Files
Arcade-RallyX_MiSTer/rtl/hiscore.v
2021-09-22 16:13:07 +01:00

817 lines
27 KiB
Verilog

//============================================================================
// MAME hiscore.dat support for MiSTer arcade cores.
//
// https://github.com/JimmyStones/Hiscores_MiSTer
//
// Copyright (c) 2021 Alan Steremberg
// Copyright (c) 2021 Jim Gregory
//
// This program is free software; you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by the Free
// Software Foundation; either version 3 of the License, or (at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
// more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//============================================================================
/*
Version history:
0001 - 2021-03-06 - First marked release
0002 - 2021-03-06 - Added HS_DUMPFORMAT localparam to identify dump version (for future use)
Add HS_CONFIGINDEX and HS_DUMPINDEX parameters to configure ioctl_indexes
0003 - 2021-03-10 - Added WRITE_REPEATCOUNT and WRITE_REPEATWAIT to handle tricky write situations
0004 - 2021-03-15 - Fix ram_access assignment
0005 - 2021-03-18 - Add configurable score table width, clean up some stupid mistakes
0006 - 2021-03-27 - Move 'tweakable' parameters into MRA data header
0007 - 2021-04-15 - Improve state machine maintainability, add new 'pause padding' states
0008 - 2021-05-12 - Feed back core-level pause to halt startup timer
0009 - 2021-07-31 - Split hiscore extraction from upload (updates hiscore buffer on OSD open)
0010 - 2021-08-03 - Add hiscore buffer and change detection (ready for autosave!)
0011 - 2021-08-07 - Optional auto-save on OSD open
0012 - 2021-08-17 - Add variable length change detection mask
0013 - 2021-09-01 - Output configured signal for autosave option menu masking
0014 - 2021-09-09 - Fix turning on autosave w/o core reload
============================================================================
*/
module hiscore
#(
parameter HS_ADDRESSWIDTH=10, // Max size of game RAM address for highscores
parameter HS_SCOREWIDTH=8, // Max size of capture RAM For highscore data (default 8 = 256 bytes max)
parameter HS_CONFIGINDEX=3, // ioctl_index for config transfer
parameter HS_DUMPINDEX=4, // ioctl_index for dump transfer
parameter CFG_ADDRESSWIDTH=4, // Max size of RAM address for highscore.dat entries (default 4 = 16 entries max)
parameter CFG_LENGTHWIDTH=1 // Max size of length for each highscore.dat entries (default 1 = 256 bytes max)
)
(
input clk,
input paused, // Signal from core confirming CPU is paused
input reset,
input autosave, // Auto-save enabled (active high)
input ioctl_upload,
output reg ioctl_upload_req,
input ioctl_download,
input ioctl_wr,
input [24:0] ioctl_addr,
input [7:0] ioctl_index,
input OSD_STATUS,
input [7:0] data_from_hps, // Incoming data from HPS ioctl_dout
input [7:0] data_from_ram, // Incoming data from game RAM
output [HS_ADDRESSWIDTH-1:0] ram_address, // Address in game RAM to read/write score data
output [7:0] data_to_hps, // Data to send to HPS ioctl_din
output [7:0] data_to_ram, // Data to send to game RAM
output reg ram_write, // Write to game RAM (active high)
output ram_intent_read, // RAM read required (active high)
output ram_intent_write, // RAM write required (active high)
output reg pause_cpu, // Pause core CPU to prepare for/relax after RAM access
output configured // Hiscore module has valid configuration (active high)
);
// Parameters read from config header
reg [31:0] START_WAIT =32'd0; // Delay before beginning check process
