b/mad/Battle Bakraid - Unlimited Version (Japan) (Tue Jun 8 1999).mad
@@ -16,8 +16,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (ccw)
+ vertical (ccw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Battle Bakraid - Unlimited Version (USA) (Tue Jun 8 1999).mad b/mad/Battle Bakraid - Unlimited Version (USA) (Tue Jun 8 1999).mad
index 705ea03..47b5cb0 100644
--- a/mad/Battle Bakraid - Unlimited Version (USA) (Tue Jun 8 1999).mad
+++ b/mad/Battle Bakraid - Unlimited Version (USA) (Tue Jun 8 1999).mad
@@ -16,8 +16,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (ccw)
+ vertical (ccw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Battle Garegga (Austria - Hong Kong) (Sat Feb 3 1996).mad b/mad/Battle Garegga (Austria - Hong Kong) (Sat Feb 3 1996).mad
index 1cf64d2..af97ca2 100644
--- a/mad/Battle Garegga (Austria - Hong Kong) (Sat Feb 3 1996).mad
+++ b/mad/Battle Garegga (Austria - Hong Kong) (Sat Feb 3 1996).mad
@@ -17,8 +17,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (ccw)
+ vertical (ccw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Battle Garegga (Europe - USA - Japan - Asia) (Sat Feb 3 1996).mad b/mad/Battle Garegga (Europe - USA - Japan - Asia) (Sat Feb 3 1996).mad
index 02de2d9..6020cfe 100644
--- a/mad/Battle Garegga (Europe - USA - Japan - Asia) (Sat Feb 3 1996).mad
+++ b/mad/Battle Garegga (Europe - USA - Japan - Asia) (Sat Feb 3 1996).mad
@@ -16,8 +16,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (ccw)
+ vertical (ccw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Battle Garegga (Taiwan - Germany) (Thu Feb 1 1996).mad b/mad/Battle Garegga (Taiwan - Germany) (Thu Feb 1 1996).mad
index fc0e9f5..bafb510 100644
--- a/mad/Battle Garegga (Taiwan - Germany) (Thu Feb 1 1996).mad
+++ b/mad/Battle Garegga (Taiwan - Germany) (Thu Feb 1 1996).mad
@@ -17,8 +17,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (ccw)
+ vertical (ccw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Battle Garegga (location test) (Wed Jan 17 1996).mad b/mad/Battle Garegga (location test) (Wed Jan 17 1996).mad
index 4486e05..1d75810 100644
--- a/mad/Battle Garegga (location test) (Wed Jan 17 1996).mad
+++ b/mad/Battle Garegga (location test) (Wed Jan 17 1996).mad
@@ -17,8 +17,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (ccw)
+ vertical (ccw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Battle Garegga - New Version (Austria - Hong Kong) (Sat Mar 2 1996).mad b/mad/Battle Garegga - New Version (Austria - Hong Kong) (Sat Mar 2 1996).mad
index 9de30e8..af4d0b2 100644
--- a/mad/Battle Garegga - New Version (Austria - Hong Kong) (Sat Mar 2 1996).mad
+++ b/mad/Battle Garegga - New Version (Austria - Hong Kong) (Sat Mar 2 1996).mad
@@ -17,8 +17,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (ccw)
+ vertical (ccw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Battle Garegga - Type 2 (Denmark - China) (Tue Apr 2 1996).mad b/mad/Battle Garegga - Type 2 (Denmark - China) (Tue Apr 2 1996).mad
index 94d672a..1199c44 100644
