* add n64 type * use a custom loader for N64 This loader: - converts little-endian and byte-swapped ROMs - auto-detects ROM properties, this requires a N64-database.txt file in the N64 games folder
50 lines
956 B
C
50 lines
956 B
C
// Minimig support
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#include "support/minimig/minimig_config.h"
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#include "support/minimig/minimig_boot.h"
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#include "support/minimig/minimig_fdd.h"
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#include "support/minimig/minimig_share.h"
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// SharpMz support
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#include "support/sharpmz/sharpmz.h"
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// Archie support
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#include "support/archie/archie.h"
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// ST (Atari) support
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#include "support/st/st_tos.h"
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// X86 support
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#include "support/x86/x86.h"
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// SNES support
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#include "support/snes/snes.h"
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// NeoGeo support
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#include "support/neogeo/neogeo_loader.h"
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#include "support/neogeo/neogeocd.h"
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// Arcade support
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#include "support/arcade/mra_loader.h"
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// MEGACD support
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#include "support/megacd/megacd.h"
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// C64 support
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#include "support/c64/c64.h"
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// PCECD support
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#include "support/pcecd/pcecd.h"
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// PSX support
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#include "support/psx/psx.h"
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// UEF support
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#include "support/uef/uef_reader.h"
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// Saturn support
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#include "support/saturn/saturn.h"
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// N64 support
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#include "support/n64/n64.h"
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