reg [15:0] CHECK_WAIT =16'hFF; // Delay between start/end check attempts
reg [15:0] CHECK_HOLD =16'd2; // Hold time for start/end check reads
reg [15:0] WRITE_HOLD =16'd2; // Hold time for game RAM writes
reg [15:0] WRITE_REPEATCOUNT =16'b1; // Number of times to write score to game RAM
reg [15:0] WRITE_REPEATWAIT =16'b1111; // Delay between subsequent write attempts to game RAM
reg [7:0] ACCESS_PAUSEPAD =8'd4; // Cycles to wait with paused CPU before and after RAM access
reg [7:0] CHANGEMASK =1'b0; // Length of change mask
// State machine constants
localparam SM_STATEWIDTH = 5; // Width of state machine net
localparam SM_INIT_RESTORE = 0;
localparam SM_TIMER = 1;
localparam SM_CHECKPREP = 2;
localparam SM_CHECKBEGIN = 3;
localparam SM_CHECKSTARTVAL = 4;
localparam SM_CHECKENDVAL = 5;
localparam SM_CHECKCANCEL = 6;
localparam SM_WRITEPREP = 7;
localparam SM_WRITEBEGIN = 8;
localparam SM_WRITEREADY = 9;
localparam SM_WRITEDONE = 10;
localparam SM_WRITECOMPLETE = 11;
localparam SM_WRITERETRY = 12;
localparam SM_COMPAREINIT = 16;
localparam SM_COMPAREBEGIN = 17;
localparam SM_COMPAREREADY = 18;
localparam SM_COMPAREREAD = 19;
localparam SM_COMPAREDONE = 20;
localparam SM_COMPARECOMPLETE = 21;
localparam SM_EXTRACTINIT = 22;
localparam SM_EXTRACT = 23;
localparam SM_EXTRACTSAVE = 24;
localparam SM_EXTRACTCOMPLETE = 25;
localparam SM_STOPPED = 30;
/*
Hiscore config data structure (version 1)
-----------------------------------------
[16 byte header]
[8 byte * no. of entries]
- Header format
00 00 FF FF 00 FF 00 02 00 02 00 01 11 11 00 00
[ SW ] [ CW] [ CH] [ WH] [WRC] [WRW] [PAD]
4 byte START_WAIT
2 byte CHECK_WAIT
2 byte CHECK_HOLD
2 byte WRITE_HOLD
2 byte WRITE_REPEATCOUNT
2 byte WRITE_REPEATWAIT
1 byte ACCESS_PAUSEPAD
1 byte CHANGEMASK
- Entry format (when CFG_LENGTHWIDTH=1)
00 00 43 0b 0f 10 01 00
00 00 40 23 02 04 12 00
[ ADDR ] LEN START END PAD
4 bytes Address of ram entry (in core memory map)
1 byte Length of ram entry in bytes
1 byte Start value to check for at start of address range before proceeding
1 byte End value to check for at end of address range before proceeding
1 byte (padding)
- Entry format (when CFG_LENGTHWIDTH=2)
00 00 43 0b 00 0f 10 01
00 00 40 23 00 02 04 12
[ ADDR ] [LEN ] START END
4 bytes Address of ram entry (in core memory map)
2 bytes Length of ram entry in bytes
1 byte Start value to check for at start of address range before proceeding
1 byte End value to check for at end of address range before proceeding
*/
localparam HS_VERSION =14; // Version identifier for module
localparam HS_DUMPFORMAT =1; // Version identifier for dump format
localparam HS_HEADERLENGTH =16; // Size of header chunk (default=16 bytes)
// HS_DUMPFORMAT = 1 --> No header, just the extracted hiscore data
// Hiscore config tracking
wire downloading_config; // Is hiscore configuration currently being loaded from HPS?
reg downloaded_config = 1'b0; // Has hiscore configuration been loaded successfully
wire parsing_header; // Is hiscore configuration header currently being parsed?
wire parsing_mask; // Is hiscore configuration change mask currently being parsed? (optional 2nd line of config)
// Hiscore data tracking
wire downloading_dump; // Is hiscore data currently being loaded from HPS?
reg downloaded_dump = 1'b0; // Has hiscore data been loaded successfully
wire uploading_dump; // Is hiscore data currently being sent to HPS?
reg extracting_dump = 1'b0; // Is hiscore data currently being extracted from game RAM?