--- a/mad/Battle Garegga - Type 2 (Denmark - China) (Tue Apr 2 1996).mad
+++ b/mad/Battle Garegga - Type 2 (Denmark - China) (Tue Apr 2 1996).mad
@@ -16,8 +16,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (ccw)
+ vertical (ccw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Battle Garegga - Type 2 (Europe - USA - Japan - Asia) (Sat Mar 2 1996).mad b/mad/Battle Garegga - Type 2 (Europe - USA - Japan - Asia) (Sat Mar 2 1996).mad
index 661120f..2e80e28 100644
--- a/mad/Battle Garegga - Type 2 (Europe - USA - Japan - Asia) (Sat Mar 2 1996).mad
+++ b/mad/Battle Garegga - Type 2 (Europe - USA - Japan - Asia) (Sat Mar 2 1996).mad
@@ -17,8 +17,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (ccw)
+ vertical (ccw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Buster Bros. (USA).mad b/mad/Buster Bros. (USA).mad
index dc3d6f7..2ca74f2 100644
--- a/mad/Buster Bros. (USA).mad
+++ b/mad/Buster Bros. (USA).mad
@@ -16,7 +16,7 @@
Puzzle - Platform
15kHz
- no
+ horizontal
2 (simultaneous)
diff --git a/mad/Chouji Meikyuu Legion (Japan ver 1.05, set 2).mad b/mad/Chouji Meikyuu Legion (Japan ver 1.05, set 2).mad
index afc481c..aca5732 100644
--- a/mad/Chouji Meikyuu Legion (Japan ver 1.05, set 2).mad
+++ b/mad/Chouji Meikyuu Legion (Japan ver 1.05, set 2).mad
@@ -16,8 +16,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
8-way
diff --git a/mad/CoMotion.mad b/mad/CoMotion.mad
index 74b7fa1..3987c4a 100644
--- a/mad/CoMotion.mad
+++ b/mad/CoMotion.mad
@@ -16,7 +16,7 @@
15kHz
-
+ horizontal
diff --git a/mad/Crazy Climber 2 (Japan).mad b/mad/Crazy Climber 2 (Japan).mad
index 36c9ad0..f39691c 100644
--- a/mad/Crazy Climber 2 (Japan).mad
+++ b/mad/Crazy Climber 2 (Japan).mad
@@ -16,7 +16,7 @@
Platformer
15kHz
- no
+ horizontal
diff --git a/mad/Crazy Climber 2 (Japan, Harder).mad b/mad/Crazy Climber 2 (Japan, Harder).mad
index d0d54fa..d157a4e 100644
--- a/mad/Crazy Climber 2 (Japan, Harder).mad
+++ b/mad/Crazy Climber 2 (Japan, Harder).mad
@@ -16,7 +16,7 @@
Platformer
15kHz
- no
+ horizontal
diff --git a/mad/Dogou Souken.mad b/mad/Dogou Souken.mad
index 9a22f4c..bf61ff3 100644
--- a/mad/Dogou Souken.mad
+++ b/mad/Dogou Souken.mad
@@ -16,8 +16,8 @@
Action
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Gaia Crusaders.mad b/mad/Gaia Crusaders.mad
index c95f0c9..2d6e0d0 100644
--- a/mad/Gaia Crusaders.mad
+++ b/mad/Gaia Crusaders.mad
@@ -16,7 +16,7 @@
Fighting
15kHz
- no
+ horizontal
no
2 (simutaneous)
diff --git a/mad/Gallop - Armed Police Unit (Japan).mad b/mad/Gallop - Armed Police Unit (Japan).mad
index 37d1f72..b62c8f8 100644
--- a/mad/Gallop - Armed Police Unit (Japan).mad
+++ b/mad/Gallop - Armed Police Unit (Japan).mad
@@ -16,7 +16,7 @@
Shooter - Horizontal
15kHz
- no
+ horizontal
1
diff --git a/mad/Hellfire (1P set).mad b/mad/Hellfire (1P set).mad
index f3b2fd9..da599c6 100644
--- a/mad/Hellfire (1P set).mad
+++ b/mad/Hellfire (1P set).mad
@@ -16,7 +16,7 @@
Shooter - Horizontal
15kHz
- no
+ horizontal
1
diff --git a/mad/Hellfire (1P set, older).mad b/mad/Hellfire (1P set, older).mad
