Files
SharpKey/main/include/BTHID.h
2022-09-04 14:51:38 +01:00

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/////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// Name: BTHID.h
// Created: Mar 2022
// Version: v1.0
// Author(s): Philip Smart
// Description: Header file for the Bluetooth Keyboard Class.
//
// Credits:
// Copyright: (c) 2022 Philip Smart <philip.smart@net2net.org>
//
// History: Mar 2022 - Initial write.
// Jun 2022 - Updated with latest findings. Now checks the bonded list and opens
// connections or scans for new devices if no connections exist.
//
// Notes: See Makefile to enable/disable conditional components
//
/////////////////////////////////////////////////////////////////////////////////////////////////////////
// This source file is free software: you can redistribute it and#or modify
// it under the terms of the GNU General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This source file is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
/////////////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef BT_KEYBOARD_H_
#define BT_KEYBOARD_H_
#include <string>
#include <vector>
#include <cstring>
#include <functional>
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "freertos/semphr.h"
#include "esp_err.h"
#include "esp_log.h"
#include "esp_system.h"
#include "esp_event.h"
#include "esp_bt.h"
#include "esp_bt_defs.h"
#include "esp_bt_main.h"
#include "esp_hidh.h"
#include "esp_hid_common.h"
#include "esp_gap_bt_api.h"
#include "esp_gap_ble_api.h"
#include "PS2KeyAdvanced.h"
#include "PS2Mouse.h"
#include "BT.h"
// Keyboard is a sub-class of BT which provides methods to setup BT for use by a keyboard.
class BTHID : public BT {
// Macros.
//
#define NUMELEM(a) (sizeof(a)/sizeof(a[0]))
// Global constants
#define MAX_KEYBOARD_DATA_BYTES 8
#define MAX_CCONTROL_DATA_BYTES 3
#define MAX_MOUSE_DATA_BYTES 7
#define MAX_BT2PS2_MAP_ENTRIES 179
#define MAX_BTMEDIA2PS2_MAP_ENTRIES 8
// LED's
#define BT_LED_NUMLOCK 0x01
#define BT_LED_CAPSLOCK 0x02
#define BT_LED_SCROLLLOCK 0x04
// Control keys.
#define BT_NONE 0x0000
#define BT_CTRL_LEFT 0x0001
#define BT_SHIFT_LEFT 0x0002
#define BT_ALT_LEFT 0x0004
#define BT_GUI_LEFT 0x0008
#define BT_CTRL_RIGHT 0x0010
#define BT_SHIFT_RIGHT 0x0020
#define BT_ALT_RIGHT 0x0040
#define BT_GUI_RIGHT 0x0080
#define BT_CAPS_LOCK 0x0100
#define BT_NUM_LOCK 0x0200
#define BT_SCROLL_LOCK 0x0400
#define BT_DUPLICATE 0xFFFF // Duplicate BT flags onto PS/2 flags.
#define BT_PS2_FUNCTION 0x01
#define BT_PS2_GUI 0x02
#define BT_PS2_ALT_GR 0x04
#define BT_PS2_ALT 0x08
#define BT_PS2_CAPS 0x10
#define BT_PS2_CTRL 0x20
#define BT_PS2_SHIFT 0x40
#define BT_PS2_BREAK 0x80
#define BT_KEY_NONE 0x00 // No key pressed
#define BT_KEY_ERR_OVF 0x01 // Keyboard Error Roll Over
// 0x02 // Keyboard POST Fail
// 0x03 // Keyboard Error Undefined
#define BT_KEY_A 0x04 // Keyboard a and A
#define BT_KEY_B 0x05 // Keyboard b and B
#define BT_KEY_C 0x06 // Keyboard c and C
#define BT_KEY_D 0x07 // Keyboard d and D
#define BT_KEY_E 0x08 // Keyboard e and E
#define BT_KEY_F 0x09 // Keyboard f and F
#define BT_KEY_G 0x0a // Keyboard g and G
#define BT_KEY_H 0x0b // Keyboard h and H
#define BT_KEY_I 0x0c // Keyboard i and I
#define BT_KEY_J 0x0d // Keyboard j and J
#define BT_KEY_K 0x0e // Keyboard k and K
#define BT_KEY_L 0x0f // Keyboard l and L
#define BT_KEY_M 0x10 // Keyboard m and M
#define BT_KEY_N 0x11 // Keyboard n and N
#define BT_KEY_O 0x12 // Keyboard o and O
#define BT_KEY_P 0x13 // Keyboard p and P
#define BT_KEY_Q 0x14 // Keyboard q and Q
#define BT_KEY_R 0x15 // Keyboard r and R
#define BT_KEY_S 0x16 // Keyboard s and S
#define BT_KEY_T 0x17 // Keyboard t and T
#define BT_KEY_U 0x18 // Keyboard u and U
#define BT_KEY_V 0x19 // Keyboard v and V
#define BT_KEY_W 0x1a // Keyboard w and W
#define BT_KEY_X 0x1b // Keyboard x and X
#define BT_KEY_Y 0x1c // Keyboard y and Y
#define BT_KEY_Z 0x1d // Keyboard z and Z
#define BT_KEY_1 0x1e // Keyboard 1 and !
