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https://github.com/MiSTer-devel/Arcade-RallyX_MiSTer.git
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817 lines
27 KiB
Verilog
817 lines
27 KiB
Verilog
//============================================================================
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// MAME hiscore.dat support for MiSTer arcade cores.
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//
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// https://github.com/JimmyStones/Hiscores_MiSTer
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//
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// Copyright (c) 2021 Alan Steremberg
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// Copyright (c) 2021 Jim Gregory
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//
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// This program is free software; you can redistribute it and/or modify it
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// under the terms of the GNU General Public License as published by the Free
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// Software Foundation; either version 3 of the License, or (at your option)
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// any later version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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// more details.
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//
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// You should have received a copy of the GNU General Public License along
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// with this program; if not, write to the Free Software Foundation, Inc.,
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// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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//============================================================================
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/*
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Version history:
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0001 - 2021-03-06 - First marked release
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0002 - 2021-03-06 - Added HS_DUMPFORMAT localparam to identify dump version (for future use)
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Add HS_CONFIGINDEX and HS_DUMPINDEX parameters to configure ioctl_indexes
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0003 - 2021-03-10 - Added WRITE_REPEATCOUNT and WRITE_REPEATWAIT to handle tricky write situations
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0004 - 2021-03-15 - Fix ram_access assignment
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0005 - 2021-03-18 - Add configurable score table width, clean up some stupid mistakes
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0006 - 2021-03-27 - Move 'tweakable' parameters into MRA data header
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0007 - 2021-04-15 - Improve state machine maintainability, add new 'pause padding' states
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0008 - 2021-05-12 - Feed back core-level pause to halt startup timer
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0009 - 2021-07-31 - Split hiscore extraction from upload (updates hiscore buffer on OSD open)
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0010 - 2021-08-03 - Add hiscore buffer and change detection (ready for autosave!)
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0011 - 2021-08-07 - Optional auto-save on OSD open
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0012 - 2021-08-17 - Add variable length change detection mask
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0013 - 2021-09-01 - Output configured signal for autosave option menu masking
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0014 - 2021-09-09 - Fix turning on autosave w/o core reload
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============================================================================
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*/
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module hiscore
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#(
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parameter HS_ADDRESSWIDTH=10, // Max size of game RAM address for highscores
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parameter HS_SCOREWIDTH=8, // Max size of capture RAM For highscore data (default 8 = 256 bytes max)
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parameter HS_CONFIGINDEX=3, // ioctl_index for config transfer
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parameter HS_DUMPINDEX=4, // ioctl_index for dump transfer
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parameter CFG_ADDRESSWIDTH=4, // Max size of RAM address for highscore.dat entries (default 4 = 16 entries max)
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parameter CFG_LENGTHWIDTH=1 // Max size of length for each highscore.dat entries (default 1 = 256 bytes max)
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)
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(
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input clk,
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input paused, // Signal from core confirming CPU is paused
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input reset,
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input autosave, // Auto-save enabled (active high)
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input ioctl_upload,
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output reg ioctl_upload_req,
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input ioctl_download,
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input ioctl_wr,
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input [24:0] ioctl_addr,
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input [7:0] ioctl_index,
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input OSD_STATUS,
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input [7:0] data_from_hps, // Incoming data from HPS ioctl_dout
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input [7:0] data_from_ram, // Incoming data from game RAM
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output [HS_ADDRESSWIDTH-1:0] ram_address, // Address in game RAM to read/write score data
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output [7:0] data_to_hps, // Data to send to HPS ioctl_din
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output [7:0] data_to_ram, // Data to send to game RAM
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output reg ram_write, // Write to game RAM (active high)
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output ram_intent_read, // RAM read required (active high)
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output ram_intent_write, // RAM write required (active high)
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output reg pause_cpu, // Pause core CPU to prepare for/relax after RAM access
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output configured // Hiscore module has valid configuration (active high)
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);
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// Parameters read from config header
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reg [31:0] START_WAIT =32'd0; // Delay before beginning check process
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reg [15:0] CHECK_WAIT =16'hFF; // Delay between start/end check attempts