index 32597a4..e8d00cd 100644
--- a/mad/Hellfire (1P set, older).mad
+++ b/mad/Hellfire (1P set, older).mad
@@ -16,7 +16,7 @@
Shooter - Horizontal
15kHz
- no
+ horizontal
1
diff --git a/mad/Hellfire (2P set).mad b/mad/Hellfire (2P set).mad
index 73eb9ef..a354da5 100644
--- a/mad/Hellfire (2P set).mad
+++ b/mad/Hellfire (2P set).mad
@@ -16,7 +16,7 @@
Shooter - Horizontal
15kHz
- no
+ horizontal
1
diff --git a/mad/Hellfire (2P set, older).mad b/mad/Hellfire (2P set, older).mad
index 2a4d17e..49d0094 100644
--- a/mad/Hellfire (2P set, older).mad
+++ b/mad/Hellfire (2P set, older).mad
@@ -16,7 +16,7 @@
Shooter - Horizontal
15kHz
- no
+ horizontal
1
diff --git a/mad/Ikari Warriors JP.mad b/mad/Ikari Warriors JP.mad
index 6ee99e2..7f57c60 100644
--- a/mad/Ikari Warriors JP.mad
+++ b/mad/Ikari Warriors JP.mad
@@ -16,8 +16,8 @@
Action
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Ikari Warriors.mad b/mad/Ikari Warriors.mad
index 5095ccf..a21dc9f 100644
--- a/mad/Ikari Warriors.mad
+++ b/mad/Ikari Warriors.mad
@@ -16,8 +16,8 @@
Action
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Kid no Hore Hore Daisakusen (Bootleg Set 1).mad b/mad/Kid no Hore Hore Daisakusen (Bootleg Set 1).mad
index 56b2481..09ef713 100644
--- a/mad/Kid no Hore Hore Daisakusen (Bootleg Set 1).mad
+++ b/mad/Kid no Hore Hore Daisakusen (Bootleg Set 1).mad
@@ -16,8 +16,8 @@
Puzzle - Platform
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
8-way
diff --git a/mad/Kid no Hore Hore Daisakusen (Bootleg Set 2).mad b/mad/Kid no Hore Hore Daisakusen (Bootleg Set 2).mad
index 6ee77bc..8f8f5e1 100644
--- a/mad/Kid no Hore Hore Daisakusen (Bootleg Set 2).mad
+++ b/mad/Kid no Hore Hore Daisakusen (Bootleg Set 2).mad
@@ -16,8 +16,8 @@
Puzzle - Platform
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
8-way
diff --git a/mad/Kid no Hore Hore Daisakusen.mad b/mad/Kid no Hore Hore Daisakusen.mad
index 76c9970..2c4f7e7 100644
--- a/mad/Kid no Hore Hore Daisakusen.mad
+++ b/mad/Kid no Hore Hore Daisakusen.mad
@@ -16,8 +16,8 @@
Puzzle - Platform
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
8-way
diff --git a/mad/Kingdom Grandprix.mad b/mad/Kingdom Grandprix.mad
index 75727bd..8be07a0 100644
--- a/mad/Kingdom Grandprix.mad
+++ b/mad/Kingdom Grandprix.mad
@@ -17,8 +17,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (ccw)
+ vertical (ccw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Kozure Ookami (Japan).mad b/mad/Kozure Ookami (Japan).mad
index c994c61..5868232 100644
--- a/mad/Kozure Ookami (Japan).mad
+++ b/mad/Kozure Ookami (Japan).mad
@@ -16,7 +16,7 @@
Beat 'em' up
15kHz
- no
+ horizontal
diff --git a/mad/Legion - Spinner-87 (World ver 2.03).mad b/mad/Legion - Spinner-87 (World ver 2.03).mad
index fc35812..10d22bb 100644
--- a/mad/Legion - Spinner-87 (World ver 2.03).mad
+++ b/mad/Legion - Spinner-87 (World ver 2.03).mad
@@ -16,8 +16,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
8-way
diff --git a/mad/Mahou Daisakusen (Japan).mad b/mad/Mahou Daisakusen (Japan).mad
