diff --git a/README b/README index f8e395d..568d5a9 100644 --- a/README +++ b/README @@ -13,13 +13,12 @@ Building ======== You must first install Z , a header-only library that provides - types and macros. This is the only dependency, the emulator does not use the - standard C library or its headers, nor does it need to be dynamically linked - against any library. Then add Z80.h and Z80.c to your project and configure - your build system so that the compiler predefines the CPU_Z80_STATIC and - CPU_Z80_USE_LOCAL_HEADER macros when compiling your sources. + types and macros. This is the only dependency, the emulator does not use the C + standard library or its headers. Then add Z80.h and Z80.c to your project and + configure its build system so that CPU_Z80_STATIC and CPU_Z80_USE_LOCAL_HEADER + are predefined when compiling the sources. - If you preffer to compile the emulator as a library, you can use premake4: + If you preffer to build the emulator as a library, you can use premake4: $ cd building $ premake4 gmake # generate Makefile diff --git a/README.md b/README.md index 38cba11..fc214c9 100644 --- a/README.md +++ b/README.md @@ -14,9 +14,9 @@ If you are looking for a Zilog Z80 CPU emulator for your project maybe you have ## Building -You must first install [Z](https://zeta.st), a **header-only** library that provides types and macros. This is the only dependency, the emulator does not use the standard C library or its headers, nor does it need to be dynamically linked against any library. Then add `Z80.h` and `Z80.c` to your project and configure your build system so that the compiler predefines the `CPU_Z80_STATIC` and `CPU_Z80_USE_LOCAL_HEADER` macros when compiling your sources. +You must first install [Z](https://zeta.st), a **header-only** library that provides types and macros. This is the only dependency, the emulator does not use the C standard library or its headers. Then add `Z80.h` and `Z80.c` to your project and configure its build system so that `CPU_Z80_STATIC` and `CPU_Z80_USE_LOCAL_HEADER` are predefined when compiling the sources. -If you preffer to compile the emulator as a library, you can use premake4: +If you preffer to build the emulator as a library, you can use [premake4](https://premake.github.io): ```console $ cd building $ premake4 gmake # generate Makefile