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reg [15:0] CHECK_HOLD =16'd2; // Hold time for start/end check reads
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reg [15:0] WRITE_HOLD =16'd2; // Hold time for game RAM writes
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reg [15:0] WRITE_REPEATCOUNT =16'b1; // Number of times to write score to game RAM
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reg [15:0] WRITE_REPEATWAIT =16'b1111; // Delay between subsequent write attempts to game RAM
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reg [7:0] ACCESS_PAUSEPAD =8'd4; // Cycles to wait with paused CPU before and after RAM access
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reg [7:0] CHANGEMASK =1'b0; // Length of change mask
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// State machine constants
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localparam SM_STATEWIDTH = 5; // Width of state machine net
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localparam SM_INIT_RESTORE = 0;
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localparam SM_TIMER = 1;
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localparam SM_CHECKPREP = 2;
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localparam SM_CHECKBEGIN = 3;
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localparam SM_CHECKSTARTVAL = 4;
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localparam SM_CHECKENDVAL = 5;
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localparam SM_CHECKCANCEL = 6;
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localparam SM_WRITEPREP = 7;
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localparam SM_WRITEBEGIN = 8;
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localparam SM_WRITEREADY = 9;
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localparam SM_WRITEDONE = 10;
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localparam SM_WRITECOMPLETE = 11;
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localparam SM_WRITERETRY = 12;
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localparam SM_COMPAREINIT = 16;
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localparam SM_COMPAREBEGIN = 17;
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localparam SM_COMPAREREADY = 18;
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localparam SM_COMPAREREAD = 19;
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localparam SM_COMPAREDONE = 20;
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localparam SM_COMPARECOMPLETE = 21;
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localparam SM_EXTRACTINIT = 22;
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localparam SM_EXTRACT = 23;
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localparam SM_EXTRACTSAVE = 24;
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localparam SM_EXTRACTCOMPLETE = 25;
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localparam SM_STOPPED = 30;
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/*
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Hiscore config data structure (version 1)
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-----------------------------------------
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[16 byte header]
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[8 byte * no. of entries]
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- Header format
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00 00 FF FF 00 FF 00 02 00 02 00 01 11 11 00 00
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[ SW ] [ CW] [ CH] [ WH] [WRC] [WRW] [PAD]
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4 byte START_WAIT
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2 byte CHECK_WAIT
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2 byte CHECK_HOLD
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2 byte WRITE_HOLD
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2 byte WRITE_REPEATCOUNT
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2 byte WRITE_REPEATWAIT
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1 byte ACCESS_PAUSEPAD
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1 byte CHANGEMASK
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- Entry format (when CFG_LENGTHWIDTH=1)
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00 00 43 0b 0f 10 01 00
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00 00 40 23 02 04 12 00
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[ ADDR ] LEN START END PAD
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4 bytes Address of ram entry (in core memory map)
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1 byte Length of ram entry in bytes
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1 byte Start value to check for at start of address range before proceeding
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1 byte End value to check for at end of address range before proceeding
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1 byte (padding)
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- Entry format (when CFG_LENGTHWIDTH=2)
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00 00 43 0b 00 0f 10 01
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00 00 40 23 00 02 04 12
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[ ADDR ] [LEN ] START END
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4 bytes Address of ram entry (in core memory map)
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2 bytes Length of ram entry in bytes
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1 byte Start value to check for at start of address range before proceeding
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1 byte End value to check for at end of address range before proceeding
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*/
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localparam HS_VERSION =14; // Version identifier for module
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localparam HS_DUMPFORMAT =1; // Version identifier for dump format
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localparam HS_HEADERLENGTH =16; // Size of header chunk (default=16 bytes)
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// HS_DUMPFORMAT = 1 --> No header, just the extracted hiscore data
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// Hiscore config tracking
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wire downloading_config; // Is hiscore configuration currently being loaded from HPS?
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reg downloaded_config = 1'b0; // Has hiscore configuration been loaded successfully
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wire parsing_header; // Is hiscore configuration header currently being parsed?
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wire parsing_mask; // Is hiscore configuration change mask currently being parsed? (optional 2nd line of config)
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// Hiscore data tracking
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wire downloading_dump; // Is hiscore data currently being loaded from HPS?
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reg downloaded_dump = 1'b0; // Has hiscore data been loaded successfully
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wire uploading_dump; // Is hiscore data currently being sent to HPS?
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reg extracting_dump = 1'b0; // Is hiscore data currently being extracted from game RAM?