#define BT_KEY_2 0x1f // Keyboard 2 and @
#define BT_KEY_3 0x20 // Keyboard 3 and #
#define BT_KEY_4 0x21 // Keyboard 4 and $
#define BT_KEY_5 0x22 // Keyboard 5 and %
#define BT_KEY_6 0x23 // Keyboard 6 and ^
#define BT_KEY_7 0x24 // Keyboard 7 and &
#define BT_KEY_8 0x25 // Keyboard 8 and *
#define BT_KEY_9 0x26 // Keyboard 9 and (
#define BT_KEY_0 0x27 // Keyboard 0 and )
#define BT_KEY_ENTER 0x28 // Keyboard Return (ENTER)
#define BT_KEY_ESC 0x29 // Keyboard ESCAPE
#define BT_KEY_BACKSPACE 0x2a // Keyboard DELETE (Backspace)
#define BT_KEY_TAB 0x2b // Keyboard Tab
#define BT_KEY_SPACE 0x2c // Keyboard Spacebar
#define BT_KEY_MINUS 0x2d // Keyboard - and _
#define BT_KEY_EQUAL 0x2e // Keyboard = and +
#define BT_KEY_LEFTBRACE 0x2f // Keyboard [ and {
#define BT_KEY_RIGHTBRACE 0x30 // Keyboard ] and }
#define BT_KEY_BACKSLASH 0x31 // Keyboard \ and |
#define BT_KEY_HASHTILDE 0x32 // Keyboard Non-US # and ~
#define BT_KEY_SEMICOLON 0x33 // Keyboard ; and :
#define BT_KEY_APOSTROPHE 0x34 // Keyboard ' and "
#define BT_KEY_GRAVE 0x35 // Keyboard ` and ~
#define BT_KEY_COMMA 0x36 // Keyboard , and <
#define BT_KEY_DOT 0x37 // Keyboard . and >
#define BT_KEY_SLASH 0x38 // Keyboard / and ?
#define BT_KEY_CAPSLOCK 0x39 // Keyboard Caps Lock
#define BT_KEY_F1 0x3a // Keyboard F1
#define BT_KEY_F2 0x3b // Keyboard F2
#define BT_KEY_F3 0x3c // Keyboard F3
#define BT_KEY_F4 0x3d // Keyboard F4
#define BT_KEY_F5 0x3e // Keyboard F5
#define BT_KEY_F6 0x3f // Keyboard F6
#define BT_KEY_F7 0x40 // Keyboard F7
#define BT_KEY_F8 0x41 // Keyboard F8
#define BT_KEY_F9 0x42 // Keyboard F9
#define BT_KEY_F10 0x43 // Keyboard F10
#define BT_KEY_F11 0x44 // Keyboard F11
#define BT_KEY_F12 0x45 // Keyboard F12
#define BT_KEY_SYSRQ 0x46 // Keyboard Print Screen
#define BT_KEY_SCROLLLOCK 0x47 // Keyboard Scroll Lock
#define BT_KEY_PAUSE 0x48 // Keyboard Pause
#define BT_KEY_INSERT 0x49 // Keyboard Insert
#define BT_KEY_HOME 0x4a // Keyboard Home
#define BT_KEY_PAGEUP 0x4b // Keyboard Page Up
#define BT_KEY_DELETE 0x4c // Keyboard Delete Forward
#define BT_KEY_END 0x4d // Keyboard End
#define BT_KEY_PAGEDOWN 0x4e // Keyboard Page Down
#define BT_KEY_RIGHT 0x4f // Keyboard Right Arrow
#define BT_KEY_LEFT 0x50 // Keyboard Left Arrow
#define BT_KEY_DOWN 0x51 // Keyboard Down Arrow
#define BT_KEY_UP 0x52 // Keyboard Up Arrow
#define BT_KEY_NUMLOCK 0x53 // Keyboard Num Lock and Clear
#define BT_KEY_KPSLASH 0x54 // Keypad /
#define BT_KEY_KPASTERISK 0x55 // Keypad *
#define BT_KEY_KPMINUS 0x56 // Keypad -
#define BT_KEY_KPPLUS 0x57 // Keypad +
#define BT_KEY_KPENTER 0x58 // Keypad ENTER
#define BT_KEY_KP1 0x59 // Keypad 1 and End
#define BT_KEY_KP2 0x5a // Keypad 2 and Down Arrow
#define BT_KEY_KP3 0x5b // Keypad 3 and PageDn
#define BT_KEY_KP4 0x5c // Keypad 4 and Left Arrow
#define BT_KEY_KP5 0x5d // Keypad 5
#define BT_KEY_KP6 0x5e // Keypad 6 and Right Arrow
#define BT_KEY_KP7 0x5f // Keypad 7 and Home
#define BT_KEY_KP8 0x60 // Keypad 8 and Up Arrow
#define BT_KEY_KP9 0x61 // Keypad 9 and Page Up
#define BT_KEY_KP0 0x62 // Keypad 0 and Insert
#define BT_KEY_KPDOT 0x63 // Keypad . and Delete
#define BT_KEY_102ND 0x64 // Keyboard Non-US \ and |
#define BT_KEY_COMPOSE 0x65 // Keyboard Application
#define BT_KEY_POWER 0x66 // Keyboard Power
#define BT_KEY_KPEQUAL 0x67 // Keypad =
#define BT_KEY_F13 0x68 // Keyboard F13
#define BT_KEY_F14 0x69 // Keyboard F14
#define BT_KEY_F15 0x6a // Keyboard F15
#define BT_KEY_F16 0x6b // Keyboard F16
#define BT_KEY_F17 0x6c // Keyboard F17
#define BT_KEY_F18 0x6d // Keyboard F18
#define BT_KEY_F19 0x6e // Keyboard F19
#define BT_KEY_F20 0x6f // Keyboard F20
#define BT_KEY_F21 0x70 // Keyboard F21
#define BT_KEY_F22 0x71 // Keyboard F22
#define BT_KEY_F23 0x72 // Keyboard F23
#define BT_KEY_F24 0x73 // Keyboard F24
#define BT_KEY_OPEN 0x74 // Keyboard Execute
#define BT_KEY_HELP 0x75 // Keyboard Help
#define BT_KEY_PROPS 0x76 // Keyboard Menu
#define BT_KEY_FRONT 0x77 // Keyboard Select