index 08b8774..3588003 100644
--- a/mad/Mahou Daisakusen (Japan).mad
+++ b/mad/Mahou Daisakusen (Japan).mad
@@ -16,8 +16,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (ccw)
+ vertical (ccw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Nekketsu Kouha Kunio-kun (Japan bootleg).mad b/mad/Nekketsu Kouha Kunio-kun (Japan bootleg).mad
index 4f9f3e5..b87378d 100644
--- a/mad/Nekketsu Kouha Kunio-kun (Japan bootleg).mad
+++ b/mad/Nekketsu Kouha Kunio-kun (Japan bootleg).mad
@@ -16,7 +16,7 @@
Fighting
15kHz
- no
+ horizontal
2 (alternating)
diff --git a/mad/Nekketsu Kouha Kunio-kun (Japan).mad b/mad/Nekketsu Kouha Kunio-kun (Japan).mad
index 090404c..54937ad 100644
--- a/mad/Nekketsu Kouha Kunio-kun (Japan).mad
+++ b/mad/Nekketsu Kouha Kunio-kun (Japan).mad
@@ -16,7 +16,7 @@
Fighting
15kHz
- no
+ horizontal
2 (alternating)
diff --git a/mad/Nemesis (ROM version).mad b/mad/Nemesis (ROM version).mad
index 8481ef1..095d98d 100644
--- a/mad/Nemesis (ROM version).mad
+++ b/mad/Nemesis (ROM version).mad
@@ -16,7 +16,7 @@
Shooter - Horizontal
15kHz
- no
+ horizontal
2 (alternating)
diff --git a/mad/Nemesis World, ROM version.mad b/mad/Nemesis World, ROM version.mad
index 6a8191d..00cc63e 100644
--- a/mad/Nemesis World, ROM version.mad
+++ b/mad/Nemesis World, ROM version.mad
@@ -16,7 +16,7 @@
Shooter - Horizontal
15kHz
- no
+ horizontal
2 (alternating)
diff --git a/mad/Out Zone (Zero Wing TP-015 PCB Conversion).mad b/mad/Out Zone (Zero Wing TP-015 PCB Conversion).mad
index a7298e2..6e13393 100644
--- a/mad/Out Zone (Zero Wing TP-015 PCB Conversion).mad
+++ b/mad/Out Zone (Zero Wing TP-015 PCB Conversion).mad
@@ -16,8 +16,8 @@
Run 'n' Gun - Vertical
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Out Zone (harder).mad b/mad/Out Zone (harder).mad
index 499c827..5afbb61 100644
--- a/mad/Out Zone (harder).mad
+++ b/mad/Out Zone (harder).mad
@@ -16,8 +16,8 @@
Run 'n' Gun - Vertical
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Out Zone (old set).mad b/mad/Out Zone (old set).mad
index 512e8c5..8126db0 100644
--- a/mad/Out Zone (old set).mad
+++ b/mad/Out Zone (old set).mad
@@ -16,8 +16,8 @@
Run 'n' Gun - Vertical
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Out Zone (older set).mad b/mad/Out Zone (older set).mad
index f1a342c..97f3326 100644
--- a/mad/Out Zone (older set).mad
+++ b/mad/Out Zone (older set).mad
@@ -16,8 +16,8 @@
Run 'n' Gun - Vertical
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Out Zone.mad b/mad/Out Zone.mad
index deda601..a869436 100644
--- a/mad/Out Zone.mad
+++ b/mad/Out Zone.mad
@@ -16,8 +16,8 @@
Run 'n' Gun - Vertical
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Pang.mad b/mad/Pang.mad
index 93244b9..48672e4 100644
--- a/mad/Pang.mad
+++ b/mad/Pang.mad
@@ -16,7 +16,7 @@
Puzzle - Platform
15kHz
- no
+ horizontal
2 (simultaneous)
diff --git a/mad/Pomping World (Japan).mad b/mad/Pomping World (Japan).mad
index 5f9dd30..f6bd120 100644
--- a/mad/Pomping World (Japan).mad
+++ b/mad/Pomping World (Japan).mad