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reg restoring_dump = 1'b0; // Is hiscore data currently being (or waiting to) restore to game RAM
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reg checking_scores = 1'b0; // Is state machine currently checking game RAM for highscore restore readiness
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reg reading_scores = 1'b0; // Is state machine currently reading game RAM for highscore dump
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reg writing_scores = 1'b0; // Is state machine currently restoring hiscore data to game RAM
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reg [3:0] initialised; // Number of times state machine has been initialised (debug only)
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assign configured = downloaded_config;
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assign downloading_config = ioctl_download && (ioctl_index==HS_CONFIGINDEX);
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assign parsing_header = downloading_config && (ioctl_addr<HS_HEADERLENGTH);
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assign parsing_mask = downloading_config && !parsing_header && (CHANGEMASK > 8'b0) && (ioctl_addr < HS_HEADERLENGTH + CHANGEMASK);
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assign downloading_dump = ioctl_download && (ioctl_index==HS_DUMPINDEX);
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assign uploading_dump = ioctl_upload && (ioctl_index==HS_DUMPINDEX);
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assign ram_intent_read = reading_scores | checking_scores;
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assign ram_intent_write = writing_scores;
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assign ram_address = ram_addr[HS_ADDRESSWIDTH-1:0];
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reg [(SM_STATEWIDTH-1):0] state = SM_INIT_RESTORE; // Current state machine index
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reg [(SM_STATEWIDTH-1):0] next_state = SM_INIT_RESTORE; // Next state machine index to move to after wait timer expires
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reg [31:0] wait_timer; // Wait timer for inital/read/write delays
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reg [CFG_ADDRESSWIDTH-1:0] counter = 1'b0; // Index for current config table entry
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reg [CFG_ADDRESSWIDTH-1:0] total_entries = 1'b0; // Total count of config table entries
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reg reset_last = 1'b0; // Last cycle reset
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reg [7:0] write_counter = 1'b0; // Index of current game RAM write attempt
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reg [255:0] change_mask; // Bit mask for dump change check
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reg [7:0] last_ioctl_index; // Last cycle HPS IO index
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reg last_ioctl_download = 0;// Last cycle HPS IO download
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reg [7:0] last_data_from_hps; // Last cycle HPS IO data out
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reg [7:0] last_data_from_hps2; // Last cycle +1 HPS IO data out
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reg [7:0] last_data_from_hps3; // Last cycle +2 HPS IO data out
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reg last_OSD_STATUS; // Last cycle OSD status
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reg [24:0] ram_addr; // Target RAM address for hiscore read/write
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reg [24:0] base_io_addr;
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wire [23:0] addr_base /* synthesis keep */;
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wire [(CFG_LENGTHWIDTH*8)-1:0] length;
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wire [24:0] end_addr = (addr_base + length - 1'b1);
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reg [HS_SCOREWIDTH-1:0] data_addr;
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reg [HS_SCOREWIDTH-1:0] buffer_addr;
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wire [7:0] start_val /* synthesis keep */;
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wire [7:0] end_val /* synthesis keep */;
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wire [7:0] hiscore_data_out /* synthesis keep */;
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reg dump_write = 1'b0;
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wire [7:0] hiscore_buffer_out /* synthesis keep */;
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reg buffer_write = 1'b0;
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reg [19:0] compare_length = 1'b0;
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reg compare_nonzero = 1'b1; // High after extract and compare if any byte returned is non-zero
