Files
Arcade-SpaceInvaders_MiSTer/rtl/Invaders2_mist.sv
Alan Steremberg ba6f59ce52 First Check In
2020-12-24 13:45:34 -08:00

212 lines
4.5 KiB
Systemverilog

module Invaders2_mist(
output LED,
output [5:0] VGA_R,
output [5:0] VGA_G,
output [5:0] VGA_B,
output VGA_HS,
output VGA_VS,
output AUDIO_L,
output AUDIO_R,
input SPI_SCK,
output SPI_DO,
input SPI_DI,
input SPI_SS2,
input SPI_SS3,
input CONF_DATA0,
input CLOCK_27
);
`include "rtl\build_id.v"
localparam CONF_STR = {
"Space Inv.2;;",
"O2,Rotate Controls,Off,On;",
"O34,Scanlines,Off,25%,50%,75%;",
"O5,Overlay, On, Off;",
"T6,Reset;",
"V,v1.20.",`BUILD_DATE
};
assign LED = 1;
assign AUDIO_R = AUDIO_L;
wire clk_sys;
wire pll_locked;
pll pll
(
.inclk0(CLOCK_27),
.areset(),
.c0(clk_sys)
);
wire [31:0] status;
wire [1:0] buttons;
wire [1:0] switches;
wire [7:0] kbjoy;
wire [7:0] joystick_0,joystick_1;
wire scandoublerD;
wire ypbpr;
wire key_pressed;
wire [7:0] key_code;
wire key_strobe;
wire [7:0] audio;
wire hsync,vsync;
wire hs, vs;
wire r,g,b;
wire [15:0]RAB;
wire [15:0]AD;
wire [7:0]RDB;
wire [7:0]RWD;
wire [7:0]IB;
wire [5:0]SoundCtrl3;
wire [5:0]SoundCtrl5;
wire Rst_n_s;
wire RWE_n;
wire Video;
wire HSync;
wire VSync;
invaderst invaderst(
.Rst_n(~(status[0] | status[6] | buttons[1])),
.Clk(clk_sys),
.ENA(),
.Coin(btn_coin),
.Sel1Player(~btn_one_player),
.Sel2Player(~btn_two_players),
.Fire(~m_fire),
.MoveLeft(~m_left),
.MoveRight(~m_right),
.DIP(dip),
.RDB(RDB),
.IB(IB),
.RWD(RWD),
.RAB(RAB),
.AD(AD),
.SoundCtrl3(SoundCtrl3),
.SoundCtrl5(SoundCtrl5),
.Rst_n_s(Rst_n_s),
.RWE_n(RWE_n),
.Video(Video),
.HSync(HSync),
.VSync(VSync)
);
invaders_memory invaders_memory (
.Clock(clk_sys),
.RW_n(RWE_n),
.Addr(AD),
.Ram_Addr(RAB),
.Ram_out(RDB),
.Ram_in(RWD),
.Rom_out(IB)
);
invaders_audio invaders_audio (
.Clk(clk_sys),
.S1(SoundCtrl3),
.S2(SoundCtrl5),
.Aud(audio)
);
invaders_video invaders_video (
.Video(Video),
.Overlay(~status[5]),
.CLK(clk_sys),
.Rst_n_s(Rst_n_s),
.HSync(HSync),
.VSync(VSync),
.O_VIDEO_R(r),
.O_VIDEO_G(g),
.O_VIDEO_B(b),
.O_HSYNC(hs),
.O_VSYNC(vs)
);
mist_video #(.COLOR_DEPTH(3)) mist_video(
.clk_sys(clk_sys),
.SPI_SCK(SPI_SCK),
.SPI_SS3(SPI_SS3),
.SPI_DI(SPI_DI),
.R({r,r,r}),
.G({g,g,g}),
.B({b,b,b}),
.HSync(hs),
.VSync(vs),
.VGA_R(VGA_R),
.VGA_G(VGA_G),
.VGA_B(VGA_B),
.VGA_VS(VGA_VS),
.VGA_HS(VGA_HS),
.rotate({1'b0,status[2]}),
.scandoubler_disable(scandoublerD),
.scanlines(status[4:3]),
.ce_divider(1),
.ypbpr(ypbpr)
);
user_io #(
.STRLEN(($size(CONF_STR)>>3)))
user_io(
.clk_sys (clk_sys ),
.conf_str (CONF_STR ),
.SPI_CLK (SPI_SCK ),
.SPI_SS_IO (CONF_DATA0 ),
.SPI_MISO (SPI_DO ),
.SPI_MOSI (SPI_DI ),
.buttons (buttons ),
.switches (switches ),
.scandoubler_disable (scandoublerD ),
.ypbpr (ypbpr ),
.key_strobe (key_strobe ),
.key_pressed (key_pressed ),
.key_code (key_code ),
.joystick_0 (joystick_0 ),
.joystick_1 (joystick_1 ),
.status (status )
);
dac dac (
.clk_i(clk_sys),
.res_n_i(1),
.dac_i(audio),
.dac_o(AUDIO_L)
);
wire m_up = ~status[2] ? btn_right | joystick_0[0] | joystick_1[0] : btn_up | joystick_0[3] | joystick_1[3];
wire m_down = ~status[2] ? btn_left | joystick_0[1] | joystick_1[1] : btn_down | joystick_0[2] | joystick_1[2];
wire m_left = ~status[2] ? btn_up | joystick_0[3] | joystick_1[3] : btn_left | joystick_0[1] | joystick_1[1];
wire m_right = ~status[2] ? btn_down | joystick_0[2] | joystick_1[2] : btn_right | joystick_0[0] | joystick_1[0];
wire m_fire = btn_fire1 | joystick_0[4] | joystick_1[4];
wire m_bomb = btn_fire2 | joystick_0[5] | joystick_1[5];
reg btn_one_player = 0;
reg btn_two_players = 0;
reg btn_left = 0;
reg btn_right = 0;
reg btn_down = 0;
reg btn_up = 0;
reg btn_fire1 = 0;
reg btn_fire2 = 0;
reg btn_fire3 = 0;
reg btn_coin = 0;
always @(posedge clk_sys) begin
if(key_strobe) begin
case(key_code)
'h75: btn_up <= key_pressed; // up
'h72: btn_down <= key_pressed; // down
'h6B: btn_left <= key_pressed; // left
'h74: btn_right <= key_pressed; // right
'h76: btn_coin <= key_pressed; // ESC
'h05: btn_one_player <= key_pressed; // F1
'h06: btn_two_players <= key_pressed; // F2
'h14: btn_fire3 <= key_pressed; // ctrl
'h11: btn_fire2 <= key_pressed; // alt
'h29: btn_fire1 <= key_pressed; // Space
endcase
end
end
endmodule