@@ -16,7 +16,7 @@
Puzzle - Platform
15kHz
- no
+ horizontal
2 (simultaneous)
diff --git a/mad/Q'bert Qubes.mad b/mad/Q'bert Qubes.mad
index da41200..7ec47db 100644
--- a/mad/Q'bert Qubes.mad
+++ b/mad/Q'bert Qubes.mad
@@ -16,7 +16,7 @@
Platform - Climb
15kHz
-
+ vertical (ccw)
2 (alternating)
diff --git a/mad/R-Type (Japan prototype).mad b/mad/R-Type (Japan prototype).mad
index 69a34a4..335526e 100644
--- a/mad/R-Type (Japan prototype).mad
+++ b/mad/R-Type (Japan prototype).mad
@@ -16,7 +16,7 @@
Shooter - Horizontal
15kHz
- no
+ horizontal
1
diff --git a/mad/R-Type (Japan).mad b/mad/R-Type (Japan).mad
index 8407904..cc8f3f4 100644
--- a/mad/R-Type (Japan).mad
+++ b/mad/R-Type (Japan).mad
@@ -16,7 +16,7 @@
Shooter - Horizontal
15kHz
- no
+ horizontal
1
diff --git a/mad/R-Type (US).mad b/mad/R-Type (US).mad
index d57e228..cc325fc 100644
--- a/mad/R-Type (US).mad
+++ b/mad/R-Type (US).mad
@@ -16,7 +16,7 @@
Shooter - Horizontal
15kHz
- no
+ horizontal
1
diff --git a/mad/R-Type (World bootleg).mad b/mad/R-Type (World bootleg).mad
index 69995bb..6128864 100644
--- a/mad/R-Type (World bootleg).mad
+++ b/mad/R-Type (World bootleg).mad
@@ -16,7 +16,7 @@
Shooter - Horizontal
15kHz
- no
+ horizontal
1
diff --git a/mad/R-Type (World).mad b/mad/R-Type (World).mad
index 8d32152..bf57412 100644
--- a/mad/R-Type (World).mad
+++ b/mad/R-Type (World).mad
@@ -16,7 +16,7 @@
Shooter - Horizontal
15kHz
- no
+ horizontal
1
diff --git a/mad/Renegade (US bootleg).mad b/mad/Renegade (US bootleg).mad
index d7d5aed..ca2509c 100644
--- a/mad/Renegade (US bootleg).mad
+++ b/mad/Renegade (US bootleg).mad
@@ -16,7 +16,7 @@
Fighting
15kHz
- no
+ horizontal
2 (alternating)
diff --git a/mad/Renegade (US).mad b/mad/Renegade (US).mad
index 6c40509..d7d648b 100644
--- a/mad/Renegade (US).mad
+++ b/mad/Renegade (US).mad
@@ -16,7 +16,7 @@
Fighting
15kHz
- no
+ horizontal
2 (alternating)
diff --git a/mad/Road Fighter (set 1).mad b/mad/Road Fighter (set 1).mad
index 87a5790..344ac53 100644
--- a/mad/Road Fighter (set 1).mad
+++ b/mad/Road Fighter (set 1).mad
@@ -16,7 +16,7 @@
15kHz
-
+ vertical (cw)
2
diff --git a/mad/Sei Senshi Amatelass.mad b/mad/Sei Senshi Amatelass.mad
index aa539ab..5a638b1 100644
--- a/mad/Sei Senshi Amatelass.mad
+++ b/mad/Sei Senshi Amatelass.mad
@@ -16,8 +16,8 @@
Run 'n' Gun - Vertical
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
8-way
diff --git a/mad/Shippu Mahou Daisakusen (Japan).mad b/mad/Shippu Mahou Daisakusen (Japan).mad
index 3784a6c..8e8efff 100644
--- a/mad/Shippu Mahou Daisakusen (Japan).mad
+++ b/mad/Shippu Mahou Daisakusen (Japan).mad
@@ -17,8 +17,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (ccw)
+ vertical (ccw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Sky Robo.mad b/mad/Sky Robo.mad
index 62568bb..f899fce 100644
--- a/mad/Sky Robo.mad
+++ b/mad/Sky Robo.mad
@@ -16,7 +16,7 @@
Shooter - Horizontal
15kHz
- no
+ horizontal
diff --git a/mad/Soldier Girl Amazon (Tecfri license).mad b/mad/Soldier Girl Amazon (Tecfri license).mad
index 505e2f4..a2ecee6 100644