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reg compare_changed = 1'b1; // High after extract and compare if any byte is different to current hiscore data
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wire check_mask = change_mask[compare_length]/* synthesis keep */;
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reg dump_dirty = 1'b0; // High if dump has changed since last save (or first load if no save has occurred)
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wire [23:0] address_data_in;
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wire [(CFG_LENGTHWIDTH*8)-1:0] length_data_in;
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assign address_data_in = {last_data_from_hps2, last_data_from_hps, data_from_hps};
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assign length_data_in = (CFG_LENGTHWIDTH == 1'b1) ? data_from_hps : {last_data_from_hps, data_from_hps};
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wire parsing_config = ~(parsing_header | parsing_mask); // Hiscore config lines are being parsed
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wire [CFG_ADDRESSWIDTH-1:0] config_upload_addr = ioctl_addr[CFG_ADDRESSWIDTH+2:3] - (9'd2 + CHANGEMASK[7:3]) /* synthesis keep */;
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wire address_we = downloading_config & parsing_config & (ioctl_addr[2:0] == 3'd3);
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wire length_we = downloading_config & parsing_config & (ioctl_addr[2:0] == 3'd3 + CFG_LENGTHWIDTH);
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wire startdata_we = downloading_config & parsing_config & (ioctl_addr[2:0] == 3'd4 + CFG_LENGTHWIDTH);
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wire enddata_we = downloading_config & parsing_config & (ioctl_addr[2:0] == 3'd5 + CFG_LENGTHWIDTH);
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// RAM chunks used to store configuration data
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// - Address table
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dpram_hs #(.aWidth(CFG_ADDRESSWIDTH),.dWidth(24))
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address_table(
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.clk(clk),
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.addr_a(config_upload_addr),
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.we_a(address_we & ioctl_wr),
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.d_a(address_data_in),
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.addr_b(counter),
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.q_b(addr_base)
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);
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// Length table - variable width depending on CFG_LENGTHWIDTH
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dpram_hs #(.aWidth(CFG_ADDRESSWIDTH),.dWidth(CFG_LENGTHWIDTH*8))
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length_table(
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.clk(clk),
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.addr_a(config_upload_addr),
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.we_a(length_we & ioctl_wr),
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.d_a(length_data_in),
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.addr_b(counter),
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.q_b(length)
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);
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// - Start data table
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dpram_hs #(.aWidth(CFG_ADDRESSWIDTH),.dWidth(8))
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startdata_table(
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.clk(clk),
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.addr_a(config_upload_addr),
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.we_a(startdata_we & ioctl_wr),
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.d_a(data_from_hps),
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.addr_b(counter),
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.q_b(start_val)
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);
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// - End data table
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dpram_hs #(.aWidth(CFG_ADDRESSWIDTH),.dWidth(8))
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enddata_table(
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.clk(clk),
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.addr_a(config_upload_addr),
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.we_a(enddata_we & ioctl_wr),
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.d_a(data_from_hps),
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.addr_b(counter),