#define BT_KEY_STOP 0x78 // Keyboard Stop
#define BT_KEY_AGAIN 0x79 // Keyboard Again
#define BT_KEY_UNDO 0x7a // Keyboard Undo
#define BT_KEY_CUT 0x7b // Keyboard Cut
#define BT_KEY_COPY 0x7c // Keyboard Copy
#define BT_KEY_PASTE 0x7d // Keyboard Paste
#define BT_KEY_FIND 0x7e // Keyboard Find
#define BT_KEY_MUTE 0x7f // Keyboard Mute
#define BT_KEY_VOLUMEUP 0x80 // Keyboard Volume Up
#define BT_KEY_VOLUMEDOWN 0x81 // Keyboard Volume Down
// 0x82 Keyboard Locking Caps Lock
// 0x83 Keyboard Locking Num Lock
// 0x84 Keyboard Locking Scroll Lock
#define BT_KEY_KPCOMMA 0x85 // Keypad Comma
// 0x86 Keypad Equal Sign
#define BT_KEY_RO 0x87 // Keyboard International1
#define BT_KEY_KATAKANAHIRAGANA 0x88 // Keyboard International2
#define BT_KEY_YEN 0x89 // Keyboard International3
#define BT_KEY_HENKAN 0x8a // Keyboard International4
#define BT_KEY_MUHENKAN 0x8b // Keyboard International5
#define BT_KEY_KPJPCOMMA 0x8c // Keyboard International6
// 0x8d Keyboard International7
// 0x8e Keyboard International8
// 0x8f Keyboard International9
#define BT_KEY_HANGEUL 0x90 // Keyboard LANG1
#define BT_KEY_HANJA 0x91 // Keyboard LANG2
#define BT_KEY_KATAKANA 0x92 // Keyboard LANG3
#define BT_KEY_HIRAGANA 0x93 // Keyboard LANG4
#define BT_KEY_ZENKAKUHANKAKU 0x94 // Keyboard LANG5
// 0x95 Keyboard LANG6
// 0x96 Keyboard LANG7
// 0x97 Keyboard LANG8
// 0x98 Keyboard LANG9
// 0x99 Keyboard Alternate Erase
// 0x9a Keyboard SysReq/Attention
// 0x9b Keyboard Cancel
// 0x9c Keyboard Clear
// 0x9d Keyboard Prior
// 0x9e Keyboard Return
// 0x9f Keyboard Separator
// 0xa0 Keyboard Out
// 0xa1 Keyboard Oper
// 0xa2 Keyboard Clear/Again
// 0xa3 Keyboard CrSel/Props
// 0xa4 Keyboard ExSel
// 0xb0 Keypad 00
// 0xb1 Keypad 000
// 0xb2 Thousands Separator
// 0xb3 Decimal Separator
// 0xb4 Currency Unit
// 0xb5 Currency Sub-unit
#define BT_KEY_KPLEFTPAREN 0xb6 // Keypad (
#define BT_KEY_KPRIGHTPAREN 0xb7 // Keypad )
// 0xb8 Keypad {
// 0xb9 Keypad }
// 0xba Keypad Tab
// 0xbb Keypad Backspace
// 0xbc Keypad A
// 0xbd Keypad B
// 0xbe Keypad C
// 0xbf Keypad D
// 0xc0 Keypad E
// 0xc1 Keypad F
// 0xc2 Keypad XOR
// 0xc3 Keypad ^
// 0xc4 Keypad %
// 0xc5 Keypad <
// 0xc6 Keypad >
// 0xc7 Keypad &
// 0xc8 Keypad &&
// 0xc9 Keypad |
// 0xca Keypad ||
// 0xcb Keypad :
// 0xcc Keypad #
// 0xcd Keypad Space
// 0xce Keypad @
// 0xcf Keypad !
// 0xd0 Keypad Memory Store
// 0xd1 Keypad Memory Recall
// 0xd2 Keypad Memory Clear
// 0xd3 Keypad Memory Add
// 0xd4 Keypad Memory Subtract
// 0xd5 Keypad Memory Multiply
// 0xd6 Keypad Memory Divide
// 0xd7 Keypad +/-
// 0xd8 Keypad Clear
// 0xd9 Keypad Clear Entry
// 0xda Keypad Binary
// 0xdb Keypad Octal
// 0xdc Keypad Decimal
// 0xdd Keypad Hexadecimal
#define BT_KEY_LEFTCTRL 0xe0 // Keyboard Left Control
#define BT_KEY_LEFTSHIFT 0xe1 // Keyboard Left Shift
#define BT_KEY_LEFTALT 0xe2 // Keyboard Left Alt
#define BT_KEY_LEFTMETA 0xe3 // Keyboard Left GUI
#define BT_KEY_RIGHTCTRL 0xe4 // Keyboard Right Control
#define BT_KEY_RIGHTSHIFT 0xe5 // Keyboard Right Shift
#define BT_KEY_RIGHTALT 0xe6 // Keyboard Right Alt
#define BT_KEY_RIGHTMETA 0xe7 // Keyboard Right GUI
#define BT_KEY_MEDIA_PLAYPAUSE 0xe8
#define BT_KEY_MEDIA_STOPCD 0xe9
#define BT_KEY_MEDIA_PREVIOUSSONG 0xea
#define BT_KEY_MEDIA_NEXTSONG 0xeb
#define BT_KEY_MEDIA_EJECTCD 0xec
#define BT_KEY_MEDIA_VOLUMEUP 0xed
#define BT_KEY_MEDIA_VOLUMEDOWN 0xee
#define BT_KEY_MEDIA_MUTE 0xef
#define BT_KEY_MEDIA_WWW 0xf0
#define BT_KEY_MEDIA_BACK 0xf1
#define BT_KEY_MEDIA_FORWARD 0xf2
#define BT_KEY_MEDIA_STOP 0xf3
#define BT_KEY_MEDIA_FIND 0xf4
#define BT_KEY_MEDIA_SCROLLUP 0xf5
#define BT_KEY_MEDIA_SCROLLDOWN 0xf6
#define BT_KEY_MEDIA_EDIT 0xf7
#define BT_KEY_MEDIA_SLEEP 0xf8
#define BT_KEY_MEDIA_COFFEE 0xf9
#define BT_KEY_MEDIA_REFRESH 0xfa
#define BT_KEY_MEDIA_CALC 0xfb
// Media key definition. On the ESP module a seperate usage type, CCONTROL is created for media keys and it delivers a 24bit word, each bit signifying a key.