--- a/mad/Soldier Girl Amazon (Tecfri license).mad
+++ b/mad/Soldier Girl Amazon (Tecfri license).mad
@@ -16,8 +16,8 @@
Run 'n' Gun - Vertical
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
8-way
diff --git a/mad/Soldier Girl Amazon.mad b/mad/Soldier Girl Amazon.mad
index 9b8b57b..1035561 100644
--- a/mad/Soldier Girl Amazon.mad
+++ b/mad/Soldier Girl Amazon.mad
@@ -16,8 +16,8 @@
Run 'n' Gun - Vertical
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
8-way
diff --git a/mad/Sorcer Striker (Korea).mad b/mad/Sorcer Striker (Korea).mad
index d4c26f2..217bc46 100644
--- a/mad/Sorcer Striker (Korea).mad
+++ b/mad/Sorcer Striker (Korea).mad
@@ -16,8 +16,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (ccw)
+ vertical (ccw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Sorcer Striker.mad b/mad/Sorcer Striker.mad
index 85bcaa1..a5ee0e2 100644
--- a/mad/Sorcer Striker.mad
+++ b/mad/Sorcer Striker.mad
@@ -16,8 +16,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (ccw)
+ vertical (ccw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Space Invaders - Space Invaders M.mad b/mad/Space Invaders - Space Invaders M.mad
index dcec569..15f8cfc 100644
--- a/mad/Space Invaders - Space Invaders M.mad
+++ b/mad/Space Invaders - Space Invaders M.mad
@@ -16,8 +16,8 @@
15kHz
-
-
+ vertical (ccw)
+ yes
diff --git a/mad/Super Buster Bros. (USA 901001).mad b/mad/Super Buster Bros. (USA 901001).mad
index bcc76ce..ef97a2f 100644
--- a/mad/Super Buster Bros. (USA 901001).mad
+++ b/mad/Super Buster Bros. (USA 901001).mad
@@ -16,7 +16,7 @@
Puzzle - Paltform
15kHz
- no
+ horizontal
2 (simultaneous)
diff --git a/mad/Super Pang (Japan 901023).mad b/mad/Super Pang (Japan 901023).mad
index c6008fe..67f1bdd 100644
--- a/mad/Super Pang (Japan 901023).mad
+++ b/mad/Super Pang (Japan 901023).mad
@@ -16,7 +16,7 @@
Puzzle - Paltform
15kHz
- no
+ horizontal
2 (simultaneous)
diff --git a/mad/Super Pang (World 900914).mad b/mad/Super Pang (World 900914).mad
index 96461fa..f9fc15a 100644
--- a/mad/Super Pang (World 900914).mad
+++ b/mad/Super Pang (World 900914).mad
@@ -16,7 +16,7 @@
Puzzle - Paltform
15kHz
- no
+ horizontal
2 (simultaneous)
diff --git a/mad/T.A.N.K_Japan.mad b/mad/T.A.N.K_Japan.mad
index c008994..7f600ec 100644
--- a/mad/T.A.N.K_Japan.mad
+++ b/mad/T.A.N.K_Japan.mad
@@ -16,8 +16,8 @@
Shooter / Driving Vertical
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
2 (simultaneous)
8-way,Positional
diff --git a/mad/TNKIII.mad b/mad/TNKIII.mad
index 48082e6..c9de4bf 100644
--- a/mad/TNKIII.mad
+++ b/mad/TNKIII.mad
@@ -16,8 +16,8 @@
Shooter / Driving Vertical
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
2 (simultaneous)
8-way,Positional
diff --git a/mad/Tatakae! Big Fighter.mad b/mad/Tatakae! Big Fighter.mad
index 426ab66..2151e9e 100644
--- a/mad/Tatakae! Big Fighter.mad
+++ b/mad/Tatakae! Big Fighter.mad
@@ -16,7 +16,7 @@
Shooter - Horizontal
15kHz
- no
+ horizontal
diff --git a/mad/Terra Cresta (YM3526 set 1).mad b/mad/Terra Cresta (YM3526 set 1).mad