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.q_b(end_val)
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);
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// RAM chunk used to store valid hiscore data
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dpram_hs #(.aWidth(HS_SCOREWIDTH),.dWidth(8))
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hiscore_data (
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.clk(clk),
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.addr_a(ioctl_addr[(HS_SCOREWIDTH-1):0]),
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.we_a(downloading_dump),
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.d_a(data_from_hps),
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.addr_b(data_addr),
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.we_b(dump_write),
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.d_b(hiscore_buffer_out),
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.q_b(hiscore_data_out)
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);
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// RAM chunk used to store temporary high score data
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dpram_hs #(.aWidth(HS_SCOREWIDTH),.dWidth(8))
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hiscore_buffer (
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.clk(clk),
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.addr_a(buffer_addr),
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.we_a(buffer_write),
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.d_a(data_from_ram),
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.q_a(hiscore_buffer_out)
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);
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assign data_to_ram = hiscore_data_out;
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assign data_to_hps = hiscore_data_out;
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wire [3:0] header_chunk = ioctl_addr[3:0];
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wire [7:0] mask_chunk = ioctl_addr[7:0] - 5'd16;
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wire [255:0] mask_load_index = mask_chunk * 8;
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always @(posedge clk)
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begin
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if (downloading_config)
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begin
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// Get header chunk data
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if(parsing_header)
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begin
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if(ioctl_wr)
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begin
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if(header_chunk == 4'd3) START_WAIT <= { last_data_from_hps3, last_data_from_hps2, last_data_from_hps, data_from_hps };
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if(header_chunk == 4'd5) CHECK_WAIT <= { last_data_from_hps, data_from_hps };
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if(header_chunk == 4'd7) CHECK_HOLD <= { last_data_from_hps, data_from_hps };
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if(header_chunk == 4'd9) WRITE_HOLD <= { last_data_from_hps, data_from_hps };
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if(header_chunk == 4'd11) WRITE_REPEATCOUNT <= { last_data_from_hps, data_from_hps };
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if(header_chunk == 4'd13) WRITE_REPEATWAIT <= { last_data_from_hps, data_from_hps };
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if(header_chunk == 4'd14) ACCESS_PAUSEPAD <= data_from_hps;
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if(header_chunk == 4'd15) CHANGEMASK <= data_from_hps;
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end
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end
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else
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if(parsing_mask)
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begin
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if(ioctl_wr == 1'b1) change_mask[mask_load_index +: 8] <= data_from_hps;
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end
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else
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begin
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// Keep track of the largest entry during config download
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total_entries <= config_upload_addr;
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end
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end
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// Track completion of configuration and dump download