#define BT_MEDIA_SEARCH 0x00200000
#define BT_MEDIA_HOME 0x00080000
#define BT_MEDIA_BRIGHTNESS_UP 0x00004000
#define BT_MEDIA_BRIGHTNESS_DOWN 0x00008000
#define BT_MEDIA_MUTE 0x00000040
#define BT_MEDIA_VOL_DOWN 0x00000020
#define BT_MEDIA_VOL_UP 0x00000010
#define BT_MEDIA_TRACK_PREV 0x00000001
// PS2 Flag definitions.
#define PS2_FLG_NONE 0x00 // No keys active = 0
#define PS2_FLG_SHIFT PS2_SHIFT >> 8 // Shift Key active = 1
#define PS2_FLG_CTRL PS2_CTRL >> 8 // Ctrl Key active = 1
#define PS2_FLG_CAPS PS2_CAPS >> 8 // CAPS active = 1
#define PS2_FLG_ALT PS2_ALT >> 8 // ALT flag used as Right CTRL flag, active = 1
#define PS2_FLG_ALTGR PS2_ALT_GR >> 8 // ALTGR active = 1
#define PS2_FLG_GUI PS2_GUI >> 8 // GUI Key active = 1
#define PS2_FLG_FUNC PS2_FUNCTION >> 8 // Special Function Keys active = 1
#define PS2_FLG_BREAK PS2_BREAL >> 8 // BREAK Key active = 1
public:
struct KeyInfo {
uint8_t keys[MAX_KEYBOARD_DATA_BYTES];
uint8_t length;
bool cControl;
esp_hidh_dev_t *hdlDev;
};
// Prototypes.
BTHID(void);
virtual ~BTHID(void);
bool setup(t_pairingHandler *handler);
bool openDevice(esp_bd_addr_t bda, esp_hid_transport_t transport, esp_ble_addr_type_t addrType);
bool closeDevice(esp_bd_addr_t bda);
void checkBTDevices(void);
bool setResolution(enum PS2Mouse::PS2_RESOLUTION resolution);
bool setScaling(enum PS2Mouse::PS2_SCALING scaling);
bool setSampleRate(enum PS2Mouse::PS2_SAMPLING rate);
void processBTKeys(void);
uint16_t getKey(uint32_t timeout = 0);
// Method to register an object method for callback with context.
template<typename A, typename B>
void setMouseDataCallback(A func_ptr, B obj_ptr)
{
btHIDCtrl.ms.mouseDataCallback = bind(func_ptr, obj_ptr, 1, std::placeholders::_1);
}
// Template to aid in conversion of an enum to integer.
template <typename E> constexpr typename std::underlying_type<E>::type to_underlying(E e) noexcept
{
return static_cast<typename std::underlying_type<E>::type>(e);
}
private:
static constexpr char const * TAG = "BTHID";
// Structure to hold details of an active or post-active connection.
typedef struct {
esp_bd_addr_t bda;
esp_hid_transport_t transport;
esp_ble_addr_type_t addrType;
esp_hid_usage_t usage;
esp_hidh_dev_t *hidhDevHdl;
uint32_t nextCheckTime;
bool open;
} t_activeDev;
// Structure to encapsulate a single key map from Bluetooth to PS/2.
typedef struct {
uint8_t btKeyCode;
uint16_t btCtrl;
uint8_t ps2KeyCode;
uint16_t ps2Ctrl;
} t_keyMapEntry;
// Structure to encapsulate the entire static keyboard mapping table.
typedef struct {
t_keyMapEntry kme[MAX_BT2PS2_MAP_ENTRIES];
} t_keyMap;
// Structure to contain a media key map.
typedef struct {
uint32_t mediaKey; // 24bit Media key value.
uint8_t ps2Key; // Equivalent PS/2 key for media key.
uint16_t ps2Ctrl; // PS/2 translated control flags.
} t_mediaMapEntry;
// Structure to encapsulate Media key mappings.
typedef struct {
t_mediaMapEntry kme[MAX_BTMEDIA2PS2_MAP_ENTRIES];
} t_mediaKeyMap;
// Structure to maintain control variables.
typedef struct {
// Array of active devices which connect with the SharpKey.
std::vector<t_activeDev> devices;
// Keyboard handling.
struct {
// Queues for storing data in the 2 processing stages.
xQueueHandle rawKeyQueue;
xQueueHandle keyQueue;
uint8_t lastKeys[MAX_KEYBOARD_DATA_BYTES]; // Required to generate a PS/2 break event when a key is released.
uint32_t lastMediaKey; // Required to detect changes in the media control keys, ie. release.
uint16_t btFlags; // Bluetooth control flags.
uint16_t ps2Flags; // PS/2 translated control flags.
uint8_t statusLED; // Keyboard LED state.
t_keyMapEntry *kme; // Pointer to the mapping array.
t_mediaMapEntry *kmeMedia; // Pointer to the media key mapping array.
int kmeRows; // Number of entries in the BT to PS/2 mapping table.
int kmeMediaRows; // Number of entries in the BT to PS/2 media key mapping table.