reg restoring_dump = 1'b0; // Is hiscore data currently being (or waiting to) restore to game RAM
reg checking_scores = 1'b0; // Is state machine currently checking game RAM for highscore restore readiness
reg reading_scores = 1'b0; // Is state machine currently reading game RAM for highscore dump
reg writing_scores = 1'b0; // Is state machine currently restoring hiscore data to game RAM
reg [3:0] initialised; // Number of times state machine has been initialised (debug only)
assign configured = downloaded_config;
assign downloading_config = ioctl_download && (ioctl_index==HS_CONFIGINDEX);
assign parsing_header = downloading_config && (ioctl_addr<HS_HEADERLENGTH);
assign parsing_mask = downloading_config && !parsing_header && (CHANGEMASK > 8'b0) && (ioctl_addr < HS_HEADERLENGTH + CHANGEMASK);
assign downloading_dump = ioctl_download && (ioctl_index==HS_DUMPINDEX);
assign uploading_dump = ioctl_upload && (ioctl_index==HS_DUMPINDEX);
assign ram_intent_read = reading_scores | checking_scores;
assign ram_intent_write = writing_scores;
assign ram_address = ram_addr[HS_ADDRESSWIDTH-1:0];
reg [(SM_STATEWIDTH-1):0] state = SM_INIT_RESTORE; // Current state machine index
reg [(SM_STATEWIDTH-1):0] next_state = SM_INIT_RESTORE; // Next state machine index to move to after wait timer expires
reg [31:0] wait_timer; // Wait timer for inital/read/write delays
reg [CFG_ADDRESSWIDTH-1:0] counter = 1'b0; // Index for current config table entry
reg [CFG_ADDRESSWIDTH-1:0] total_entries = 1'b0; // Total count of config table entries
reg reset_last = 1'b0; // Last cycle reset
reg [7:0] write_counter = 1'b0; // Index of current game RAM write attempt
reg [255:0] change_mask; // Bit mask for dump change check
reg [7:0] last_ioctl_index; // Last cycle HPS IO index
reg last_ioctl_download = 0;// Last cycle HPS IO download
reg [7:0] last_data_from_hps; // Last cycle HPS IO data out
reg [7:0] last_data_from_hps2; // Last cycle +1 HPS IO data out
reg [7:0] last_data_from_hps3; // Last cycle +2 HPS IO data out
reg last_OSD_STATUS; // Last cycle OSD status
reg [24:0] ram_addr; // Target RAM address for hiscore read/write
reg [24:0] base_io_addr;
wire [23:0] addr_base /* synthesis keep */;
wire [(CFG_LENGTHWIDTH*8)-1:0] length;
wire [24:0] end_addr = (addr_base + length - 1'b1);
reg [HS_SCOREWIDTH-1:0] data_addr;
reg [HS_SCOREWIDTH-1:0] buffer_addr;
wire [7:0] start_val /* synthesis keep */;
wire [7:0] end_val /* synthesis keep */;
wire [7:0] hiscore_data_out /* synthesis keep */;
reg dump_write = 1'b0;
wire [7:0] hiscore_buffer_out /* synthesis keep */;
reg buffer_write = 1'b0;
reg [19:0] compare_length = 1'b0;
reg compare_nonzero = 1'b1; // High after extract and compare if any byte returned is non-zero
reg compare_changed = 1'b1; // High after extract and compare if any byte is different to current hiscore data
wire check_mask = change_mask[compare_length]/* synthesis keep */;
reg dump_dirty = 1'b0; // High if dump has changed since last save (or first load if no save has occurred)
wire [23:0] address_data_in;
wire [(CFG_LENGTHWIDTH*8)-1:0] length_data_in;
assign address_data_in = {last_data_from_hps2, last_data_from_hps, data_from_hps};
assign length_data_in = (CFG_LENGTHWIDTH == 1'b1) ? data_from_hps : {last_data_from_hps, data_from_hps};
