net: Allow filtering on debug traces in the net subsystem
Add several levels of DEBUG prints so that you can limit the noise to the severety of your problem. DEBUG_LL_STATE = Link local state machine changes DEBUG_DEV_PKT = Packets or info directed to the device DEBUG_NET_PKT = Packets on info on the network at large DEBUG_INT_STATE = Internal network state changes Signed-off-by: Joe Hershberger <joe.hershberger@ni.com>
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@@ -729,13 +729,6 @@ int gunzip(void *, int, unsigned char *, unsigned long *);
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int zunzip(void *dst, int dstlen, unsigned char *src, unsigned long *lenp,
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int stoponerr, int offset);
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/* lib/net_utils.c */
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#include <net.h>
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static inline IPaddr_t getenv_IPaddr (char *var)
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{
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return (string_to_ip(getenv(var)));
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}
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/* lib/qsort.c */
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void qsort(void *base, size_t nmemb, size_t size,
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int(*compar)(const void *, const void *));
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@@ -804,6 +797,13 @@ void fputc(int file, const char c);
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int ftstc(int file);
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int fgetc(int file);
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/* lib/net_utils.c */
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#include <net.h>
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static inline IPaddr_t getenv_IPaddr(char *var)
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{
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return string_to_ip(getenv(var));
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}
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/*
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* CONSOLE multiplexing.
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*/
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@@ -19,6 +19,10 @@
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#include <asm/cache.h>
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#include <asm/byteorder.h> /* for nton* / ntoh* stuff */
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#define DEBUG_LL_STATE 0 /* Link local state machine changes */
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#define DEBUG_DEV_PKT 0 /* Packets or info directed to the device */
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#define DEBUG_NET_PKT 0 /* Packets on info on the network at large */
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#define DEBUG_INT_STATE 0 /* Internal network state changes */
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/*
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* The number of receive packet buffers, and the required packet buffer
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@@ -480,6 +484,7 @@ static inline void net_set_state(enum net_loop_state state)
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{
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extern enum net_loop_state net_state;
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debug_cond(DEBUG_INT_STATE, "--- NetState set to %d\n", state);
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net_state = state;
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}
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