#include //#include "int_lib.h" // Returns: a / b #define CHAR_BIT 8 int32_t __divsi3(int32_t a, int32_t b) { const int bits_in_word_m1 = (int)(sizeof(int32_t) * CHAR_BIT) - 1; int32_t s_a = a >> bits_in_word_m1; // s_a = a < 0 ? -1 : 0 int32_t s_b = b >> bits_in_word_m1; // s_b = b < 0 ? -1 : 0 //xprintf("divsi3(1):a=%d, b=%d, s_a=%d, s_b=%s\n", a, b, s_a, s_b); a = (a ^ s_a) - s_a; // negate if s_a == -1 b = (b ^ s_b) - s_b; // negate if s_b == -1 s_a ^= s_b; // sign of quotient //xprintf("divsi3(2):a=%d, b=%d, s_a=%d, s_b=%s\n", a, b, s_a, s_b); // On CPUs without unsigned hardware division support, // this calls __udivsi3 (notice the cast to su_int). // On CPUs with unsigned hardware division support, // this uses the unsigned division instruction. // return ((uint32_t)a / (uint32_t)b ^ s_a) - s_a; // negate if s_a == -1 }