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if ((last_ioctl_download != ioctl_download) && (ioctl_download == 1'b0))
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begin
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if (last_ioctl_index==HS_CONFIGINDEX) downloaded_config <= 1'b1;
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if (last_ioctl_index==HS_DUMPINDEX) downloaded_dump <= 1'b1;
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end
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// Track last cycle values
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last_ioctl_download <= ioctl_download;
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last_ioctl_index <= ioctl_index;
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last_OSD_STATUS <= OSD_STATUS;
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// Cascade incoming data bytes from HPS
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if(ioctl_download && ioctl_wr)
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begin
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last_data_from_hps3 = last_data_from_hps2;
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last_data_from_hps2 = last_data_from_hps;
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last_data_from_hps = data_from_hps;
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end
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// If we have a valid configuration then enable the hiscore system
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if(downloaded_config)
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begin
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// Check for end of core reset to initialise state machine for restore
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reset_last <= reset;
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if (downloaded_dump == 1'b1 && reset_last == 1'b1 && reset == 1'b0)
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begin
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wait_timer <= START_WAIT;
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next_state <= SM_INIT_RESTORE;
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state <= SM_TIMER;
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counter <= 1'b0;
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initialised <= initialised + 1'b1;
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restoring_dump <= 1'b1;
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end
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else
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begin
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// Upload scores if requested by HPS
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// - Data is now sent from the hiscore data buffer rather than game RAM as in previous versions
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if (uploading_dump == 1'b1)
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begin
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// Set local address to read from hiscore data based on ioctl_address
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data_addr <= ioctl_addr[HS_SCOREWIDTH-1:0];
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// Clear dump dirty flag
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dump_dirty <= 1'b0;
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end
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// Trigger hiscore extraction when OSD is opened
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if(last_OSD_STATUS==1'b0 && OSD_STATUS==1'b1 && extracting_dump==1'b0 && uploading_dump==1'b0 && restoring_dump==1'b0)
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begin
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extracting_dump <= 1'b1;
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state <= SM_COMPAREINIT;
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end
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// Extract hiscore data from game RAM and save in hiscore data buffer
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if (extracting_dump == 1'b1)
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begin
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case (state)
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// Compare process states
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SM_COMPAREINIT: // Initialise state machine for comparison
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begin
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// Setup addresses and comparison flags
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buffer_addr <= 0;
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data_addr <= 0;
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counter <= 0;
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compare_nonzero <= 1'b0;
