-New model built using Time Pilot '84 as a base
-Increase base clock to match actual frequencies of the PCB; fixes slower-than-normal game speed from the original implementation
-Refactor all clocks derived from the base clock
-Add implementation of the Konami 501 custom chip from Gyruss for more accurate handling of the Z80 and its data I/O
-Adjust video timings to match the original (thank you to Artemio Urbina for assisting with this)
-Adjust VBlank area; fixes graphical garbage outside the playfield
-Change aspect ratio to square pixels as per the PCB's 6.144MHz pixel clock
-Improve sprite rendering accuracy; fixes graphical errors in the sprite layer and correctly replicates a sprite discolration bug at the bottom of the screen present on the original PCB
-Replace existing YM2149/AY-3-8910 module with JT49 from Gyruss; fixes the incorrect volume scale from the previous releases
-Tune the switchable low-pass filters to better match the frequency response of the original PCB (thank you to Artemio Urbina for assisting with this)
-Increase audio volume
-Add high score auto-save support (JimmyStones)
-Update framework