} kbd;
// Mouse handling.
struct {
int resolution; // PS/2 compatible resolution (pixels per mm) setting.
int scaling; // PS/2 compatible scaling (1:1 or 2:1).
int sampleRate; // PS/2 compatible sample rate (10 .. 200).
int xDivisor; // Divisor on the X plane to scale down the 12bit BT resolution.
int yDivisor; // Divisor on the Y plane to scale down the 12bit BT resolution.
// Callback for streaming processed mouse data to HID handler.
std::function<void(PS2Mouse::MouseData)> mouseDataCallback;
} ms;
BTHID *pThis;
} t_btHIDCtrl;
// All control variables are stored in a struct for ease of reference.
t_btHIDCtrl btHIDCtrl;
// Prototypes.
static void hidh_callback(void * handler_args, esp_event_base_t base, int32_t id, void * event_data);
void pushKeyToFIFO(esp_hid_usage_t src, esp_hidh_dev_t *hdlDev, uint8_t *keys, uint8_t size);
void setStatusLED(esp_hidh_dev_t *dev, uint8_t led);
void clearStatusLED(esp_hidh_dev_t *dev, uint8_t led);
uint16_t mapBTMediaToPS2(uint32_t key);
uint16_t mapBTtoPS2(uint8_t key);
inline uint32_t milliSeconds(void)
{
return( (uint32_t) (clock() ) );
}
// Mapping for Media keys. ESP module seperates them but not properly, some media keys are sent as normal key scancodes others as control key bit maps.
// Hence two mapping tables, one for normal scancodes and one for media codes.
t_mediaKeyMap MediaKeyToPS2 = {
{
{ BT_MEDIA_SEARCH, PS2_KEY_WEB_SEARCH, PS2_FLG_NONE, },
{ BT_MEDIA_HOME, PS2_KEY_WEB_HOME, PS2_FLG_NONE, },
{ BT_MEDIA_BRIGHTNESS_UP, PS2_KEY_WEB_FORWARD, PS2_FLG_NONE, },
{ BT_MEDIA_BRIGHTNESS_DOWN, PS2_KEY_WEB_BACK, PS2_FLG_NONE, },
{ BT_MEDIA_MUTE, PS2_KEY_MUTE, PS2_FLG_NONE, },
{ BT_MEDIA_VOL_DOWN, PS2_KEY_VOL_DN, PS2_FLG_NONE, },
{ BT_MEDIA_VOL_UP, PS2_KEY_VOL_UP, PS2_FLG_NONE, },
{ BT_MEDIA_TRACK_PREV, PS2_KEY_PREV_TR, PS2_FLG_NONE, },
}};
// Mapping table between BT Keyboard Scan Codes and PS/2 Keyboard Scan Codes.
//
t_keyMap BTKeyToPS2 = {
{
// Bluetooth Key Bluetooth Control, PS/2 Key PS/2 Control,
{ BT_KEY_A, BT_NONE, PS2_KEY_A, PS2_FLG_NONE, },
{ BT_KEY_B, BT_NONE, PS2_KEY_B, PS2_FLG_NONE, },
{ BT_KEY_C, BT_NONE, PS2_KEY_C, PS2_FLG_NONE, },
{ BT_KEY_D, BT_NONE, PS2_KEY_D, PS2_FLG_NONE, },
{ BT_KEY_E, BT_NONE, PS2_KEY_E, PS2_FLG_NONE, },
{ BT_KEY_F, BT_NONE, PS2_KEY_F, PS2_FLG_NONE, },
{ BT_KEY_G, BT_NONE, PS2_KEY_G, PS2_FLG_NONE, },
{ BT_KEY_H, BT_NONE, PS2_KEY_H, PS2_FLG_NONE, },
{ BT_KEY_I, BT_NONE, PS2_KEY_I, PS2_FLG_NONE, },
{ BT_KEY_J, BT_NONE, PS2_KEY_J, PS2_FLG_NONE, },
{ BT_KEY_K, BT_NONE, PS2_KEY_K, PS2_FLG_NONE, },
{ BT_KEY_L, BT_NONE, PS2_KEY_L, PS2_FLG_NONE, },
{ BT_KEY_M, BT_NONE, PS2_KEY_M, PS2_FLG_NONE, },
{ BT_KEY_N, BT_NONE, PS2_KEY_N, PS2_FLG_NONE, },
{ BT_KEY_O, BT_NONE, PS2_KEY_O, PS2_FLG_NONE, },
{ BT_KEY_P, BT_NONE, PS2_KEY_P, PS2_FLG_NONE, },
{ BT_KEY_Q, BT_NONE, PS2_KEY_Q, PS2_FLG_NONE, },
{ BT_KEY_R, BT_NONE, PS2_KEY_R, PS2_FLG_NONE, },
{ BT_KEY_S, BT_NONE, PS2_KEY_S, PS2_FLG_NONE, },
{ BT_KEY_T, BT_NONE, PS2_KEY_T, PS2_FLG_NONE, },
{ BT_KEY_U, BT_NONE, PS2_KEY_U, PS2_FLG_NONE, },
{ BT_KEY_V, BT_NONE, PS2_KEY_V, PS2_FLG_NONE, },
{ BT_KEY_W, BT_NONE, PS2_KEY_W, PS2_FLG_NONE, },