index d53f90c..0121d0f 100644
--- a/mad/Terra Cresta (YM3526 set 1).mad
+++ b/mad/Terra Cresta (YM3526 set 1).mad
@@ -16,8 +16,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
8-way
diff --git a/mad/Terra Cresta (YM3526 set 2).mad b/mad/Terra Cresta (YM3526 set 2).mad
index 98ca887..ff05e82 100644
--- a/mad/Terra Cresta (YM3526 set 2).mad
+++ b/mad/Terra Cresta (YM3526 set 2).mad
@@ -16,8 +16,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
8-way
diff --git a/mad/Terra Cresta (YM3526 set 3).mad b/mad/Terra Cresta (YM3526 set 3).mad
index 6cbd934..2914e73 100644
--- a/mad/Terra Cresta (YM3526 set 3).mad
+++ b/mad/Terra Cresta (YM3526 set 3).mad
@@ -16,8 +16,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
8-way
diff --git a/mad/Terra Force (Japan).mad b/mad/Terra Force (Japan).mad
index df48484..8cad27e 100644
--- a/mad/Terra Force (Japan).mad
+++ b/mad/Terra Force (Japan).mad
@@ -16,8 +16,8 @@
Shooter - Vertical
15kHz
- yes
- vertical(cw)
+ vertical(cw)
+ yes
8-way
diff --git a/mad/Terra Force (US).mad b/mad/Terra Force (US).mad
index 7cb6e79..7f7a0ef 100644
--- a/mad/Terra Force (US).mad
+++ b/mad/Terra Force (US).mad
@@ -16,8 +16,8 @@
Shooter - Vertical
15kHz
- yes
- vertical(cw)
+ vertical(cw)
+ yes
8-way
diff --git a/mad/Terra Force.mad b/mad/Terra Force.mad
index 00f502e..61a0d6a 100644
--- a/mad/Terra Force.mad
+++ b/mad/Terra Force.mad
@@ -16,8 +16,8 @@
Shooter - Vertical
15kHz
- yes
- vertical(cw)
+ vertical(cw)
+ yes
8-way
diff --git a/mad/Thunder Heroes.mad b/mad/Thunder Heroes.mad
index 7c71627..7a401e9 100644
--- a/mad/Thunder Heroes.mad
+++ b/mad/Thunder Heroes.mad
@@ -16,7 +16,7 @@
Fighting
15kHz
- no
+ horizontal
no
2 (simutaneous)
diff --git a/mad/Truxton - Tatsujin.mad b/mad/Truxton - Tatsujin.mad
index b6626e2..0f43a6e 100644
--- a/mad/Truxton - Tatsujin.mad
+++ b/mad/Truxton - Tatsujin.mad
@@ -16,8 +16,8 @@
Shooter - Vertical
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
2 (alternating)
8-way
diff --git a/mad/Victory Road.mad b/mad/Victory Road.mad
index 1d7ff58..725d629 100644
--- a/mad/Victory Road.mad
+++ b/mad/Victory Road.mad
@@ -16,8 +16,8 @@
Action
15kHz
- yes
- vertical (cw)
+ vertical (cw)
+ yes
2 (simultaneous)
8-way
diff --git a/mad/Zero Wing (1P set).mad b/mad/Zero Wing (1P set).mad
index 7f71339..a0ec9cb 100644
--- a/mad/Zero Wing (1P set).mad
+++ b/mad/Zero Wing (1P set).mad
@@ -16,7 +16,7 @@
Shooter - Horizontal
15kHz
- no
+ horizontal
2 (simultaneous)
diff --git a/mad/Zero Wing (2P set).mad b/mad/Zero Wing (2P set).mad
index ef09b6d..b640990 100644
--- a/mad/Zero Wing (2P set).mad
+++ b/mad/Zero Wing (2P set).mad
@@ -16,7 +16,7 @@
Shooter - Horizontal
15kHz
- no
+ horizontal
2 (simultaneous)
diff --git a/mad/Zero Wing (2P set, Williams license).mad b/mad/Zero Wing (2P set, Williams license).mad
index 3629219..e2411da 100644
--- a/mad/Zero Wing (2P set, Williams license).mad
+++ b/mad/Zero Wing (2P set, Williams license).mad
@@ -16,7 +16,7 @@
Shooter - Horizontal
15kHz
- no
+ horizontal
2 (simultaneous)