Don't save arcade cheats.
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11
menu.cpp
11
menu.cpp
@@ -2666,7 +2666,7 @@ void HandleUI(void)
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for (; entry < OsdGetSize() - 1; entry++) MenuWrite(entry, "", 0, 0);
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MenuWrite(entry, dipv ? " save" : " Reset to apply", menusub == selentry);
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MenuWrite(entry, dipv ? STD_BACK : " Reset to apply", menusub == selentry);
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menusub_last = selentry;
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menumask = (menumask << 1) | 1;
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@@ -2687,13 +2687,18 @@ void HandleUI(void)
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{
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if (menusub == menusub_last)
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{
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arcade_sw_save(dipv);
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if (!dipv)
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{
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arcade_sw_save(dipv);
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user_io_8bit_set_status(UIO_STATUS_RESET, UIO_STATUS_RESET);
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user_io_8bit_set_status(0, UIO_STATUS_RESET);
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menustate = MENU_NONE1;
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}
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else
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{
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menusub = dip2_submenu;
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menustate = MENU_GENERIC_MAIN1;
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}
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menustate = MENU_NONE1;
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}
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else
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{
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