wire parsing_config = ~(parsing_header | parsing_mask); // Hiscore config lines are being parsed
wire [CFG_ADDRESSWIDTH-1:0] config_upload_addr = ioctl_addr[CFG_ADDRESSWIDTH+2:3] - (9'd2 + CHANGEMASK[7:3]) /* synthesis keep */;
wire address_we = downloading_config & parsing_config & (ioctl_addr[2:0] == 3'd3);
wire length_we = downloading_config & parsing_config & (ioctl_addr[2:0] == 3'd3 + CFG_LENGTHWIDTH);
wire startdata_we = downloading_config & parsing_config & (ioctl_addr[2:0] == 3'd4 + CFG_LENGTHWIDTH);
wire enddata_we = downloading_config & parsing_config & (ioctl_addr[2:0] == 3'd5 + CFG_LENGTHWIDTH);
// RAM chunks used to store configuration data
// - Address table
dpram_hs #(.aWidth(CFG_ADDRESSWIDTH),.dWidth(24))
address_table(
.clk(clk),
.addr_a(config_upload_addr),
.we_a(address_we & ioctl_wr),
.d_a(address_data_in),
.addr_b(counter),
.q_b(addr_base)
);
// Length table - variable width depending on CFG_LENGTHWIDTH
dpram_hs #(.aWidth(CFG_ADDRESSWIDTH),.dWidth(CFG_LENGTHWIDTH*8))
length_table(
.clk(clk),
.addr_a(config_upload_addr),
.we_a(length_we & ioctl_wr),
.d_a(length_data_in),
.addr_b(counter),
.q_b(length)
);
// - Start data table
dpram_hs #(.aWidth(CFG_ADDRESSWIDTH),.dWidth(8))
startdata_table(
.clk(clk),
.addr_a(config_upload_addr),
.we_a(startdata_we & ioctl_wr),
.d_a(data_from_hps),
.addr_b(counter),
.q_b(start_val)
);
// - End data table
dpram_hs #(.aWidth(CFG_ADDRESSWIDTH),.dWidth(8))
enddata_table(
.clk(clk),
.addr_a(config_upload_addr),
.we_a(enddata_we & ioctl_wr),
.d_a(data_from_hps),
.addr_b(counter),
.q_b(end_val)
);
// RAM chunk used to store valid hiscore data
dpram_hs #(.aWidth(HS_SCOREWIDTH),.dWidth(8))
hiscore_data (
.clk(clk),
.addr_a(ioctl_addr[(HS_SCOREWIDTH-1):0]),
.we_a(downloading_dump),
.d_a(data_from_hps),
.addr_b(data_addr),
.we_b(dump_write),
.d_b(hiscore_buffer_out),
.q_b(hiscore_data_out)
);
// RAM chunk used to store temporary high score data
dpram_hs #(.aWidth(HS_SCOREWIDTH),.dWidth(8))
hiscore_buffer (
.clk(clk),
.addr_a(buffer_addr),
.we_a(buffer_write),
.d_a(data_from_ram),
.q_a(hiscore_buffer_out)
);
assign data_to_ram = hiscore_data_out;
assign data_to_hps = hiscore_data_out;
wire [3:0] header_chunk = ioctl_addr[3:0];
wire [7:0] mask_chunk = ioctl_addr[7:0] - 5'd16;
wire [255:0] mask_load_index = mask_chunk * 8;
always @(posedge clk)
begin
if (downloading_config)
begin
// Get header chunk data
if(parsing_header)
begin
if(ioctl_wr)
begin
if(header_chunk == 4'd3) START_WAIT <= { last_data_from_hps3, last_data_from_hps2, last_data_from_hps, data_from_hps };
if(header_chunk == 4'd5) CHECK_WAIT <= { last_data_from_hps, data_from_hps };
if(header_chunk == 4'd7) CHECK_HOLD <= { last_data_from_hps, data_from_hps };
if(header_chunk == 4'd9) WRITE_HOLD <= { last_data_from_hps, data_from_hps };
if(header_chunk == 4'd11) WRITE_REPEATCOUNT <= { last_data_from_hps, data_from_hps };
if(header_chunk == 4'd13) WRITE_REPEATWAIT <= { last_data_from_hps, data_from_hps };
if(header_chunk == 4'd14) ACCESS_PAUSEPAD <= data_from_hps;
if(header_chunk == 4'd15) CHANGEMASK <= data_from_hps;
end
end
else
if(parsing_mask)
begin
if(ioctl_wr == 1'b1) change_mask[mask_load_index +: 8] <= data_from_hps;
end
else
begin
// Keep track of the largest entry during config download
total_entries <= config_upload_addr;
end
end
// Track completion of configuration and dump download