{ BT_KEY_X, BT_NONE, PS2_KEY_X, PS2_FLG_NONE, },
{ BT_KEY_Y, BT_NONE, PS2_KEY_Y, PS2_FLG_NONE, },
{ BT_KEY_Z, BT_NONE, PS2_KEY_Z, PS2_FLG_NONE, },
{ BT_KEY_1, BT_NONE, PS2_KEY_1, PS2_FLG_NONE, },
{ BT_KEY_2, BT_NONE, PS2_KEY_2, PS2_FLG_NONE, },
{ BT_KEY_3, BT_NONE, PS2_KEY_3, PS2_FLG_NONE, },
{ BT_KEY_4, BT_NONE, PS2_KEY_4, PS2_FLG_NONE, },
{ BT_KEY_5, BT_NONE, PS2_KEY_5, PS2_FLG_NONE, },
{ BT_KEY_6, BT_NONE, PS2_KEY_6, PS2_FLG_NONE, },
{ BT_KEY_7, BT_NONE, PS2_KEY_7, PS2_FLG_NONE, },
{ BT_KEY_8, BT_NONE, PS2_KEY_8, PS2_FLG_NONE, },
{ BT_KEY_9, BT_NONE, PS2_KEY_9, PS2_FLG_NONE, },
{ BT_KEY_0, BT_NONE, PS2_KEY_0, PS2_FLG_NONE, },
{ BT_KEY_ENTER, BT_NONE, PS2_KEY_ENTER, PS2_FLG_NONE, },
{ BT_KEY_ESC, BT_NONE, PS2_KEY_ESC, PS2_FLG_NONE, },
{ BT_KEY_BACKSPACE, BT_NONE, PS2_KEY_BS, PS2_FLG_NONE, },
{ BT_KEY_TAB, BT_NONE, PS2_KEY_TAB, PS2_FLG_NONE, },
{ BT_KEY_SPACE, BT_NONE, PS2_KEY_SPACE, PS2_FLG_NONE, },
{ BT_KEY_MINUS, BT_NONE, PS2_KEY_MINUS, PS2_FLG_NONE, },
{ BT_KEY_EQUAL, BT_NONE, PS2_KEY_EQUAL, PS2_FLG_NONE, },
{ BT_KEY_LEFTBRACE, BT_NONE, PS2_KEY_OPEN_SQ, PS2_FLG_NONE, },
{ BT_KEY_RIGHTBRACE, BT_NONE, PS2_KEY_CLOSE_SQ, PS2_FLG_NONE, },
{ BT_KEY_BACKSLASH, BT_NONE, PS2_KEY_BACK, PS2_FLG_NONE, },
{ BT_KEY_HASHTILDE, BT_NONE, PS2_KEY_HASH, PS2_FLG_NONE, },
{ BT_KEY_SEMICOLON, BT_NONE, PS2_KEY_SEMI, PS2_FLG_NONE, },
{ BT_KEY_APOSTROPHE, BT_NONE, PS2_KEY_APOS, PS2_FLG_NONE, },
{ BT_KEY_GRAVE, BT_NONE, PS2_KEY_BTICK, PS2_FLG_NONE, },
{ BT_KEY_COMMA, BT_NONE, PS2_KEY_COMMA, PS2_FLG_NONE, },
{ BT_KEY_DOT, BT_NONE, PS2_KEY_DOT, PS2_FLG_NONE, },
{ BT_KEY_SLASH, BT_NONE, PS2_KEY_DIV, PS2_FLG_NONE, },
{ BT_KEY_CAPSLOCK, BT_NONE, PS2_KEY_CAPS, PS2_FLG_NONE, },
{ BT_KEY_F1, BT_NONE, PS2_KEY_F1, PS2_FLG_NONE, },
{ BT_KEY_F2, BT_NONE, PS2_KEY_F2, PS2_FLG_NONE, },
{ BT_KEY_F3, BT_NONE, PS2_KEY_F3, PS2_FLG_NONE, },
{ BT_KEY_F4, BT_NONE, PS2_KEY_F4, PS2_FLG_NONE, },
{ BT_KEY_F5, BT_NONE, PS2_KEY_F5, PS2_FLG_NONE, },
{ BT_KEY_F6, BT_NONE, PS2_KEY_F6, PS2_FLG_NONE, },
{ BT_KEY_F7, BT_NONE, PS2_KEY_F7, PS2_FLG_NONE, },
{ BT_KEY_F8, BT_NONE, PS2_KEY_F8, PS2_FLG_NONE, },
{ BT_KEY_F9, BT_NONE, PS2_KEY_F9, PS2_FLG_NONE, },
{ BT_KEY_F10, BT_NONE, PS2_KEY_F10, PS2_FLG_NONE, },
{ BT_KEY_F11, BT_NONE, PS2_KEY_F11, PS2_FLG_NONE, },
{ BT_KEY_F12, BT_NONE, PS2_KEY_F12, PS2_FLG_NONE, },
{ BT_KEY_SYSRQ, BT_NONE, PS2_KEY_PRTSCR, PS2_FLG_NONE, },
{ BT_KEY_SCROLLLOCK, BT_NONE, PS2_KEY_SCROLL, PS2_FLG_NONE, },
{ BT_KEY_PAUSE, BT_NONE, PS2_KEY_PAUSE, PS2_FLG_NONE, },
{ BT_KEY_INSERT, BT_NONE, PS2_KEY_INSERT, PS2_FLG_NONE, },
{ BT_KEY_HOME, BT_NONE, PS2_KEY_HOME, PS2_FLG_NONE, },
{ BT_KEY_PAGEUP, BT_NONE, PS2_KEY_PGUP, PS2_FLG_NONE, },
{ BT_KEY_DELETE, BT_NONE, PS2_KEY_DELETE, PS2_FLG_NONE, },
{ BT_KEY_END, BT_NONE, PS2_KEY_END, PS2_FLG_NONE, },
{ BT_KEY_PAGEDOWN, BT_NONE, PS2_KEY_PGDN, PS2_FLG_NONE, },
{ BT_KEY_RIGHT, BT_NONE, PS2_KEY_R_ARROW, PS2_FLG_NONE, },
{ BT_KEY_LEFT, BT_NONE, PS2_KEY_L_ARROW, PS2_FLG_NONE, },
{ BT_KEY_DOWN, BT_NONE, PS2_KEY_DN_ARROW, PS2_FLG_NONE, },
{ BT_KEY_UP, BT_NONE, PS2_KEY_UP_ARROW, PS2_FLG_NONE, },
