//======================================================================================================= // // Name: emu.sv // Created: June 2018 // Author(s): Philip Smart // Description: Sharp MZ series compatible logic. // // This module is the main bridge between the emulator (sharpmz.vhd) and the MiSTer // framework (hps_io.v/sys_top.v). // // Copyright: (C) 2018 Sorgelig // (C) 2018 Philip Smart // // History: June 2018 - Initial creation. // //======================================================================================================= // This source file is free software: you can redistribute it and-or modify // it under the terms of the GNU General Public License as published // by the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This source file is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . //======================================================================================================= module emu ( //Master input clock input CLK_50M, //Async reset from top-level module. //Can be used as initial reset. input RESET, //Must be passed to hps_io module inout [44:0] HPS_BUS, //Base video clock. Usually equals to CLK_SYS. output CLK_VIDEO, //Multiple resolutions are supported using different CE_PIXEL rates. //Must be based on CLK_VIDEO output CE_PIXEL, //Video aspect ratio for HDMI. Most retro systems have ratio 4:3. output [7:0] VIDEO_ARX, output [7:0] VIDEO_ARY, // These video signals are defined in sys_top.v, via the video_mixer we output the video from the emulator onto these // signals, which then get passed as follows: // emu -> video_mixer -> vga_osd -> vga_out output [7:0] VGA_R, output [7:0] VGA_G, output [7:0] VGA_B, output VGA_HS, output VGA_VS, output VGA_DE, // = ~(VBlank | HBlank) output LED_USER, // 1 - ON, 0 - OFF. // b[1]: 0 - LED status is system status OR'd with b[0] // 1 - LED status is controled solely by b[0] // hint: supply 2'b00 to let the system control the LED. output [1:0] LED_POWER, output [1:0] LED_DISK, output [7:0] LED_MB, output [15:0] AUDIO_L, output [15:0] AUDIO_R, output AUDIO_S, // 1 - signed audio samples, 0 - unsigned output [1:0] AUDIO_MIX, // 0 - no mix, 1 - 25%, 2 - 50%, 3 - 100% (mono) // input TAPE_IN, // SD-SPI // output SD_SCK, // output SD_MOSI, // input SD_MISO, // output SD_CS, // input SD_CD, //High latency DDR3 RAM interface //Use for non-critical time purposes output DDRAM_CLK, input DDRAM_BUSY, output [7:0] DDRAM_BURSTCNT, output [28:0] DDRAM_ADDR, input [63:0] DDRAM_DOUT, input DDRAM_DOUT_READY, output DDRAM_RD, output [63:0] DDRAM_DIN, output [7:0] DDRAM_BE, output DDRAM_WE //SDRAM interface with lower latency // ,output SDRAM_CLK, // output SDRAM_CKE, // output [12:0] SDRAM_A, // output [1:0] SDRAM_BA, // inout [15:0] SDRAM_DQ, // output SDRAM_DQML, // output SDRAM_DQMH, // output SDRAM_nCS, // output SDRAM_nCAS, // output SDRAM_nRAS, // output SDRAM_nWE ); //assign {SD_SCK, SD_MOSI, SD_CS} = 'Z; //assign {SDRAM_DQ, SDRAM_A, SDRAM_BA, SDRAM_CLK, SDRAM_CKE, SDRAM_DQML, SDRAM_DQMH, SDRAM_nWE, SDRAM_nCAS, SDRAM_nRAS, SDRAM_nCS} = 'Z; assign {DDRAM_CLK, DDRAM_BURSTCNT, DDRAM_ADDR, DDRAM_DIN, DDRAM_BE, DDRAM_RD, DDRAM_WE} = 0; assign LED_USER = ioctl_download; assign LED_DISK = 0; assign LED_POWER = 0; assign VIDEO_ARX = status[1] ? 8'd16 : 8'd4; assign VIDEO_ARY = status[1] ? 8'd9 : 8'd3; wire [2:0] scale = status[4:2]; // Menu is handled in the MiSTer c++ program. // `include "build_id.v" localparam CONF_STR = { "SHARP MZ SERIES;;", "J,Fire;", "V,v1.01.",`BUILD_DATE }; ///////////////// CLOCKS //////////////////////// wire clk_sys; ///////////////// HPS /////////////////////////// wire [31:0] status; wire [1:0] buttons; wire [10:0] ps2_key; wire [24:0] ps2_mouse; wire ioctl_download; wire ioctl_upload; wire [7:0] ioctl_index; wire ioctl_wr; wire ioctl_rd; wire [24:0] ioctl_addr; wire [7:0] ioctl_dout; wire [7:0] ioctl_din; wire forced_scandoubler; hps_io #(.STRLEN(($size(CONF_STR)>>3))) hps_io ( .clk_sys(clk_sys), .HPS_BUS(HPS_BUS), .conf_str(CONF_STR), .buttons(buttons), .status(status), .forced_scandoubler(forced_scandoubler), .ioctl_download(ioctl_download), .ioctl_upload(ioctl_upload), .ioctl_index(ioctl_index), .ioctl_wr(ioctl_wr), .ioctl_rd(ioctl_rd), .ioctl_addr(ioctl_addr), .ioctl_dout(ioctl_dout), .ioctl_din(ioctl_din), .ioctl_wait(0), .sd_conf(0), .sd_ack_conf(), //.ps2_kbd_led_use(0), //.ps2_kbd_led_status(0), .ps2_key(ps2_key), .ps2_mouse(ps2_mouse) // unused //.joystick_0(), //.joystick_1(), //.new_vmode(), //.img_mounted(), //.img_readonly(), //.img_size(), //.sd_lba(), //.sd_rd(), //.sd_wr(), //.sd_ack(), //.sd_buff_addr(), //.sd_buff_dout(), //.sd_buff_din(), //.sd_buff_wr(), //.ps2_kbd_clk_out(), //.ps2_kbd_data_out(), //.ps2_kbd_clk_in(), //.ps2_kbd_data_in(), //.ps2_mouse_clk_out(), //.ps2_mouse_data_out(), //.ps2_mouse_data_in(), //.ps2_mouse_clk_in(), //.joystick_analog_0(), //.joystick_analog_1(), //.RTC(), //.TIMESTAMP() ); ///////////////// RESET ///////////////////////// //wire reset = RESET | status[0] | buttons[1] | status[6] | ioctl_download; wire reset = RESET; wire warm_reset = status[0] | buttons[1]; //| ioctl_download; //////////////// Machine //////////////////////// wire [7:0] audio_l_emu; wire [7:0] audio_r_emu; assign AUDIO_L = {audio_l_emu,8'd0}; assign AUDIO_R = {audio_r_emu,8'd0}; assign AUDIO_S = 1; assign AUDIO_MIX = 0; wire clk_video_in; wire [7:0] R_emu; wire [7:0] G_emu; wire [7:0] B_emu; wire hblank_emu; wire vblank_emu; wire hsync_emu; wire vsync_emu; sharpmz sharp_mz ( // Clocks Input to Emulator. .clkmaster(CLK_50M), // System clock. .clksys(clk_sys), // Clocks output by the emulator. .clkvid(clk_video_in), // Reset .cold_reset(reset), .warm_reset(warm_reset), // LED on MB .main_leds(LED_MB), // PS2 via USB. .ps2_key(ps2_key), // VGA on IO daughter card. .vga_hb_o(hblank_emu), .vga_vb_o(vblank_emu), .vga_hs_o(hsync_emu), .vga_vs_o(vsync_emu), .vga_r_o(R_emu), .vga_g_o(G_emu), .vga_b_o(B_emu), // AUDIO on IO daughter card. .audio_l_o(audio_l_emu), .audio_r_o(audio_r_emu), // HPS Interface .ioctl_download(ioctl_download), // HPS Downloading to FPGA. .ioctl_upload(ioctl_upload), // HPS Uploading from FPGA. .ioctl_clk(clk_sys), // HPS I/O Clock. .ioctl_wr(ioctl_wr), // HPS Write Enable to FPGA. .ioctl_rd(ioctl_rd), // HPS Read Enable from FPGA. .ioctl_addr(ioctl_addr), // HPS Address in FPGA to write into. .ioctl_dout(ioctl_dout), // HPS Data to be written into FPGA. .ioctl_din(ioctl_din) // HPS Data to be read into HPS. ); // If ce_pix is same as pixel clock, uncomment below and remove CE_PIXEL from .ce_pix_out below. // //assign CE_PIXEL=1; //assign CLK_VIDEO = clk_sys; assign CLK_VIDEO = clk_video_in; assign CE_PIXEL = clk_video_in; //video_mixer #(.HALF_DEPTH(0)) video_mixer video_mixer #(.LINE_LENGTH(320), .HALF_DEPTH(1)) video_mixer ( .clk_sys(clk_sys), .ce_pix(clk_video_in), // Video pixel clock from core. //.ce_pix_out(CE_PIXEL), .scanlines({scale == 4, scale == 3, scale == 2}), .scandoubler(scale || forced_scandoubler), .hq2x(scale==1), .mono(0), // Input signals into the mixer, originating from the emulator. .R(R_emu), .G(G_emu), .B(B_emu), // Positive pulses. .HSync(hsync_emu), .VSync(vsync_emu), .HBlank(hblank_emu), .VBlank(vblank_emu), .VGA_R(VGA_R), .VGA_G(VGA_G), .VGA_B(VGA_B), .VGA_VS(VGA_VS), .VGA_HS(VGA_HS), .VGA_DE(VGA_DE) // Outputs of the mixer are bound to the VGA_x signals defined in the sys_top module and passed into this module as parameters. // These signals then feed the vga_osd -> vga_out modules in systop.v ); // Uncomment below and comment out video_mixer to pass original signal to sys_top.v. // To output original signal, edit sys_top.v and comment out vga_osd and vga_out, uncomment the assign statements. // //assign VGA_R = R_emu; //assign VGA_G = G_emu; //assign VGA_B = B_emu; //assign VGA_HS = hsync_emu; //assign VGA_VS = vsync_emu; //assign VGA_DE = ~(vblank_emu | hblank_emu); endmodule