if ((last_ioctl_download != ioctl_download) && (ioctl_download == 1'b0))
begin
if (last_ioctl_index==HS_CONFIGINDEX) downloaded_config <= 1'b1;
if (last_ioctl_index==HS_DUMPINDEX) downloaded_dump <= 1'b1;
end
// Track last cycle values
last_ioctl_download <= ioctl_download;
last_ioctl_index <= ioctl_index;
last_OSD_STATUS <= OSD_STATUS;
// Cascade incoming data bytes from HPS
if(ioctl_download && ioctl_wr)
begin
last_data_from_hps3 = last_data_from_hps2;
last_data_from_hps2 = last_data_from_hps;
last_data_from_hps = data_from_hps;
end
// If we have a valid configuration then enable the hiscore system
if(downloaded_config)
begin
// Check for end of core reset to initialise state machine for restore
reset_last <= reset;
if (downloaded_dump == 1'b1 && reset_last == 1'b1 && reset == 1'b0)
begin
wait_timer <= START_WAIT;
next_state <= SM_INIT_RESTORE;
state <= SM_TIMER;
counter <= 1'b0;
initialised <= initialised + 1'b1;
restoring_dump <= 1'b1;
end
else
begin
// Upload scores if requested by HPS
// - Data is now sent from the hiscore data buffer rather than game RAM as in previous versions
if (uploading_dump == 1'b1)
begin
// Set local address to read from hiscore data based on ioctl_address
data_addr <= ioctl_addr[HS_SCOREWIDTH-1:0];
// Clear dump dirty flag
dump_dirty <= 1'b0;
end
// Trigger hiscore extraction when OSD is opened
if(last_OSD_STATUS==1'b0 && OSD_STATUS==1'b1 && extracting_dump==1'b0 && uploading_dump==1'b0 && restoring_dump==1'b0)
begin
extracting_dump <= 1'b1;
state <= SM_COMPAREINIT;
end
// Extract hiscore data from game RAM and save in hiscore data buffer
if (extracting_dump == 1'b1)
begin
case (state)
// Compare process states
SM_COMPAREINIT: // Initialise state machine for comparison
begin
// Setup addresses and comparison flags
buffer_addr <= 0;
data_addr <= 0;
counter <= 0;
compare_nonzero <= 1'b0;
compare_changed <= 1'b0;
compare_length <= 1'b0;
// Pause cpu and wait for next state
pause_cpu <= 1'b1;
state <= SM_TIMER;
next_state <= SM_COMPAREBEGIN;
wait_timer <= ACCESS_PAUSEPAD;
end
SM_COMPAREBEGIN:
begin
// Get ready to read next line (wait until addr_base is updated)
reading_scores <= 1'b1;
state <= SM_COMPAREREADY;
end
SM_COMPAREREADY:
begin
// Set ram address and wait for it to return correctly
ram_addr <= addr_base;
if(ram_addr == addr_base)
begin
state <= SM_COMPAREREAD;
end
end
SM_COMPAREREAD:
begin
// Setup next address and signal write enable to hiscore buffer
buffer_write <= 1'b1;
state <= SM_COMPAREDONE;
end
SM_COMPAREDONE:
begin
// If RAM data has changed since last dump and there is either no mask or a 1 in the mask for this address
if (data_from_ram != hiscore_data_out && (CHANGEMASK==8'b0 || check_mask==1))
begin
// Hiscore data changed
compare_changed <= 1'b1;
end
if (data_from_ram != 8'b0)
begin
// Hiscore data is not blank
compare_nonzero <= 1'b1;
end
compare_length <= compare_length + 20'b1;
// Move to next entry when last address is reached
if (ram_addr == end_addr)
begin
// If this was the last entry then we are done
if (counter == total_entries)
begin
state <= SM_TIMER;
reading_scores <= 1'b0;
next_state <= SM_COMPARECOMPLETE;
wait_timer <= ACCESS_PAUSEPAD;
end
else
begin
// Next config line
counter <= counter + 1'b1;
state <= SM_COMPAREBEGIN;
end
end
else
begin
// Keep extracting this section
state <= SM_COMPAREREAD;