{ BT_KEY_NUMLOCK, BT_NONE, PS2_KEY_NUM, PS2_FLG_NONE, },
{ BT_KEY_KPSLASH, BT_NONE, PS2_KEY_KP_DIV, PS2_FLG_NONE, },
{ BT_KEY_KPASTERISK, BT_NONE, PS2_KEY_KP_TIMES, PS2_FLG_NONE, },
{ BT_KEY_KPMINUS, BT_NONE, PS2_KEY_KP_MINUS, PS2_FLG_NONE, },
{ BT_KEY_KPPLUS, BT_NONE, PS2_KEY_KP_PLUS, PS2_FLG_NONE, },
{ BT_KEY_KPENTER, BT_NONE, PS2_KEY_KP_ENTER, PS2_FLG_NONE, },
{ BT_KEY_KP1, BT_NUM_LOCK, PS2_KEY_KP1, PS2_FLG_NONE, },
{ BT_KEY_KP2, BT_NUM_LOCK, PS2_KEY_KP2, PS2_FLG_NONE, },
{ BT_KEY_KP3, BT_NUM_LOCK, PS2_KEY_KP3, PS2_FLG_NONE, },
{ BT_KEY_KP4, BT_NUM_LOCK, PS2_KEY_KP4, PS2_FLG_NONE, },
{ BT_KEY_KP5, BT_NUM_LOCK, PS2_KEY_KP5, PS2_FLG_NONE, },
{ BT_KEY_KP6, BT_NUM_LOCK, PS2_KEY_KP6, PS2_FLG_NONE, },
{ BT_KEY_KP7, BT_NUM_LOCK, PS2_KEY_KP7, PS2_FLG_NONE, },
{ BT_KEY_KP8, BT_NUM_LOCK, PS2_KEY_KP8, PS2_FLG_NONE, },
{ BT_KEY_KP9, BT_NUM_LOCK, PS2_KEY_KP9, PS2_FLG_NONE, },
{ BT_KEY_KP0, BT_NUM_LOCK, PS2_KEY_KP0, PS2_FLG_NONE, },
{ BT_KEY_KPDOT, BT_NUM_LOCK, PS2_KEY_KP_DOT, PS2_FLG_NONE, },
{ BT_KEY_KP1, BT_NONE, PS2_KEY_END, PS2_FLG_NONE, },
{ BT_KEY_KP2, BT_NONE, PS2_KEY_DN_ARROW, PS2_FLG_NONE, },
{ BT_KEY_KP3, BT_NONE, PS2_KEY_PGDN, PS2_FLG_NONE, },
{ BT_KEY_KP4, BT_NONE, PS2_KEY_L_ARROW, PS2_FLG_NONE, },
{ BT_KEY_KP5, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_KP6, BT_NONE, PS2_KEY_R_ARROW, PS2_FLG_NONE, },
{ BT_KEY_KP7, BT_NONE, PS2_KEY_HOME, PS2_FLG_NONE, },
{ BT_KEY_KP8, BT_NONE, PS2_KEY_UP_ARROW, PS2_FLG_NONE, },
{ BT_KEY_KP9, BT_NONE, PS2_KEY_PGUP, PS2_FLG_NONE, },
{ BT_KEY_KP0, BT_NONE, PS2_KEY_INSERT, PS2_FLG_NONE, },
{ BT_KEY_KPDOT, BT_NONE, PS2_KEY_DELETE, PS2_FLG_NONE, },
{ BT_KEY_102ND, BT_NONE, PS2_KEY_BACK, PS2_FLG_NONE, },
{ BT_KEY_COMPOSE, BT_NONE, PS2_KEY_MENU, PS2_FLG_NONE, },
{ BT_KEY_POWER, BT_NONE, PS2_KEY_POWER, PS2_FLG_NONE, },
{ BT_KEY_KPEQUAL, BT_NONE, PS2_KEY_KP_EQUAL, PS2_FLG_NONE, },
{ BT_KEY_F13, BT_NONE, PS2_KEY_F13, PS2_FLG_NONE, },
{ BT_KEY_F14, BT_NONE, PS2_KEY_F14, PS2_FLG_NONE, },
{ BT_KEY_F15, BT_NONE, PS2_KEY_F15, PS2_FLG_NONE, },
{ BT_KEY_F16, BT_NONE, PS2_KEY_F16, PS2_FLG_NONE, },
{ BT_KEY_F17, BT_NONE, PS2_KEY_F17, PS2_FLG_NONE, },
{ BT_KEY_F18, BT_NONE, PS2_KEY_F18, PS2_FLG_NONE, },
{ BT_KEY_F19, BT_NONE, PS2_KEY_F19, PS2_FLG_NONE, },
{ BT_KEY_F20, BT_NONE, PS2_KEY_F20, PS2_FLG_NONE, },
{ BT_KEY_F21, BT_NONE, PS2_KEY_F21, PS2_FLG_NONE, },
{ BT_KEY_F22, BT_NONE, PS2_KEY_F22, PS2_FLG_NONE, },
{ BT_KEY_F23, BT_NONE, PS2_KEY_F23, PS2_FLG_NONE, },
{ BT_KEY_F24, BT_NONE, PS2_KEY_F24, PS2_FLG_NONE, },
{ BT_KEY_OPEN, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_HELP, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_PROPS, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_FRONT, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_STOP, BT_NONE, PS2_KEY_STOP, PS2_FLG_NONE, },
{ BT_KEY_AGAIN, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_UNDO, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_CUT, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_COPY, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_PASTE, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_FIND, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_MUTE, BT_NONE, PS2_KEY_MUTE, PS2_FLG_NONE, },