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compare_changed <= 1'b0;
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compare_length <= 1'b0;
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// Pause cpu and wait for next state
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pause_cpu <= 1'b1;
|
|
state <= SM_TIMER;
|
|
next_state <= SM_COMPAREBEGIN;
|
|
wait_timer <= ACCESS_PAUSEPAD;
|
|
end
|
|
SM_COMPAREBEGIN:
|
|
begin
|
|
// Get ready to read next line (wait until addr_base is updated)
|
|
reading_scores <= 1'b1;
|
|
state <= SM_COMPAREREADY;
|
|
end
|
|
SM_COMPAREREADY:
|
|
begin
|
|
// Set ram address and wait for it to return correctly
|
|
ram_addr <= addr_base;
|
|
if(ram_addr == addr_base)
|
|
begin
|
|
state <= SM_COMPAREREAD;
|
|
end
|
|
end
|
|
SM_COMPAREREAD:
|
|
begin
|
|
// Setup next address and signal write enable to hiscore buffer
|
|
buffer_write <= 1'b1;
|
|
state <= SM_COMPAREDONE;
|
|
end
|
|
SM_COMPAREDONE:
|
|
begin
|
|
// If RAM data has changed since last dump and there is either no mask or a 1 in the mask for this address
|
|
if (data_from_ram != hiscore_data_out && (CHANGEMASK==8'b0 || check_mask==1))
|
|
begin
|
|
// Hiscore data changed
|
|
compare_changed <= 1'b1;
|
|
end
|
|
if (data_from_ram != 8'b0)
|
|
begin
|
|
// Hiscore data is not blank
|
|
compare_nonzero <= 1'b1;
|
|
end
|
|
compare_length <= compare_length + 20'b1;
|
|
// Move to next entry when last address is reached
|
|
if (ram_addr == end_addr)
|
|
begin
|
|
// If this was the last entry then we are done
|
|
if (counter == total_entries)
|
|
begin
|
|
state <= SM_TIMER;
|
|
reading_scores <= 1'b0;
|
|
next_state <= SM_COMPARECOMPLETE;
|
|
wait_timer <= ACCESS_PAUSEPAD;
|
|
end
|
|
else
|
|
begin
|
|
// Next config line
|
|
counter <= counter + 1'b1;
|
|
state <= SM_COMPAREBEGIN;
|
|
end
|
|
end
|
|
else
|
|
begin
|
|
// Keep extracting this section
|
|
state <= SM_COMPAREREAD;
|
|
ram_addr <= ram_addr + 1'b1;
|
|
end
|
|
// Always stop writing to hiscore dump ram and increment local address
|
|
buffer_addr <= buffer_addr + 1'b1;
|
|
data_addr <= data_addr + 1'b1;
|
|
buffer_write <= 1'b0;
|
|
end
|
|
SM_COMPARECOMPLETE:
|
|
begin
|
|
pause_cpu <= 1'b0;
|
|
reading_scores <= 1'b0;
|
|
if (compare_changed == 1'b1 && compare_nonzero == 1'b1)
|
|
begin
|
|
// If high scores have changed and are not blank, update the hiscore data from extract buffer
|
|
dump_dirty <= 1'b1;
|
|
state <= SM_EXTRACTINIT;
|
|
end
|
|
else
|
|
begin
|
|
// If no change or scores are invalid leave the existing hiscore data in place
|
|
if(dump_dirty == 1'b1 && autosave == 1'b1)
|
|
begin
|
|
state <= SM_EXTRACTSAVE;
|
|
end
|
|
else
|
|
begin
|
|
extracting_dump <= 1'b0;
|
|
state <= SM_STOPPED;
|
|
end
|
|
end
|
|
end
|
|
SM_EXTRACTINIT:
|
|
begin
|
|
// Setup address and counter
|
|
data_addr <= 0;
|
|
buffer_addr <= 0;
|
|
state <= SM_EXTRACT;
|
|
dump_write <= 1'b1;
|
|
end
|
|
SM_EXTRACT:
|
|
begin
|
|
// Keep writing until end of buffer
|
|
if (buffer_addr == compare_length)
|
|
begin
|
|
dump_write <= 1'b0;
|
|
state <= SM_EXTRACTSAVE;
|
|
end
|
|
// Increment buffer address and set data address to one behind
|
|
data_addr <= buffer_addr;
|
|
buffer_addr <= buffer_addr + 1'b1;
|
|
end
|
|
SM_EXTRACTSAVE:
|
|
begin
|
|
if(autosave == 1'b1)
|
|
begin
|
|
ioctl_upload_req <= 1'b1;
|
|
state <= SM_TIMER;
|
|
next_state <= SM_EXTRACTCOMPLETE;
|
|
wait_timer <= 4'd4;
|
|
end
|
|
else
|
|
begin
|
|
extracting_dump <= 1'b0;
|
|
state <= SM_STOPPED;
|
|
end
|
|
end
|
|
SM_EXTRACTCOMPLETE:
|
|
begin
|
|
ioctl_upload_req <= 1'b0;
|
|
extracting_dump <= 1'b0;
|
|
state <= SM_STOPPED;
|
|
end
|
|
endcase
|
|
end
|
|
|
|
// If we are not uploading or resetting and valid hiscore data is available then start the state machine to write data to game RAM
|
|
if (uploading_dump == 1'b0 && downloaded_dump == 1'b1 && reset == 1'b0)
|
|
begin
|
|
// State machine to write data to game RAM
|
|
case (state)
|
|
SM_INIT_RESTORE: // Start state machine
|
|
begin
|
|
// Setup base addresses
|
|
data_addr <= 0;
|
|
base_io_addr <= 25'b0;
|
|
// Reset entry counter and states
|
|
counter <= 0;
|
|
writing_scores <= 1'b0;
|
|
checking_scores <= 1'b0;
|
|
pause_cpu <= 1'b0;
|
|
state <= SM_CHECKPREP;
|
|
end
|
|
|
|
// Start/end check states
|
|
// ----------------------
|
|
SM_CHECKPREP: // Prepare start/end check run - pause CPU in readiness for RAM access
|
|
begin
|
|
state <= SM_TIMER;
|
|
next_state <= SM_CHECKBEGIN;
|
|
pause_cpu <= 1'b1;
|
|
wait_timer <= ACCESS_PAUSEPAD;
|
|
end
|
|
|
|
SM_CHECKBEGIN: // Begin start/end check run - enable RAM access
|
|
begin
|
|
checking_scores <= 1'b1;
|
|
ram_addr <= {1'b0, addr_base};
|
|
state <= SM_CHECKSTARTVAL;
|
|
wait_timer <= CHECK_HOLD;
|
|
end
|
|
|
|
SM_CHECKSTARTVAL: // Start check
|
|
begin
|
|
// Check for matching start value
|
|
if(wait_timer != CHECK_HOLD && data_from_ram == start_val)
|
|
begin
|
|
// Prepare end check
|
|
ram_addr <= end_addr;
