#ifndef CDI_H #define CDI_H #define CDI_SECTOR_LEN 2352 #define CDI_SUBCHANNEL_LEN 24 #define CDI_CDIC_BUFFER_SIZE (CDI_SECTOR_LEN + CDI_SUBCHANNEL_LEN) void cdi_mount_cd(int s_index, const char *filename); void cdi_fill_blanksave(uint8_t *buffer, uint32_t lba, int cnt); void cdi_read_cd(uint8_t *buffer, int lba, int cnt); int cdi_chd_hunksize(); const char* cdi_get_game_id(); void cdi_poll(); void cdi_load_root_nvram(); #endif