ram_addr <= ram_addr + 1'b1;
end
// Always stop writing to hiscore dump ram and increment local address
buffer_addr <= buffer_addr + 1'b1;
data_addr <= data_addr + 1'b1;
buffer_write <= 1'b0;
end
SM_COMPARECOMPLETE:
begin
pause_cpu <= 1'b0;
reading_scores <= 1'b0;
if (compare_changed == 1'b1 && compare_nonzero == 1'b1)
begin
// If high scores have changed and are not blank, update the hiscore data from extract buffer
dump_dirty <= 1'b1;
state <= SM_EXTRACTINIT;
end
else
begin
// If no change or scores are invalid leave the existing hiscore data in place
if(dump_dirty == 1'b1 && autosave == 1'b1)
begin
state <= SM_EXTRACTSAVE;
end
else
begin
extracting_dump <= 1'b0;
state <= SM_STOPPED;
end
end
end
SM_EXTRACTINIT:
begin
// Setup address and counter
data_addr <= 0;
buffer_addr <= 0;
state <= SM_EXTRACT;
dump_write <= 1'b1;
end
SM_EXTRACT:
begin
// Keep writing until end of buffer
if (buffer_addr == compare_length)
begin
dump_write <= 1'b0;
state <= SM_EXTRACTSAVE;
end
// Increment buffer address and set data address to one behind
data_addr <= buffer_addr;
buffer_addr <= buffer_addr + 1'b1;
end
SM_EXTRACTSAVE:
begin
if(autosave == 1'b1)
begin
ioctl_upload_req <= 1'b1;
state <= SM_TIMER;
next_state <= SM_EXTRACTCOMPLETE;
wait_timer <= 4'd4;
end
else
begin
extracting_dump <= 1'b0;
state <= SM_STOPPED;
end
end
SM_EXTRACTCOMPLETE:
begin
ioctl_upload_req <= 1'b0;
extracting_dump <= 1'b0;
state <= SM_STOPPED;
end
endcase
end
// If we are not uploading or resetting and valid hiscore data is available then start the state machine to write data to game RAM
if (uploading_dump == 1'b0 && downloaded_dump == 1'b1 && reset == 1'b0)
begin
// State machine to write data to game RAM
case (state)
SM_INIT_RESTORE: // Start state machine
begin
// Setup base addresses
data_addr <= 0;
base_io_addr <= 25'b0;
// Reset entry counter and states
counter <= 0;
writing_scores <= 1'b0;
checking_scores <= 1'b0;
pause_cpu <= 1'b0;
state <= SM_CHECKPREP;
end
// Start/end check states
// ----------------------
SM_CHECKPREP: // Prepare start/end check run - pause CPU in readiness for RAM access
begin
state <= SM_TIMER;
next_state <= SM_CHECKBEGIN;
pause_cpu <= 1'b1;
wait_timer <= ACCESS_PAUSEPAD;
end
SM_CHECKBEGIN: // Begin start/end check run - enable RAM access
begin
checking_scores <= 1'b1;
ram_addr <= {1'b0, addr_base};
state <= SM_CHECKSTARTVAL;
wait_timer <= CHECK_HOLD;
end
SM_CHECKSTARTVAL: // Start check
begin
// Check for matching start value
if(wait_timer != CHECK_HOLD && data_from_ram == start_val)
begin
// Prepare end check
ram_addr <= end_addr;
state <= SM_CHECKENDVAL;
wait_timer <= CHECK_HOLD;
end
else
begin
ram_addr <= {1'b0, addr_base};
if (wait_timer > 1'b0)
begin
wait_timer <= wait_timer - 1'b1;
end
else
begin
// - If no match after read wait then stop check run and schedule restart of state machine
next_state <= SM_CHECKCANCEL;
state <= SM_TIMER;
checking_scores <= 1'b0;
wait_timer <= ACCESS_PAUSEPAD;
end
end
end
SM_CHECKENDVAL: // End check
begin
// Check for matching end value
if (wait_timer != CHECK_HOLD & data_from_ram == end_val)
begin
if (counter == total_entries)
begin
// If this was the last entry then move on to writing scores to game ram
checking_scores <= 1'b0;
state <= SM_WRITEBEGIN; // Bypass SM_WRITEPREP as we are already paused
counter <= 1'b0;
write_counter <= 1'b0;