|
|
state <= SM_CHECKENDVAL;
|
|
wait_timer <= CHECK_HOLD;
|
|
end
|
|
else
|
|
begin
|
|
ram_addr <= {1'b0, addr_base};
|
|
if (wait_timer > 1'b0)
|
|
begin
|
|
wait_timer <= wait_timer - 1'b1;
|
|
end
|
|
else
|
|
begin
|
|
// - If no match after read wait then stop check run and schedule restart of state machine
|
|
next_state <= SM_CHECKCANCEL;
|
|
state <= SM_TIMER;
|
|
checking_scores <= 1'b0;
|
|
wait_timer <= ACCESS_PAUSEPAD;
|
|
end
|
|
end
|
|
end
|
|
|
|
SM_CHECKENDVAL: // End check
|
|
begin
|
|
// Check for matching end value
|
|
if (wait_timer != CHECK_HOLD & data_from_ram == end_val)
|
|
begin
|
|
if (counter == total_entries)
|
|
begin
|
|
// If this was the last entry then move on to writing scores to game ram
|
|
checking_scores <= 1'b0;
|
|
state <= SM_WRITEBEGIN; // Bypass SM_WRITEPREP as we are already paused
|
|
counter <= 1'b0;
|
|
write_counter <= 1'b0;
|
|
ram_write <= 1'b0;
|
|
ram_addr <= {1'b0, addr_base};
|
|
end
|
|
else
|
|
begin
|
|
// Increment counter and restart state machine to check next entry
|
|
counter <= counter + 1'b1;
|
|
state <= SM_CHECKBEGIN;
|
|
end
|
|
end
|
|
else
|
|
begin
|
|
ram_addr <= end_addr;
|
|
if (wait_timer > 1'b0)
|
|
begin
|
|
wait_timer <= wait_timer - 1'b1;
|
|
end
|
|
else
|
|
begin
|
|
// - If no match after read wait then stop check run and schedule restart of state machine
|
|
next_state <= SM_CHECKCANCEL;
|
|
state <= SM_TIMER;
|
|
checking_scores <= 1'b0;
|
|
wait_timer <= ACCESS_PAUSEPAD;
|
|
end
|
|
end
|
|
end
|
|
|
|
SM_CHECKCANCEL: // Cancel start/end check run - disable RAM access and keep CPU paused
|
|
begin
|
|
pause_cpu <= 1'b0;
|
|
next_state <= SM_INIT_RESTORE;
|
|
state <= SM_TIMER;
|
|
wait_timer <= CHECK_WAIT;
|
|
end
|
|
|
|
// Write to game RAM states
|
|
// ----------------------
|
|
SM_WRITEPREP: // Prepare to write scores - pause CPU in readiness for RAM access (only used on subsequent write attempts)
|
|
begin
|
|
state <= SM_TIMER;
|
|
next_state <= SM_WRITEBEGIN;
|
|
pause_cpu <= 1'b1;
|
|
wait_timer <= ACCESS_PAUSEPAD;
|
|
end
|
|
|
|
SM_WRITEBEGIN: // Writing scores to game RAM begins
|
|
begin
|
|
writing_scores <= 1'b1; // Enable muxes if necessary
|
|
write_counter <= write_counter + 1'b1;
|
|
state <= SM_WRITEREADY;
|
|
end
|
|
|
|
SM_WRITEREADY: // local ram should be correct, start write to game RAM
|
|
begin
|
|
ram_addr <= addr_base + (data_addr - base_io_addr);
|
|
state <= SM_TIMER;
|
|
next_state <= SM_WRITEDONE;
|
|
wait_timer <= WRITE_HOLD;
|
|
ram_write <= 1'b1;
|
|
end
|
|
|
|
SM_WRITEDONE:
|
|
begin
|
|
data_addr <= data_addr + 1'b1; // Increment to next byte of entry
|
|
if (ram_addr == end_addr)
|
|
begin
|
|
// End of entry reached
|
|
if (counter == total_entries)
|
|
begin
|
|
state <= SM_WRITECOMPLETE;
|
|
end
|
|
else
|
|
begin
|
|
// Move to next entry
|
|
counter <= counter + 1'b1;
|
|
write_counter <= 1'b0;
|
|
base_io_addr <= data_addr + 1'b1;
|
|
state <= SM_WRITEBEGIN;
|
|
end
|
|
end
|
|
else
|
|
begin
|
|
state <= SM_WRITEREADY;
|
|
end
|
|
ram_write <= 1'b0;
|
|
end
|
|
|
|
SM_WRITECOMPLETE: // Hiscore write to RAM completed
|
|
begin
|
|
ram_write <= 1'b0;
|
|
writing_scores <= 1'b0;
|
|
restoring_dump <= 1'b0;
|
|
state <= SM_TIMER;
|
|
if(write_counter < WRITE_REPEATCOUNT)
|
|
begin
|
|
// Schedule next write
|
|
next_state <= SM_WRITERETRY;
|
|
data_addr <= 0;
|
|
wait_timer <= WRITE_REPEATWAIT;
|
|
end
|
|
else
|
|
begin
|
|
next_state <= SM_STOPPED;
|
|
wait_timer <= ACCESS_PAUSEPAD;
|
|
end
|
|
end
|
|
|
|
SM_WRITERETRY: // Stop pause and schedule next write
|
|
begin
|
|
pause_cpu <= 1'b0;
|
|
state <= SM_TIMER;
|
|
next_state <= SM_WRITEPREP;
|
|
wait_timer <= WRITE_REPEATWAIT;
|
|
end
|
|
|
|
SM_STOPPED:
|
|
begin
|
|
pause_cpu <= 1'b0;
|
|
end
|
|
endcase
|
|
end
|
|
|
|
if(state == SM_TIMER) // timer wait state
|
|
begin
|
|
// Do not progress timer if CPU is paused by source other than this module
|
|
// - Stops initial hiscore load delay being foiled by user pausing/entering OSD
|
|
if (paused == 1'b0 || pause_cpu == 1'b1)
|
|
begin
|
|
if (wait_timer > 1'b0)
|
|
wait_timer <= wait_timer - 1'b1;
|
|
else
|
|
state <= next_state;
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
endmodule
|
|
|
|
// Simple dual-port RAM module used by hiscore module
|
|
module dpram_hs #(
|
|
parameter dWidth=8,
|
|
parameter aWidth=8
|
|
)(
|
|
input clk,
|
|
|
|
input [aWidth-1:0] addr_a,
|
|
input [dWidth-1:0] d_a,
|
|
input we_a,
|
|
output reg [dWidth-1:0] q_a,
|
|
|
|
input [aWidth-1:0] addr_b,
|
|
input [dWidth-1:0] d_b,
|
|
input we_b,
|
|
output reg [dWidth-1:0] q_b
|
|
);
|
|
|
|
reg [dWidth-1:0] ram [2**aWidth-1:0];
|
|
|
|
always @(posedge clk) begin
|
|
if (we_a) begin
|
|
ram[addr_a] <= d_a;
|
|
q_a <= d_a;
|
|
end
|
|
else
|
|
begin
|
|
q_a <= ram[addr_a];
|
|
end
|
|
|
|
if (we_b) begin
|
|
ram[addr_b] <= d_b;
|
|
q_b <= d_b;
|
|
end
|
|
else
|
|
begin
|
|
q_b <= ram[addr_b];
|
|
end
|
|
end
|
|
|
|
endmodule
|