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@@ -27,11 +27,11 @@ this library. If not, see <http://www.gnu.org/licenses/>. */
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#endif
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/** Z80 emulator instance object.
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* @details This structure holds, among other things, the state of the CPU and
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* the pointers to the callback functions needed to connect the emulator with
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* your code. There is no constructor function, so you need to initialize some
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* of its members before using it. Specifically the following: @c context, @c
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* read, @c write, @c in, @c out, @c int_data and @c halt. */
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* @details This structure contains the state of the emulated CPU and callback
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* pointers necessary to interconnect the emulator with external logic. There
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* is no constructor function, so, before using a structure of this type, some
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* of its members must have been initialized, in particular the following:
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* @c context, @c read, @c write, @c in, @c out, @c int_data and @c halt. */
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typedef struct {
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