input: support for multiple input devices mapping per player.

This commit is contained in:
Sorgelig
2023-05-28 21:41:58 +08:00
parent 4ede51c820
commit d5f41db979
4 changed files with 77 additions and 33 deletions

42
cfg.cpp
View File

@@ -19,7 +19,7 @@ cfg_t cfg;
typedef enum
{
UINT8 = 0, INT8, UINT16, INT16, UINT32, INT32, HEX8, HEX16, HEX32, FLOAT, STRING, UINT32ARR, HEX32ARR
UINT8 = 0, INT8, UINT16, INT16, UINT32, INT32, HEX8, HEX16, HEX32, FLOAT, STRING, UINT32ARR, HEX32ARR, STRINGARR
} ini_vartypes_t;
typedef struct
@@ -104,10 +104,12 @@ static const ini_var_t ini_vars[] =
{ "VRR_MAX_FRAMERATE", (void *)(&(cfg.vrr_max_framerate)), UINT8, 0, 255},
{ "VRR_VESA_FRAMERATE", (void *)(&(cfg.vrr_vesa_framerate)), UINT8, 0, 255},
{ "VIDEO_OFF", (void*)(&(cfg.video_off)), INT16, 0, 3600 },
{ "PLAYER_1_CONTROLLER", (void*)(&(cfg.player_controller[0])), STRING, 0, sizeof(cfg.player_controller[0]) - 1 },
{ "PLAYER_2_CONTROLLER", (void*)(&(cfg.player_controller[1])), STRING, 0, sizeof(cfg.player_controller[1]) - 1 },
{ "PLAYER_3_CONTROLLER", (void*)(&(cfg.player_controller[2])), STRING, 0, sizeof(cfg.player_controller[2]) - 1 },
{ "PLAYER_4_CONTROLLER", (void*)(&(cfg.player_controller[3])), STRING, 0, sizeof(cfg.player_controller[3]) - 1 },
{ "PLAYER_1_CONTROLLER", (void*)(&(cfg.player_controller[0])), STRINGARR, sizeof(cfg.player_controller[0]) / sizeof(cfg.player_controller[0][0]), sizeof(cfg.player_controller[0][0])},
{ "PLAYER_2_CONTROLLER", (void*)(&(cfg.player_controller[1])), STRINGARR, sizeof(cfg.player_controller[0]) / sizeof(cfg.player_controller[0][0]), sizeof(cfg.player_controller[0][0])},
{ "PLAYER_3_CONTROLLER", (void*)(&(cfg.player_controller[2])), STRINGARR, sizeof(cfg.player_controller[0]) / sizeof(cfg.player_controller[0][0]), sizeof(cfg.player_controller[0][0])},
{ "PLAYER_4_CONTROLLER", (void*)(&(cfg.player_controller[3])), STRINGARR, sizeof(cfg.player_controller[0]) / sizeof(cfg.player_controller[0][0]), sizeof(cfg.player_controller[0][0])},
{ "PLAYER_5_CONTROLLER", (void*)(&(cfg.player_controller[4])), STRINGARR, sizeof(cfg.player_controller[0]) / sizeof(cfg.player_controller[0][0]), sizeof(cfg.player_controller[0][0])},
{ "PLAYER_6_CONTROLLER", (void*)(&(cfg.player_controller[5])), STRINGARR, sizeof(cfg.player_controller[0]) / sizeof(cfg.player_controller[0][0]), sizeof(cfg.player_controller[0][0])},
{ "DISABLE_AUTOFIRE", (void *)(&(cfg.disable_autofire)), UINT8, 0, 1},
{ "VIDEO_BRIGHTNESS", (void *)(&(cfg.video_brightness)), UINT8, 0, 100},
{ "VIDEO_CONTRAST", (void *)(&(cfg.video_contrast)), UINT8, 0, 100},
@@ -354,7 +356,22 @@ static void ini_parse_var(char* buf)
{
case STRING:
memset(var->var, 0, var->max);
strncpy((char*)(var->var), &(buf[i]), var->max);
snprintf((char*)(var->var), var->max, "%s", buf+i);
break;
case STRINGARR:
{
int item_sz = var->max;
for (int n = 0; n < var->min; n++)
{
char *str = ((char*)var->var) + (n * item_sz);
if (!strlen(str))
{
snprintf(str, item_sz, "%s", buf + i);
break;
}
}
}
break;
case HEX32ARR:
@@ -592,7 +609,7 @@ void cfg_print()
if (*(uint32_t*)ini_vars[i].var)
{
uint32_t* arr = (uint32_t*)ini_vars[i].var;
for (uint32_t n = 0; n < arr[0]; n++) printf("%s=%u\n", ini_vars[i].name, arr[n + 1]);
for (uint32_t n = 0; n < arr[0]; n++) printf(" %s=%u\n", ini_vars[i].name, arr[n + 1]);
}
break;
@@ -612,7 +629,7 @@ void cfg_print()
if (*(uint32_t*)ini_vars[i].var)
{
uint32_t* arr = (uint32_t*)ini_vars[i].var;
for (uint32_t n = 0; n < arr[0]; n++) printf("%s=0x%08X\n", ini_vars[i].name, arr[n + 1]);
for (uint32_t n = 0; n < arr[0]; n++) printf(" %s=0x%08X\n", ini_vars[i].name, arr[n + 1]);
}
break;
@@ -635,6 +652,15 @@ void cfg_print()
case STRING:
if (*(uint32_t*)ini_vars[i].var) printf(" %s=%s\n", ini_vars[i].name, (char*)ini_vars[i].var);
break;
case STRINGARR:
for (int n = 0; n < ini_vars[i].min; n++)
{
char *str = ((char*)ini_vars[i].var) + (n*ini_vars[i].max);
if (!strlen(str)) break;
printf(" %s=%s\n", ini_vars[i].name, str);
}
break;
}
}
printf("--------------\n");