ram_write <= 1'b0;
ram_addr <= {1'b0, addr_base};
end
else
begin
// Increment counter and restart state machine to check next entry
counter <= counter + 1'b1;
state <= SM_CHECKBEGIN;
end
end
else
begin
ram_addr <= end_addr;
if (wait_timer > 1'b0)
begin
wait_timer <= wait_timer - 1'b1;
end
else
begin
// - If no match after read wait then stop check run and schedule restart of state machine
next_state <= SM_CHECKCANCEL;
state <= SM_TIMER;
checking_scores <= 1'b0;
wait_timer <= ACCESS_PAUSEPAD;
end
end
end
SM_CHECKCANCEL: // Cancel start/end check run - disable RAM access and keep CPU paused
begin
pause_cpu <= 1'b0;
next_state <= SM_INIT_RESTORE;
state <= SM_TIMER;
wait_timer <= CHECK_WAIT;
end
// Write to game RAM states
// ----------------------
SM_WRITEPREP: // Prepare to write scores - pause CPU in readiness for RAM access (only used on subsequent write attempts)
begin
state <= SM_TIMER;
next_state <= SM_WRITEBEGIN;
pause_cpu <= 1'b1;
wait_timer <= ACCESS_PAUSEPAD;
end
SM_WRITEBEGIN: // Writing scores to game RAM begins
begin
writing_scores <= 1'b1; // Enable muxes if necessary
write_counter <= write_counter + 1'b1;
state <= SM_WRITEREADY;
end
SM_WRITEREADY: // local ram should be correct, start write to game RAM
begin
ram_addr <= addr_base + (data_addr - base_io_addr);
state <= SM_TIMER;
next_state <= SM_WRITEDONE;
wait_timer <= WRITE_HOLD;
ram_write <= 1'b1;
end
SM_WRITEDONE:
begin
data_addr <= data_addr + 1'b1; // Increment to next byte of entry
if (ram_addr == end_addr)
begin
// End of entry reached
if (counter == total_entries)
begin
state <= SM_WRITECOMPLETE;
end
else
begin
// Move to next entry
counter <= counter + 1'b1;
write_counter <= 1'b0;
base_io_addr <= data_addr + 1'b1;
state <= SM_WRITEBEGIN;
end
end
else
begin
state <= SM_WRITEREADY;
end
ram_write <= 1'b0;
end
SM_WRITECOMPLETE: // Hiscore write to RAM completed
begin
ram_write <= 1'b0;
writing_scores <= 1'b0;
restoring_dump <= 1'b0;
state <= SM_TIMER;
if(write_counter < WRITE_REPEATCOUNT)
begin
// Schedule next write
next_state <= SM_WRITERETRY;
data_addr <= 0;
wait_timer <= WRITE_REPEATWAIT;
end
else
begin
next_state <= SM_STOPPED;
wait_timer <= ACCESS_PAUSEPAD;
end
end
SM_WRITERETRY: // Stop pause and schedule next write
begin
pause_cpu <= 1'b0;
state <= SM_TIMER;
next_state <= SM_WRITEPREP;
wait_timer <= WRITE_REPEATWAIT;
end
SM_STOPPED:
begin
pause_cpu <= 1'b0;
end
endcase
end
if(state == SM_TIMER) // timer wait state
begin
// Do not progress timer if CPU is paused by source other than this module
// - Stops initial hiscore load delay being foiled by user pausing/entering OSD
if (paused == 1'b0 || pause_cpu == 1'b1)
begin
if (wait_timer > 1'b0)
wait_timer <= wait_timer - 1'b1;
else
state <= next_state;
end
end
end
end
end
endmodule
// Simple dual-port RAM module used by hiscore module
module dpram_hs #(
parameter dWidth=8,
parameter aWidth=8
)(
input clk,
input [aWidth-1:0] addr_a,
input [dWidth-1:0] d_a,
input we_a,
output reg [dWidth-1:0] q_a,
input [aWidth-1:0] addr_b,
input [dWidth-1:0] d_b,
input we_b,
output reg [dWidth-1:0] q_b
);
reg [dWidth-1:0] ram [2**aWidth-1:0];
always @(posedge clk) begin
if (we_a) begin
ram[addr_a] <= d_a;
q_a <= d_a;
end
else
begin
q_a <= ram[addr_a];
end
if (we_b) begin
ram[addr_b] <= d_b;
q_b <= d_b;
end
else
begin
q_b <= ram[addr_b];
end
end
endmodule