#ifndef KEYBOARD_H #define KEYBOARD_H #define KEY_EXT 0xe0 #define KEY_KEYUP 0xf0 #define KEY_F1 0x5 #define KEY_F2 0x6 #define KEY_F3 0x4 #define KEY_F4 0x0C #define KEY_F5 0x3 #define KEY_F6 0x0B #define KEY_F7 0x83 #define KEY_F8 0x0A #define KEY_F9 0x1 #define KEY_F10 0x9 #define KEY_F11 0x78 #define KEY_F12 0x7 #define KEY_CAPSLOCK 0x58 #define KEY_NUMLOCK 0x77 #define KEY_SCROLLLOCK 0x7e #define KEY_LEFTARROW 0xeb #define KEY_RIGHTARROW 0xf4 #define KEY_UPARROW 0xf5 #define KEY_DOWNARROW 0xf2 #define KEY_ENTER 0x5a #define KEY_PAGEUP 0xfd #define KEY_PAGEDOWN 0xfa #define KEY_SPACE 0x29 #define KEY_ESC 0x76 #ifdef __cplusplus extern "C" { #endif int HandlePS2RawCodes(); void ClearKeyboard(); int TestKey(int rawcode); // Each keytable entry has two bits: bit 0 - currently pressed, bit 1 - pressed since last test extern unsigned int keytable[16]; #ifdef __cplusplus } #endif #endif