fdtdec: Support retrieving the name of a carveout

When retrieving a given carveout for a device, allow callers to query
the name. This helps differentiating between carveouts when there are
more than one.

This is also useful when copying carveouts to help assign a meaningful
name that cannot always be guessed.

Signed-off-by: Thierry Reding <treding@nvidia.com>
Reviewed-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Tom Warren <twarren@nvidia.com>
This commit is contained in:
Thierry Reding
2021-09-03 15:16:18 +02:00
committed by Tom Warren
parent d5598cfa9b
commit 4bf88ba76a
6 changed files with 18 additions and 11 deletions

View File

@@ -1038,14 +1038,16 @@ int fdtdec_add_reserved_memory(void *blob, const char *basename,
*
* @param blob FDT blob
* @param node name of a node
* @param name name of the property in the given node that contains
* @param prop_name name of the property in the given node that contains
* the phandle for the carveout
* @param index index of the phandle for which to read the carveout
* @param carveout return location for the carveout information
* @param name return location for the carveout name
* @return 0 on success or a negative error code on failure
*/
int fdtdec_get_carveout(const void *blob, const char *node, const char *name,
unsigned int index, struct fdt_memory *carveout);
int fdtdec_get_carveout(const void *blob, const char *node,
const char *prop_name, unsigned int index,
struct fdt_memory *carveout, const char **name);
/**
* fdtdec_set_carveout() - sets a carveout region for a given node