{ BT_KEY_VOLUMEUP, BT_NONE, PS2_KEY_VOL_UP, PS2_FLG_NONE, },
{ BT_KEY_VOLUMEDOWN, BT_NONE, PS2_KEY_VOL_DN, PS2_FLG_NONE, },
{ BT_KEY_KPCOMMA, BT_NONE, PS2_KEY_KP_COMMA, PS2_FLG_NONE, },
{ BT_KEY_RO, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_KATAKANAHIRAGANA, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_YEN, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_HENKAN, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_MUHENKAN, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_KPJPCOMMA, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_HANGEUL, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_HANJA, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_KATAKANA, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_HIRAGANA, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_ZENKAKUHANKAKU, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_KPLEFTPAREN, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_KPRIGHTPAREN, BT_NONE, 0x00, PS2_FLG_NONE, },
// Control keys.
{ BT_KEY_LEFTCTRL, BT_NONE, PS2_KEY_L_CTRL, PS2_FLG_FUNC | PS2_FLG_CTRL, },
{ BT_KEY_LEFTSHIFT, BT_NONE, PS2_KEY_L_SHIFT, PS2_FLG_FUNC | PS2_FLG_SHIFT, },
{ BT_KEY_LEFTALT, BT_NONE, PS2_KEY_L_ALT, PS2_FLG_FUNC | PS2_FLG_ALT, },
{ BT_KEY_LEFTMETA, BT_NONE, PS2_KEY_L_GUI, PS2_FLG_FUNC | PS2_FLG_GUI, },
{ BT_KEY_RIGHTCTRL, BT_NONE, PS2_KEY_R_CTRL, PS2_FLG_FUNC | PS2_FLG_CTRL, },
{ BT_KEY_RIGHTSHIFT, BT_NONE, PS2_KEY_R_SHIFT, PS2_FLG_FUNC | PS2_FLG_SHIFT, },
{ BT_KEY_RIGHTALT, BT_NONE, PS2_KEY_R_ALT, PS2_FLG_FUNC | PS2_FLG_ALTGR, },
{ BT_KEY_RIGHTMETA, BT_NONE, PS2_KEY_R_GUI, PS2_FLG_FUNC | PS2_FLG_NONE, },
// Media keys
{ BT_KEY_MEDIA_PLAYPAUSE, BT_NONE, PS2_KEY_PLAY, PS2_FLG_NONE, },
{ BT_KEY_MEDIA_STOPCD, BT_NONE, PS2_KEY_STOP, PS2_FLG_NONE, },
{ BT_KEY_MEDIA_PREVIOUSSONG, BT_NONE, PS2_KEY_PREV_TR, PS2_FLG_NONE, },
{ BT_KEY_MEDIA_NEXTSONG, BT_NONE, PS2_KEY_NEXT_TR, PS2_FLG_NONE, },
{ BT_KEY_MEDIA_EJECTCD, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_MEDIA_VOLUMEUP, BT_NONE, PS2_KEY_VOL_UP, PS2_FLG_NONE, },
{ BT_KEY_MEDIA_VOLUMEDOWN, BT_NONE, PS2_KEY_VOL_DN, PS2_FLG_NONE, },
{ BT_KEY_MEDIA_MUTE, BT_NONE, PS2_KEY_MUTE, PS2_FLG_NONE, },
{ BT_KEY_MEDIA_WWW, BT_NONE, PS2_KEY_WEB_SEARCH, PS2_FLG_NONE, },
{ BT_KEY_MEDIA_BACK, BT_NONE, PS2_KEY_WEB_BACK, PS2_FLG_NONE, },
{ BT_KEY_MEDIA_FORWARD, BT_NONE, PS2_KEY_WEB_FORWARD, PS2_FLG_NONE, },
{ BT_KEY_MEDIA_STOP, BT_NONE, PS2_KEY_WEB_STOP, PS2_FLG_NONE, },
{ BT_KEY_MEDIA_FIND, BT_NONE, PS2_KEY_WEB_SEARCH, PS2_FLG_NONE, },
{ BT_KEY_MEDIA_SCROLLUP, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_MEDIA_SCROLLDOWN, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_MEDIA_EDIT, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_MEDIA_SLEEP, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_MEDIA_COFFEE, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_MEDIA_REFRESH, BT_NONE, 0x00, PS2_FLG_NONE, },
{ BT_KEY_MEDIA_CALC, BT_NONE, 0x00, PS2_FLG_NONE, },
}};
};
#endif // BT_KEYBOARD_H_