Files
Z80/API/emulation/CPU/Z80.h
2018-11-10 20:36:17 +01:00

202 lines
7.1 KiB
C

/* ______ ______ ______
/\___ \ /\ __ \/\ __ \
\/__/ /_\ \ __ \ \ \/\ \
/\_____\ \_____\ \_____\
Zilog \/_____/\/_____/\/_____/ CPU Emulator ----------------------------------
Copyright (C) 1999-2018 Manuel Sainz de Baranda y Goñi.
This emulator is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation, either version 3 of the License, or (at your option) any later
version.
This emulator is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this emulator. If not, see <http://www.gnu.org/licenses/>.
--------------------------------------------------------------------------- */
#ifndef _emulation_CPU_Z80_H_
#define _emulation_CPU_Z80_H_
#ifdef CPU_Z80_DEPENDENCIES_H
# include CPU_Z80_DEPENDENCIES_H
#else
# include <Z/hardware/CPU/architecture/Z80.h>
#endif
/** Z80 emulator instance.
* @details This structure contains the state of the emulated CPU and callback
* pointers necessary to interconnect the emulator with external logic. There
* is no constructor function, so, before using an object of this type, some
* of its members must be initialized, in particular the following:
* @c context, @c read, @c write, @c in, @c out, @c int_data and @c halt. */
typedef struct {
/** Number of cycles executed in the current call to @c z80_run.
* @details @c z80run sets this variable to @c 0 before starting
* to execute instructions and its value persists after returning.
* The callbacks can use this variable to know during what cycle
* they are being called. */
zusize cycles;
/** The value used as the first argument when calling a callback.
* @details This variable should be initialized before using the
* emulator and can be used to reference the context/instance of
* the machine being emulated. */
void *context;
/** Callback: Called when the CPU needs to read 8 bits from memory.
* @param context The value of the member @c context.
* @param address The memory address to read from.
* @return The 8 bits read from memory. */
zuint8 (* read)(void *context, zuint16 address);
/** Callback: Called when the CPU needs to write 8 bits to memory.
* @param context The value of the member @c context.
* @param address The memory address to write to.
* @param value The value to write. */
void (* write)(void *context, zuint16 address, zuint8 value);
/** Callback: Called when the CPU needs to read 8 bits from an I/O port.
* @param context The value of the member @c context.
* @param port The number of the I/O port to read from.
* @return The 8 bits read from the I/O port. */
zuint8 (* in)(void *context, zuint16 port);
/** Callback: Called when the CPU needs to write 8 bits to an I/O port.
* @param context The value of the member @c context.
* @param port The number of the I/O port to write to.
* @param value The value to write. */
void (* out)(void *context, zuint16 port, zuint8 value);
/** Callback: Called when the CPU needs to read one instruction from
* the data bus to service a maskable interrupt (INT) in mode 0.
* @param context The value of the member @c context.
* @return A 32-bit value containing the bytes of one instruction. The
* instruction must begin at the most significant byte (big endian). */
zuint32 (* int_data)(void *context);
/** Callback: Called when the CPU enters or exits the halt state.
* @param context The value of the member @c context.
* @param state @c TRUE if halted; @c FALSE otherwise.
* @note This callback is optional and must be set to @c NULL if not
* used. */
void (* halt)(void *context, zboolean state);
/** CPU registers and internal bits.
* @details It contains the state of the registers, as well as the
* interrupt flip-flops, variables related to interrupts and other
* necessary flags. This is what a debugger should use as its data
* source. */
ZZ80State state;
/** Backup of the 7th bit of the R register.
* @details The value of the R register is incremented as instructions
* are executed, but its most significant bit remains unchanged. For
* optimization reasons, this bit is saved at the beginning of the
* execution of @c z80_run and restored before returning. If an
* instruction directly affects the R register, this variable is also
* updated accordingly. */
zuint8 r7;
/** Temporay IX/IY register for instructions with @c DDh/FDh prefix.
* @details Since instructions with prefix @c DDh and @c FDh behave
* similarly, differing only in the use of register IX or IY, for
* reasons of size optimization, a single register is used that acts
* as both. During opcode analysis, the IX or IY register is copied
* to this variable and, once the instruction emulation is complete,
* its contents are copied back to the appropriate register. */
Z16Bit xy;
/** Temporary storage for opcode fetching.
* @details This is an internal private variable. */
Z32Bit data;
} Z80;
Z_C_SYMBOLS_BEGIN
#ifndef CPU_Z80_API
# ifdef CPU_Z80_STATIC
# define CPU_Z80_API
# else
# define CPU_Z80_API Z_API
# endif
#endif
/** Changes the CPU power status.
* @param object A pointer to a Z80 emulator instance.
* @param state @c TRUE = power ON; @c FALSE = power OFF. */
CPU_Z80_API void z80_power(Z80 *object, zboolean state);
/** Resets the CPU.
* @details This is equivalent to a pulse on the RESET line of a real Z80.
* @param object A pointer to a Z80 emulator instance. */
CPU_Z80_API void z80_reset(Z80 *object);
/** Runs the CPU for a given number of @p cycles.
* @param object A pointer to a Z80 emulator instance.
* @param cycles The number of cycles to be executed.
* @return The number of cycles executed.
* @note Given the fact that one Z80 instruction needs between 4 and 23 cycles
* to be executed, it's not always possible to run the CPU the exact number of
* @p cycles specfified. */
CPU_Z80_API zusize z80_run(Z80 *object, zusize cycles);
/** Performs a non-maskable interrupt (NMI).
* @details This is equivalent to a pulse on the NMI line of a real Z80.
* @param object A pointer to a Z80 emulator instance. */
CPU_Z80_API void z80_nmi(Z80 *object);
/** Changes the state of the maskable interrupt (INT).
* @details This is equivalent to a change on the INT line of a real Z80.
* @param object A pointer to a Z80 emulator instance.
* @param state @c TRUE = line high; @c FALSE = line low. */
CPU_Z80_API void z80_int(Z80 *object, zboolean state);
Z_C_SYMBOLS_END
#ifdef CPU_Z80_WITH_ABI
# ifndef CPU_Z80_DEPENDENCIES_H
# include <Z/ABIs/generic/emulation.h>
# endif
Z_C_SYMBOLS_BEGIN
# ifndef CPU_Z80_ABI
# ifdef CPU_Z80_STATIC
# define CPU_Z80_ABI
# else
# define CPU_Z80_ABI Z_API
# endif
# endif
CPU_Z80_ABI extern ZCPUEmulatorABI const abi_emulation_cpu_z80;
Z_C_SYMBOLS_END
#endif
#endif /* _emulation_CPU_Z80_H_ */