input: fix mapping.
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@@ -2617,7 +2617,7 @@ static void input_cb(struct input_event *ev, struct input_absinfo *absinfo, int
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if ((ev->type == EV_ABS || ev->type == EV_REL) && (ev->code == 7 || ev->code == 8) && input[dev].quirk != QUIRK_WHEEL) return;
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// protection against joysticks generating 2 codes per button
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if (ev->type == EV_KEY && !(mapping < 2 && mapping_button == SYS_BTN_OSD_KTGL) && !map_skip)
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if (ev->type == EV_KEY && !(is_menu() && mapping < 2 && mapping_button == SYS_BTN_OSD_KTGL) && !map_skip)
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{
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if (!mapping_current_key)
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{
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@@ -2638,6 +2638,8 @@ static void input_cb(struct input_event *ev, struct input_absinfo *absinfo, int
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}
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}
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if (map_skip) mapping_current_key = 0;
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if (ev->type == EV_KEY && mapping_button>=0 && !osd_event)
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{
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if (mapping_type == 2) // keyboard remap
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