35639f0fb9fc365821d87dea7da7bdd431d9e7ba
Adjustment to head seek timing: When seeking to audio tracks, there is a delay of between 130ms and 290ms between the status confirmation of completion and the start of audio. 80% of the time this is 220ms +/-20ms and does not appear to be related to either seek distance or location on disc. This fix inserts a delay between head seek arrival status confirmation and the start of audio play, without changing the total delay (ie. status is retruned earlier where appropriate). This fixes Last Alert's excess sound, but may also fix other games' sound. This was tested against main games which have presented issues with seektime in the past.
Main_MiSTer Main Binary and Wiki Repo
This repo serves as the home for the MiSTer Main binaries and the Wiki.
For the purposes of getting google to crawl the wiki, here's a link to the (not for humans) crawlable wiki
If you're a human looking for the wiki, that's here
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